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- TOMMY'S OH HELL (C) COPYRIGHT 1990 BY TOMMY'S TOYS
- P. O. BOX 11261, DENVER, CO 80211 USA. ALL RIGHTS RESERVED.
- CATALOG #90-132-1A
-
- INSTRUCTIONS:
-
- THIS GAME COMES FROM ENGLAND, SAID TO HAVE BEEN DEVISED BY GEOFFREY MOTT-SMITH
- IN 1937. ALSO KNOWN AS BLACKOUT OR JUNGLE BRIDGE, IT IS A FUN VARIATION OF
- BRIDGE.
-
- PLAYERS:
- 3 TO 7 MAY PLAY, BUT 4 OR 5 IS BEST. THE COMPUTER CAN PLAY ANY OR ALL OF THE
- HANDS (ENTER A NULL NAME). IN ADDITION, HITTING FUNCTION KEY F2 DURING PLAY
- CAUSES THE COMPUTER TO TAKE CHARGE OF ALL HANDS (UNTIL F2 IS PRESSED AGAIN)
- FOR A DEMO MODE.
-
- FANCY NOTE: IF YOU ENTER A NAME STARTING WITH CTRL-D THEN IT WILL BE TAKEN AS
- A COMPUTER, NOT A KEYBOARD, PLAYER.
-
- OF COURSE, A KEYBOARD PLAYER'S HANDS WILL BE SHOWN FACE UP ON THE SCREEN, SO
- IT IS NOT POSSIBLE TO HAVE MORE THAN AN OPEN-HANDS MATCH IF THERE ARE SEVERAL
- PERSONS GATHERED 'ROUND THE SAME KEYBOARD.
-
- OPEN HANDS OPTION:
- AT STARTUP YOU CAN REQUEST THAT ALL HANDS, KEYBOARD AND COMPUTER-PLAYED, BE
- SHOWN FACE UP ON THE SCREEN FOR A TUTORIAL MODE.
-
- CARDS:
- THE STANDARD DECK OF 52 IS USED. CARD RANKING IS ACE HIGH.
-
- DEALER:
- THE INITIAL DEALER IS CHOSEN BY THE COMPUTER AFTER FLIPPING A COIN IN ITS
- INSCRUTABLE CIRCUITS. THE DEAL PASSES COUNTERCLOCKWISE (THE LAST DEALER IN
- EACH GAME HAS A SMALL ADVANTAGE).
-
- THE DEALS:
- ON THE FIRST DEAL EACH PLAYER IS DEALT ONE CARD, ON THE SECOND DEAL TWO CARDS,
- AND SO ON UNTIL A DEAL IS REACHED WHEN THERE AREN'T ENOUGH CARDS TO GO AROUND.
- OBVIOUSLY, THE NUMBER OF DEALS PER GAME DEPENDS ON THE NUMBER OF PLAYERS (SOME
- THEN EXPOSE THE REMAINDER OF THE DECK FOR ALL TO SEE, SO THIS IS AN OPTION.)
-
- HERE IS HOW MANY DEALS WE GET WITH EACH COMBINATION OF PLAYERS:
-
- PLAYERS NUMBER OF DEALS
- ------- ---------------
- 7 7
- 6 8
- 5 10
- 4 13
- 3 17
-
- THE DEAL AND BIDS:
- EACH PLAYER'S OBJECT IS TO TAKE EXACTLY AS MANY TRICKS AS HE BIDS ON EACH DEAL
- (HIS CONTRACT). AFTER THE APPROPRIATE NUMBER OF CARDS ARE DEALT THE NEXT CARD
- IS TURNED UP AS A TRUMP SUIT; IF NO CARDS ARE LEFT, OR IT IS THE LAST DEAL IN
- THE GAME, PLAY IS NO TRUMP.
-
- STARTING WITH ELDEST HAND (DEALER'S LEFT), EACH PLAYER ANNOUNCES HOW MANY
- TRICKS HE PROPOSES TO WIN, E.G., 0 OR 1 ON THE FIRST DEAL, 0 TO 2 ON THE
- SECOND DEAL, ETC. (IN REAL PLAY THE PLAYERS BID SIMULTANEOUSLY BY RAISING
- THEIR HANDS WITH THE APPROPRIATE NUMBER OF FINGERS EXTENDED). OF COURSE
- KNOWING WHAT EARLIER PLAYERS ARE BIDDING HELPS ONE FORM A BETTER BID.
-
- NOTE: IN TOMMY'S OH HELL, SIMULTANEOUS BIDDING IS AN OPTION, AND IS FAKED AS
- WELL AS POSSIBLE BY THE COMPUTER NOT ECHOING YOUR BID FROM THE KEYBOARD UNTIL
- ALL BIDS ARE IN.
-
- AFTER THE DEALER HAS ANNOUNCED HIS BID HE ANNOUNCES WHETHER THE TOTAL OF BIDS
- EQUALS, UNDERCUTS, OR EXCEEDS THE NUMBER OF TRICKS TO BE PLAYED, BY
- ANNOUNCING "EVEN", "UNDER", OR "OVER".
-
- A FURTHER OPTION FOR SEQUENTIAL (NON-SIMULTANEOUS) BIDDING IS TO REQUIRE
- DEALERS BID TO MAKE THE TOTAL OF BIDS COME OUT UNEVEN TO COUNTER HIS ADVANTAGE
- IN BIDDING LAST.
-
- THE PLAY:
- AS IN STANDARD BRIDGE, A SUIT IS WON BY THE HIGHEST TRUMP CARD PLAYED, OR THE
- HIGHEST CARD OF THE SUIT LED. FOLLOW LEAD SUIT IF ABLE. THE WINNER OF ONE
- TRICK LEADS TO THE NEXT.
-
- NOTE THAT IT IS BAD ETIQUETTE TO INFORM OTHER PLAYERS THAT YOU ARE "BUSTED",
- THAT IS, THAT YOU CAN'T MAKE YOUR CONTRACT EXACTLY, BEFORE THE HAND IS OVER.
-
- TO ENTER YOUR PLAY:
- JUST TYPE 2 CHARACTERS FOR THE CARD IN YOUR HAND YOU WANT TO PLAY, E.G.,
- 3H MEANS 3 OF HEARTS, 6D MEANS 6 OF DIAMONDS, JC MEANS JACK OF CLUBS, AS MEANS
- ACE OF SPADES, TH MEANS TEN OF HEARTS.
-
- OR USE THE LEFT AND RIGHT ARROW KEYS ON THE NUMERIC KEY PAD TO POSITION TO THE
- CARD YOU WANT, THEN HIT THE <ENTER> KEY.
-
- SCORING:
- A PLAYER WHO TAKES EXACTLY THE NUMBER OF TRICKS HE BIDS (I.E., MAKES HIS
- CONTRACT) WINS THAT NUMBER OF POINTS PLUS 10; ELSE HE HAS BUSTED AND WINS
- NOTHING.
-
- TIE FOR FIRST:
- IF THERE IS A TIE FOR FIRST PLACE, THE GAME DOESN'T COUNT (OH HELL!) AND MUST
- BE PLAYED OVER!
-
- ZERO CONTRACT OPTION:
- AS A STARTUP OPTION, A ZERO CONTRACT MAY BE SCORED AS 5 PLUS THE NUMBER OF
- CARDS PER HAND IN THE DEAL, RATHER THAN A STRAIGHT 10 POINTS.
-
- UP THE RIVER, DOWN THE RIVER: IN THIS OPTION, AFTER THE MAXIMUM NUMBER OF
- CARDS ARE DEALT, INSTEAD OF STARTING A NEW GAME, THE REVERSE SEQUENCE IS
- GONE THROUGH, THAT IS, LESS CARDS ARE DEALT EACH TIME UNTIL WE ARE BACK TO
- ONE.
-
- RESTARTING A GAME:
- WHEN ASKED FOR A CARD TO PLAY, YOU CAN HIT THE ESC KEY AND RESTART THE GAME
- FROM SCRATCH INSTEAD.
-
- EXPLANATION OF DISPLAY:
- FOR EACH PLAYER, THE NUMBER OF TRICKS WON IN CURRENT HAND, THE BID (CONTRACT),
- AND THE CURRENT SCORE ARE DISPLAYED IN THAT ORDER.
-
- GAME LOG:
- THE COMPUTER AUTOMATICALLY KEEPS A LOG OF THE NUMBER OF GAMES WON BY EACH HAND
- (1..7), BUT ONLY WHEN HAND 1 IS KEYBOARD AND THE OTHERS ARE ALL COMPUTER
- PLAYERS. THIS ALLOWS A SOLO PLAYER TO GAUGE HIS EFFECTIVENESS AGAINST THE
- COMPUTER. TO ERASE THE LOG AND START OVER, JUST DELETE FILE OHHELL.SCR.
-
- ----------------------
- FUNCTION KEY COMMANDS:
- SOUND EFFECTS TOGGLE: FUNCTION KEY F1 TOGGLES THE SOUND EFFECTS ON AND OFF.
-
- DEMO MODE TOGGLE: FUNCTION KEY F2 TOGGLES THE DEMO MODE. IN DEMO MODE, THE
- COMPUTER PLAYS BOTH HANDS.
-
- NOTE THAT FOR ALL "TOGGLE" KEYS THE LEGEND AT THE BOTTOM OF THE SCREEN
- INDICATES THE MODE THAT WILL BE ENTERED BY PRESSING THE KEY, WHICH IS THE
- OPPOSITE OF THE MODE IN EFFECT AT THE TIME.
-
- TO QUIT: HIT FUNCTION KEY F7.
-
- TO DISPLAY THESE INSTRUCTIONS: HIT FUNCTION KEY F5.
-
- TO CHANGE THE SCREEN BORDER COLOR (COLOR MONITORS ONLY): HIT FUNCTION KEY F10.
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND OFF
- M FORCE MONO MODE
- C FORCE COLOR MODE
- H HELLISH VISITORS OFF (PLAY AWHILE & YOU WILL GET THE IDEA)
-
- EXAMPLE: >OHHELL MS
-
- ------------------
- NOTES ON STRATEGY:
-
- RIGHT OFF THE BAT, NOTE THAT IF YOU EVER BUST, THAT IS, CAN'T MAKE YOUR
- CONTRACT, YOU SHOULD ENDEAVOR TO BUST AS MANY OTHER PLAYERS AS YOU CAN, SO
- REMEMBER THEIR CONTRACTS. SINCE EVERYBODY ELSE HAS THE SAME IDEA, THIS IS A
- GAME WHERE THE "FORCE" MUST BE WITH YOU TO WIN. GENERALLY SPEAKING IT IS
- SAFER TO UNDERBID THAN OVERBID BECAUSE IT IS EASIER TO LOSE A TRICK BY FORCE
- THAN TO WIN IT BY FORCE. THE SAFEST CARDS ARE THOSE WHICH CAN WIN OR LOSE
- A TRICK BY FORCE EASILY, SUCH AS ACES AND DEUCES. THE DANGEROUS CARDS ARE
- UNGUARDED HIGH OR INTERMEDIATE CARDS SUCH AS NINES AND QUEENS. THEREFORE,
- FIX YOUR BID BETWEEN THE MAXIMUM YOU MIGHT BE FORCED TO TAKE AND THE MINIMUM
- YOU CAN TAKE BY FORCE; THE MORE "SURE LOSERS" YOU HAVE IN YOUR HAND, THE MORE
- CONFIDENT YOU CAN GET THAT YOU WILL MAKE YOUR CONTRACT BASED ON THE "SURE
- WINNERS".
-
- IN MOST HANDS THE BID TOTAL FOR THE TABLE WILL SUM TO A TOTAL THAT IS "UNDER"
- MOST OF THE TIME, THEN "EVEN", THEN "OVER". THE DEALER, SINCE HE BIDS LAST,
- CAN USUALLY GAIN BY BIDDING SO AS TO MAKE THE TOTAL COME OUT "UNDER", UNLESS
- HE IS LEADING THE GAME WHEREUPON HE CAN GO FOR "EVEN" BECAUSE THE OTHER
- PLAYERS WILL HELP HIM MAKE HIS CONTRACT; BUT WHEN DEALER IS FAR BEHIND THE
- FIELD, HE SHOULD MAKE HIS BID SO THE TOTAL COMES OUT "UNEVEN" WHATEVER HIS
- HAND.
-
- ELDEST HAND IS ADVISED TO BID 1 IF HE HAS 1 HIGH SPOT CARD ON THE FIRST DEAL
- OR IF HE HAS 2 HIGH SPOT CARDS ON THE SECOND DEAL.
-
- DURING PLAY, TRY TO GET RID OF DANGEROUS CARDS EARLY. A HAND THAT HAS BID
- LESS THAN ITS TRUMP LENGTH (NUMBER OF TRUMPS IN HAND) SHOULD LEAD SMALL
- TRUMPS IN CASE ALL THE OTHER PLAYERS' TRUMPS ARE EATEN UP BY PLAIN-SUIT
- RUFFS.
-
- ----------------------
- DID YOU LIKE THIS TOY?
- DON'T FORGET TO TRY OUR GOBS OF OTHER NEAT LOW-PRICED TOYS AND GAMES FOR THE
- IBM PC AND COMPATIBLES, INCLUDING A LARGE SELECTION OF GOOD CARD GAMES,
- DESIGNED BY ALIENS FROM OUTER SPACE FOR EARTH KIDS OF ALL AGES, 10-250.
-
- WE ARE WAITING TO SEND YOU OUR 5.25 INCH (360KB) OR 3.5 INCH (720KB) DEMO
- DISK, CONTAINING AN ELECTRONIC TOY CATALOG AND OTHER GOODIES, FOR ONLY $2 TO
- ANY U.S. ADDRESS, $3 OUTSIDE U.S. (U.S. DOLLARS ONLY).
- IF YOUR PC BORES YOU WRITE US NOW.
-
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA
-
- HAVE FUN!
-