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- TOMMY'S CALABRESELLA (C) COPYRIGHT 1994 BY TOMMY'S TOYS
- P. O. BOX 11261, DENVER, CO 80211 USA. ALL RIGHTS RESERVED.
- CATALOG #TM-149-1A
-
- INSTRUCTIONS:
-
- CALABRESELLA OR CALABRASELLA IS A TRICK-TAKING CARD GAME POPULAR AMONG ITALIAN
- PRIESTS. IT'S A LOT LIKE SIX-BID SOLO ONLY MORE CIVILIZED.
-
- PLAYERS:
- 3 PLAYERS. IN TOMMY'S CALABRESELLA YOU PLAY NORTH AND THE COMPUTER PLAYS THE
- OTHER HANDS.
-
- THE DECK:
- THE STANDARD 40-CARD (SPANISH) DECK IS USED, THE 52-CARD PACK WITH EIGHTS
- THROUGH TENS REMOVED.
-
- RANKS & VALUES:
- FOR TRICK-TAKING, THE CARDS RANK AS FOLLOWS, FROM HIGH TO LOW. BELOW ARE THE
- PIP VALUES OF THE CARDS WHEN WON IN TRICKS:
-
- 3 2 A K Q J 7 6 5 4
- 1 1 3 1 1 1 0 0 0 0
-
- THERE ARE THUS 8 PIPS IN EACH SUIT, FOR A TOTAL OF 32 IN EACH HAND. WINNER
- OF LAST TRICK GETS 3 EXTRA PIPS, SO THERE ARE 35 TOTAL PIPS (POINTS) TO BE WON.
-
- DEALER:
- THE FIRST DEALER IS CHOSEN RANDOMLY BY THE COMPUTER. AFTER THAT, DEAL ALWAYS
- PASSES TO THE RIGHT (COUNTER-CLOCKWISE), AS DOES ALL PLAY.
-
- DEALING:
- DEALER DEALS CARDS TO EACH PLAYER IN BATCHES OF 4-4-4, FOR A TOTAL OF 12.
- BETWEEN THE FIRST AND SECOND BATCH HE DEALS 4 FACE DOWN TO FORM A WIDOW.
- THIS USES ALL 40 CARDS UP.
-
- THE OBJECT OF PLAY:
- PLAYERS BID TO SEE WHO GETS TO BE THE SOLOIST. 12 TRICKS ARE THEN PLAYED AND
- IF THE SOLOIST WINS 18 OR MORE POINTS, HE WINS AND SCORES THE EXCESS OVER 18;
- BUT IF HE WINS LESS THAN 18 POINTS, BOTH OF THE OPPONENTS SCORE HIS DEFICIT
- UNDER 18. 18 IS THE MAGIC NUMBER SINCE THERE ARE 35 POSSIBLE POINTS TO BE WON
- IN ANY HAND.
-
- BIDDING:
- ELDER BIDS FIRST. HE MAY DECLARE HIMSELF SOLOIST OR PASS. NEXT PLAYER DOES
- THE SAME. IF ALL 3 PLAYERS PASS, THERE IS ANOTHER ROUND OF BIDDING BUT THIS
- TIME WHOEVER DECLARES HIMSELF SOLOIST GETS THE PRIVILEGE OF CALLING FOR A THREE
- NOT ALREADY IN HIS HAND -- WHOEVER HAS IT MUST GIVE IT TO HIM IN EXCHANGE FOR
- ANY CARD HE DOESN'T WANT, BUT IF IT'S IN THE WIDOW SOLOIST CAN'T CALL ANOTHER.
-
- AFTER BIDDING AND THE CALLING OF THE CARD IF ANY, SOLOIST MUST REJECT FROM HIS
- HAND 1-4 CARDS AND LEAVE THEM FACE DOWN OUT OF PLAY. HE THEN TURNS UP THE
- FOUR WIDOW CARDS AND SELECTS FROM THEM TO RESTORE HIS HAND BACK TO 12 CARDS.
- THE REMAINING WIDOW CARDS ARE THEN TURNED FACE DOWN AND LEFT.
-
- PLAY:
- ALL PLAY IS AT NO-TRUMP. (ITALIAN PRIESTS DECIDED THIS IN A SYNOD HELD IN
- ROME IN 1870 -- NOT HA HA!)
-
- ELDER (FIRST PLAYER TO DEALER'S LEFT) LEADS TO THE FIRST TRICK. EACH PLAYER
- IN TURN MUST FOLLOW SUIT IF ABLE. EACH TRICK IS WON BY THE HIGHEST TRUMP IF
- ANY, ELSE BY THE HIGHEST CARD OF THE SUIT LED. THE WINNER OF EACH TRICK LEADS
- TO THE NEXT.
-
- NOTE: TO ENTER YOUR CARD, USE THE ARROW KEYS ON THE NUMERIC KEY PAD TO POINT
- TO IT, THEN HIT THE <ENTER> KEY. ALTERNATIVELY, JUST HIT THE CARD NUMBER,
- 1-9,A,B,C; OR HIT THE "." KEY TO LET THE COMPUTER PICK A CARD FOR YOU.
-
- SCORING:
- EACH PLAYER SCORES THE VALUE OF CARDS TAKEN IN TRICKS. PLAYER WHO TOOK LAST
- TRICK SCORES 3 POINTS PLUS THE VALUES OF THE 4 CARDS LEFT OUT OF PLAY.
-
- SOLOIST MUST MAKE AT LEAST 18 POINTS. IF HE DOES, HE WINS 1 EXTRA POINT FOR
- EACH POINT OVER 18. IF HE DOESN'T, EACH OPPONENT WINS 1 EXTRA POINT FOR EACH
- POINT UNDER 18; IF ANY PLAYER SCORED A PERFECT 35, HIS SCORE IS DOUBLED TO
- 70 INSTEAD.
-
- GAME POINT:
- GAME POINT CAN BE SET ANYWHERE FROM 1 TO 9999. GAME SCORES ARE AUTOMATICALLY
- SAVED ON THE DISK BY THE COMPUTER ON FILE CALAB.SCR. TO START A MATCH OVER,
- JUST ERASE THIS FILE.
-
- ***GAME OPTIONS****
- OPEN HANDS OPTION:
- FOR DEMONSTRATION AND LEARNING PURPOSES, ALL HANDS CAN BE PLAYED FACE UP.
-
- REPLAY HAND OPTION:
- AT THE BEGINNING OF EACH HAND, YOU HAVE THE OPTION OF REPLAYING THE LAST HAND;
- THE DECK IS RESTORED TO WHAT IT WAS AFTER THE SHUFFLE & CUT DURING THE LAST
- HAND. OF COURSE YOU CAN USE THIS TO GAIN AN UNFAIR ADVANTAGE ON THE COMPUTER,
- BUT THIS IS A TOY AFTER ALL, AND YOU ARE BOSS.
-
- FUNCTION KEYS: THESE ARE HOT KEYS, MEANING THEY CAN BE PRESSED AT ANY TIME.
- ---------------------------------------------------------------------------
- F1 * SOUND EFFECTS TOGGLE
- F2 * DEMO MODE TOGGLE. IN DEMO MODE THE COMPUTER PLAYS BOTH HANDS
- WHILE YOU WATCH.
- F3 POP-UP THE OPTIONS MENU
- F4 REPLAY MODE TOGGLE. IN REPLAY MODE YOU ASKED IF YOU WANT TO
- REPLAY THE LAST DEAL.
- F5 DISPLAY THESE INSTRUCTIONS
- F7 QUIT THE PROGRAM
- F9 (COLOR MONITORS ONLY) CHANGE THE SCREEN BACKGROUND COLOR
- F10 (COLOR MONITORS ONLY) CHANGE THE SCREEN BORDER COLOR
-
- *NOTE: THE LEGEND FOR A TOGGLE SWITCH INDICATES THE MODE THAT WILL BE ENTERED
- BY PRESSING THE KEY, WHICH IS THE OPPOSITE OF THE MODE IN EFFECT AT THE TIME.
-
- COMMAND LINE PARAMETERS:
- S START UP WITH SOUND OFF
- M FORCE MONO DISPLAY MODE
- C FORCE COLOR DISPLAY MODE
- * SKIP STARTUP SHOW
-
- EXAMPLE: >CALAB MS
-
- TERMS TO KNOW:
- -------------
- VOID SUIT: A SUIT IN WHICH ONE HAS NO CARDS.
- SINGLETON: A SUIT IN WHICH ONE HAS ONLY 1 CARD.
- DOUBLETON: A SUIT IN WHICH ONE HAS ONLY 2 CARDS.
-
- NOTES ON STRATEGY:
- EVERY SUIT HAS 10 CARDS, AND 8 POINTS. THE WIDOW HAS 1/10 THE TOTAL CARDS,
- OR 3.2 POINTS AVERAGE. EACH PLAYER HAS 12/40 OF THE CARDS OR AN AVERAGE OF
- 12*32/40=9.6 POINTS.
-
- ----------------------
- DID YOU LIKE THIS TOY?
- DON'T FORGET TO TRY OUR GOBS OF OTHER NEAT LOW-PRICED GAMES AND TOYS FOR THE
- IBM PC AND COMPATIBLES. WE ARE WAITING TO SEND YOU OUR 5.25 INCH (360KB) OR
- 3.5 INCH (720KB) DEMO DISK, CONTAINING AN ELECTRONIC CATALOG PLUS OTHER
- GOODIES, FOR ONLY $2 SHIPPING/HANDLING TO ANY U.S. ADDRESS, $3 OUTSIDE U.S.
- (U.S. DOLLARS ONLY).
-
- HAVE FUN!
- TOMMY'S TOYS, P.O. BOX 11261, DENVER, CO 80211 USA.
-