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- on mouseDown
- global movieLocation, backString
- set backString to "sky 0 0 0 0"
- put 3 into word 2 of movieLocation
- set the castNum of sprite 5 to the castNum of sprite 5 + 1
- updateStage()
- set controlFileName to "high"
- setUpTypes(controlFileName)
- set the castNum of sprite 5 to the castNum of sprite 5 - 1
- go("photo")
- end
-