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- class ResultCheck
- {
- var _mc;
- var userId;
- var ip;
- var gameName;
- var point;
- var star;
- var _parent;
- var starArr = new Array(0,1,3,5,7);
- var abyss_boarddriversLebleArr = new Array(50,200,500,1000);
- var abyss_bricksLebleArr = new Array(4,10,30,100);
- var abyss_jungleairplaneLebleArr = new Array(99,300,600,1000);
- var abyss_cubemoaLebleArr = new Array(99,300,1000,2000);
- var abyss_filsalLebleArr = new Array(49,100,300,1000);
- var abyss_jujuLebleArr = new Array(49,300,1000,5000);
- var abyss_gunmanLebleArr = new Array(49,200,500,1000);
- var nowLebleArr = new Array();
- function ResultCheck(mc, userId, ip, gameName, point)
- {
- this._mc = mc;
- this.userId = userId;
- this.ip = ip;
- this.gameName = gameName;
- this.point = point;
- trace(this._mc);
- trace(userId);
- trace(ip);
- trace(gameName);
- trace(point);
- }
- function starCalF()
- {
- trace("start");
- var _loc3_ = undefined;
- trace("point = " + this.point + ", nowArr = " + this.nowLebleArr[this.nowLebleArr.length - 1] + "," + (this.point > this.nowLebleArr[this.nowLebleArr.length]));
- if(this.point > this.nowLebleArr[this.nowLebleArr.length - 1])
- {
- _loc3_ = this.nowLebleArr.length;
- }
- else
- {
- var _loc2_ = 0;
- while(_loc2_ < this.nowLebleArr.length)
- {
- if(this.nowLebleArr[_loc2_] >= this.point)
- {
- _loc3_ = _loc2_;
- break;
- }
- _loc2_ = _loc2_ + 1;
- }
- }
- this.star = this.starArr[_loc3_];
- this.gameEndMcF();
- }
- function gameEndMcF()
- {
- this._mc.gotoAndStop("pointSaveF");
- this._mc.point = this.point;
- this._mc.star = this.star;
- this.resltF();
- }
- function resltF()
- {
- this._mc.gotoAndStop("loginF");
- this._mc.B1.onRelease = function()
- {
- this._parent.gotoAndStop(1);
- _root.startGame();
- };
- this._mc.B2.onRelease = function()
- {
- getUrl("http://kr.abyss.teen.yahoo.com/", "_blank");
- };
- }
- }
-