home *** CD-ROM | disk | FTP | other *** search
/ Doom I/II Collection / DM12.ISO / utils / rdoom / kill.w < prev    next >
Text File  |  1994-02-03  |  2KB  |  60 lines

  1. ;
  2. ; THE GREAT DOOM KILLING SPREE
  3. ;
  4. ; By Eugen Woiwod
  5. ; Email: Eugen_Woiwod@Mindlink.Bc.Ca
  6. ;
  7. ; This is for all you DOOM players that just LOVE KILLING anything that 
  8. ; moves! You'll get everything from Humans up to Flying Skulls!
  9. ; I doubt if you could finish the levels with some many enemies, specially
  10. ; barons of hell, so putting on GOD mode would help and then the KILLING
  11. ; Starts MUHAHAHAH
  12. ; Monsters
  13. ;
  14. HUMAN                   2.0                     ; Former Human
  15. SERGEANT                2.0                     ; Former Human Sergeant
  16. IMP                     2.0                    
  17. DEMON                   2.0                     
  18. SPECTRE                 2.0                     
  19. BARON                   2.0                     ; Baron of Hell
  20.  
  21. ; Note that there is a bug where sometimes monsters, such as CacoDemons, will
  22. ; get stuck in walls or wont move. No matter kill em off. Why do they get 
  23. ; stuck? Well it's a bug in RanDOOM v1.0 which I hope will be fixed
  24. ; in the near future.
  25. ;
  26. ; Weapons
  27. ;
  28. LAUNCHER                1.3                     ; Rocket launcher
  29. CHAINGUN                1.3
  30. SHOTGUN                 1.3
  31. CHAINSAW                1.3
  32.  
  33. ;
  34. ; Ammo
  35. ;
  36. CLIP                    1.4       
  37. BULLETS                 1.4                     ; Box of bullets
  38. SHELLS                  1.4                     ; Shotgun shell 4-pack
  39. SHELLBOX                1.4                     ; Big box of shoygun shells
  40. ROCKET                  1.4                     ; Single rocket
  41. ROCKETS                 1.4                     ; Box of rockets
  42.  
  43. ;
  44. ; Goodies
  45. ;
  46. HELMET                  0.6                     ; Armor bonus helmet
  47. GARMOR                  0.6                     ; Green 100% armor
  48. BARMOR                  0.3                     ; Blue 200% armor
  49. POTION                  0.8                     ; Blue health bonus potion
  50. STIMPAK                 0.9
  51. MEDIKIT                 0.9
  52. BLUEBALL                0.1                     ; Blue mega-health bonus sphere
  53. TELEPORT                0.1                     ; Teleport (DEATHMATCH) spot
  54. BACKPACK                0.1
  55. INVISO                  0.1                     ; Partial invisibility sphere
  56. RADSUIT                 0.1                     ; Radiation suit
  57. LAVISOR                 0.4                     ; Light amplifying visor
  58. MAP                     0.1                     ; Computer map
  59. BARREL                  1.0
  60.