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- Story.setIslands();
- this._parent._parent.env.setEnvironmentMap("hotel");
- this._parent._parent.env.pos_x = 1523;
- this._parent._parent.env.pos_y = 750;
- this._parent._parent.env.render();
- this._parent._parent.env.control.character.gotoAndStop(5);
- Story.hotelOwner(this._parent._parent.env,"the hotel\'s owner");
- this._parent._parent.gotoAndPlay(this._parent._parent._currentframe + 1);
- this.stop();
-