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- class illusoft.GameTile001 extends illusoft.GameTile
- {
- function GameTile001(id, dEngine, character, game, gamemc, nextLevel)
- {
- super(id,dEngine,character,game,gamemc,nextLevel);
- }
- function Update(x)
- {
- super.Update(x);
- }
- function Init()
- {
- super.Init();
- _global.sounds.StartMusic("loop1");
- }
- function Close()
- {
- super.Close();
- }
- }
-