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Text File
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1997-11-02
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3KB
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96 lines
================================================================
Title : CHORD_NG.WAD
Author : Malcolm Sailor
Email Address : sailorm@cs.usask.ca (Nothing to do with
sailor moon)
Misc. Author Info : Currently tied for Third on the Ultimate Wad Page:
http://www.geocities.com/TimeSquare/8666/top32.html
Over 30 levels released, plus 11 megs of unfinished
ones on hard drive.
Levels by me: (ones marked with a * not worth
checking out)
darker* 3_pack1* (zip w/ 3) ds-61-3* (zip /w 7)
quikisgd qukisg2 nosun
nosun2 nosun3 nosun4
nosun5 9 levels in the Talosian Incident
chord1/2 shrthard (zip w/ 3)
Quake levels:
Hayduke1
Soon to come:
Some stuff in Gothic2
For Quake:
More Hayduke's
A dm level pack with Matt, hopefully.
Description : MAP28
A level with (as always) vicious gameplay. SInce
I've been doing a lot of Quake lately I tried to
add in a lot of cool architecture on the roof and
stuff... nothing compared to my Quake levels but
relative to the average doom level the architecture
is pretty good. I like the look: metal2/brown96
/teklite texturing scheme, a large tower/building
which somehow survived the apocalypse.
I would _not_ recommend UV for the "average player"
UV is for very good players, much harder than doom2.
(For one thing there aren't unnecessary
invulnerabilitys everywhere...)
Has very cool lighting/architecture and a ton of
monsters...
Enjoy!
BEST WHEN PLAYED SEPERATELY FROM ITS PREQUEL(s)!
Additional Credits to : Ben Morris for dck
All the good authors for giving me
inspiration. Too list a few:
Sverre Kvernmo Iikka Keranan Ola Bjorling
Dr Sleep Myscha Patrick Martin Adelusion
Dennis Moeller Matt Dixon American Mcgee...
Whoever made Zennode.
Also thanks to those who tested this wad...
================================================================
* Play Information *
Episode and Level # : MAP28
Single Player : Yes, built for it.
Cooperative 2-4 Player : sure, but not tested.
Deathmatch 2-4 Player : No...
If you wanna have a bitchin DM check out +Gothic+
Dm, and when it comes out, its sequel.
Difficulty Settings : Yes. UV is _not_ for the average player.
Skill 3 is meant to equal doom2 on UV, and skill 2
is doom2 on HMP.
New Sounds : No
New Graphics : No.
Demos Replaced : None
Me and some friends may record Demoes, as we did
for chord1.
* Construction *
Base : An alienated and psychopathic weirdo.
Build Time : A week, prolly 10-20 hours, I was working on other
stuff. I'm getting pretty fast. Always have been,
actually.
Editor(s) used : Dck 3.62, by far the very best editor. Try it, it
kicks deu's (and all the others) ass. Read the docs.
Nodebuilders : Zennode 0.92, BSP 2.2
Known Bugs : Possibly, if you find any, email me, please!
* Copyright / Permissions *
IM AN ANARCHIST! YOU CAN DO WHATEVER THE FUCK YOU WANT WITH THIS WAD
BUT ONLY SO LONG AS ITS NON PROFIT!!!
(Mail me too, please!)