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- MeggieSoft Games for 1997 (16-bit) - README.TXT
- ===============================================
-
- This file contains the following sections:
- Introduction
- System Requirements
- Installation
- De-Installation
- Registration
- Distribution
- Frequently Asked Questions
-
-
- Introduction
- ------------
- MeggieSoft Games distributes three two-handed card games for the
- Microsoft Windows operating systems. The games are available in
- both 16-bit (for Windows 3.x and Windows 95) and 32-bit (for
- Windows 95 and Windows NT) versions.
-
- Rummy 500 was our first offering, released in August 1994. We
- released our second product, Gin Rummy, in February 1995. Our
- third game is Pinochle which was released in July 1996.
-
- In each game, you play against the computer, which can be set to
- one of six different skill levels. At Champion and Master levels,
- the computer is harder to beat and provides a very challenging
- game.
-
- All games share the same MeggieSoft Games user interface which
- provides very rich customization features, including sound effects,
- music, and speech synthesized output.
-
-
- System Requirements
- -------------------
- The 16-bit versions require Microsoft Windows 3.x or Windows 95
- and a mouse.
-
- An Intel 386 class system with 4 megabytes of RAM is considered to
- be the minimum configuration, although a 486 class system with 8
- megabytes of RAM will provide more fluid action.
-
-
- Installation
- ------------
- Installation is achieved by running the setup.exe program.
-
- 16-bit versions may be installed under Windows 95 via the
- "Add/Remove Programs" capability, but must be de-installed
- manually, as described below.
-
- To use the sound effects and Speak-To-Me capability, you must
- either have a sound card installed in your system, or have the
- speak.exe driver installed to use your system's regular speaker.
- Speak.exe is a freely distributed product from Microsoft, and is
- available on most online services and bulletin board systems.
-
- MeggieSoft Games distributes a few simple sound files; others may
- be obtained from libraries on most online services and bulletin
- board systems. To enable sound effects, you must check "Enable"
- from the "Sounds Effects" option under the "Edit Preferences"
- menu option.
-
- Midi music files are not distributed for copyright reasons. You
- may acquire these from regular online sources. You will probably
- have canyon.mid in your Windows directory (under the "media"
- subfolder for Windows 95) since this is distributed with Windows
- by Microsoft. If this is the case, the games will automatically
- find it and select it as the default.
-
- Note that, in rare instances, some systems may be unable to
- handle midi music and other sounds at the same time.
-
-
- De-installation
- ---------------
- Delete:
- 1. The MegiSoft directory,
- 2. The RUMMY500.INI, GINRUMMY.INI and/or PINOCHLE.INI files from
- the Windows directory (Windows 3.x)
- 3. The program group for MeggieSoft Games
-
-
- Registration
- ------------
- You may evaluate shareware programs from MeggieSoft Games for a
- period of 30 days after which you must register or remove from
- your system. To not comply with this condition is a violation of
- United States and international copyright law. Ensure you have
- reviewed and agree with the terms stated in the LICENSE.TXT file.
-
- To register, please use the printable order form under the "Help"
- menu. The cost of registration for each game is $15. If you
- require the latest versions on diskette, the fee is $20 to
- register one game, $30 for two games, and $45 for all three games.
- If you are unable to print the order form, please copy the
- information from the on-screen order form onto a sheet of paper
- and make sure that you:
-
- 1. Specify which game you are registering
- 2. Add 5% sales tax to the registration fee if you are a
- Massachusetts resident
- 3. Enclose a check drawn on a U.S. bank, or an international money
- order, for the correct amount, in U.S. funds, payable to Carol
- Bufton
-
- We return checks made out incorrectly, or drawn on a non-U.S.
- bank.
-
- You will receive your registration code by mail. The registration
- code is encoded from your name, so be sure to provide your name
- exactly as you wish to be registered.
-
- Please allow 28 days for your registration to arrive, although
- every effort will be made to mail your registration within 5 days.
- Your registration may also be valid for future versions as they
- become available.
-
- Because we cannot track which versions are currently available at
- what locations, it is possible that a game will have been updated
- since your evaluation copy unless you downloaded a recent version.
- Details of latest versions may be found at the MeggieSoft Games
- worldwide web site at http://members.aol.com/meggiesoft. If your
- system is configured for internet access and you have a web
- browser installed you may access the site from the "Help" menu.
-
-
- Distribution
- ------------
- You may distribute MeggieSoft Games products to others provided
- that you derive no revenue other than that associated with the act
- of distribution, provided you make it clear that the products are
- shareware, and provided that you distribute all distributed files
- intact and unaltered.
-
- The following files comprise the MeggieSoft Games 16-bit products
- (and supporting, distributable, Microsoft Visual Basic system
- files), together with their default installation locations:
-
- [System]
- VB40016.DLL -> C:\WINDOWS\SYSTEM
- OC25.DLL -> C:\WINDOWS\SYSTEM
- OLE2DISP.DLL -> C:\WINDOWS\SYSTEM
- OLE2PROX.DLL -> C:\WINDOWS\SYSTEM
- OLE2CONV.DLL -> C:\WINDOWS\SYSTEM
- COMPOBJ.DLL -> C:\WINDOWS\SYSTEM
- CTL3DV2.DLL -> C:\WINDOWS\SYSTEM
- OLE2NLS.DLL -> C:\WINDOWS\SYSTEM
- OLE2.DLL -> C:\WINDOWS\SYSTEM
- STDOLE.TLB -> C:\WINDOWS\SYSTEM
- SCP.DLL -> C:\WINDOWS\SYSTEM
- VAEN21.OLB -> C:\WINDOWS\SYSTEM
- STKIT416.DLL -> C:\WINDOWS\SYSTEM
- TYPELIB.DLL -> C:\WINDOWS\SYSTEM
- STORAGE.DLL -> C:\WINDOWS\SYSTEM
- OLE2.REG -> C:\WINDOWS\SYSTEM
- WINMM.DLL -> C:\WINDOWS\SYSTEM
- TABCTL16.OCX -> C:\WINDOWS\SYSTEM
- COMDLG16.OCX -> C:\WINDOWS\SYSTEM
- MCI16.OCX -> C:\WINDOWS\SYSTEM
-
- [MeggieSoft Support Files]
- WSPLIB16.DLL -> C:\WINDOWS\SYSTEM
- ReadMe.TXT -> C:\MEGISOFT
- License.TXT -> C:\MEGISOFT
- Africa.WMF -> C:\MEGISOFT\CardBack
- Buttrfly.WMF -> C:\MEGISOFT\CardBack
- Daisies.WMF -> C:\MEGISOFT\CardBack
- Pencils.WMF -> C:\MEGISOFT\CardBack
- Rose.WMF -> C:\MEGISOFT\CardBack
- Watrfall.WMF -> C:\MEGISOFT\CardBack
- Megan.WMF -> C:\MEGISOFT\CardBack
- GENERAL.WSD -> C:\MEGISOFT\Speech
- USENM11A.WSF -> C:\MEGISOFT\Speech
- GrnCloth.WMF -> C:\MEGISOFT\Effects
- RedCloth.WMF -> C:\MEGISOFT\Effects
- BluCloth.WMF -> C:\MEGISOFT\Effects
- Mahogany.WMF -> C:\MEGISOFT\Effects
- Pine.WMF -> C:\MEGISOFT\Effects
- Oak.WMF -> C:\MEGISOFT\Effects
- Granite.WMF -> C:\MEGISOFT\Effects
- Water.WMF -> C:\MEGISOFT\Effects
- Small.WMF -> C:\MEGISOFT\Cards
- Regular.WMF -> C:\MEGISOFT\Cards
- Large.WMF -> C:\MEGISOFT\Cards
- XLarge.WMF -> C:\MEGISOFT\Cards
- Shuffle.WAV -> C:\MEGISOFT\Sounds
- Card.WAV -> C:\MEGISOFT\Sounds
- Knock.WAV -> C:\MEGISOFT\Sounds
- mgenter.WAV -> C:\MEGISOFT\Sounds
- mgexit.WAV -> C:\MEGISOFT\Sounds
- mgwnrnd.WAV -> C:\MEGISOFT\Sounds
- mglsrnd.WAV -> C:\MEGISOFT\Sounds
- mgwngame.WAV -> C:\MEGISOFT\Sounds
- mglsgame.WAV -> C:\MEGISOFT\Sounds
-
- [Optionally, if distributing Rummy 500]
- Rummy516.EXE -> C:\MEGISOFT
- Rummy500.HLP -> C:\MEGISOFT
- Read500.TXT -> C:\MEGISOFT
-
- [Optionally, if distributing Gin Rummy]
- GinRum16.EXE -> C:\MEGISOFT
- GinRummy.HLP -> C:\MEGISOFT
- ReadGin.TXT -> C:\MEGISOFT
-
- [Optionally, if distributing Pinochle]
- Pinoch16.EXE -> C:\MEGISOFT
- Pinochle.HLP -> C:\MEGISOFT
- ReadPin.TXT -> C:\MEGISOFT
-
- Commercial distributors are expected to check the MeggieSoft Games
- web site periodically in order to ensure that the latest versions
- are being distributed.
-
-
- Frequently Asked Questions
- --------------------------
- Q. In what programming language are the MeggieSoft Games written?
-
- A. Microsoft Visual Basic. See the "For The Technically Curious"
- section of the help files for more information.
-
-
- Q. Where did the name "MeggieSoft Games" come from?
-
- A. From a pet Border Collie named Megan. The program icons are
- derived from a photograph of Megan
-
-
- Q. Why does my mouse not work correctly?
-
- A. We have had a couple of reported instances of this problem, but
- we are unable to replicate it or guess at what the problem
- might be. One customer found that the problem disappeared when
- he upgraded from Microsoft Windows 3.1 to Windows for
- Workgroups 3.11. We therefore surmise that this problem is
- system configuration dependent in some way.
-
-
- Q. What happens if the game causes system messages, "bombs out",
- or freezes?
-
- A. These problems are almost always to do with the way your system
- memory is configured or managed. The MeggieSoft Games are
- quite intensive in their use of system resources and run on
- 99% of customers' systems with no problems. However, sometimes
- such problems are reported, and all we can do is offer the
- advice noted here.
-
-
- Q. Why do I get white rectangles displayed where the cards should
- be (and other strange behavior)?
-
- A. Very occasionally we receive reports of this problem, which is
- a result of your graphics configuration not being able to load
- and/or display the card images. If your graphics card is
- manifesting such problems, try setting the number of colors it
- displays to 256, or even 16. Alas, there is little we can do
- about this situation without severely comprising display speed,
- since this is predicated upon holding relatively large card
- image maps in memory. However, you might find that an updated
- driver is available for your graphics card if you contact your
- system manufacturer.
-
-
- Q. Why do I get "subscript out of bounds" error messages and/or
- see erratic behavior?
-
- A. The MeggieSoft Games are designed to respond to single
- mouse-clicks, not double-clicks. In earlier versions it was
- possible to "trip up" the processing of actions if the program
- reacted to the second click before it had finished processing
- the first click. In current versions the games attempt to
- trap and ignore extra clicks when they are busy.
-
-
- Q. I have my graphics display set to "Large Fonts". Why are some
- of the fonts displayed smaller?
-
- A. Many graphics drivers (particularly for Windows 95) alter the
- Twips parameter of the display in order to display everything
- larger - not just the fonts. The MeggieSoft Games compensate
- for this by shrinking some of the font sizes on those windows
- which display card images, particularly the main playing
- window. While this makes everything fit, the result is not as
- attractive as when "Small Fonts" is the enabled graphics
- display mode.
-
-
- Q. How do I permanently change the preference settings?
-
- A. Check the "Save Preferences" box at the bottom of the
- Preferences frame to make changes permanent.
-
-
- Q. Do the games cheat by peeking at the player's cards?
-
- A. No! However, at the higher skill levels, the games will
- remember everything that you have done, and will also make
- probability estimates of which unseen cards might be in your
- hand versus the stock.
-
-
- Q. Why didn't you respond to the suggestions for enhancement I
- made?
-
- A. Our first priority is to provide quality games at the lowest
- possible price and this prevents us from entering into much
- personal correspondence. Most suggestions are incorporated
- into the next version of the game(s). This is our way of
- responding positively to your suggestions.
-
-
- Q. Why don't you accept credit cards or online registrations
- through CompuServe, for example?
-
- A. Again, our first priority is to provide a quality game at the
- lowest possible price and thus we keep our overheads to a
- minimum. With respect to online registration, our customers
- obtain our games from a wide variety of sources and it would be
- impractical for us to offer different registration means for
- each source.
-
-
- Q. I am a shareware distributor. How do I obtain permision to
- distribute your products to my customers?
-
- A. As noted earlier in this file, permission is automatically
- granted subject to the conditions stated.
-
-
- Q. I am a software developer. Are you able to share any of the
- program code?
-
- A. No. All program code is proprietary to MeggieSoft Games,
- except for the third-party components which are described in
- the help files (in the section called "For The Technically
- Curious").
-
-
- ⌐ MeggieSoft Games 1994-1997. All Rights Reserved.
-