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CLJG.iso
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Aventura
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robot_warrior.swf
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scripts
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DefineSprite_41
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frame_9
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DoAction.as
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2006-09-05
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169 b
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7 lines
haba = Math.abs(_parent._parent._x) - Math.abs(_root.stage.topmain.main._x);
if(haba > 2000)
{
_root.stage.SetEnemy(_parent._parent.no);
}
this.gotoAndPlay(4);