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Safecracker.txt
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2001-10-17
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IMAGIC
SAFECRACKER
Game Program Instructions
It's the mission you've been hoping for -- a chance to be one of history's
great spies.
Your job: drive the streets of a foreign city and snatch all the secrets you
can lay your hands on -- cameras, keys, microfilm, flasks of chemicals and
bars of gold bullion!
You've got a car, a hideout and plenty of TNT. Now all you need is the
skill to crack safes. And the courage to defy the Secret Police. It's
dangerous, sure. If you make too many mistakes you'll see the inside of a
foreign prison -- with no time off for good behaviour!
Your country is counting on you. Good luck... and good hunting!
Safecracker is a One-Player game.
OBJECTIVES
Drive to Embassies in search of strategic secrets. Follow border color
directions and stay out of traffic accidents.
Open safes by picking their combination locks or by blowing them up --
before time runs out.
Return to your hideout, avoiding collisions with other cars or Secret
Police bullets.
After you've collected 4 secret combination numbers from Embassy safes,
drive to the Treasury and raid its vault of gold bullion. You win a bonus
chance when you get the safe open. Take the gold back to your hideout, then
find more Embassies.
HAND CONTROLLER
[diagram of a keypad overlay]
Keypad 3 = Blow up Safe
Keypad 7 = Select Easy Level
Keypad 8 = Select Medium Level
Keypad 9 = Select Hard Level
Keypad Clear = Get Out
Keypad 0 = Check Status
Keypad Enter = Enter Embassy, Treasury or Hideout/Pick Combination Number
Top Action Buttons = Fast Dial/Shoot Forward
Bottom Action Buttons = Slow Dial/Shoot Backward/Change Direction
Side Action Buttons are also used with the Disc to change Direction. The
on-screen border color indicates the direction you should be turning next.
The overlay is split into four colored quadrants to make it easier for you
to remember the on-screen directions.
Red = Upper Left = Northwest
Yellow = Upper Right = Northeast
Blue = Lower Left = Southwest
Green = Lower Right = Southeast
PICK YOUR GAME
When the game title appears, pick a skill level.
EASY - No traffic appears on the streets during your first 3 raids. Secret
Police cars do not chase you very aggressively. One or two red combination
numbers open Embassy safes.
MEDIUM - Light traffic appears at first. The Secret Police are somewhat
more aggressive. Two or three red combination numbers open Embassy safes.
HARD - You encounter heavy civilian traffic right away. Secret Police cards
chase you very aggressively. Three to five red combination numbers open
Embassy safes.
DRIVING
[Screen shot of Street Scene: Spy Car, Citizen's Car and Secret Police Car.
The screen's border color indicates the direction of travel.]
STREET SCENE
You start the game with 5 chances. You lose a chance every time your car
crashes or is hit by Secret Police bullets.
Your blue car starts at your hideout (the black building with the red roof).
The color of the border around the game picture tells you which direction
to drive.
Edges of the keypad covers are a guide to the color/direction codes. For
example, if the border color is RED, drive in the direction of the red edge
part of the keypad cover (upper left, or northwest).
TOP LEFT = RED (N.W.) TOP RIGHT = YELLOW (N.E.)
BOTTOM LEFT = BLUE (S.W.) BOTTOM RIGHT = GREEN (S.E.)
COLOR CHANGE INDICATES NEW DIRECTION
To start moving or to accelerate, press the top edge of the disc on either
hand controller. (You hear your car engine humming until you've reached
maximum speed.)
To swerver left or right: press left or right edge of disc.
To put on the brakes: press the bottom edge of disc.
To turn corners: press and hold the BOTTOM LEFT side button and tape the
left or right edge of disc. Note: just a light tap will do it!
To make a U-turn: press and hold the BOTTOM LEFT side button and tap the
bottom edge of disc.
To swerver or turn corners: your car must be moving.
U-turns can be made while the car is standing still. (Your car cannot go
backwards; to reverse direction, make a U-turn.)
WATCH OUT FOR TRAFFIC!
White cars are driven by innocent citizens. If you collide with one, your
car blows up and you lose one chance to carry out your espionage mission.
To avoid collisions, swerver left or right and steer clear of traffic, or
turn on to another street at an intersection.
DON'T turn straight into a curb, or your car will crash and explode.
You can shoot an innocent citizen's car to avoid a collision (but this
will quickly attract the Secret Police -- and cost you 200 points!):
It takes 1 or 2 hits to blow up a car.
Press either TOP side button to fire straight ahead. Hold in for repeat
firing.
Press the BOTTOM RIGHT side button to shoot to the rear. Hold in for
repeat firing.
Black cars are Secret Police vehicles. The always appear when:
You shoot any white car.
You use dynamite to blow up an Embassy safe.
You can shoot Secret Police cars without losing any points.
If you collide with a white car you lose a chance; your car reappears near
the scene of the accident.
If you collide with (or are shot by) the Secret Police you lose a chance
and your car reappears at the hideout.
DESTINATIONS
EMBASSIES
Your first espionage targets must be Embassies, where you can learn
combination lock numbers needed to open the Treasury vault.
Inside Embassy safes you also find keys, microfilm, cameras or chemicals.
Drive in the direction shown by the border color until you see a building
with diamond symbols on it. That's an Embassy.
[Screen shot of an Embassy building.]
Pull over in front of the building. Brake to a full stop. (If the
Embassy is on a corner, park on the street where the diamonds are.)
To get inside, press ENTER.
When you've picked the combination locks of 4 Embassies you will have both
secret numbers you need to open the safe in the Treasury, and win big score
points and a bonus chance!
The Treasury is in the tall blue building marked with dollar signs. It is
always in the same location. When the status display includes all 4 digits,
you'll know the combination of the Treasury safe.
There will be nor border color to direct you to the Treasury. To get there:
Go BLUE (Southwest) to the first street.
Go RED (Northwest) for one block, then
Go BLUE (Southwest) and watch for the building on the right side.
Stop in front of the building and press ENTER.
CRACKING A SAFE
To crack a safe, you can either pick the combination numbers (for added
score points) or blow it open with T.N.T. (if time is running out).
[Screen shot of Inside Embassies & The Treasury: Safe, Combination Number on
it, How many numbers reman to be picked (Combinations), and Timer Countdown
(Time)].
PICK THE LOCK
To open the safe, find the right number combinations. The amount of
numbers to be picked before the safe can be opened is shown after
"COMBINATIONS".
When the correct number (from 0 through 99) is showing, the lock turns
red and you hear a short "beep".
To cycle through the number quickly, press and hold either TOP side
button. Determine the approximate combination number (between 80 and 90,
for example).
Keep cycling fast through the digits again until you are close to that
range of numbers. Then press and hold either BOTTOM side button to continue
to move more slowly.
When the lock turns red, release the side button, then press ENTER.
Continue to pick the numbers until there are no more combination numbers
to find. The door of the safe will open, revealing a secret object and one
digit of the Treasury vault's combination.
In the Treasury, you will get no clues about the combination numbers.
You'll have to look at them by looking at the STATUS display before you
enter the building.
Cycle to each correct number, then press ENTER.
When both numbers are correctly picked, the safe opens to reveal 5 gold bars.
Watch the time! If the alarm counter reaches zero, you'll suddenly find
yourself on the street. The Secret Police will show up very soon to chase
your car.
OR, BLOW UP THE SAFE!
If time is running out, you have the option of blowing the safe open. If
you do it this way, you'll find a secret object, but no Treasury vault
digit. Also, you'll set off the alarm immediately and alert the Secret Police.
Press T.N.T. (keypad 3)... and get ready for some fancy driving!
If you decide to use T.N.T., you will NOT be awarded 500 points given for
finding the combination numbers.
When the safe is opened by either lock-picking or explosion, you will
automatically leave the building and be in control of your car.
Note: the Treasury safe can only be opened by picking the correct
combination of numbers. It cannot be blown open.
RETURN TO THE HIDEOUT
When you get out of the bank, your getaway car will be just where you left
it. Head for the hideout, even if you didn't get the safe open.
Follow the direction given by the border color. Look for the black
building with the red roof.
Again, drive as carefully as possible. And remember: the Secret Police
will start chasing you whenever you shoot an innocent citizen's white car.
When your car reaches your hideout, brake to a full stop in front of the
building, then press ENTER.
The status screen shows:
Your score,
number of remaining chances,
secret Treasury vault combination numbers.
If you reach the hideout, you're not in any danger even if Secret Police
cars were in hot pursuit! After a brief pause your car reappears on the
street, ready for another espionage raid.
SCORING
Open safe by picking the combination lock..........500
Open safe by using explosives........................0
Take key from safe to hideout......................200
Take roll of microfilm from safe to hideout........500
Take flask of chemicals from safe to hideout.......400
Take camera from safe to hideout...................300
Open Treasury Safe.................................500 PLUS A BONUS CHANCE!
Take gold bars to hideout........................1,000
Shoot an innocent citizen's (white) car...........-200
Shoot a Secret Police (black) car....................0
TACTICAL TIPS
Keep your car rolling, except for brief stops, so you can swerve away from
passing cars.
Sometimes other cars will crash. If that happens, keep moving -- you've
got a job to do.
If you drive past an Embassy, the border colors will lead you back to your
destination. If color directions reverse (change from Green to Red, for
example), it means you've passed your objective.
If you make a U-turn or scrape against the curb, your car loses some
speed. Press top of disc to accelerate.
Don't shoot at any cars unless you have to, because that will bring the
Secret Police to the scene -- fast!
Video Game Advantage WWW manual archive -- http://www.io.com/~vga2000