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1,000 Games
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Disc1.iso
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ARCADE
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BLSTZN
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WHATSNEW.DOC
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Wrap
Text File
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1997-06-18
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3KB
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102 lines
New in version 3.3!
-------------------
* ESC now quits the current game (if playing).
* Fixed problem with scrolling if EMS not loaded.
* Fixed bug where you could launch blast bombs while still
in docking bay.
* Added hotkeys for all menu options.
* Added NEW weapons shop. You can only buy items in the shop
when you are docked. You won't be able to buy something if
that item is already maxxed or you don't have enough credits.
You can go in and out of the shop as many times as you want
while you are docked as long as you have at least 1000 credits.
You can buy:
bombs (max 99)
shields (max 99)
extra lives (max 99)
energy (just gives full energy)
laser upgrades (max 09)
NOTE: The items you start out with (default) you can NOT
sell to gain credits.
* 'blastz.hi' has been changed to 'blastz.scr' (high score file)
and 'options.cfg' has been changed to 'blastz.cfg' (config
settings file).
* Added scrolling text messages for Intro, About, and Credits
screens. These turned out to be fairly cool.
* Sprites are now loaded into EMS instead of precious RAM. This
increased the available RAM by about 120k.
version 3.2
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* Added the ability to collect missile pods or probes as
power ups. Can have anywhere from 1 to 11 maximum firepower,
over several different configurations.
* Improved alien/bosses AI - they actually home in on you
if you stay put too long!
* Shields can now withstand 10 hits instead of 5 (varies
with level)
* You run into a boss ship you might as well kiss your
butt goodbye... ;)
* Added a Damage Table to 'blastz.doc'
* Fixed several minor bugs that did not adversely effect
gameplay, but were noticable at times.
* Added this file! (whee!!) I'm not much for when it comes
to docs, (sorry)
* Increased hiscore value in 'blastz.hi' to 250,000
(could have done it in v3.1, I forgot really)
* Changed various text objects, INFO, ABOUT and whatnot.
* Moved all sound, music, sprites and fonts to one library
file called 'blastz.res'. Please don't try to extract anything
from it, it is password protected.
* Added a couple more sounds.
* Using DOS Timer services to poll music and sound.
version 3.1
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* Added the star-field effect to the main screen.
* Cleaned up some miscellaneous code.
* Who knows I just got my self together on this one.
Known bugs
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- Scrolling seems to ripple at times. Isn't really noticable
unless you look REAL hard and long at the screen. (Damn,
I've been playing too long agin!) :)
- Spelling errors, trust me on this one. You may not see
any but they're probably there. :)
The Future
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+ Better AI for aliens and bossships, hmmm?
+ More sounds and digital music.