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1999-08-11
|
6KB
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202 lines
# ---------------------------------------------------------------------------
!if !$d(BCB)
BCB = $(MAKEDIR)\..
!endif
# ---------------------------------------------------------------------------
# IDE SECTION
# ---------------------------------------------------------------------------
# The following section of the project makefile is managed by the BCB IDE.
# It is recommended to use the IDE to change any of the values in this
# section.
# ---------------------------------------------------------------------------
VERSION = BCB.04.04
# ---------------------------------------------------------------------------
PROJECT = %ProjectNameExt%
OBJFILES = %OBJName%.obj
RESFILES =
RESDEPEN = $(RESFILES)
LIBFILES =
IDLFILES =
IDLGENFILES =
LIBRARIES = %VCLLibName%
SPARELIBS = %VCLLibName%
DEFFILE =
# ---------------------------------------------------------------------------
PATHCPP = .;
PATHASM = .;
PATHPAS = .;
PATHRC = .;
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
SYSDEFINES = %Defines%
USERDEFINES =
# ---------------------------------------------------------------------------
CFLAG1 = -Od -w -r- -k -y -v -vi- -c -tWM %CFlag1Extra% \
-I$(BCB)\include%IncExtra% -Tkh30000 -D$(SYSDEFINES);$(USERDEFINES)
IDLCFLAGS = -src_suffixcpp
PFLAGS = -U%LibExtra%$(BCB)\lib -I$(BCB)\include%IncExtra% -v -$Y -$W \
-$O- -JPHN -M
RFLAGS = -i$(BCB)\include%IncExtra%
LFLAGS = -L%LibExtra%$(BCB)\lib %LinkFlags% -x -v -Gn
# ---------------------------------------------------------------------------
ALLOBJ = %StartupCode% $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) %LibExpansion% import32.lib %CRTLLib%
# ---------------------------------------------------------------------------
!ifdef IDEOPTIONS
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=%IsDLL%
[Version Info Keys]
CompanyName=
FileDescription=%VersionDescription%
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[Debugging]
DebugSourceDirs=%DebugSource%
!endif
# ---------------------------------------------------------------------------
# MAKE SECTION
# ---------------------------------------------------------------------------
# This section of the project file is not used by the BCB IDE. It is for
# the benefit of building from the command-line using the MAKE utility.
# ---------------------------------------------------------------------------
.autodepend
# ---------------------------------------------------------------------------
!if !$d(BCC32)
BCC32 = bcc32
!endif
!if !$d(DCC32)
DCC32 = dcc32
!endif
!if !$d(TASM32)
TASM32 = tasm32
!endif
!if !$d(LINKER)
LINKER = ilink32
!endif
!if !$d(BRCC32)
BRCC32 = brcc32
!endif
!if !$d(IDL2CPP)
IDL2CPP = idl2cpp
!endif
# ---------------------------------------------------------------------------
!if $d(PATHCPP)
.PATH.CPP = $(PATHCPP)
.PATH.C = $(PATHCPP)
!endif
!if $d(PATHPAS)
.PATH.PAS = $(PATHPAS)
!endif
!if $d(PATHASM)
.PATH.ASM = $(PATHASM)
!endif
!if $d(PATHRC)
.PATH.RC = $(PATHRC)
!endif
# ---------------------------------------------------------------------------
$(PROJECT): $(IDLGENFILES) $(OBJFILES) $(RESDEPEN) $(DEFFILE)
$(BCB)\BIN\$(LINKER) @&&!
$(LFLAGS) +
$(ALLOBJ), +
$(PROJECT),, +
$(ALLLIB), +
$(DEFFILE), +
$(ALLRES)
!
# ---------------------------------------------------------------------------
.pas.hpp:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.pas.obj:
$(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }
.cpp.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< }
.c.obj:
$(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< }
.asm.obj:
$(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@
.rc.res:
$(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
# ---------------------------------------------------------------------------
|
%IncludeFilesList%
//---------------------------------------------------------------------------
#pragma argsused
int main(int argc, char* argv[])
{
return 0;
}
|
%IncludeFilesList%
//---------------------------------------------------------------------------
#pragma argsused
WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
return 0;
}
|
%IncludeFilesList%
//---------------------------------------------------------------------------
// Important note about DLL memory management in a VCL DLL:
//
//
//
// If your DLL uses VCL and exports any functions that pass VCL String objects
// (or structs/classes containing nested Strings) as parameter or function
// results, you will need to build both your DLL project and any EXE projects
// that use your DLL with the dynamic RTL (the RTL DLL). This will change your
// DLL and its calling EXE's to use BORLNDMM.DLL as their memory manager. In
// these cases, the file BORLNDMM.DLL should be deployed along with your DLL
// and the RTL DLL (CP3240MT.DLL). To avoid the requiring BORLNDMM.DLL in
// these situations, pass string information using "char *" or ShortString
// parameters and then link with the static RTL.
//
//---------------------------------------------------------------------------
#pragma argsused
int WINAPI DllEntryPoint(HINSTANCE hinst, unsigned long reason, void*)
{
return 1;
}
|//$$---- end of code ----