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- stop();
- illusoft.Game.Instance.Totalscore += int(illusoft.Game.Instance.currentTile.GetTimeLeft() / 1000) * 10;
- _root.info1.txtScore.text = illusoft.Game.Instance.Totalscore;
- _root.tosoc = illusoft.Game.Instance.Totalscore;
- var i = illusoft.Game.Instance.Totalscore - illusoft.Game.Instance.Thisscore;
- this.onEnterFrame = function()
- {
- this.txtTotal.text = i;
- i += 50;
- if(i > illusoft.Game.Instance.Totalscore)
- {
- this.txtTotal.text = illusoft.Game.Instance.Totalscore;
- delete this.onEnterFrame;
- this.gotoAndPlay("end");
- }
- };
-