home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Doom I/II Collection
/
DM12.ISO
/
mixed
/
invasion
/
hints1.txt
next >
Wrap
Text File
|
1994-05-22
|
3KB
|
101 lines
/----------\
| INVASION |
\----------/
Episode 4
Level 1 : Contamination
-------------------------
WARNING: Spoilers below... read only after you have completed the level,
or you need major help!
Strategy tips:
--------------
- Save early, save often!
- Main saving points:
- Before entering the air ducts/service passageways.
- Before entering the Cargo Bay.
- Before entering Main Engineering.
- Hibernation Room:
- Get the blue armor and stock up on ammo.
- Take care of all enemies already present.
- Go to any corner where your back is covered and you can watch the
main door and the beam-in site.
- Be patient and kill all incoming enemies before leaving the
Hibernation Room.
- Corridors:
- Run out and back in to lure the enemies, and take cover.
- Computer Room:
- Flip all switches and get the map.
- Mess Hall/Kitchens:
- Chow down and enjoy the view.
- Cargo Bay:
- Stay on the elevator and pick off all enemies.
- Make sure you take the chaingun, you're gonna need it.
- For the upcoming onslaught,
a) Use the shield to stop them.
or b) Use the elevator to escape.
- Cargo Bay Teleporters:
- IMPORTANT: Leave the door open so you can make a quick getaway!
- Beam onto the site, and beam right back out to lure the enemies off
the alien ship.
- After all incoming enemies are dead, explore the alien ship.
- If you want to go for the soul sphere, good luck... and it IS
possible.
- Armoury:
- After getting rid of the guardians, stock up.
- Air Ducts:
- Be very patient and conservative. Suicide charges will be just
that... suicide.
- Stay in a good spot (such as junction of corridors) and kill all
enemies coming around the corner, until they stop.
- The corridors are only wide enough for one person at a time... this
can be both an advantage (pick 'em off one at a time) and a
disadvantage (no place to dodge).
- Keep your ears open for growls and teleport noises.
- Do the famous step forward, step back maneuver to draw enemies from
their hiding spots.
- Remember, maps display concealed rooms.
- Main Engineering:
- Stay in the ante-chamber (with the rad suit) until all cacodemons
are dead.
- Run around the perimeter corridor and kill all enemies.
- Pick a good viewport and kill the barons... but watch for sergeants
and imps.
- Kill all remaining enemies... you might have to go into the main
chamber for this.
- Look carefully at the central energy towers... see the switch?
- On to the Upper Decks:
- Final enemy... should be pretty easy after what you've faced.
Hope that these little strategy tips help.
And the Ultraviolence skill level IS possible!