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- if(_global.gameDifficulty == 1)
- {
- this.coming_txt.text = "200 Targets Coming Up!";
- }
- else if(_global.gameDifficulty == 2)
- {
- this.coming_txt.text = "300 Targets Coming Up!";
- }
- else if(_global.gameDifficulty == 3)
- {
- this.coming_txt.text = "400 Targets Coming Up!";
- }
- else if(_global.gameDifficulty == 5)
- {
- this.coming_txt.text = "400 Targets Coming Up!";
- }
- else
- {
- this.coming_txt.text = "";
- }
-