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Text File
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1996-04-08
|
224KB
|
4,561 lines
-----------------------------------------------------------
Root Directory
path: /
-----------------------------------------------------------
readme.txt Documentation regarding this disc
docs\ Walnut Creek CDROM Documentation
cnc\ Command & Conquer Files
war2\ Warcraft 2 Files
-----------------------------------------------------------
Command & Conquer Files
path: /cnc/
-----------------------------------------------------------
unzipped\ Unzipped Command & Conquer Files
zipped\ Zipped Command & Conquer Files
-----------------------------------------------------------
Unzipped Command & Conquer Files
path: /cnc/unzipped/
-----------------------------------------------------------
docs\ Documents
levels\ Levels
patches\ Patches
savegame\ Save games
trainer\ Trainer (cheat)
utils\ Utilities
-----------------------------------------------------------
Documents
path: /cnc/unzipped/docs/
-----------------------------------------------------------
cncfaq22\ 02-09-96 Official FAQ v2.2 (Nov 1995)
ccsfaq60\ 02-17-96 Unofficial Strategy FAQ v6.0 (Feb 1996)
multifaq\ 12-09-95 Unofficial Multiplayer FAQ v1.0 (Dec 1995)
-----------------------------------------------------------
02-17-96 Unofficial Strategy FAQ v6.0 (Feb 1996)
path: /cnc/unzipped/docs/ccsfaq60/
-----------------------------------------------------------
c_csfaq6.txt 273642 02-17-96
-----------------------------------------------------------
02-09-96 Official FAQ v2.2 (Nov 1995)
path: /cnc/unzipped/docs/cncfaq22/
-----------------------------------------------------------
cncfaq22.txt 56977 02-09-96
-----------------------------------------------------------
12-09-95 Unofficial Multiplayer FAQ v1.0 (Dec 1995)
path: /cnc/unzipped/docs/multifaq/
-----------------------------------------------------------
multifaq.txt 25870 12-09-95
-----------------------------------------------------------
Levels
path: /cnc/unzipped/levels/
-----------------------------------------------------------
multi\ Multiple player levels
packs\ Level packs
single\ Single player levels
-----------------------------------------------------------
Multiple player levels
path: /cnc/unzipped/levels/multi/
-----------------------------------------------------------
4hrsmen\ 02-10-96 The Four Horsemen by Jacob Pedersen
algbattl\ 03-26-96 Battle at Algernon by Michael Jeung
algdang\ 03-26-96 Danger at Algernon by Michael Jeung
annihil\ 02-02-96 Annihilation by Marc Duller
bisles\ 03-26-96 Battle Isles by Disk Doctor
break1\ 01-22-96 Breakout / The Wall by Al Shope
canyon\ 03-26-96 Grand Canyon by Chris Leroux
canyons\ 03-26-96 Canyons & Rivers by Himey
centrum\ 03-26-96 The Centrum by Scorpion
coldlath\ 01-29-96 Cold Lather by Darren Johns
covertop\ 01-25-96 Covert Operations by Adrian Hon
crossrds\ 12-10-95 Crossroads by Russ Beuker
dethabov\ 03-26-96 Death from Above by Dracula
dtibness\ 03-26-96 Desert Tib Madness by GDI Boss
glacial\ 02-12-96 Glacial Mountain by Jon Nisbet
head2hed\ 03-26-96 Head 2 Head by Scorpion
hexantsd\ 12-27-95 Hexants Desert by Antti Halonen
holdgrnd\ 01-29-96 Hold Your Ground by Darren Johns
king\ 02-03-96 King of the Hill by Insik Lee
l_malibu\ 02-08-96 Lake Malibu by Derek Schwenk
malibu_r\ 02-08-96 Malibu River by Derek Schwenk
marvel\ 01-20-96 Marvel by Tommy Gerschman
perrkele\ 03-26-96 Perrkele by Jesuitfan
quarters\ 01-24-96 Quarters by Adrian Hon
rd2glory\ 01-29-96 Road to Glory by Darren Johns
rivrats\ 01-29-96 River Rats by Darren Johns
slammer\ 03-26-96 The Slammer by Kung Chien Wen
snakepit\ 01-24-96 Snakepit by Detlef Budig
snowwars\ 01-26-96 Snow Wars by Jon Nisbet
spidrweb\ 03-26-96 Spiders Web by Scorpion
springtm\ 01-24-96 Springtime by Detlef Budig
take2riv\ 01-29-96 Take It to the River by Darren Johns
thecross\ 03-26-96 The Cross by Scorpion
tibamaze\ 03-26-96 Tiberiamazing by Steffen Itterheim
tibhaven\ 02-02-96 Tiberium Haven by Futaris
tibhell\ 03-26-96 Tiberium Hell by Asgeir O. Moretensen
tibridge\ 02-06-96 Tiberium Bridges
totaldes\ 03-26-96 Total Destruction by Scorpion and Soren
| Rasmussen
tr\ 02-08-96 Tiberium River by Derek Schwenk
trident\ 02-08-96 Trident by Adrian Hon
triwar\ 03-26-96 Triangle War by Scorpion
tzone\ 02-10-96 Tiberium Zone by Insik Lee
warlord\ 03-26-96 Warlord's Castle by Searon
waterwld\ 01-27-96 Water World by Tommy Gerschman
watrgate\ 03-26-96 Watergate by Scorpion
yelowstn\ 01-29-96 Yellowstone by James Hindman
-----------------------------------------------------------
02-10-96 The Four Horsemen by Jacob Pedersen
path: /cnc/unzipped/levels/multi/4hrsmen/
-----------------------------------------------------------
4hrsmen.bin 8192 2-10-96
4hrsmen.ini 6413 2-10-96
4hrsmen.txt 2737 2-10-96
file_id.diz 37 7-17-87
-----------------------------------------------------------
03-26-96 Battle at Algernon by Michael Jeung
path: /cnc/unzipped/levels/multi/algbattl/
-----------------------------------------------------------
algbattl.ini 13555 2-18-96
algbattl.map 8192 2-18-96
algbattl.txt 1017 2-18-96
-----------------------------------------------------------
03-26-96 Danger at Algernon by Michael Jeung
path: /cnc/unzipped/levels/multi/algdang/
-----------------------------------------------------------
algdang.ini 18276 2-18-96
algdang.map 8192 2-18-96
algdang.txt 2148 2-18-96
-----------------------------------------------------------
02-02-96 Annihilation by Marc Duller
path: /cnc/unzipped/levels/multi/annihil/
-----------------------------------------------------------
annihil.ini 12268 2-01-96
annihil.map 8192 2-01-96
annihil.txt 1695 2-02-96
file_id.diz 29 7-17-87
-----------------------------------------------------------
03-26-96 Battle Isles by Disk Doctor
path: /cnc/unzipped/levels/multi/bisles/
-----------------------------------------------------------
bisle.ini 8045 2-05-96
bisle.map 8192 2-05-96
bisle.txt 1865 2-13-96
howtoadd.txt 1629 1-26-96
-----------------------------------------------------------
01-22-96 Breakout / The Wall by Al Shope
path: /cnc/unzipped/levels/multi/break1/
-----------------------------------------------------------
breakout.txt 591 1-21-96
file_id.diz 33 7-17-87
scm17ea.ini 14519 1-21-96
scm17ea.map 8192 1-21-96
scm18ea.ini 13821 1-22-96
scm18ea.map 8192 1-22-96
wall.txt 623 1-22-96
-----------------------------------------------------------
03-26-96 Grand Canyon by Chris Leroux
path: /cnc/unzipped/levels/multi/canyon/
-----------------------------------------------------------
canyon.ini 15501 2-15-96
canyon.map 8192 2-15-96
canyon.txt 1014 2-17-96
-----------------------------------------------------------
03-26-96 Canyons & Rivers by Himey
path: /cnc/unzipped/levels/multi/canyons/
-----------------------------------------------------------
canyons.ini 15624 3-20-96
canyons.map 8192 3-20-96
canyons.txt 3089 3-20-96
scm22ea.bin 8192 3-20-96
scm22ea.ini 15624 3-20-96
-----------------------------------------------------------
03-26-96 The Centrum by Scorpion
path: /cnc/unzipped/levels/multi/centrum/
-----------------------------------------------------------
scm51ea.bin 8192 2-10-96
scm51ea.ini 6317 2-16-96
scm51ea.txt 2403 3-03-96
-----------------------------------------------------------
01-29-96 Cold Lather by Darren Johns
path: /cnc/unzipped/levels/multi/coldlath/
-----------------------------------------------------------
coldlath.ini 7282 1-29-96
coldlath.map 8192 1-18-96
coldlath.txt 414 1-29-96
file_id.diz 29 7-17-87
-----------------------------------------------------------
01-25-96 Covert Operations by Adrian Hon
path: /cnc/unzipped/levels/multi/covertop/
-----------------------------------------------------------
covertop.ini 7788 1-25-96
covertop.map 8192 1-20-96
covertop.txt 1576 1-20-96
file_id.diz 33 7-17-87
-----------------------------------------------------------
12-10-95 Crossroads by Russ Beuker
path: /cnc/unzipped/levels/multi/crossrds/
-----------------------------------------------------------
crossrds.txt 828 12-10-95
file_id.diz 27 7-17-87
multi.dat 49206 12-09-95
multidun.txt 13971 12-10-95
-----------------------------------------------------------
03-26-96 Death from Above by Dracula
path: /cnc/unzipped/levels/multi/dethabov/
-----------------------------------------------------------
dethabov.txt 1363 2-18-96
scm15ea.bin 8192 2-14-96
scm15ea.ini 16732 2-14-96
-----------------------------------------------------------
03-26-96 Desert Tib Madness by GDI Boss
path: /cnc/unzipped/levels/multi/dtibness/
-----------------------------------------------------------
dtibness.ini 13824 3-03-96
dtibness.map 8192 3-02-96
dtibness.txt 1223 3-04-96
-----------------------------------------------------------
02-12-96 Glacial Mountain by Jon Nisbet
path: /cnc/unzipped/levels/multi/glacial/
-----------------------------------------------------------
file_id.diz 32 7-17-87
glacial.ini 11322 2-12-96
glacial.map 8192 2-12-96
glacial.txt 1145 2-12-96
-----------------------------------------------------------
03-26-96 Head 2 Head by Scorpion
path: /cnc/unzipped/levels/multi/head2hed/
-----------------------------------------------------------
scm56ea.bin 8192 2-20-96
scm56ea.ini 6030 2-21-96
scm56ea.txt 2337 3-03-96
-----------------------------------------------------------
12-27-95 Hexants Desert by Antti Halonen
path: /cnc/unzipped/levels/multi/hexantsd/
-----------------------------------------------------------
file_id.diz 33 7-17-87
hexantsd.ini 11105 12-26-95
hexantsd.map 8192 12-26-95
hexantsd.txt 970 12-27-95
-----------------------------------------------------------
01-29-96 Hold Your Ground by Darren Johns
path: /cnc/unzipped/levels/multi/holdgrnd/
-----------------------------------------------------------
file_id.diz 34 7-17-87
holdgrnd.ini 8545 1-18-96
holdgrnd.map 8192 1-18-96
holdgrnd.txt 583 1-29-96
-----------------------------------------------------------
02-03-96 King of the Hill by Insik Lee
path: /cnc/unzipped/levels/multi/king/
-----------------------------------------------------------
file_id.diz 31 7-17-87
king.ini 8534 2-03-96
king.map 8192 2-03-96
king.txt 2060 2-03-96
-----------------------------------------------------------
02-08-96 Lake Malibu by Derek Schwenk
path: /cnc/unzipped/levels/multi/l_malibu/
-----------------------------------------------------------
file_id.diz 30 7-17-87
l_malibu.ini 12734 2-08-96
l_malibu.map 8192 2-08-96
l_malibu.txt 1178 2-08-96
-----------------------------------------------------------
02-08-96 Malibu River by Derek Schwenk
path: /cnc/unzipped/levels/multi/malibu_r/
-----------------------------------------------------------
file_id.diz 31 7-17-87
malibu_r.ini 13685 2-08-96
malibu_r.map 8192 2-08-96
malibu_r.txt 1156 2-08-96
-----------------------------------------------------------
01-20-96 Marvel by Tommy Gerschman
path: /cnc/unzipped/levels/multi/marvel/
-----------------------------------------------------------
file_id.diz 27 7-17-87
marvel.ini 7015 1-07-96
marvel.map 8192 1-04-96
marvel.txt 1908 1-20-96
-----------------------------------------------------------
03-26-96 Perrkele by Jesuitfan
path: /cnc/unzipped/levels/multi/perrkele/
-----------------------------------------------------------
perrkele.ini 12970 3-03-96
perrkele.map 8192 3-02-96
perrkele.txt 1119 3-04-96
-----------------------------------------------------------
01-24-96 Quarters by Adrian Hon
path: /cnc/unzipped/levels/multi/quarters/
-----------------------------------------------------------
file_id.diz 24 7-17-87
quarters.ini 14308 1-24-96
quarters.map 8192 1-23-96
quarters.txt 1499 1-24-96
-----------------------------------------------------------
01-29-96 Road to Glory by Darren Johns
path: /cnc/unzipped/levels/multi/rd2glory/
-----------------------------------------------------------
file_id.diz 31 7-17-87
rd2glory.ini 7313 1-16-96
rd2glory.map 8192 1-16-96
rd2glory.txt 419 1-29-96
-----------------------------------------------------------
01-29-96 River Rats by Darren Johns
path: /cnc/unzipped/levels/multi/rivrats/
-----------------------------------------------------------
file_id.diz 28 7-17-87
rivrats.ini 9709 1-19-96
rivrats.map 8192 1-19-96
rivrats.txt 429 1-29-96
-----------------------------------------------------------
03-26-96 The Slammer by Kung Chien Wen
path: /cnc/unzipped/levels/multi/slammer/
-----------------------------------------------------------
slammer.ini 7265 2-11-96
slammer.map 8192 2-11-96
slammer.txt 1689 2-23-96
-----------------------------------------------------------
01-24-96 Snakepit by Detlef Budig
path: /cnc/unzipped/levels/multi/snakepit/
-----------------------------------------------------------
file_id.diz 26 7-17-87
snakepit.ini 11596 1-24-96
snakepit.map 8192 1-23-96
snakepit.txt 1531 1-24-96
-----------------------------------------------------------
01-26-96 Snow Wars by Jon Nisbet
path: /cnc/unzipped/levels/multi/snowwars/
-----------------------------------------------------------
file_id.diz 25 7-17-87
snowwars.ini 11286 1-26-96
snowwars.map 8192 1-26-96
snowwars.txt 1855 1-26-96
-----------------------------------------------------------
03-26-96 Spiders Web by Scorpion
path: /cnc/unzipped/levels/multi/spidrweb/
-----------------------------------------------------------
scm54ea.bin 8192 2-17-96
scm54ea.ini 7308 2-20-96
scm54ea.txt 2367 3-03-96
-----------------------------------------------------------
01-24-96 Springtime by Detlef Budig
path: /cnc/unzipped/levels/multi/springtm/
-----------------------------------------------------------
file_id.diz 28 7-17-87
springtm.ini 9060 1-24-96
springtm.map 8192 1-24-96
springtm.txt 1406 1-24-96
-----------------------------------------------------------
01-29-96 Take It to the River by Darren Johns
path: /cnc/unzipped/levels/multi/take2riv/
-----------------------------------------------------------
file_id.diz 38 7-17-87
take2riv.ini 9142 1-18-96
take2riv.map 8192 1-18-96
take2riv.txt 723 1-29-96
-----------------------------------------------------------
03-26-96 The Cross by Scorpion
path: /cnc/unzipped/levels/multi/thecross/
-----------------------------------------------------------
scm55ea.bin 8192 2-23-96
scm55ea.ini 8317 2-21-96
scm55ea.txt 2342 3-03-96
-----------------------------------------------------------
03-26-96 Tiberiamazing by Steffen Itterheim
path: /cnc/unzipped/levels/multi/tibamaze/
-----------------------------------------------------------
ccedhelp.txt 5809 1-27-96
empty.ini 1309 1-30-96
empty.map 8192 1-22-96
howto.txt 1530 1-27-96
intotbrm.ini 10710 1-30-96
intotbrm.map 8192 1-28-96
needfor.ini 10575 1-30-96
needfor.map 8192 1-30-96
riseof_t.ini 9271 1-30-96
riseof_t.map 8192 1-30-96
t_forall.ini 2463 1-30-96
t_forall.map 8192 1-26-96
tfieldsf.ini 7808 1-30-96
tfieldsf.map 8192 1-28-96
tibamaze.txt 3039 1-30-96
twobrium.ini 3333 1-28-96
twobrium.map 8192 1-26-96
warfor_t.ini 12578 1-30-96
warfor_t.map 8192 1-28-96
-----------------------------------------------------------
02-02-96 Tiberium Haven by Futaris
path: /cnc/unzipped/levels/multi/tibhaven/
-----------------------------------------------------------
c_c_hd.txt 2711 2-02-96
file_id.diz 27 7-17-87
tibhaven.ini 14542 2-02-96
tibhaven.map 8192 2-02-96
tibhaven.txt 1198 2-02-96
-----------------------------------------------------------
03-26-96 Tiberium Hell by Asgeir O. Moretensen
path: /cnc/unzipped/levels/multi/tibhell/
-----------------------------------------------------------
tibhell.ini 33265 3-17-96
tibhell.map 8192 3-17-96
tibhell.txt 640 3-18-96
-----------------------------------------------------------
02-06-96 Tiberium Bridges
path: /cnc/unzipped/levels/multi/tibridge/
-----------------------------------------------------------
file_id.diz 18 7-17-87
tibridge.ini 7658 2-06-96
tibridge.map 8192 2-06-96
tibridge.txt 1498 2-06-96
-----------------------------------------------------------
03-26-96 Total Destruction by Scorpion and Soren
path: /cnc/unzipped/levels/multi/totaldes/
-----------------------------------------------------------
scm53ea.bin 8192 2-16-96
scm53ea.ini 14708 3-03-96
scm53ea.txt 2352 3-03-96
-----------------------------------------------------------
02-08-96 Tiberium River by Derek Schwenk
path: /cnc/unzipped/levels/multi/tr/
-----------------------------------------------------------
file_id.diz 33 7-17-87
tr.ini 14442 2-08-96
tr.map 8192 2-08-96
tr.txt 1143 2-08-96
-----------------------------------------------------------
02-08-96 Trident by Adrian Hon
path: /cnc/unzipped/levels/multi/trident/
-----------------------------------------------------------
file_id.diz 23 7-17-87
scm01ea.ini 7851 2-08-96
scm01ea.map 8192 2-06-96
trident.txt 1326 2-08-96
-----------------------------------------------------------
03-26-96 Triangle War by Scorpion
path: /cnc/unzipped/levels/multi/triwar/
-----------------------------------------------------------
scm57ea.bin 8192 2-24-96
scm57ea.ini 7960 2-24-96
scm57ea.txt 2321 3-03-96
-----------------------------------------------------------
02-10-96 Tiberium Zone by Insik Lee
path: /cnc/unzipped/levels/multi/tzone/
-----------------------------------------------------------
file_id.diz 28 7-17-87
tzone.ini 9051 2-10-96
tzone.map 8192 2-08-96
tzone.txt 1983 2-10-96
-----------------------------------------------------------
03-26-96 Warlord's Castle by Searon
path: /cnc/unzipped/levels/multi/warlord/
-----------------------------------------------------------
scm51ea.bin 8192 1-11-96
scm51ea.ini 8242 2-13-96
warlord.txt 664 2-13-96
-----------------------------------------------------------
01-27-96 Water World by Tommy Gerschman
path: /cnc/unzipped/levels/multi/waterwld/
-----------------------------------------------------------
file_id.diz 32 7-17-87
waterwld.ini 9681 1-24-96
waterwld.map 8192 1-24-96
waterwld.txt 3748 1-27-96
-----------------------------------------------------------
03-26-96 Watergate by Scorpion
path: /cnc/unzipped/levels/multi/watrgate/
-----------------------------------------------------------
scm52ea.bin 8,192 02-10-96
scm52ea.ini 5,950 02-16-96
scm52ea.txt 2,343 03-03-96
-----------------------------------------------------------
01-29-96 Yellowstone by James Hindman
path: /cnc/unzipped/levels/multi/yelowstn/
-----------------------------------------------------------
file_id.diz 30 7-17-87
yelowstn.ini 13864 1-28-96
yelowstn.map 8192 1-28-96
yelowstn.txt 1621 1-29-96
-----------------------------------------------------------
Level packs
path: /cnc/unzipped/levels/packs/
-----------------------------------------------------------
cnc_mp1\ 02-08-96 Map Pack #1 assembled by Chris Dickens
ccpack13\ 02-18-96 Scenerio Package, release 1.3 - maintained
| by Case, this archive has many publically
| available levels packaged together
ccsngle1\ 02-23-96 C&C Single Pack #1 by George Heeres
-----------------------------------------------------------
02-18-96 Scenerio Package, release 1.3 - maintained
path: /cnc/unzipped/levels/packs/ccpack13/
-----------------------------------------------------------
ccpack13.txt 29025 02-18-96
scm17ea.ini 14519 01-21-96
scm18ea.ini 13821 01-22-96
scm19ea.bin 8192 02-18-96
scm19ea.ini 22787 02-18-96
scm20ea.bin 8192 02-07-96
scm20ea.ini 11602 02-07-96
scm21ea.bin 8192 02-10-96
scm21ea.ini 6413 02-10-96
scm22ea.bin 8192 02-06-96
scm22ea.ini 15299 02-06-96
scm23ea.bin 8192 02-05-96
scm23ea.ini 15258 02-05-96
scm24ea.bin 8192 02-05-96
scm24ea.ini 9547 02-05-96
scm25ea.bin 8192 02-08-96
scm25ea.ini 9051 02-10-96
scm26ea.bin 8192 02-10-96
scm26ea.ini 25899 02-10-96
scm27ea.bin 8192 02-08-96
scm27ea.ini 9268 02-16-96
scm40ea.bin 8192 02-07-96
scm40ea.ini 17919 02-07-96
scm75ea.bin 8192 01-16-96
scm75ea.ini 7313 01-16-96
scm76ea.bin 8192 01-30-96
scm76ea.ini 1577 01-30-96
scm78ea.bin 8192 01-30-96
scm78ea.ini 11662 01-30-96
scm79ea.bin 8192 02-03-96
scm79ea.ini 10233 02-03-96
scm80ea.bin 8192 01-28-96
scm80ea.ini 13864 01-28-96
scm81ea.bin 8192 01-23-96
scm81ea.ini 14323 01-30-96
scm82ea.bin 8192 01-11-96
scm82ea.ini 8236 01-20-96
scm83ea.bin 8192 01-04-96
scm83ea.ini 7015 01-07-96
scm84ea.bin 8192 01-19-96
scm84ea.ini 12880 01-19-96
scm85ea.bin 8192 01-20-96
scm85ea.ini 7812 02-03-96
scm86ea.bin 8192 12-26-95
scm86ea.ini 11105 12-26-95
scm87ea.bin 8192 01-31-96
scm87ea.ini 18278 01-31-96
scm88ea.bin 8192 01-26-96
scm88ea.ini 11286 01-26-96
scm89ea.bin 8192 02-01-96
scm89ea.ini 12268 02-01-96
scm90ea.bin 8192 01-24-96
scm90ea.ini 9681 01-24-96
scm91ea.bin 8192 01-19-96
scm91ea.ini 9709 01-19-96
scm92ea.bin 8192 01-18-96
scm92ea.ini 8545 01-18-96
scm93ea.bin 8192 01-18-96
scm93ea.ini 7282 01-29-96
scm94ea.bin 8192 01-18-96
scm94ea.ini 9142 01-18-96
scm95ea.bin 8192 12-23-95
scm95ea.ini 15071 12-25-95
scm97ea.ini 13971 12-10-95
scm98ea.bin 8192 01-20-96
scm98ea.ini 6912 02-02-96
-----------------------------------------------------------
02-23-96 C&C Single Pack #1 by George Heeres
path: /cnc/unzipped/levels/packs/ccsngle1/
-----------------------------------------------------------
gdi\
nod\
ccsngle1.txt 2305 02-23-96
-----------------------------------------------------------
path: /cnc/unzipped/levels/packs/ccsngle1/gdi/
-----------------------------------------------------------
armagdn.txt 939 02-07-96
armagdn.zip 26067 02-16-96
assassin.txt 4071 12-22-95
assassin.zip 16329 01-14-96
bckfsh.txt 1985 02-11-96
bckfsh.zip 19594 02-12-96
chaos.txt 1261 02-12-96
chaos.zip 23642 02-12-96
chembros.txt 3830 12-09-95
chembros.zip 10094 12-14-95
deathmte.txt 1844 02-04-96
deathmte.zip 21765 02-05-96
dethcamp.txt 1948 01-24-96
dethcamp.zip 35076 02-01-96
die.txt 2765 02-08-96
die.zip 26415 02-08-96
dread.txt 3747 01-14-95
dread.zip 17548 02-05-96
escape.txt 3443 02-17-96
escape.zip 21491 02-19-96
guerilla.txt 368 01-29-96
guerilla.zip 20069 02-12-96
hell.txt 3119 12-13-95
hell.zip 17589 12-14-95
impossbl.txt 6674 02-03-96
impossbl.zip 59845 02-05-96
island.txt 366 01-27-96
island.zip 28948 02-16-96
mountain.txt 3149 02-06-96
mountain.zip 19498 02-08-96
redlight.txt 3746 01-31-95
redlight.zip 33638 02-02-96
rescue.txt 2956 02-14-96
rescue.zip 31553 02-14-96
salvage.txt 1183 01-20-96
salvage.zip 36689 02-12-96
surprise.txt 922 01-24-96
surprise.zip 26558 02-03-96
s_b_d.txt 3040 02-10-96
s_b_d.zip 18965 02-12-96
tbex_gdi.txt 4751 01-30-96
tbex_gdi.zip 51863 02-01-96
tbnight.txt 4607 12-13-95
tbnight.zip 22881 12-14-95
tgw1_3.txt 1640 02-05-96
tgw1_3.zip 49432 02-05-96
theroad.txt 1995 02-05-96
theroad.zip 21416 02-05-96
-----------------------------------------------------------
path: /cnc/unzipped/levels/packs/ccsngle1/nod/
-----------------------------------------------------------
amazon.txt 7069 02-05-96
amazon.zip 82449 02-06-96
bionic.txt 3603 01-16-96
bionic.zip 29887 01-23-96
bludforc.txt 2505 01-29-96
bludforc.zip 31532 02-12-96
choppers.txt 3343 12-17-95
choppers.zip 20104 12-20-95
cleanup.txt 2911 02-14-96
cleanup.zip 20988 02-19-96
diehard.txt 1271 02-12-96
diehard.zip 20124 02-12-96
ground0.txt 1371 02-17-96
ground0.zip 28826 02-20-96
oil.txt 2244 02-06-96
oil.zip 34802 02-16-96
revenge.txt 2811 02-04-96
revenge.zip 33255 02-16-96
sstrike.txt 2763 02-11-96
sstrike.zip 26475 02-13-96
swarm.txt 537 02-04-96
swarm.zip 24245 02-16-96
temple.txt 2073 01-25-96
temple.zip 27458 02-12-96
wrath.txt 3064 02-04-96
wrath.zip 30381 02-16-96
-----------------------------------------------------------
02-08-96 Map Pack #1 assembled by Chris Dickens
path: /cnc/unzipped/levels/packs/cnc_mp1/
-----------------------------------------------------------
file_id.diz 207 02-03-96
mappack1.txt 4016 02-08-96
mp1info.zip 11766 02-02-96
scm20ea.bin 8192 01-18-96
scm20ea.ini 7282 01-29-96
scm21ea.bin 8192 01-20-96
scm21ea.ini 7812 02-02-96
scm22ea.bin 8192 12-26-95
scm22ea.ini 11105 12-26-95
scm23ea.bin 8192 01-18-96
scm23ea.ini 8545 01-18-96
scm24ea.bin 8192 01-19-96
scm24ea.ini 12880 01-19-96
scm25ea.bin 8192 01-04-96
scm25ea.ini 7015 01-07-96
scm26ea.bin 8192 01-23-96
scm26ea.ini 14323 02-02-96
scm27ea.bin 8192 01-16-96
scm27ea.ini 7313 01-16-96
scm28ea.bin 8192 01-19-96
scm28ea.ini 9709 01-19-96
scm29ea.bin 8192 01-21-96
scm29ea.ini 14519 01-21-96
scm30ea.bin 8192 01-22-96
scm30ea.ini 13821 01-22-96
scm31ea.bin 8192 01-26-96
scm31ea.ini 11286 01-26-96
scm32ea.bin 8192 01-18-96
scm32ea.ini 9142 01-18-96
scm33ea.bin 8192 01-24-96
scm33ea.ini 9681 01-24-96
scm34ea.bin 8192 01-28-96
scm34ea.ini 13864 01-28-96
scm35ea.bin 8192 01-03-96
scm35ea.ini 14565 01-03-96
-----------------------------------------------------------
Single player levels
path: /cnc/unzipped/levels/single/
-----------------------------------------------------------
airbase\ 03-26-96 Airbase 22F by Joachim Bickel
alien\ 03-26-96 Alien by Mike DeSeve
amazon\ 02-05-96 Amazon Assult by Andrew Griffin
armagdn\ 03-26-96 Armageddon by Jeff "Midget" Fehric
assassin\ 12-22-95 Assassination HQ by Andrew Griffin
bad_boys\ 03-26-96 Bad Boys by Mike DeSeve
bckfsh\ 02-11-96 Back Flash by Justin Haaga
betrayal\ 03-26-96 Betrayal by Park Kwan-soo
bionic\ 01-16-96 The Bionic Men by Justin Haaga
chembros\ 12-09-95 The Chemical Brothers by Andrew Griffin
choppers\ 12-17-95 Choppers Everywhere by Niall Davidson
cleanup\ 03-26-96 Clean Up by Lee "Troll" Dove
commando\ 03-26-96 Commando Threat by Al Paterson
cyber\ 03-26-96 Cybernetics 'R Us by Andrew Griffin
d_day\ 03-26-96 D-Day by Chris Johnson
deathtrp\ 03-26-96 Death Trap by Sunny Lee
dethcamp\ 01-24-96 The Death Camp by Justin Haaga
die\ 02-08-96 Die! by Justin Haaga
diecast\ 03-26-96 The Die Is Cast by Aaron Lye
diecast2\ 03-26-96 The Die Is Cast II: Alea Jeacta Est by Aaron
| Lye
diecast3\ 03-26-96 The Die Is Cast III: GDI's Revenge by Aaron
| Lye
diehard\ 03-26-96 Beowulf's Die Hard by Beowulf
disaster\ 03-26-96 Disaster by Chris Johnson
drdeath\ 03-26-96 Dr. Death by Sunny Lee
dread\ 03-28-96 Dread by David Intihar
dvalley\ 12-25-95 Death Valley by Commando
escape\ 03-26-96 Escape from Alcatraz by Richard Kee
fortress\ 03-26-96 Fortress by Daniel MacDonald
ghostbst\ 03-26-96 Experimentation from Hell by Sunny Lee
goodorbd\ 03-26-96 Good or Bad by Joachim Bickel
ground0\ 03-26-96 Ground Zero by Ryan Nicolace
hammer\ 03-26-96 Hammer Time by Mike DeSeve
hell\ 12-17-95 Hell by Niall Davidson
impossbl\ 02-03-96 Mission: Impossible by Szeming Lau
invasion\ 03-26-96 Invasion by Daniel MacDonald
lev3ae\ 11-13-95 Edited NOD Capture the Prison Level by
| Andrew Griffin
mamo\ 03-26-96 Mammoth Attack by Richard Kee
mountain\ 02-10-96 Assassination Mountain by Richard Kee
oil\ 03-26-96 Oil War by Chris Peddecord
prevail\ 03-26-96 Prevail by Joachim Bickel
redlight\ 01-31-95 The Red Light District by Han Brunger
rescue\ 03-26-96 Rescue Dr. Moebius by Hans Nelisse
revenge\ 03-26-96 Revenge of the Brotherhood by Chris Peddecord
r_cy\ 03-26-96 Recapture the C.Y. by Park Kwan-soo
salvage\ 03-26-96 Helipad Salvage by Kestrel
sdrome\ 03-26-96 Syndrome #1 - The Medical Facility by Mark
| Stevens
sstrike\ 02-11-96 Surgical Strike by Lee 'Troll' Dove
tbex_gdi\ 03-26-96 Tiberium Experiments by Black Baron
tbnight\ 12-13-95 Tiberium Nightmare by Patrick 'Soya' van
| der Nat
temple\ 03-26-96 The Temple David Dennis
tgw1_3\ 03-26-96 The Great War by by Justin Haaga
tofc\ 03-26-96 Temple of the Conquerer by Bruno Diaz
treasure\ 03-26-96 Treasure Island by Buddy
untamed\ 03-26-96 Untamed Lands by Hans Nelisse
village\ 03-26-96 Village Peoples by Luc Parent
wrath\ 03-26-96 The Wrath of NOD by Chris Peddecord
wttb\ 03-26-96 WTTB by Czech
-----------------------------------------------------------
03-26-96 Airbase 22F by Joachim Bickel
path: /cnc/unzipped/levels/single/airbase/
-----------------------------------------------------------
airbase.txt 1780 2-12-96
mission.ini 521 2-11-96
savegame.000 141985 2-11-96
scg13ea.bin 8192 2-01-96
scg13ea.ini 15895 2-11-96
-----------------------------------------------------------
03-26-96 Alien by Mike DeSeve
path: /cnc/unzipped/levels/single/alien/
-----------------------------------------------------------
alien.txt 3183 3-11-96
mission.ini 14455 3-11-96
savegame.300 170705 3-11-96
scb13eb.ini 16630 3-11-96
scb13eb.map 8192 3-11-96
-----------------------------------------------------------
02-05-96 Amazon Assult by Andrew Griffin
path: /cnc/unzipped/levels/single/amazon/
-----------------------------------------------------------
amazon.txt 7069 2-05-96
file_id.diz 33 7-17-87
savegame.021 161046 2-05-96
scb07ea.bin 8192 2-01-96
scb07ea.ini 6950 2-05-96
scb07eb.bin 8192 2-01-96
scb07eb.ini 6950 2-05-96
scb07ec.bin 8192 2-01-96
scb07ec.ini 6950 2-05-96
scb08ea.bin 8192 2-01-96
scb08ea.ini 6671 2-05-96
scb08eb.bin 8192 2-01-96
scb08eb.ini 6671 2-05-96
scb09ea.bin 8192 2-02-96
scb09ea.ini 14603 2-05-96
scb09eb.bin 8192 2-02-96
scb09eb.ini 14603 2-05-96
scb10ea.bin 8192 2-02-96
scb10ea.ini 16254 2-05-96
scb10eb.bin 8192 2-02-96
scb10eb.ini 16254 2-05-96
scb11ea.bin 8192 2-03-96
scb11ea.ini 8758 2-05-96
scb11eb.bin 8192 2-03-96
scb11eb.ini 8758 2-05-96
scb12ea.bin 8192 2-05-96
scb12ea.ini 13159 2-05-96
scb12eb.bin 8192 2-05-96
scb12eb.ini 13159 2-05-96
-----------------------------------------------------------
03-26-96 Armageddon by Jeff "Midget" Fehric
path: /cnc/unzipped/levels/single/armagdn/
-----------------------------------------------------------
armagdn.map 8192 2-07-96
mission.ini 14133 2-07-96
readme.txt 939 2-07-96
savegame.000 152948 2-07-96
scg01ea.ini 20321 2-07-96
-----------------------------------------------------------
12-22-95 Assassination HQ by Andrew Griffin
path: /cnc/unzipped/levels/single/assassin/
-----------------------------------------------------------
assassin.map 8192 12-22-95
assassin.txt 4071 12-22-95
file_id.diz 36 7-17-87
mission.ini 391 12-21-95
savegame.001 86904 12-22-95
scg09ea.ini 11069 12-22-95
-----------------------------------------------------------
03-26-96 Bad Boys by Mike DeSeve
path: /cnc/unzipped/levels/single/bad_boys/
-----------------------------------------------------------
bad_boys.txt 3285 3-09-96
mission.ini 14388 3-09-96
savegame.500 155477 3-09-96
scb13eb.ini 17260 3-09-96
scb13eb.map 8192 3-09-96
-----------------------------------------------------------
02-11-96 Back Flash by Justin Haaga
path: /cnc/unzipped/levels/single/bckfsh/
-----------------------------------------------------------
backfl_1.ini 11489 2-10-96
backfl_1.map 8192 2-10-96
backfl_1.txt 1985 2-11-96
backfl_2.txt 1258 2-11-96
file_id.diz 28 7-17-87
savegame.560 103192 2-11-96
-----------------------------------------------------------
03-26-96 Betrayal by Park Kwan-soo
path: /cnc/unzipped/levels/single/betrayal/
-----------------------------------------------------------
betrayal.ini 16729 12-12-95
betrayal.map 8192 12-11-95
betrayal.txt 2652 1-21-96
mission.ini 269 12-11-95
savegame.020 111248 12-12-95
-----------------------------------------------------------
01-16-96 The Bionic Men by Justin Haaga
path: /cnc/unzipped/levels/single/bionic/
-----------------------------------------------------------
bionic.map 8192 1-09-95
bionic.txt 3603 1-16-96
file_id.diz 32 7-17-87
mission.ini 14184 1-10-96
savegame.050 140913 1-11-96
scb13eb.ini 17759 1-16-96
-----------------------------------------------------------
12-09-95 The Chemical Brothers by Andrew Griffin
path: /cnc/unzipped/levels/single/chembros/
-----------------------------------------------------------
chembros.map 8192 12-07-95
chembros.txt 3830 12-09-95
file_id.diz 41 7-17-87
mission.ini 355 12-06-95
savegame.001 50534 12-09-95
scg01ea.ini 5660 12-07-95
-----------------------------------------------------------
12-17-95 Choppers Everywhere by Niall Davidson
path: /cnc/unzipped/levels/single/choppers/
-----------------------------------------------------------
choppers.map 8192 12-17-95
choppers.txt 3343 12-17-95
file_id.diz 39 7-17-87
mission.ini 272 12-17-95
savegame.001 114114 12-17-95
scb13eb.ini 13677 12-17-95
-----------------------------------------------------------
03-26-96 Clean Up by Lee "Troll" Dove
path: /cnc/unzipped/levels/single/cleanup/
-----------------------------------------------------------
cleanup.ini 11790 2-14-96
cleanup.map 8192 2-14-96
cleanup.sav 120319 2-14-96
cleanup.txt 2911 2-14-96
-----------------------------------------------------------
03-26-96 Commando Threat by Al Paterson
path: /cnc/unzipped/levels/single/commando/
-----------------------------------------------------------
commando.ini 17374 2-26-96
commando.map 8192 2-23-96
commando.txt 3201 2-25-96
mission.ini 14040 2-23-96
savegame.009 180151 2-26-96
-----------------------------------------------------------
03-26-96 Cybernetics 'R Us by Andrew Griffin
path: /cnc/unzipped/levels/single/cyber/
-----------------------------------------------------------
cyber.txt 6866 2-28-96
mission.ini 16284 2-28-96
scg01ea.bin 8192 2-24-96
scg01ea.ini 4367 2-24-96
scg02ea.bin 8192 2-24-96
scg02ea.ini 7718 2-25-96
scg03ea.bin 8192 2-25-96
scg03ea.ini 3245 2-25-96
scg03eb.bin 8192 2-25-96
scg03eb.ini 3245 2-25-96
scg04ea.bin 8192 2-26-96
scg04ea.ini 10605 2-27-96
scg04wa.bin 8192 2-26-96
scg04wa.ini 10605 2-27-96
scg04wb.bin 8192 2-26-96
scg04wb.ini 10605 2-27-96
scg05ea.bin 8192 2-28-96
scg05ea.ini 6224 2-28-96
scg05eb.bin 8192 2-28-96
scg05eb.ini 6224 2-28-96
scg05wa.bin 8192 2-28-96
scg05wa.ini 6224 2-28-96
scg05wb.bin 8192 2-28-96
scg05wb.ini 6224 2-28-96
-----------------------------------------------------------
03-26-96 D-Day by Chris Johnson
path: /cnc/unzipped/levels/single/d_day/
-----------------------------------------------------------
d_day.txt 3377 3-11-96
mission.ini 14778 3-11-96
savegame.333 179699 3-11-96
scb13ea.ini 16062 3-11-96
scb13ea.map 8192 3-11-96
-----------------------------------------------------------
03-26-96 Death Trap by Sunny Lee
path: /cnc/unzipped/levels/single/deathtrp/
-----------------------------------------------------------
deathtrp.ini 14298 1-31-96
deathtrp.map 8192 1-31-96
deathtrp.txt 4094 1-31-96
mission.ini 14239 1-31-96
savegame.100 135138 1-31-96
-----------------------------------------------------------
01-24-96 The Death Camp by Justin Haaga
path: /cnc/unzipped/levels/single/dethcamp/
-----------------------------------------------------------
file_id.diz 32 7-17-87
mission.ini 14314 1-24-96
savegame.001 181029 1-24-96
scg13ea.ini 11469 1-24-96
scg13ea.map 8192 1-24-96
thedea_1.txt 1948 1-24-96
-----------------------------------------------------------
02-08-96 Die! by Justin Haaga
path: /cnc/unzipped/levels/single/die/
-----------------------------------------------------------
die_1.ini 16657 2-08-96
die_1.map 8192 2-08-96
die_1.txt 2765 2-08-96
file_id.diz 22 7-17-87
help_.txt 1738 2-08-96
savegame.852 151219 2-08-96
-----------------------------------------------------------
03-26-96 The Die Is Cast by Aaron Lye
path: /cnc/unzipped/levels/single/diecast/
-----------------------------------------------------------
diecast.pat 3428 3-10-96
help.txt 4818 3-10-96
mission.ini 14608 3-10-96
scg01ea.ini 10924 3-10-96
scg01ea.map 8192 3-05-96
-----------------------------------------------------------
03-26-96 The Die Is Cast II: Alea Jeacta Est by Aaron
path: /cnc/unzipped/levels/single/diecast2/
-----------------------------------------------------------
diecast.pat 3428 3-10-96
diecast2.txt 4480 3-15-96
mission.ini 14874 3-15-96
savegame.999 98818 3-06-96
-----------------------------------------------------------
03-26-96 The Die Is Cast III: GDI's Revenge by Aaron
path: /cnc/unzipped/levels/single/diecast3/
-----------------------------------------------------------
dcmssn3.pat 3428 3-15-96
diecast3.txt 4665 3-22-96
mission.ini 15263 3-22-96
savegame.998 119822 3-08-96
-----------------------------------------------------------
03-26-96 Beowulf's Die Hard by Beowulf
path: /cnc/unzipped/levels/single/diehard/
-----------------------------------------------------------
diehard.txt 1271 2-12-96
savegame.050 135685 2-09-96
-----------------------------------------------------------
03-26-96 Disaster by Chris Johnson
path: /cnc/unzipped/levels/single/disaster/
-----------------------------------------------------------
disaster.txt 3350 3-08-96
mission.ini 14280 3-07-96
savegame.347 127312 3-08-96
scb13eb.ini 14925 3-08-96
scb13eb.map 8192 3-07-96
-----------------------------------------------------------
03-26-96 Dr. Death by Sunny Lee
path: /cnc/unzipped/levels/single/drdeath/
-----------------------------------------------------------
drdeath.ini 11102 2-29-96
drdeath.map 8192 2-29-96
drdeath.txt 2742 2-27-96
mission.ini 14155 2-27-96
savegame.101 90348 2-29-96
-----------------------------------------------------------
03-28-96 Dread by David Intihar
path: /cnc/unzipped/levels/single/dread/
-----------------------------------------------------------
dread.ini 11325 1-14-95
dread.map 8192 1-10-95
dread.txt 3747 1-14-95
savegame.001 96001 1-14-95
-----------------------------------------------------------
12-25-95 Death Valley by Commando
path: /cnc/unzipped/levels/single/dvalley/
-----------------------------------------------------------
file_id.diz 26 7-17-87
read1st.txt 913 12-25-95
savegame.050 107577 12-24-95
scb13ec.ini 15146 12-24-95
scb13ec.map 8192 12-23-95
scm01ea.ini 15071 12-25-95
-----------------------------------------------------------
03-26-96 Escape from Alcatraz by Richard Kee
path: /cnc/unzipped/levels/single/escape/
-----------------------------------------------------------
escape.ini 11440 2-17-96
escape.map 8192 2-17-96
escape.txt 3443 2-17-96
mission.ini 511 2-17-96
savegame.555 125665 2-17-96
-----------------------------------------------------------
03-26-96 Fortress by Daniel MacDonald
path: /cnc/unzipped/levels/single/fortress/
-----------------------------------------------------------
fortress.ini 15329 3-06-96
fortress.map 8192 3-06-96
fortress.txt 1771 3-06-96
savegame.189 149384 3-06-96
-----------------------------------------------------------
03-26-96 Experimentation from Hell by Sunny Lee
path: /cnc/unzipped/levels/single/ghostbst/
-----------------------------------------------------------
ghostbst.ini 9733 2-29-96
ghostbst.map 8192 2-29-96
ghostbst.txt 1945 2-29-96
savegame.102 83794 2-29-96
scb13ea.bin 8192 2-29-96
scb13ea.ini 9733 2-29-96
-----------------------------------------------------------
03-26-96 Good or Bad by Joachim Bickel
path: /cnc/unzipped/levels/single/goodorbd/
-----------------------------------------------------------
goodorbd.txt 1975 2-12-96
mission.ini 497 2-11-96
savegame.000 121744 2-11-96
scg14ea.bin 8192 2-05-96
scg14ea.ini 12508 2-11-96
-----------------------------------------------------------
03-26-96 Ground Zero by Ryan Nicolace
path: /cnc/unzipped/levels/single/ground0/
-----------------------------------------------------------
edtdata.c_c 27852 2-17-96
ground0.txt 1371 2-17-96
savegame.006 122462 2-17-96
scb13eb.bin 8192 2-17-96
scb13eb.ini 13916 2-17-96
-----------------------------------------------------------
03-26-96 Hammer Time by Mike DeSeve
path: /cnc/unzipped/levels/single/hammer/
-----------------------------------------------------------
hammer.txt 3254 3-10-96
mission.ini 14312 3-10-96
savegame.250 185477 3-10-96
scb13eb.ini 19055 3-10-96
scb13eb.map 8192 3-10-96
-----------------------------------------------------------
12-17-95 Hell by Niall Davidson
path: /cnc/unzipped/levels/single/hell/
-----------------------------------------------------------
file_id.diz 24 7-17-87
hell.map 8192 12-13-95
hell.txt 3148 12-17-95
savegame.001 97249 12-17-95
scb13eb.ini 11008 12-17-95
-----------------------------------------------------------
02-03-96 Mission: Impossible by Szeming Lau
path: /cnc/unzipped/levels/single/impossbl/
-----------------------------------------------------------
dinograp.exe 33112 11-29-95
dinograp.txt 716 11-29-95
file_id.diz 36 7-17-87
mission.ini 534 2-03-96
readthis.txt 6674 2-03-96
savegame.089 203173 2-02-96
scg15eb.bin 8192 2-02-96
scg15eb.ini 18814 2-03-96
-----------------------------------------------------------
03-26-96 Invasion by Daniel MacDonald
path: /cnc/unzipped/levels/single/invasion/
-----------------------------------------------------------
invasion.ini 12519 3-07-96
invasion.map 8192 3-07-96
invasion.txt 1563 3-04-96
savegame.188 153496 3-07-96
-----------------------------------------------------------
11-13-95 Edited NOD Capture the Prison Level by
path: /cnc/unzipped/levels/single/lev3ae/
-----------------------------------------------------------
file_id.diz 55 7-17-87
savegame.045 82453 11-13-95
-----------------------------------------------------------
03-26-96 Mammoth Attack by Richard Kee
path: /cnc/unzipped/levels/single/mamo/
-----------------------------------------------------------
mamo.ini 12779 2-28-96
mamo.map 8192 2-25-96
mamo.txt 3406 2-28-96
savegame.xxx 119901 2-28-96
-----------------------------------------------------------
02-10-96 Assassination Mountain by Richard Kee
path: /cnc/unzipped/levels/single/mountain/
-----------------------------------------------------------
file_id.diz 39 7-17-87
mission.ini 502 2-03-96
mountain.txt 3153 2-10-96
savegame.888 105886 2-06-96
scg15ec.ini 7803 2-04-96
scg15ec.map 8192 2-03-96
-----------------------------------------------------------
03-26-96 Oil War by Chris Peddecord
path: /cnc/unzipped/levels/single/oil/
-----------------------------------------------------------
oil.ini 18723 2-06-96
oil.map 8192 2-06-96
oil.txt 2244 2-06-96
savegame.003 195295 2-06-96
story.txt 1146 2-06-96
-----------------------------------------------------------
03-26-96 Prevail by Joachim Bickel
path: /cnc/unzipped/levels/single/prevail/
-----------------------------------------------------------
mission.ini 444 2-11-96
prevail.txt 1819 2-12-96
savegame.000 119086 2-11-96
scg15ea.bin 8192 2-06-96
scg15ea.ini 15951 2-11-96
-----------------------------------------------------------
03-26-96 Recapture the C.Y. by Park Kwan-soo
path: /cnc/unzipped/levels/single/r_cy/
-----------------------------------------------------------
mission.ini 463 3-20-96
r_cy.map 8192 3-20-96
r_cy.txt 2998 3-20-96
savegame.088 104564 3-20-96
-----------------------------------------------------------
01-31-95 The Red Light District by Han Brunger
path: /cnc/unzipped/levels/single/redlight/
-----------------------------------------------------------
file_id.diz 39 7-17-87
mission.ini 14277 1-31-95
redlight.ini 16029 1-31-95
redlight.map 8192 1-31-95
redlight.txt 3746 1-31-95
savegame.051 163509 1-31-95
-----------------------------------------------------------
03-26-96 Rescue Dr. Moebius by Hans Nelisse
path: /cnc/unzipped/levels/single/rescue/
-----------------------------------------------------------
mission.ini 14176 2-06-96
rescue.txt 2956 2-14-96
savegame.001 156150 2-14-96
scg12ea.bin 8192 2-13-96
scg12ea.ini 13627 2-13-96
-----------------------------------------------------------
03-26-96 Revenge of the Brotherhood by Chris Peddecord
path: /cnc/unzipped/levels/single/revenge/
-----------------------------------------------------------
revenge.ini 17885 2-04-96
revenge.map 8192 2-04-96
revenge.txt 2811 2-04-96
savegame.001 195019 2-04-96
-----------------------------------------------------------
03-26-96 Helipad Salvage by Kestrel
path: /cnc/unzipped/levels/single/salvage/
-----------------------------------------------------------
mission.ini 14297 1-19-96
salvage.txt 1183 1-20-96
savegame.000 150974 1-20-96
scg11ea.ini 17939 1-20-96
scg11ea.map 8192 1-20-96
-----------------------------------------------------------
03-26-96 Syndrome #1 - The Medical Facility by Mark
path: /cnc/unzipped/levels/single/sdrome/
-----------------------------------------------------------
mission.ini 437 3-23-96
savegame.999 91546 3-23-96
scg01ea.bin 8192 3-22-96
scg01ea.ini 6145 3-23-96
sdrome.txt 3293 3-23-96
-----------------------------------------------------------
02-11-96 Surgical Strike by Lee 'Troll' Dove
path: /cnc/unzipped/levels/single/sstrike/
-----------------------------------------------------------
file_id.diz 37 7-17-87
sstrike.ini 17877 2-11-96
sstrike.map 8192 2-11-96
sstrike.sav 147491 2-11-96
sstrike.txt 2763 2-11-96
-----------------------------------------------------------
03-26-96 Tiberium Experiments by Black Baron
path: /cnc/unzipped/levels/single/tbex_gdi/
-----------------------------------------------------------
forest.map 8192 1-27-96
infilt.map 8192 1-27-96
map_p.exe 36538 11-28-95
mission.ini 942 1-30-96
readme.txt 4751 1-30-96
savegame.001 111391 1-30-96
savegame.002 80174 1-30-96
scg01ea.ini 8719 1-30-96
scg02ea.ini 11759 1-30-96
-----------------------------------------------------------
12-13-95 Tiberium Nightmare by Patrick 'Soya' van
path: /cnc/unzipped/levels/single/tbnight/
-----------------------------------------------------------
file_id.diz 50 7-17-87
mission.ini 385 12-13-95
savegame.001 118429 12-13-95
scg15ea.ini 14903 12-13-95
tbnightm.map 8192 12-13-95
tbnightm.txt 4592 12-17-94
-----------------------------------------------------------
03-26-96 The Temple David Dennis
path: /cnc/unzipped/levels/single/temple/
-----------------------------------------------------------
delphi.ini 18800 1-25-96
delphi.map 8192 1-25-96
mission.ini 353 1-25-96
readdis.txt 2073 1-25-96
temple.000 152141 1-25-96
-----------------------------------------------------------
03-26-96 The Great War by by Justin Haaga
path: /cnc/unzipped/levels/single/tgw1_3/
-----------------------------------------------------------
mission.ini 14270 1-28-96
savegame.020 87408 1-28-96
savegame.022 114712 1-28-96
savegame.023 68267 1-28-96
scg11ea.ini 11372 1-29-96
scg11ea.map 8192 1-28-96
scg12ea.ini 11203 1-28-96
scg12ea.map 8192 1-28-96
scg13ea.ini 10697 1-29-96
scg13ea.map 8192 1-28-96
thwm_1_1.doc 8704 1-28-96
thwm_2_1.doc 8704 1-28-96
thwm_3_1.doc 8704 1-28-96
-----------------------------------------------------------
03-26-96 Temple of the Conquerer by Bruno Diaz
path: /cnc/unzipped/levels/single/tofc/
-----------------------------------------------------------
temple.gam 134988 3-24-96
temple.txt 1435 3-24-96
-----------------------------------------------------------
03-26-96 Treasure Island by Buddy
path: /cnc/unzipped/levels/single/treasure/
-----------------------------------------------------------
mission.ini 14445 2-24-96
savegame.003 112719 2-24-96
treasure.ini 7239 2-24-96
treasure.map 8192 2-23-96
treasure.txt 998 2-24-96
-----------------------------------------------------------
03-26-96 Untamed Lands by Hans Nelisse
path: /cnc/unzipped/levels/single/untamed/
-----------------------------------------------------------
ccedt102.zip 20410 2-12-96
savegame.001 85149 2-18-96
savegame.002 64108 2-18-96
savegame.003 72130 2-18-96
savegame.004 137794 2-18-96
savegame.005 138655 2-18-96
scb11ea.bin 8192 1-20-96
scb11ea.ini 4068 1-20-96
scb12ea.bin 8192 1-20-96
scb12ea.ini 2929 1-20-96
scb13ea.bin 8192 1-20-96
scb13ea.ini 6320 1-20-96
scb13eb.bin 8192 1-20-96
scb13eb.ini 9332 1-20-96
scb13ec.bin 8192 1-20-96
scb13ec.ini 9955 1-20-96
untamed.txt 2069 2-18-96
-----------------------------------------------------------
03-26-96 Village Peoples by Luc Parent
path: /cnc/unzipped/levels/single/village/
-----------------------------------------------------------
mission.ini 311 3-13-96
vill.ini 15594 3-13-96
vill.map 8192 3-10-96
village.txt 2602 3-13-96
-----------------------------------------------------------
03-26-96 The Wrath of NOD by Chris Peddecord
path: /cnc/unzipped/levels/single/wrath/
-----------------------------------------------------------
savegame.002 182853 2-04-96
wrath.ini 16172 2-04-96
wrath.map 8192 2-04-96
wrath.txt 3064 2-04-96
-----------------------------------------------------------
03-26-96 WTTB by Czech
path: /cnc/unzipped/levels/single/wttb/
-----------------------------------------------------------
pkzip.exe 42475 1-25-93
savegame.015 175828 3-06-96
wttb.ini 16839 3-06-96
wttb.map 8192 3-06-96
wttb.txt 355 3-06-96
-----------------------------------------------------------
Patches
path: /cnc/unzipped/patches/
-----------------------------------------------------------
cc118p\ 11-22-95 C&C Patch for v1.18
cc119p\ 12-13-95 C&C Patch for v1.19
-----------------------------------------------------------
11-22-95 C&C Patch for v1.18
path: /cnc/unzipped/patches/cc118p/
-----------------------------------------------------------
patch.exe 60388 07-17-95
patch.rtp 396443 11-22-95
patch.txt 4277 11-16-95
-----------------------------------------------------------
12-13-95 C&C Patch for v1.19
path: /cnc/unzipped/patches/cc119p/
-----------------------------------------------------------
patch.exe 60388 07-17-95
patch.rtp 563795 12-13-95
patch.txt 5182 12-13-95
-----------------------------------------------------------
Save games
path: /cnc/unzipped/savegame/
-----------------------------------------------------------
last_gdi\ 11-07-95 Last Level of GDI
last_nod\ 10-03-95 Last Level of NOD
nodwins\ 02-11-96 NOD Ending
save2mcv\ 11-01-95 2 MCV's and a Mammoth Tank
savedino\ 11-04-95 Dino's and a Viceroid
savetrex\ 11-01-95 2 MCV's and a Tyrannosaurus Rex
wall_gdi\ 10-01-95 Walls, Walls, Walls
-----------------------------------------------------------
11-07-95 Last Level of GDI
path: /cnc/unzipped/savegame/last_gdi/
-----------------------------------------------------------
savegame.025 194156 11-07-95 194156 11-07-95
-----------------------------------------------------------
10-03-95 Last Level of NOD
path: /cnc/unzipped/savegame/last_nod/
-----------------------------------------------------------
savegame.001 198287 10-03-95
-----------------------------------------------------------
02-11-96 NOD Ending
path: /cnc/unzipped/savegame/nodwins/
-----------------------------------------------------------
savegame.016 212700 02-11-96 212700 02-11-96
-----------------------------------------------------------
11-01-95 2 MCV's and a Mammoth Tank
path: /cnc/unzipped/savegame/save2mcv/
-----------------------------------------------------------
savegame.033 91567 11-01-95 91567 11-01-95
-----------------------------------------------------------
11-04-95 Dino's and a Viceroid
path: /cnc/unzipped/savegame/savedino/
-----------------------------------------------------------
savegame.036 109410 11-04-95 109410 11-04-95
-----------------------------------------------------------
11-01-95 2 MCV's and a Tyrannosaurus Rex
path: /cnc/unzipped/savegame/savetrex/
-----------------------------------------------------------
savegame.034 92230 11-01-95 92230 11-01-95
-----------------------------------------------------------
10-01-95 Walls, Walls, Walls
path: /cnc/unzipped/savegame/wall_gdi/
-----------------------------------------------------------
savegame.046 134358 10-01-95 134358 10-01-95
-----------------------------------------------------------
Trainer (cheat)
path: /cnc/unzipped/trainer/
-----------------------------------------------------------
cctrain\ 11-07-95 The C&C Interactive Trainer by The Dream
| Team
-----------------------------------------------------------
11-07-95 The C&C Interactive Trainer by The Dream
path: /cnc/unzipped/trainer/cctrain/
-----------------------------------------------------------
cnc_t.dat 24392 11-07-95
cnc_t.exe 8800 11-07-95
dream.dat 55586 11-07-95
dream.nfo 3649 11-07-95
file_id.diz 292 11-07-95
-----------------------------------------------------------
Utilities
path: /cnc/unzipped/utils/
-----------------------------------------------------------
baseit\ 02-06-96 Base IT v1.00 by Barry Kalshoven - used
| with ccmap.zip to update .ini file
cc_scen\ 11-26-95 Scenerio Editor by Andrew Griffin
ccbuild\ 11-07-95 Instant Build Ready! by Hybrid
ccedit20\ 02-12-96 Editor v2.0 by Andrew Griffin
ccedt102\ 02-08-96 Structure Editor v1.02 by Wladimir van der
| Laan
ccini10b\ 02-06-96 INI Editor v1.0b by The Fan
ccmap\ 01-21-96 Ultimate Map Editor v2.1 by Richard
| Heesbeen and Jeroen Ritmeijer
ccmiss14\ 10-16-95 Mission Selector v1.4 by Andrew Griffin
ccsave\ 11-17-95 SaveGame Editor v1.0 by The Blackadder
convert\ 12-10-95 Convert v1.1 by Andrew Griffin - converts
| cc-scen data file into text and map image
| files
engl_107\ 02-11-96 Run cc-scen with C&C v1.07 (english)
engl_118\ 02-11-96 Run cc-scen with C&C v1.18 (english)
engl_119\ 02-11-96 Run cc-scen with C&C v1.19 (english)
eod_ccc\ 09-25-95 SaveGame Money Cheat by Empire of Darkness
frn_107\ 02-22-96 Run cc-scen with C&C v1.07 (french)
geredit\ 01-15-96 Cedit v2.0 by MT, Frobble, and The Tiger -
| german based
grmn_107\ 02-11-96 Run cc-scen with C&C v1.07 (german)
mixman2\ 12-22-95 Mix Manager v2.0 by Vladan Bato
usetext\ 12-04-95 Usetext v0.99 by Jerry B. - import
| description file into a cc-scen data file
-----------------------------------------------------------
02-06-96 Base IT v1.00 by Barry Kalshoven - used
path: /cnc/unzipped/utils/baseit/
-----------------------------------------------------------
baseit.exe 21088 02-06-96
-----------------------------------------------------------
11-26-95 Scenerio Editor by Andrew Griffin
path: /cnc/unzipped/utils/cc_scen/
-----------------------------------------------------------
cc_scen.exe 184656 11-25-95
cc_scen.txt 3213 11-26-95
convert.exe 36156 11-25-95
convert.txt 676 11-25-95
extract.exe 36030 11-25-95
extract.txt 445 11-25-95
general.txt 1406 11-22-95
gen_mix.nfo 14912 11-12-95
grabmap.exe 33466 11-25-95
grabmap.txt 354 11-25-95
map_p.exe 36320 11-25-95
map_p.txt 429 11-25-95
readme.1st 1621 11-26-95
scen_ed.txt 4409 11-25-95
shuffle.exe 36978 11-21-95
shuffle.txt 1449 11-25-95
trigger.nfo 846 11-26-95
tutorial.txt 12688 11-26-95
usemap.exe 33384 11-25-95
usemap.txt 321 11-25-95
view.exe 36100 11-22-95
view.txt 387 11-26-95
viewmap.exe 126780 11-25-95
viewmap.txt 1002 11-25-95
-----------------------------------------------------------
11-07-95 Instant Build Ready! by Hybrid
path: /cnc/unzipped/utils/ccbuild/
-----------------------------------------------------------
cncbuild.exe 11672 11-07-95
file_id.diz 321 11-07-95
hybrid.nfo 8157 11-07-95
-----------------------------------------------------------
02-12-96 Editor v2.0 by Andrew Griffin
path: /cnc/unzipped/utils/ccedit20/
-----------------------------------------------------------
ccedit.doc 57755 02-12-96
ccedit.exe 256780 02-10-96
-----------------------------------------------------------
02-08-96 Structure Editor v1.02 by Wladimir van der
path: /cnc/unzipped/utils/ccedt102/
-----------------------------------------------------------
ccedt.exe 19117 02-08-96
ccedt.txt 4066 02-08-96
-----------------------------------------------------------
02-06-96 INI Editor v1.0b by The Fan
path: /cnc/unzipped/utils/ccini10b/
-----------------------------------------------------------
editini.doc 4368 02-06-96
editini.exe 57685 02-06-96
-----------------------------------------------------------
01-21-96 Ultimate Map Editor v2.1 by Richard
path: /cnc/unzipped/utils/ccmap/
-----------------------------------------------------------
ccmap.exe 102786 01-21-96
desert.tab 1280 01-21-96
font.gfx 89918 01-21-96
infantry.gfx 4100 01-08-96
overlay.gfx 78271 01-03-96
readme.txt 8014 01-21-96
structs.gfx 240303 01-03-96
temperat.tab 1280 01-14-96
terrain.gfx 184776 01-21-96
totalwar.ini 14565 01-03-96
totalwar.map 8192 01-03-96
units.gfx 19550 01-03-96
winter.tab 1280 12-30-95
-----------------------------------------------------------
10-16-95 Mission Selector v1.4 by Andrew Griffin
path: /cnc/unzipped/utils/ccmiss14/
-----------------------------------------------------------
ccmiss.exe 38746 10-16-95
ccmiss.txt 2347 10-16-95
-----------------------------------------------------------
11-17-95 SaveGame Editor v1.0 by The Blackadder
path: /cnc/unzipped/utils/ccsave/
-----------------------------------------------------------
cncedit.exe 13986 11-17-95
readme.txt 852 11-17-95
-----------------------------------------------------------
12-10-95 Convert v1.1 by Andrew Griffin - converts
path: /cnc/unzipped/utils/convert/
-----------------------------------------------------------
convert.exe 36758 12-10-95
convert.txt 1059 12-10-95
-----------------------------------------------------------
02-11-96 Run cc-scen with C&C v1.07 (english)
path: /cnc/unzipped/utils/engl_107/
-----------------------------------------------------------
ccedit.dat 236062 02-10-96
datfile.txt 122 02-11-96
-----------------------------------------------------------
02-11-96 Run cc-scen with C&C v1.18 (english)
path: /cnc/unzipped/utils/engl_118/
-----------------------------------------------------------
ccedit.dat 236062 02-10-96
datfile.txt 122 02-11-96
-----------------------------------------------------------
02-11-96 Run cc-scen with C&C v1.19 (english)
path: /cnc/unzipped/utils/engl_119/
-----------------------------------------------------------
ccedit.dat 236062 02-10-96
datfile.txt 122 02-11-96
-----------------------------------------------------------
09-25-95 SaveGame Money Cheat by Empire of Darkness
path: /cnc/unzipped/utils/eod_ccc/
-----------------------------------------------------------
cncmoney.exe 7151 09-22-95
eodintro.exe 63085 07-23-95
eod_nfo.exe 12002 09-22-95
file_id.diz 581 09-25-95
-----------------------------------------------------------
02-22-96 Run cc-scen with C&C v1.07 (french)
path: /cnc/unzipped/utils/frn_107/
-----------------------------------------------------------
datfile.txt 121 02-22-96
frn_107.dat 236062 02-22-96
-----------------------------------------------------------
01-15-96 Cedit v2.0 by MT, Frobble, and The Tiger -
path: /cnc/unzipped/utils/geredit/
-----------------------------------------------------------
bivbx11.dll 81920 11-22-94
ccicons.dll 2516 01-15-96
cedit.exe 453888 01-15-96
file_id.diz 446 01-15-96
-----------------------------------------------------------
02-11-96 Run cc-scen with C&C v1.07 (german)
path: /cnc/unzipped/utils/grmn_107/
-----------------------------------------------------------
ccedit.dat 236062 02-10-96
datfile.txt 121 02-11-96
-----------------------------------------------------------
12-22-95 Mix Manager v2.0 by Vladan Bato
path: /cnc/unzipped/utils/mixman2/
-----------------------------------------------------------
mixman.doc 9307 12-22-95
mixman.exe 79376 12-22-95
readme.txt 552 12-22-95
-----------------------------------------------------------
12-04-95 Usetext v0.99 by Jerry B. - import
path: /cnc/unzipped/utils/usetext/
-----------------------------------------------------------
dos4gw.exe 251956 05-31-94
usetext.exe 48280 12-04-95
usetext.txt 371 12-04-95
-----------------------------------------------------------
Zipped Command & Conquer Files
path: /cnc/zipped/
-----------------------------------------------------------
docs\ Documents
levels\ Levels
patches\ Patches
savegame\ Save games
trainer\ Trainer (cheat)
utils\ Utilities
-----------------------------------------------------------
Documents
path: /cnc/zipped/docs/
-----------------------------------------------------------
cncfaq22.zip 16559 02-09-96 Official FAQ v2.2 (Nov 1995)
ccsfaq60.zip 96913 02-17-96 Unofficial Strategy FAQ v6.0 (Feb 1996)
multifaq.zip 9659 12-09-95 Unofficial Multiplayer FAQ v1.0 (Dec 1995)
-----------------------------------------------------------
Levels
path: /cnc/zipped/levels/
-----------------------------------------------------------
multi\ Multiple player levels
packs\ Level packs
single\ Single player levels
-----------------------------------------------------------
Multiple player levels
path: /cnc/zipped/levels/multi/
-----------------------------------------------------------
4hrsmen.zip 4921 02-10-96 The Four Horsemen by Jacob Pedersen
algbattl.zip 5435 03-26-96 Battle at Algernon by Michael Jeung
algdang.zip 6964 03-26-96 Danger at Algernon by Michael Jeung
annihil.zip 6483 02-02-96 Annihilation by Marc Duller
bisles.zip 5267 03-26-96 Battle Isles by Disk Doctor
break1.zip 8114 01-22-96 Breakout / The Wall by Al Shope
canyon.zip 5522 03-26-96 Grand Canyon by Chris Leroux
canyons.zip 14025 03-26-96 Canyons & Rivers by Himey
centrum.zip 4383 03-26-96 The Centrum by Scorpion
coldlath.zip 4420 01-29-96 Cold Lather by Darren Johns
covertop.zip 5071 01-25-96 Covert Operations by Adrian Hon
crossrds.zip 4904 12-10-95 Crossroads by Russ Beuker
dethabov.zip 6808 03-26-96 Death from Above by Dracula
dtibness.zip 6313 03-26-96 Desert Tib Madness by GDI Boss
glacial.zip 6614 02-12-96 Glacial Mountain by Jon Nisbet
head2hed.zip 4240 03-26-96 Head 2 Head by Scorpion
hexantsd.zip 4514 12-27-95 Hexants Desert by Antti Halonen
holdgrnd.zip 5152 01-29-96 Hold Your Ground by Darren Johns
king.zip 6432 02-03-96 King of the Hill by Insik Lee
l_malibu.zip 4993 02-08-96 Lake Malibu by Derek Schwenk
malibu_r.zip 5020 02-08-96 Malibu River by Derek Schwenk
marvel.zip 4927 01-20-96 Marvel by Tommy Gerschman
perrkele.zip 4705 03-26-96 Perrkele by Jesuitfan
quarters.zip 6145 01-24-96 Quarters by Adrian Hon
rd2glory.zip 4853 01-29-96 Road to Glory by Darren Johns
rivrats.zip 5292 01-29-96 River Rats by Darren Johns
slammer.zip 4363 03-26-96 The Slammer by Kung Chien Wen
snakepit.zip 6004 01-24-96 Snakepit by Detlef Budig
snowwars.zip 6749 01-26-96 Snow Wars by Jon Nisbet
spidrweb.zip 4555 03-26-96 Spiders Web by Scorpion
springtm.zip 5014 01-24-96 Springtime by Detlef Budig
take2riv.zip 5581 01-29-96 Take It to the River by Darren Johns
thecross.zip 5055 03-26-96 The Cross by Scorpion
tibamaze.zip 32226 03-26-96 Tiberiamazing by Steffen Itterheim
tibhaven.zip 7860 02-02-96 Tiberium Haven by Futaris
tibhell.zip 8545 03-26-96 Tiberium Hell by Asgeir O. Moretensen
tibridge.zip 5154 02-06-96 Tiberium Bridges
totaldes.zip 5960 03-26-96 Total Destruction by Scorpion and Soren
| Rasmussen
tr.zip 4624 02-08-96 Tiberium River by Derek Schwenk
trident.zip 5322 02-08-96 Trident by Adrian Hon
triwar.zip 5202 03-26-96 Triangle War by Scorpion
tzone.zip 6023 02-10-96 Tiberium Zone by Insik Lee
warlord.zip 5075 03-26-96 Warlord's Castle by Searon
waterwld.zip 6487 01-27-96 Water World by Tommy Gerschman
watrgate.zip 4936 03-26-96 Watergate by Scorpion
yelowstn.zip 6594 01-29-96 Yellowstone by James Hindman
-----------------------------------------------------------
Level packs
path: /cnc/zipped/levels/packs/
-----------------------------------------------------------
c_c_mp1.zip 90813 03-26-96 Command & Conquer Map Pack 1 by Chris Dickens
c_c_mp2.zip 90622 03-26-96 Command & Conquer Map Pack 2 by Chris Dickens
c_c_mp3.zip 86178 03-26-96 Command & Conquer Map Pack 3 by Chris Dickens
ccpack12.zip 113288 03-26-96 Command & Conquer Scenario Package Release 1.2
| by Case
ccpack13.zip 164430 02-18-96 Scenerio Package, release 1.3 - maintained
| by Case, this archive has many publically
| available levels packaged together
ccpack14.zip 208146 03-26-96 Command & Conquer Scenario Package Release 1.4
| by Case
ccsngle1.zip 1124194 02-23-96 C&C Single Pack #1 by George Heeres
mapgold.zip 553027 03-26-96 Command & Conquer Map Pack Gold 1.1 by Chris
| Dickens
mpgold20.zip 603995 03-26-96 Command & Conquer Map Pack Gold 2.0 by Chris
| Dickens
-----------------------------------------------------------
Single player levels
path: /cnc/zipped/levels/single/
-----------------------------------------------------------
airbase.zip 26477 03-26-96 Airbase 22F by Joachim Bickel
alien.zip 32701 03-26-96 Alien by Mike DeSeve
amazon.zip 82449 02-05-96 Amazon Assult by Andrew Griffin
armagdn.zip 26067 03-26-96 Armageddon by Jeff "Midget" Fehric
assassin.zip 16329 12-22-95 Assassination HQ by Andrew Griffin
bad_boys.zip 31602 03-26-96 Bad Boys by Mike DeSeve
bckfsh.zip 19594 02-11-96 Back Flash by Justin Haaga
betrayal.zip 20564 03-26-96 Betrayal by Park Kwan-soo
bionic.zip 29887 01-16-96 The Bionic Men by Justin Haaga
chembros.zip 10094 12-09-95 The Chemical Brothers by Andrew Griffin
choppers.zip 20104 12-17-95 Choppers Everywhere by Niall Davidson
cleanup.zip 20988 03-26-96 Clean Up by Lee "Troll" Dove
commando.zip 36451 03-26-96 Commando Threat by Al Paterson
cyber.zip 54784 03-26-96 Cybernetics 'R Us by Andrew Griffin
d_day.zip 37302 03-26-96 D-Day by Chris Johnson
deathtrp.zip 29412 03-26-96 Death Trap by Sunny Lee
dethcamp.zip 35076 01-24-96 The Death Camp by Justin Haaga
die.zip 26415 02-08-96 Die! by Justin Haaga
diecast.zip 10539 03-26-96 The Die Is Cast by Aaron Lye
diecast2.zip 17732 03-26-96 The Die Is Cast II: Alea Jeacta Est by Aaron
| Lye
diecast3.zip 21750 03-26-96 The Die Is Cast III: GDI's Revenge by Aaron
| Lye
diehard.zip 20124 03-26-96 Beowulf's Die Hard by Beowulf
disaster.zip 27619 03-26-96 Disaster by Chris Johnson
drdeath.zip 20952 03-26-96 Dr. Death by Sunny Lee
dread.zip 17548 03-28-96 Dread by David Intihar
dvalley.zip 21845 12-25-95 Death Valley by Commando
escape.zip 21491 03-26-96 Escape from Alcatraz by Richard Kee
fortress.zip 28122 03-26-96 Fortress by Daniel MacDonald
ghostbst.zip 20066 03-26-96 Experimentation from Hell by Sunny Lee
goodorbd.zip 22262 03-26-96 Good or Bad by Joachim Bickel
ground0.zip 28826 03-26-96 Ground Zero by Ryan Nicolace
hammer.zip 34640 03-26-96 Hammer Time by Mike DeSeve
hell.zip 17561 12-17-95 Hell by Niall Davidson
impossbl.zip 59845 02-03-96 Mission: Impossible by Szeming Lau
invasion.zip 27513 03-26-96 Invasion by Daniel MacDonald
lev3ae.zip 9622 11-13-95 Edited NOD Capture the Prison Level by
| Andrew Griffin
mamo.zip 22602 03-26-96 Mammoth Attack by Richard Kee
mountain.zip 19545 02-10-96 Assassination Mountain by Richard Kee
oil.zip 34802 03-26-96 Oil War by Chris Peddecord
prevail.zip 20924 03-26-96 Prevail by Joachim Bickel
redlight.zip 33638 01-31-95 The Red Light District by Han Brunger
rescue.zip 31553 03-26-96 Rescue Dr. Moebius by Hans Nelisse
revenge.zip 33255 03-26-96 Revenge of the Brotherhood by Chris Peddecord
r_cy.zip 16007 03-26-96 Recapture the C.Y. by Park Kwan-soo
salvage.zip 36689 03-26-96 Helipad Salvage by Kestrel
sdrome.zip 16072 03-26-96 Syndrome #1 - The Medical Facility by Mark
| Stevens
sstrike.zip 26475 02-11-96 Surgical Strike by Lee 'Troll' Dove
tbex_gdi.zip 51863 03-26-96 Tiberium Experiments by Black Baron
tbnight.zip 22871 12-13-95 Tiberium Nightmare by Patrick 'Soya' van
| der Nat
temple.zip 27458 03-26-96 The Temple David Dennis
tgw1_3.zip 54233 03-26-96 The Great War by by Justin Haaga
tofc.zip 17283 03-26-96 Temple of the Conquerer by Bruno Diaz
treasure.zip 22738 03-26-96 Treasure Island by Buddy
untamed.zip 101128 03-26-96 Untamed Lands by Hans Nelisse
village.zip 7723 03-26-96 Village Peoples by Luc Parent
wrath.zip 30381 03-26-96 The Wrath of NOD by Chris Peddecord
wttb.zip 72563 03-26-96 WTTB by Czech
-----------------------------------------------------------
Patches
path: /cnc/zipped/patches/
-----------------------------------------------------------
cc118p.zip 452963 11-22-95 C&C Patch for v1.18
cc119p.zip 618397 12-13-95 C&C Patch for v1.19
-----------------------------------------------------------
Save games
path: /cnc/zipped/savegame/
-----------------------------------------------------------
last_gdi.zip 24901 11-07-95 Last Level of GDI
last_nod.zip 23674 10-03-95 Last Level of NOD
nodwins.zip 26160 02-11-96 NOD Ending
save2mcv.zip 11473 11-01-95 2 MCV's and a Mammoth Tank
savedino.zip 13867 11-04-95 Dino's and a Viceroid
savetrex.zip 11496 11-01-95 2 MCV's and a Tyrannosaurus Rex
wall_gdi.zip 17175 10-01-95 Walls, Walls, Walls
-----------------------------------------------------------
Trainer (cheat)
path: /cnc/zipped/trainer/
-----------------------------------------------------------
cctrain.zip 61287 11-07-95 The C&C Interactive Trainer by The Dream
| Team
-----------------------------------------------------------
Utilities
path: /cnc/zipped/utils/
-----------------------------------------------------------
baseit.zip 10791 02-06-96 Base IT v1.00 by Barry Kalshoven - used
| with ccmap.zip to update .ini file
cc_scen.zip 251171 11-26-95 Scenerio Editor by Andrew Griffin
ccbuild.zip 14013 11-07-95 Instant Build Ready! by Hybrid
ccedit20.zip 88411 02-12-96 Editor v2.0 by Andrew Griffin
ccedt102.zip 20410 02-08-96 Structure Editor v1.02 by Wladimir van der
| Laan
ccini10b.zip 26689 02-06-96 INI Editor v1.0b by The Fan
ccmap.zip 367144 01-21-96 Ultimate Map Editor v2.1 by Richard
| Heesbeen and Jeroen Ritmeijer
ccmiss14.zip 22615 10-16-95 Mission Selector v1.4 by Andrew Griffin
ccsave.zip 8871 11-17-95 SaveGame Editor v1.0 by The Blackadder
convert.zip 20650 12-10-95 Convert v1.1 by Andrew Griffin - converts
| cc-scen data file into text and map image
| files
engl_107.zip 111699 02-11-96 Run cc-scen with C&C v1.07 (english)
engl_118.zip 111685 02-11-96 Run cc-scen with C&C v1.18 (english)
engl_119.zip 111697 02-11-96 Run cc-scen with C&C v1.19 (english)
eod_ccc.zip 78837 09-25-95 SaveGame Money Cheat by Empire of Darkness
frn_107.zip 111708 02-22-96 Run cc-scen with C&C v1.07 (french)
geredit.zip 200083 01-15-96 Cedit v2.0 by MT, Frobble, and The Tiger -
| german based
grmn_107.zip 111704 02-11-96 Run cc-scen with C&C v1.07 (german)
mixman2.zip 37605 12-22-95 Mix Manager v2.0 by Vladan Bato
usetext.zip 168063 12-04-95 Usetext v0.99 by Jerry B. - import
| description file into a cc-scen data file
-----------------------------------------------------------
Walnut Creek CDROM Documentation
path: /docs/
-----------------------------------------------------------
acrobat.txt 25981 08-27-95 Adobe Acrobat documentation
catalog.txt 45732 07-17-95 Walnut Creek CDROM Product Catalog -
| English
catalog.fre 40520 03-25-95 Walnut Creek CDROM Product Catalog - French
catalog.ger 44521 07-24-95 Walnut Creek CDROM Product Catalog - German
catalog.ita 38525 06-15-95 Walnut Creek CDROM Product Catalog -
| Italian
catalog.spa 40882 06-10-95 Walnut Creek CDROM Product Catalog -
| Spanish
catalog.jpn 29684 09-07-95 Walnut Creek CDROM Product Catalog -
| Japanese
catalog.pdf 3374815 04-05-95 Walnut Creek CDROM Product Catalog - Adobe
| Acrobat format
view.doc 6832 03-24-95 Documentation about the VIEW.EXE program on
| this CDROM
-----------------------------------------------------------
Warcraft 2 Files
path: /war2/
-----------------------------------------------------------
unzipped\ Unzipped Warcraft 2 Files
zipped\ Zipped Warcraft 2 Files
-----------------------------------------------------------
Unzipped Warcraft 2 Files
path: /war2/unzipped/
-----------------------------------------------------------
levels\ Warcraft II extra levels.
war2demo\ 02-22-96 Warcraft II - Tides of Darkness. Playable
| demo.
war2ss\ 09-20-95 Warcraft II screenshots.
warcedit\ 08-09-95 Warcraft I map editor.
warcpa\ 03-22-95 Warcraft I update patch.
warpatch\ 01-14-96 Warpatch V0.9a for Warcraft II via Kali by
| Jay Macaulay
wc2codes\ 02-26-96 Warcraft II cheat codes.
wc2guide\ 02-14-96 Warcraft 2 Strategy Guide By Paul O'Keefe
wc2_trn\ 12-10-95 Interactive TSR Trainer for Warcraft II.
| Options include: unlimited Gold, Lumber,
| and Oil. Includes access to all cheat
| codes.
-----------------------------------------------------------
Warcraft II extra levels.
path: /war2/unzipped/levels/
-----------------------------------------------------------
1player\ 1 player levels.
2player\ 2 player levels.
3player\ 3 player levels.
4player\ 4 player levels.
5player\ 5 player levels.
6player\ 6 player levels.
7player\ 7 player levels.
8player\ 8 player levels.
packs\ Packs of multiple level.
-----------------------------------------------------------
1 player levels.
path: /war2/unzipped/levels/1player/
-----------------------------------------------------------
2islands\ Two Islands. Winter, 96x96, 1 player. By
| Roland Haag, hucky@nuernberg.netsurf.de
7eleven\ 7 Eleven. Winter, 128x128, 1 player. Cesar
| Kuriyama & Juan Kuriyama, Yurico@aol.com &
| kuriyama@ix.netcom.com
alkatraz\ Alkatraz. Winter, 128x128, 1 player. By
| Matthew Sidesinger, zorcom@gnn.com
aussy\ Australia. Wasteland,, 128x128, 1 player.
| By Justin Timblin, jet@engin.umich.edu
bahkrat\ Bahkrat. Wasteland, 128x128, 1 player. By
| Hank Lee, raisltin@sfsu.edu
bank\ Bank. Forest, 128x128, 1 player.
biglake\ Big Lake. Forest, 96x96, 1 player.
birace\ Bi-Racial Battle. Forest, 128x128, 1
| player.
bludlust\ Bludlust. Winter, 128x128, 1 player max, 3
| computers max. By Shampoo405@aol.com and
| grunge19@starnetinc.com
blulite\ Operation Blue Light. Winter, 96x96, 1
| player. By Christopher Albus,
| calbus@cris.com
bridges\ Bridges. Forest, 128x128, 1 player.
british\ The Castle of Lord British. Wasteland,
| 96x96, 1 player. By Michael Hancock,
| afterall@ix.netcom.com
building\ Building. Forest, 128x128, 1 player. By
| Michael Hancock, afterall@ix.netcom.com
butgood\ Hard but Good. Wasteland,, 128x128, 1
| player. By Calder, Blair,
| calder@itgroup.com
camelot\ Camelot. Forest, 128x128, 1 player. By
| Wayne Smith, wsmith@mail.frontiernet.net
captflg\ Capture The Flag. Forest, 128x128, 1
| player. By Dave Cohen, Sanaugi@aol.com
capture\ Capture. Wasteland, 128x128, 1 player. By
| rank@oanet.com, rank@oanet.com
chogall\ Cho'Gall's Hate Canals. Forest, 128x128, 1
| player. By Gregg Velez, greggy@sierra.net
civilwa\ Civil War. Winter, 128x128, 1 player. By
| Eric Burns, eburns41@PORTLAND.
| CAPS.MAINE.EDU
crossriv\ Crossrivers. Forest, 128x128, 1 player. By
| Jeff Kunkel, chessman@aol.com
d_wc2edt\
diediedi\ Die, Die, Die. Wasteland,, 128x128, 1
| player. By choppa@yoyo.cc.monash.edu.au
dispute\ Border Dispute. Forest, 128x128, 1 player.
| By Francois Malan, fmalan@global.co.za
dragi\ Dragon's Keep. Wasteland, 128x128, 1
| player. By xonin@aol.com, xonin@aol.com
dragon\ Dragon. Wasteland,, 128x128, 1 player. By
| Oleg Karas, oleg2@apex.arcus.lv
drout\ Drout. Forest, 128x128, 1 player.
dstorm2\ Desert Storm. Wasteland, 96x96, 1 player.
england\ England. Forest, 128x128, 1 player.
forest\ The Forest. Winter, 128x128, 1 player. By
| John White, whitesr@freenet.scri.fsu.edu
fort\ Defend and Destroy. Human player, defend
| sea bay port and destroy all orc
| encampments. Forest, 128x128, 1 player
| max. By Tony Moore,
| Tony.Moore@internetMCI.COM
fortify\ Northern Fortification. Forest, 64x64, 1
| player. By Tom Evans, wierdo@ix.netcom.com
frost\ Frost. Winter, 96x96, 1 player. By
| Brandon Kraft, Shampoo405@aol.com
goduther\ Rescue the GOD. Winter, 96x96, 1 player.
| By LIKWED, likwed@ibm.net
guarmy\ Gul'dan's Army. Wasteland,, 128x128, 1
| player. By Randude28@aol.com
holdout\ Hold Out. Wasteland, 128x128, 1 player. By
| dhaven@gate.net, dhaven@gate.net
hope\ Operation Restore Hope. Forest, 128x128, 1
| player. By Christopher Albus,
| calbus@cris.com
human1\
human2\
hunt1\ Hunt 1. Forest, 128x128, 1 player. By
| Dimitri Tzotzos, dimitrit@UVic.CA
hunting\ Hunting. Forest, 128x128, 1 player. By
| Michael Hancock, afterall@ix.netcom.com
imposibl\ Two on One. Forest, 128x128, 1 player.
| Cesar Kuriyama & Juan Kuriyama,
| Yurico@aol.com & kuriyama@ix.netcom.com
invasion\ Invasion. Wasteland, 128x128, 1 player.
island\ Island People. Forest, 128x128, 1 player.
| By Steven Knotz, bitsko@kbbsnet.com
isles\ Isles. Forest, 128x128, 1 player. By Mike
| Carlson, ?
islewar\ War on the Islands. Forest, 128x128, 1
| player. By John White,
| whitesr@freenet.scri.fsu.edu
killam1\ Killam. Forest, 64x64, 1 player. By
| logain@atcon.com, logain@atcon.com
killian\ Kill Ian. Forest, 128x128, 1 player. By
| Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
killorcs\ Killorcs. Forest, 128x128, 1 player. AJ &
| Greg, ajfrewin@switchtech.net
kyri\ Kyri. Forest, 128x128, 1 player.
map\ Map. Forest, 128x128, 1 player.
mayhem\ Mayhem. Forest, 128x128, 1 player. By
| Raphael Ruiz, rruiz02@solix.fiu.edu
michigan\ Michigan. Winter, 96x96, 1 player. By
| Justin Timblin, jet@engin.umich.edu
middle\ Middle. Forest, 128x128, 1 player. By
| Darren Thomson, thom0390@gold.tc.umn.edu
moats\ Moats of Fury. Forest, 128x128, 1 player.
| By Cameron Buschardt,
| c027319@starnetinc.com
mount\ Moutains, Trees and Everything else.
| Winter, 64x64, 1 player. By
| wrwright@ix.netcom.com
moveit\ Move It!. Forest, 128x128, 1 player.
nfrndenz\ Infernal Denizens of the Wasteland,.
| Wasteland,, 128x128, 1 player. By
| Sanaugi@aol.com
no_fear\ No Fear. Forest, 128x128, 1 player. By
| Chris Bennett, chrisb@moenet.com.au
nz\ New Zealand. Forest, 128x128, 1 player. By
| Jason Walker, jwalker@ihug.co.nz
onemine\ A Race to the Finish. Winter, 64x64, 1
| player. By Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
peldor\ Peldor. Forest, 128x128, 1 player max, 5
| computers max. By virgil@austin.ibm.com
philmap1\ Phil's First. Forest, 128x128, 1 player.
| By Dave Metcalf and Phil Symonds,
| metco@tilers.demon.co.uk
portals\ Portals of Doom. Forest, 128x128, 1
| player. By Adrian Choi,
| choppa@yoyo.cc.monash.edu.au
potw2\ Pirates of the Wasteland 2. Wasteland,
| 128x128, 1 player. By Christopher Albus,
| calbus@cris.com
recover\ Recovery. Forest, 128x128, 1 player. By
| John White, whitesr@freenet.scri.fsu.edu
rescue\ Rescue. Winter, 96x96, 1 player. By Jong
| Kon Yoon, jkyoon@cyberus.ca
rescue2\ Rescue 2. Wasteland, 128x128, 1 player. By
| Jong Kon Yoon, jkyoon@cyberus.ca
rescue3\ Rescue 3. Forest, 128x128, 1 player. By
| Jong Kon Yoon, jkyoon@cyberus.ca
rocks\ Rocks. Forest, 96x96, 1 player. By Jong
| Kon Yoon, jkyoon@cyberus.ca
sandd\ Search and Destroy. Player is humans,
| thier job is to search out and destroy all
| orc camps in the forest of Krandia. Forest,
| 96x96, 1 player max. By Tony Moore,
| Tony.Moore@internetMCI.COM
sea\ Battle for the Seas. Basically a sea
| level, you have to manage both land and sea
| forces for this one. Winter, 128x128, 1
| player. By Cort Stowe, cstowe@radix.net
seafrtrs\ Sea Fortress. Forest, 128x128, 1 player.
shadowc\ Destroy the Shadow Council. Forest,
| 128x128, 1 player. By Deckker,
| s0800048@singnet.com.sg
showdown\ Showdown. Forest, 128x128, 1 player. By
| Seth Luisi, appreciate it if the author
| would provide one.
strong\ Stronghold. Forest, 128x128, 1 player. By
| 103365.2570@compuserve.com
stuntisl\ Stunt Island. Forest, 128x128, 1 player.
| By Michael Hancock, afterall@ix.netcom.com
survive\ Survive. Forest, 128x128, 1 player. By
| Steven Knotz, bitsko@kbbsnet.com
t2\ T2. Forest, 64x64, 1 player. By
| Clawsssss@aol.com
time2die\ A Time to Build & A Time to Die. Forest,
| 128x128, 1 player. By Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
toflip\ Toflip. Forest, 96x96, 1 player. By
| Stimpcat, stimpcat@generation.net
traitor\ Traitor and Surrounded. Wasteland,, 96x96,
| 1 player. By Randude28@aol.com
wall\ Wall. Forest, 128x128, 1 player.
war2map\ Lands of Glory and Doom. Forest, 128x128,
| 1 player. By Grymloke@aol.com
warmongr\ Warmonger. Wasteland, 128x128, 1 player.
| By Kenneth Ford, kford19@starnetinc.com
water\ Water Seperaters Orc from Human. Forest,
| 128x128, 1 player. By
| wrwright@ix.netcom.com
wc2_outp\ The Two Outposts. Wasteland,, 128x128, 1
| player. By Daniel Terborn,
| daniel.terborn@mailbox.swipnet.se
wolver\ Wolverine. Forest, 96x96, 1 player. By
| Justin Timblin, jet@engin.umich.edu
-----------------------------------------------------------
Two Islands. Winter, 96x96, 1 player. By
path: /war2/unzipped/levels/1player/2islands/
-----------------------------------------------------------
2islands.pud 71878 12-25-95
file_id.diz 82 07-17-87
-----------------------------------------------------------
7 Eleven. Winter, 128x128, 1 player. Cesar
path: /war2/unzipped/levels/1player/7eleven/
-----------------------------------------------------------
7eleven.pud 126310 01-08-96
file_id.diz 110 07-17-87
-----------------------------------------------------------
Alkatraz. Winter, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/alkatraz/
-----------------------------------------------------------
alkatraz.pud 72246 02-21-96
-----------------------------------------------------------
Australia. Wasteland,, 128x128, 1 player.
path: /war2/unzipped/levels/1player/aussy/
-----------------------------------------------------------
australi.pud 122254 01-13-96
file_id.diz 82 07-17-87
-----------------------------------------------------------
Bahkrat. Wasteland, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/bahkrat/
-----------------------------------------------------------
bahkrat.pud 122166 12-28-95
-----------------------------------------------------------
Bank. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/bank/
-----------------------------------------------------------
bank.pud 122286 01-24-96
-----------------------------------------------------------
Big Lake. Forest, 96x96, 1 player.
path: /war2/unzipped/levels/1player/biglake/
-----------------------------------------------------------
biglake.pud 72462 01-12-96
-----------------------------------------------------------
Bi-Racial Battle. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/birace/
-----------------------------------------------------------
birace.pud 121670 03-20-96
-----------------------------------------------------------
Bludlust. Winter, 128x128, 1 player max, 3
path: /war2/unzipped/levels/1player/bludlust/
-----------------------------------------------------------
bludlust.pud 72662 12-23-95
bludlust.txt 1027 01-06-96
-----------------------------------------------------------
Operation Blue Light. Winter, 96x96, 1
path: /war2/unzipped/levels/1player/blulite/
-----------------------------------------------------------
blulite.pud 72262 01-17-96
blulite.txt 1116 01-16-96
-----------------------------------------------------------
Bridges. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/bridges/
-----------------------------------------------------------
bridges.pud 122454 01-26-96
-----------------------------------------------------------
The Castle of Lord British. Wasteland,
path: /war2/unzipped/levels/1player/british/
-----------------------------------------------------------
british.pud 73014 01-25-96
british.txt 399 01-25-96
-----------------------------------------------------------
Building. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/building/
-----------------------------------------------------------
building.pud 122798 01-25-96
building.txt 263 01-26-96
-----------------------------------------------------------
Hard but Good. Wasteland,, 128x128, 1
path: /war2/unzipped/levels/1player/butgood/
-----------------------------------------------------------
butgood.txt 700 01-26-96
file_id.diz 84 07-17-87
war\
-----------------------------------------------------------
path: /war2/unzipped/levels/1player/butgood/war/
-----------------------------------------------------------
butgood.pud 122718 01-24-96
-----------------------------------------------------------
Camelot. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/camelot/
-----------------------------------------------------------
camelot.pud 123526 02-25-96
-----------------------------------------------------------
Capture The Flag. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/captflg/
-----------------------------------------------------------
captflg.pud 124670 12-28-95
file_id.diz 780 12-28-95
readme.1st 7966 12-28-95
-----------------------------------------------------------
Capture. Wasteland, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/capture/
-----------------------------------------------------------
capture.pud 124150 01-31-96
capture.txt 710 01-31-96
-----------------------------------------------------------
Cho'Gall's Hate Canals. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/chogall/
-----------------------------------------------------------
cho_gall.pud 123662 03-03-96
cho_gall.txt 464 03-03-96
-----------------------------------------------------------
Civil War. Winter, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/civilwa/
-----------------------------------------------------------
civilwar.pud 124006 01-12-96
civilwar.txt 1448 01-12-96
file_id.diz 88 07-17-87
-----------------------------------------------------------
Crossrivers. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/crossriv/
-----------------------------------------------------------
crossriv.pud 122286 12-12-95
crossriv.txt 1390 12-12-95
file_id.diz 74 07-17-87
-----------------------------------------------------------
path: /war2/unzipped/levels/1player/d_wc2edt/
-----------------------------------------------------------
btl.txt 1261 08-29-95
d_wc2edt.exe 14995 12-06-95
dread.nfo 4078 12-06-95
file_id.diz 497 12-06-95
fileinfo.txt 3691 11-30-95
nestea.ice 1362 09-01-95
pearl_dr.eam 1143 11-23-95
-----------------------------------------------------------
Die, Die, Die. Wasteland,, 128x128, 1
path: /war2/unzipped/levels/1player/diediedi/
-----------------------------------------------------------
diediedi.pud 124926 12-28-95
file_id.diz 79 07-17-87
readme.txt 680 12-28-95
-----------------------------------------------------------
Border Dispute. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/dispute/
-----------------------------------------------------------
dispute.pud 124078 03-03-96
dispute.txt 1688 03-03-96
-----------------------------------------------------------
Dragon's Keep. Wasteland, 128x128, 1
path: /war2/unzipped/levels/1player/dragi/
-----------------------------------------------------------
dragi.pud 121958 02-26-96
dragi.txt 2167 02-26-96
-----------------------------------------------------------
Dragon. Wasteland,, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/dragon/
-----------------------------------------------------------
dragons.pud 124630 01-26-96
file_id.diz 75 07-17-87
info.txt 331 01-26-96
-----------------------------------------------------------
Drout. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/drout/
-----------------------------------------------------------
drout2.pud 123975 01-13-96
-----------------------------------------------------------
Desert Storm. Wasteland, 96x96, 1 player.
path: /war2/unzipped/levels/1player/dstorm2/
-----------------------------------------------------------
dstorm2.pud 72094 12-19-95
-----------------------------------------------------------
England. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/england/
-----------------------------------------------------------
england.pud 121678 02-12-96
-----------------------------------------------------------
The Forest. Winter, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/forest/
-----------------------------------------------------------
file_id.diz 84 07-17-87
foreneme.pud 123014 12-21-95
forest.txt 4608 12-21-95
-----------------------------------------------------------
Defend and Destroy. Human player, defend
path: /war2/unzipped/levels/1player/fort/
-----------------------------------------------------------
file_id.diz 161 07-17-87
fort.pud 122230 02-13-96
pkzip.exe 42166 02-01-93
-----------------------------------------------------------
Northern Fortification. Forest, 64x64, 1
path: /war2/unzipped/levels/1player/fortify/
-----------------------------------------------------------
fortify.pud 36590 01-08-96
fortify.txt 1564 01-08-96
-----------------------------------------------------------
Frost. Winter, 96x96, 1 player. By
path: /war2/unzipped/levels/1player/frost/
-----------------------------------------------------------
file_id.diz 70 07-17-87
frost.pud 72702 12-28-95
frost.txt 941 12-28-95
-----------------------------------------------------------
Rescue the GOD. Winter, 96x96, 1 player.
path: /war2/unzipped/levels/1player/goduther/
-----------------------------------------------------------
descrip.txt 293 02-20-96
goduther.pud 74294 02-20-96
-----------------------------------------------------------
Gul'dan's Army. Wasteland,, 128x128, 1
path: /war2/unzipped/levels/1player/guarmy/
-----------------------------------------------------------
file_id.diz 69 07-17-87
gu_sarmy.pud 123070 01-08-96
gu_sarmy.txt 678 01-06-96
-----------------------------------------------------------
Hold Out. Wasteland, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/holdout/
-----------------------------------------------------------
holdout.pud 122070 02-20-96
-----------------------------------------------------------
Operation Restore Hope. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/hope/
-----------------------------------------------------------
hope.pud 122502 02-20-96
hope.txt 647 02-20-96
-----------------------------------------------------------
path: /war2/unzipped/levels/1player/human1/
-----------------------------------------------------------
hb_ak1.wav 13796 02-01-96
hb_ak2.wav 10296 02-01-96
hb_ak3.wav 20284 02-01-96
hb_ak4.wav 21632 02-01-96
hb_an1.wav 41618 02-01-96
hb_an2.wav 25576 02-01-96
hb_an3.wav 19458 02-01-96
hb_an4.wav 17010 02-01-96
hb_an5.wav 49204 02-01-96
hb_an6.wav 14582 02-01-96
hb_help1.wav 21162 02-01-96
hb_help2.wav 24418 02-01-96
hb_rdy.wav 17748 02-01-96
hb_s1.wav 3350 02-01-96
hb_s2.wav 14320 02-01-96
hb_s3.wav 6704 02-01-96
hb_s4.wav 16934 02-01-96
hb_s5.wav 8714 02-01-96
hpe_ak1.wav 4280 02-01-96
hpe_ak2.wav 15596 02-01-96
hpe_ak3.wav 4752 02-01-96
hpe_ak4.wav 11844 02-01-96
hpe_an1.wav 32330 02-01-96
hpe_an2.wav 32812 02-01-96
hpe_an3.wav 19554 02-01-96
hpe_an4.wav 17894 02-01-96
hpe_an5.wav 13638 02-01-96
hpe_rdy.wav 30620 02-01-96
hpe_s1.wav 8824 02-01-96
hpe_s2.wav 3598 02-01-96
hpe_s3.wav 13556 02-01-96
hpe_s4.wav 13544 02-01-96
hpe_wkd.wav 21204 02-01-96
human.txt 1805 02-09-96
-----------------------------------------------------------
path: /war2/unzipped/levels/1player/human2/
-----------------------------------------------------------
ha_ak1.wav 7590 02-01-96
ha_ak2.wav 14988 02-01-96
ha_ak3.wav 4928 02-01-96
ha_ak4.wav 8730 02-01-96
ha_rdy.wav 28612 02-01-96
ha_s1.wav 12694 02-01-96
hbu_mage.wav 20874 02-01-96
hd_ak1.wav 5498 02-01-96
hd_ak2.wav 11060 02-01-96
hd_ak3.wav 42485 02-01-96
hd_ak4.wav 24672 02-01-96
hd_an1.wav 50318 02-01-96
hd_an2.wav 16500 02-01-96
hd_an3.wav 8332 02-01-96
hd_rdy.wav 14552 02-01-96
hd_s1.wav 10766 02-01-96
hd_s2.wav 9630 02-01-96
hd_s3.wav 5974 02-01-96
hd_s4.wav 4238 02-01-96
hk_ak1.wav 11132 02-01-96
hk_ak2.wav 10020 02-01-96
hk_ak3.wav 6646 02-01-96
hk_ak4.wav 23816 02-01-96
hk_an1.wav 24524 02-01-96
hk_an2.wav 14092 02-01-96
hk_rdy.wav 30038 02-01-96
hk_s1.wav 31666 02-01-96
hk_s2.wav 5674 02-01-96
hk_s3.wav 5446 02-01-96
hk_s4.wav 7892 02-01-96
hm_ak1.wav 8004 02-01-96
hm_ak2.wav 8234 02-01-96
hm_ak3.wav 9116 02-01-96
hm_an1.wav 34282 02-01-96
hm_an2.wav 19432 02-01-96
hm_an3.wav 22606 02-01-96
hm_rdy.wav 27686 02-01-96
hm_s1.wav 13052 02-01-96
hm_s2.wav 13188 02-01-96
hm_s3.wav 24248 02-01-96
hpa_ak1.wav 44762 02-01-96
hpa_ak2.wav 20240 02-01-96
hpa_ak3.wav 20318 02-01-96
hpa_ak4.wav 12734 02-01-96
hpa_an1.wav 31796 02-01-96
hpa_an2.wav 23338 02-01-96
hpa_an3.wav 37270 02-01-96
hpa_rdy.wav 28958 02-01-96
hpa_s1.wav 4980 02-01-96
hpa_s2.wav 18484 02-01-96
hpa_s3.wav 5084 02-01-96
hpa_s4.wav 21802 02-01-96
human.txt 1805 02-09-96
-----------------------------------------------------------
Hunt 1. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/hunt1/
-----------------------------------------------------------
file_id.diz 73 07-17-87
hunt1.pud 122206 01-22-96
-----------------------------------------------------------
Hunting. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/hunting/
-----------------------------------------------------------
hunting.pud 126310 01-25-96
hunting.txt 194 01-25-96
-----------------------------------------------------------
Two on One. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/imposibl/
-----------------------------------------------------------
file_id.diz 112 07-17-87
imposibl.pud 125718 01-06-96
-----------------------------------------------------------
Invasion. Wasteland, 128x128, 1 player.
path: /war2/unzipped/levels/1player/invasion/
-----------------------------------------------------------
invasion.pud 122382 02-24-96
-----------------------------------------------------------
Island People. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/island/
-----------------------------------------------------------
file_id.diz 79 07-17-87
islandpe.pud 121966 01-15-96
islandpe.txt 456 01-15-96
-----------------------------------------------------------
Isles. Forest, 128x128, 1 player. By Mike
path: /war2/unzipped/levels/1player/isles/
-----------------------------------------------------------
25_win95.txt 1337 01-17-96
file_id.diz 54 07-17-87
isles.pud 123374 01-21-96
isles.txt 1185 01-21-96
-----------------------------------------------------------
War on the Islands. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/islewar/
-----------------------------------------------------------
islewar.pud 121950 02-15-96
islewar.txt 138 03-20-96
-----------------------------------------------------------
Killam. Forest, 64x64, 1 player. By
path: /war2/unzipped/levels/1player/killam1/
-----------------------------------------------------------
killam1.pud 35862 01-09-96
killam1.txt 141 01-10-96
-----------------------------------------------------------
Kill Ian. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/killian/
-----------------------------------------------------------
killian.pud 122038 01-10-96
killian.txt 699 01-11-96
-----------------------------------------------------------
Killorcs. Forest, 128x128, 1 player. AJ &
path: /war2/unzipped/levels/1player/killorcs/
-----------------------------------------------------------
file_id.diz 73 07-17-87
killorcs.pud 122446 01-04-96
-----------------------------------------------------------
Kyri. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/kyri/
-----------------------------------------------------------
kyri.pud 122270 01-05-96
-----------------------------------------------------------
Map. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/map/
-----------------------------------------------------------
map.pud 121742 01-22-96
-----------------------------------------------------------
Mayhem. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/mayhem/
-----------------------------------------------------------
file_id.diz 75 07-17-87
mayhem.pud 124542 01-12-96
-----------------------------------------------------------
Michigan. Winter, 96x96, 1 player. By
path: /war2/unzipped/levels/1player/michigan/
-----------------------------------------------------------
file_id.diz 75 07-17-87
michigan.pud 71758 01-13-96
-----------------------------------------------------------
Middle. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/middle/
-----------------------------------------------------------
middle.pud 122478 02-28-96
middle.txt 341 03-20-96
-----------------------------------------------------------
Moats of Fury. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/moats/
-----------------------------------------------------------
file_id.diz 88 07-17-87
moats.pud 122454 02-11-96
moats.txt 245 02-11-96
-----------------------------------------------------------
Moutains, Trees and Everything else.
path: /war2/unzipped/levels/1player/mount/
-----------------------------------------------------------
file_id.diz 89 07-17-87
moutai_1.pud 36950 01-13-96
-----------------------------------------------------------
Move It!. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/moveit/
-----------------------------------------------------------
moveit.pud 121982 02-15-96
-----------------------------------------------------------
Infernal Denizens of the Wasteland,.
path: /war2/unzipped/levels/1player/nfrndenz/
-----------------------------------------------------------
file_id.diz 88 07-17-87
nfrndenz.pud 123358 01-19-96
-----------------------------------------------------------
No Fear. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/no_fear/
-----------------------------------------------------------
file_id.diz 76 07-17-87
no_fear_.pud 122278 01-24-96
no_fear_.txt 766 01-24-96
-----------------------------------------------------------
New Zealand. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/nz/
-----------------------------------------------------------
file_id.diz 59 01-16-96
nz.pud 122382 01-16-96
nz.txt 1660 01-16-96
-----------------------------------------------------------
A Race to the Finish. Winter, 64x64, 1
path: /war2/unzipped/levels/1player/onemine/
-----------------------------------------------------------
onemine.pud 35566 01-10-96
onemine.txt 824 01-11-96
-----------------------------------------------------------
Peldor. Forest, 128x128, 1 player max, 5
path: /war2/unzipped/levels/1player/peldor/
-----------------------------------------------------------
file_id.diz 82 07-17-87
peldor.pud 122430 01-15-96
peldor.txt 2296 01-18-96
-----------------------------------------------------------
Phil's First. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/philmap1/
-----------------------------------------------------------
file_id.diz 101 07-17-87
philmap1.pud 121854 12-13-95
-----------------------------------------------------------
Portals of Doom. Forest, 128x128, 1
path: /war2/unzipped/levels/1player/portals/
-----------------------------------------------------------
file_id.diz 90 07-17-87
portdoom.pud 124302 01-03-96
readme.txt 651 01-03-96
-----------------------------------------------------------
Pirates of the Wasteland 2. Wasteland,
path: /war2/unzipped/levels/1player/potw2/
-----------------------------------------------------------
potw2.pud 122038 01-13-96
potw2.txt 716 01-13-96
-----------------------------------------------------------
Recovery. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/recover/
-----------------------------------------------------------
recover.pud 122766 02-16-96
recover.txt 222 03-20-96
-----------------------------------------------------------
Rescue. Winter, 96x96, 1 player. By Jong
path: /war2/unzipped/levels/1player/rescue/
-----------------------------------------------------------
rescue.pud 72886 12-28-95
-----------------------------------------------------------
Rescue 2. Wasteland, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/rescue2/
-----------------------------------------------------------
rescue2.pud 123806 12-29-95
-----------------------------------------------------------
Rescue 3. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/rescue3/
-----------------------------------------------------------
rescue3.pud 124846 01-09-96
-----------------------------------------------------------
Rocks. Forest, 96x96, 1 player. By Jong
path: /war2/unzipped/levels/1player/rocks/
-----------------------------------------------------------
rocks.pud 72822 01-09-96
-----------------------------------------------------------
Search and Destroy. Player is humans,
path: /war2/unzipped/levels/1player/sandd/
-----------------------------------------------------------
file_id.diz 189 07-17-87
sandd.pud 71966 02-08-96
-----------------------------------------------------------
Battle for the Seas. Basically a sea
path: /war2/unzipped/levels/1player/sea/
-----------------------------------------------------------
file_id.diz 162 07-17-87
sea.pud 122094 12-16-95
sea.txt 673 12-17-95
-----------------------------------------------------------
Sea Fortress. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/seafrtrs/
-----------------------------------------------------------
seafrtrs.pud 122886 01-26-96
-----------------------------------------------------------
Destroy the Shadow Council. Forest,
path: /war2/unzipped/levels/1player/shadowc/
-----------------------------------------------------------
file_id.diz 92 07-17-87
shadow_1.pud 125086 01-28-96
-----------------------------------------------------------
Showdown. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/showdown/
-----------------------------------------------------------
file_id.diz 100 07-17-87
showdown.pud 123902 12-15-95
-----------------------------------------------------------
Stronghold. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/strong/
-----------------------------------------------------------
file_id.diz 70 07-17-87
strnghld.pud 122358 12-25-95
strong.txt 672 12-25-95
-----------------------------------------------------------
Stunt Island. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/stuntisl/
-----------------------------------------------------------
stuntisl.pud 121718 01-25-96
stuntisl.txt 218 01-25-96
-----------------------------------------------------------
Survive. Forest, 128x128, 1 player. By
path: /war2/unzipped/levels/1player/survive/
-----------------------------------------------------------
bobosurv.pud 122814 02-02-96
file_id.diz 73 07-17-87
survivio.txt 465 02-02-96
-----------------------------------------------------------
T2. Forest, 64x64, 1 player. By
path: /war2/unzipped/levels/1player/t2/
-----------------------------------------------------------
file_id.diz 51 07-17-87
t_2.pud 35982 01-24-96
-----------------------------------------------------------
A Time to Build & A Time to Die. Forest,
path: /war2/unzipped/levels/1player/time2die/
-----------------------------------------------------------
time2die.pud 121918 01-11-96
time2die.txt 943 01-11-96
-----------------------------------------------------------
Toflip. Forest, 96x96, 1 player. By
path: /war2/unzipped/levels/1player/toflip/
-----------------------------------------------------------
toflip.pud 73366 01-13-96
toflip.txt 454 01-14-96
-----------------------------------------------------------
Traitor and Surrounded. Wasteland,, 96x96,
path: /war2/unzipped/levels/1player/traitor/
-----------------------------------------------------------
file_id.diz 75 07-17-87
traitor.pud 72110 12-25-95
traitor.txt 971 12-25-95
-----------------------------------------------------------
Wall. Forest, 128x128, 1 player.
path: /war2/unzipped/levels/1player/wall/
-----------------------------------------------------------
file_id.diz 34 07-17-87
wall.pud 121846 01-02-96
wall.txt 175 01-03-96
-----------------------------------------------------------
Lands of Glory and Doom. Forest, 128x128,
path: /war2/unzipped/levels/1player/war2map/
-----------------------------------------------------------
file_id.diz 73 07-17-87
glory.pud 123382 12-25-95
glorydoc.txt 1920 12-25-95
glorydoc.wri 1920 12-25-95
-----------------------------------------------------------
Warmonger. Wasteland, 128x128, 1 player.
path: /war2/unzipped/levels/1player/warmongr/
-----------------------------------------------------------
warmongr.pud 124886 01-26-96
warmongr.txt 990 01-26-96
-----------------------------------------------------------
Water Seperaters Orc from Human. Forest,
path: /war2/unzipped/levels/1player/water/
-----------------------------------------------------------
file_id.diz 87 07-17-87
waters_1.pud 121726 01-07-96
-----------------------------------------------------------
The Two Outposts. Wasteland,, 128x128, 1
path: /war2/unzipped/levels/1player/wc2_outp/
-----------------------------------------------------------
file_id.diz 103 07-17-87
wc2_outp.pud 121758 02-02-96
wc2_outp.txt 723 02-03-96
-----------------------------------------------------------
Wolverine. Forest, 96x96, 1 player. By
path: /war2/unzipped/levels/1player/wolver/
-----------------------------------------------------------
file_id.diz 76 07-17-87
wolverin.pud 74142 01-13-96
-----------------------------------------------------------
2 player levels.
path: /war2/unzipped/levels/2player/
-----------------------------------------------------------
2kingdom\ When Kingdoms Collide. Wasteland, 96x96, 2
| players. By Christopher Albus,
| calbus@cris.com
4tri\ 4 Triangle. Incredible map to play two
| against 3 computers (you can have all the
| buildings)! Winter, 128x128, 2 players
| max, 3 computers max. By Jean-Simon Durand
| (Raptor), jsdurand@accent.net
alanddvd\ A Land Divided. Forest, 128x128, 2
| players. By Wolf, ~wolf@ohana.com
allies2\ Allies: 2. Wasteland, 128x128, 2 players.
ambush\ Ambush. Forest, 128x128, 2 players. By
| Nathan, nathanh@wave.co.nz
batwixt\ Batwixt. Forest, 128x128, 2 players.
beachhd2\ Beach Head 2. Winter, 128x128, 2 players.
beyond\ Beyond The Wall. Forest, 32x32, 2 players.
| By Alain Cleroux, jacques@ulix.net
bmdmount\ The Battle of Mt. Buffalo. Forest, 96x96,
| 2 players. By Brian M. Dammen,
| bison@bbs.collider.com
border\ The Border. Wasteland, 96x96, 2 players.
| By Alain Cleroux, jacques@ulix.net
bosquet\ Bosquet. Very good map to play 2 against
| up to 6 computers. Forest, 128x128, 2
| players max, 6 computers max. By Maxime
| Bombardier (Cyrus),
| bombamax@leo.stjeannet.ca
brand_6b\ Brand 6b. Forest, 128x128, 2 players.
brand_8b\ Brand 8B. Winter, 128x128, 2 players.
btlof4\ Battle of 4. Wasteland, 128x128, 2
| players. By Kyle Pressel,
| staufer@earthlink.net
butt\ Butt. Forest, 128x128, 2 players.
canraid\ Canyon Raid. Wasteland,, 96x96, 2 players.
| By Kyle Pressel, saufer@earthlink.net
choke\ Supchoke. Forest, 128x128, 2 players. By
| BobaPhat, Knightod@aol.com
cougar\ Cougar. Forest, 128x128, 2 players.
counter\ Counter. Wasteland, 128x128, 2 players.
cryhavoc\ Cry Havoc. Forest, 128x128, 2 players. By
| Eriecks, eriecks@txdirect.net
dallas\ Dallas. Forest, 64x64, 2 players. By
| Richard Simmons, dsimmons@netpath.net
darksea\ Cross the Darksea. Wasteland,, 96x96, 2
| players. By webster@voicenet.com
darksea2\ Cross the Darksea ][. Forest, 128x128, 2
| players. By webster@voicenet.com
dethtran\ Uh Oh!. Winter, 128x128, 2 players. By
| Death Tran, cttma@jazz.ucc.uno.edu
doug\ Doug. Forest, 128x128, 2 players. By
| Richard Simmons, dsimmons@netpath.net
duelwar1\ Duel War 1. Forest, 128x128, 2 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
dwarves\ Dwarves. Winter, 128x128, 2 players.
elforest\ Elder Forest. Forest, 128x128, 2 players.
europe\ Europe. Forest, 128x128, 2 players.
europe8\ Europe 8. Forest, 128x128, 2 players. By
| Larry Jeselon, ljeselon@ccinet.ab.ca
final\ Final. Forest, 128x128, 2 players. By
| Peter Gavin, pgavin@peganet.com
fjords\ Fjords. Forest, 128x128, 2 players. By
| Stephen F. Roberts, snafu@io.com
gratlake\ The Great Lake. Wasteland, 128x128, 2
| players. By Tom Evans,
| wierdo@ix.netcom.com
grtbatle\ The Great Battle. Forest, 128x128, 2
| players. By Adam Rouse,
| arouse@ix.netcom.com
gryphon\ Gryphon Strike. Winter, 128x128, 2
| players. By Patt Lett,
| lett@ccwf.cc.utexas.edu
hilander\ Hilander. Forest, 128x128, 2 players. By
| N. Scott, 74473.2003@compuserve.com
italy\ Italy. Forest, 128x128, 2 players. By
| Justin Timblin, jet@engin.umich.edu
jr_wal_1\
l_w\ By Land and Water. Forest, 128x128, 2
| players. By David Coley,
| david.coley@durhamnews.net
landbrg\ Land Bridge. Winter, 96x96, 2 players.
| SyBeR & aL, ViSSyBeR11@aol.com &
| Visxalby1@aol.com
letsfetz\ Letsfetz. Forest, 128x128, 2 players. By
| Heike Kaltschmidt, 74431.620@compuserve.com
mano1\ Manomap1. Forest, 128x128, 2 players. By
| Manowar, martinl@intrepid.axess.com
mapt\ Mapt. Forest, 128x128, 2 players. By
| Burnout, burnout@tiac.net
mike\ Two on Two. Wasteland, 128x128, 2 players
| max, 3 computers max. By mrv2@lehigh.edu
n_lands\ Battle for the Northlands. Winter,
| 128x128, 2 players. By Christopher Albus,
| calbus@cris.com
nafta\ Orcs in South America. Forest, 128x128, 2
| players. By MoonXIII@aol.com
nomercy\ Show No Mercy. Winter, 128x128, 2 players.
| By Alain Cleroux, jacques@ulix.net
oh_canal\ O and H Canals. Wasteland, 96x96, 2
| players. By Webster, webster@voicenet.com
oneonone\ One on One. Winter, 96x96, 2 players. By
| Dave Metcalf and Phil Symonds,
| metco@tilers.demon.co.uk
orc_il\ Orc Island. Forest, 128x128, 2 players. By
| Todd Gable, tgable@hooked.net
pain\ Pain. Forest, 128x128, 2 players. By
| Royce Renfrew, renfrew@math.tamu.edu
pioneers\ Pioneers. Forest, 96x96, 2 players.
potato\ Potato. Forest, 128x128, 2 players. By
| mwal@ozemail.com.au
power\ Reach Circle of Power. Forest, 96x96, 2
| players.
rune\ Rune Hunt. Forest, 128x128, 2 players.
sargeras\ Gul'dan Seeks the Tomb. Wasteland,,
| 128x128, 2 players. By Pedro Margate,
| lithos@eden.rutgers.edu
siege\ Siege. Forest, 128x128, 2 players. By
| Oleg V. Karas, oleg2@apex.arcus.lv
symbol\ Symbol of Peace. Winter, 96x96, 2 players.
| By Nae'Blis, an461090@anon.penet.fi
tides\ Tides of Darkness. Winter, 128x128, 2
| players. By Brandon Kraft,
| Shampoo405@aol.com
time\ Time. Good for 2 players going against the
| computer, allows orc players to have
| control of a human mage tower. Forest,
| 128x128, 2 players, 5 computers. By
| kspencer@intergate.bc.ca
troll\ Trolltooth Pass. Wasteland, 128x128, 2
| players. By Jason Andrade,
| andraja@fox.nstn.ca
valtirge\ Val 'Tirge Island. Winter, 128x128, 2
| players. By Bauguss, Bauguss@unm.edu
wall2\ The Wall 2. Forest, 128x128, 2 players.
| By Jarik, jarik@execpc.com
warfair\ Warfair. Winter, 96x96, 2 players.
wc2_isls\ Islands of Good and Evil. Forest, 128x128,
| 2 players. By Daniel Terborn,
| daniel.terborn@mailbox.swipnet.se
wciren\ Warcraft I Rendition. Forest, 128x128, 2
| players. By Kyle Pressel,
| staufer@earthlink.net
wland\ Wasteland. Winter, 128x128, 2 players. By
| khan@shore.net, khan@shore.net
-----------------------------------------------------------
When Kingdoms Collide. Wasteland, 96x96, 2
path: /war2/unzipped/levels/2player/2kingdom/
-----------------------------------------------------------
2kingdom.pud 71894 02-17-96
2kingdom.txt 815 02-17-96
-----------------------------------------------------------
4 Triangle. Incredible map to play two
path: /war2/unzipped/levels/2player/4tri/
-----------------------------------------------------------
file_id.diz 194 07-17-87
jeux\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/4tri/jeux/
-----------------------------------------------------------
war2\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/4tri/jeux/war2/
-----------------------------------------------------------
4tri.pud 122350 11-18-95
-----------------------------------------------------------
A Land Divided. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/alanddvd/
-----------------------------------------------------------
alanddvd.pud 121630 01-01-96
alanddvd.txt 2168 01-02-96
-----------------------------------------------------------
Allies: 2. Wasteland, 128x128, 2 players.
path: /war2/unzipped/levels/2player/allies2/
-----------------------------------------------------------
allies2.pud 121758 02-12-96
-----------------------------------------------------------
Ambush. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/ambush/
-----------------------------------------------------------
ambush.pud 124086 01-16-96
file_id.diz 71 07-17-87
-----------------------------------------------------------
Batwixt. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/batwixt/
-----------------------------------------------------------
batwixt.pud 122534 01-21-96
-----------------------------------------------------------
Beach Head 2. Winter, 128x128, 2 players.
path: /war2/unzipped/levels/2player/beachhd2/
-----------------------------------------------------------
beachhd2.pud 123142 01-02-96
-----------------------------------------------------------
Beyond The Wall. Forest, 32x32, 2 players.
path: /war2/unzipped/levels/2player/beyond/
-----------------------------------------------------------
beyond.pud 14166 01-31-96
beyond.txt 848 01-31-96
-----------------------------------------------------------
The Battle of Mt. Buffalo. Forest, 96x96,
path: /war2/unzipped/levels/2player/bmdmount/
-----------------------------------------------------------
bmdmount.pud 71950 01-20-96
bmdmount.txt 1985 01-17-96
file_id.diz 214 01-17-96
-----------------------------------------------------------
The Border. Wasteland, 96x96, 2 players.
path: /war2/unzipped/levels/2player/border/
-----------------------------------------------------------
border.pud 71974 01-31-96
border.txt 731 01-31-96
-----------------------------------------------------------
Bosquet. Very good map to play 2 against
path: /war2/unzipped/levels/2player/bosquet/
-----------------------------------------------------------
file_id.diz 166 07-17-87
jeux\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/bosquet/jeux/
-----------------------------------------------------------
war2\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/bosquet/jeux/war2/
-----------------------------------------------------------
bosquet.pud 122038 11-17-95
-----------------------------------------------------------
Brand 6b. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/brand_6b/
-----------------------------------------------------------
brand_6b.pud 122678 01-02-96
-----------------------------------------------------------
Brand 8B. Winter, 128x128, 2 players.
path: /war2/unzipped/levels/2player/brand_8b/
-----------------------------------------------------------
brand_8b.pud 123230 01-01-96
-----------------------------------------------------------
Battle of 4. Wasteland, 128x128, 2
path: /war2/unzipped/levels/2player/btlof4/
-----------------------------------------------------------
btlof4.pud 121734 12-27-95
file_id.diz 537 12-27-95
readme.txt 290 12-27-95
-----------------------------------------------------------
Butt. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/butt/
-----------------------------------------------------------
butt.pud 122254 01-21-96
-----------------------------------------------------------
Canyon Raid. Wasteland,, 96x96, 2 players.
path: /war2/unzipped/levels/2player/canraid/
-----------------------------------------------------------
canraid.pud 71774 12-29-95
file_id.diz 401 12-29-95
-----------------------------------------------------------
Supchoke. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/choke/
-----------------------------------------------------------
file_id.diz 69 07-17-87
readme.txt 1430 12-14-95
supchoke.pud 124014 10-16-95
-----------------------------------------------------------
Cougar. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/cougar/
-----------------------------------------------------------
cougar.pud 121798 01-14-96
-----------------------------------------------------------
Counter. Wasteland, 128x128, 2 players.
path: /war2/unzipped/levels/2player/counter/
-----------------------------------------------------------
counter.pud 122990 02-22-96
-----------------------------------------------------------
Cry Havoc. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/cryhavoc/
-----------------------------------------------------------
cryhavoc.pud 122582 01-24-96
cryhavoc.txt 856 01-24-96
-----------------------------------------------------------
Dallas. Forest, 64x64, 2 players. By
path: /war2/unzipped/levels/2player/dallas/
-----------------------------------------------------------
dallas.pud 35782 02-04-96
file_id.diz 76 07-17-87
-----------------------------------------------------------
Cross the Darksea. Wasteland,, 96x96, 2
path: /war2/unzipped/levels/2player/darksea/
-----------------------------------------------------------
darksea.pud 71974 12-22-95
darksea.txt 670 12-21-95
file_id.diz 74 07-17-87
-----------------------------------------------------------
Cross the Darksea ][. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/darksea2/
-----------------------------------------------------------
darksea2.pud 122342 12-24-95
darksea2.txt 667 12-24-95
file_id.diz 75 07-17-87
-----------------------------------------------------------
Uh Oh!. Winter, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/dethtran/
-----------------------------------------------------------
dethtran.pud 122382 01-14-96
file_id.diz 77 07-17-87
readme.txt 557 01-14-96
-----------------------------------------------------------
Doug. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/doug/
-----------------------------------------------------------
doug.pud 122086 02-02-96
file_id.diz 76 07-17-87
-----------------------------------------------------------
Duel War 1. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/duelwar1/
-----------------------------------------------------------
duelwar1.pud 121894 01-28-96
duelwar1.txt 2745 01-29-96
-----------------------------------------------------------
Dwarves. Winter, 128x128, 2 players.
path: /war2/unzipped/levels/2player/dwarves/
-----------------------------------------------------------
dwarves.pud 123534 11-13-95
dwarves.txt 1247 11-13-95
-----------------------------------------------------------
Elder Forest. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/elforest/
-----------------------------------------------------------
elforest.pud 122062 12-20-95
object9.txt 654 12-21-95
-----------------------------------------------------------
Europe. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/europe/
-----------------------------------------------------------
acg.txt 73 12-23-95
europe.pud 122566 12-23-95
-----------------------------------------------------------
Europe 8. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/europe8/
-----------------------------------------------------------
europe8.pud 123326 01-16-96
europe8.txt 285 01-16-96
-----------------------------------------------------------
Final. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/final/
-----------------------------------------------------------
file_id.diz 71 07-17-87
final.pud 122254 02-01-96
final.txt 694 02-01-96
-----------------------------------------------------------
Fjords. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/fjords/
-----------------------------------------------------------
fjords.pud 121590 01-12-96
fjords.txt 1149 01-12-96
-----------------------------------------------------------
The Great Lake. Wasteland, 128x128, 2
path: /war2/unzipped/levels/2player/gratlake/
-----------------------------------------------------------
gratlake.pud 122462 01-08-96
gratlake.txt 878 01-08-96
-----------------------------------------------------------
The Great Battle. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/grtbatle/
-----------------------------------------------------------
grtbatle.pud 123390 01-11-96
-----------------------------------------------------------
Gryphon Strike. Winter, 128x128, 2
path: /war2/unzipped/levels/2player/gryphon/
-----------------------------------------------------------
gryphon.pud 122438 12-31-95
gryphon.txt 501 01-02-96
-----------------------------------------------------------
Hilander. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/hilander/
-----------------------------------------------------------
file_id.diz 78 07-17-87
hilander.pud 122270 01-01-96
hilander.txt 2743 01-01-96
-----------------------------------------------------------
Italy. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/italy/
-----------------------------------------------------------
file_id.diz 75 07-17-87
italy.pud 122198 01-13-96
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/jr_wal_1/
-----------------------------------------------------------
jr_2wall.pud 121606 02-04-96
-----------------------------------------------------------
By Land and Water. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/l_w/
-----------------------------------------------------------
byland_w.pud 121750 03-07-96
-----------------------------------------------------------
Land Bridge. Winter, 96x96, 2 players.
path: /war2/unzipped/levels/2player/landbrg/
-----------------------------------------------------------
file_id.diz 91 07-17-87
landrdge.pud 73790 12-11-95
-----------------------------------------------------------
Letsfetz. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/letsfetz/
-----------------------------------------------------------
letsfetz.pud 122566 03-02-96
letsfetz.txt 468 03-02-96
-----------------------------------------------------------
Manomap1. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/mano1/
-----------------------------------------------------------
mano1.pud 122102 02-06-96
-----------------------------------------------------------
Mapt. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/mapt/
-----------------------------------------------------------
mapt.pud 121806 01-08-96
readme.txt 1835 01-08-96
-----------------------------------------------------------
Two on Two. Wasteland, 128x128, 2 players
path: /war2/unzipped/levels/2player/mike/
-----------------------------------------------------------
file_id.diz 84 07-17-87
info.txt 420 01-19-96
mikes.pud 123166 01-18-96
-----------------------------------------------------------
Battle for the Northlands. Winter,
path: /war2/unzipped/levels/2player/n_lands/
-----------------------------------------------------------
n_lands.pud 122422 12-28-95
n_lands.txt 489 12-27-95
-----------------------------------------------------------
Orcs in South America. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/nafta/
-----------------------------------------------------------
file_id.diz 72 07-17-87
usa.pud 121902 01-14-96
-----------------------------------------------------------
Show No Mercy. Winter, 128x128, 2 players.
path: /war2/unzipped/levels/2player/nomercy/
-----------------------------------------------------------
nomercy.pud 121926 01-31-96
nomercy.txt 544 01-31-96
-----------------------------------------------------------
O and H Canals. Wasteland, 96x96, 2
path: /war2/unzipped/levels/2player/oh_canal/
-----------------------------------------------------------
oh_canal.pud 72062 12-30-95
oh_canal.txt 831 12-30-95
-----------------------------------------------------------
One on One. Winter, 96x96, 2 players. By
path: /war2/unzipped/levels/2player/oneonone/
-----------------------------------------------------------
file_id.diz 98 07-17-87
oneonone.pud 71582 12-13-95
-----------------------------------------------------------
Orc Island. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/orc_il/
-----------------------------------------------------------
file_id.diz 74 07-17-87 74 07-17-87
orc_il.pud 123102 01-07-96 123102 01-07-96
-----------------------------------------------------------
Pain. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/pain/
-----------------------------------------------------------
pain.pud 123054 01-25-96
pain.txt 821 01-25-96
-----------------------------------------------------------
Pioneers. Forest, 96x96, 2 players.
path: /war2/unzipped/levels/2player/pioneers/
-----------------------------------------------------------
pioneers.pud 71718 02-14-96
-----------------------------------------------------------
Potato. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/potato/
-----------------------------------------------------------
file_id.diz 60 07-17-87
potato.pud 121590 01-11-96
-----------------------------------------------------------
Reach Circle of Power. Forest, 96x96, 2
path: /war2/unzipped/levels/2player/power/
-----------------------------------------------------------
power.pud 71918 01-18-96
-----------------------------------------------------------
Rune Hunt. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/rune/
-----------------------------------------------------------
rune.pud 123438 01-14-96
-----------------------------------------------------------
Gul'dan Seeks the Tomb. Wasteland,,
path: /war2/unzipped/levels/2player/sargeras/
-----------------------------------------------------------
file_id.diz 99 07-17-87
sargeras.pud 123566 01-19-96
-----------------------------------------------------------
Siege. Forest, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/siege/
-----------------------------------------------------------
file_id.diz 74 07-17-87
siege.pud 122910 12-28-95
-----------------------------------------------------------
Symbol of Peace. Winter, 96x96, 2 players.
path: /war2/unzipped/levels/2player/symbol/
-----------------------------------------------------------
symbol.pud 73406 12-18-95
symbol.txt 3138 12-18-95
-----------------------------------------------------------
Tides of Darkness. Winter, 128x128, 2
path: /war2/unzipped/levels/2player/tides/
-----------------------------------------------------------
tides.pud 122502 01-06-96
tides.txt 592 01-10-96
-----------------------------------------------------------
Time. Good for 2 players going against the
path: /war2/unzipped/levels/2player/time/
-----------------------------------------------------------
file_id.diz 181 07-17-87
jeux\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/time/jeux/
-----------------------------------------------------------
war2\
-----------------------------------------------------------
path: /war2/unzipped/levels/2player/time/jeux/war2/
-----------------------------------------------------------
time.pud 123006 11-17-95
-----------------------------------------------------------
Trolltooth Pass. Wasteland, 128x128, 2
path: /war2/unzipped/levels/2player/troll/
-----------------------------------------------------------
crypt.pud 122270 02-18-96
trolltoo.txt 718 02-22-96
-----------------------------------------------------------
Val 'Tirge Island. Winter, 128x128, 2
path: /war2/unzipped/levels/2player/valtirge/
-----------------------------------------------------------
file_id.diz 76 07-17-87
val_tirg.doc 10752 01-22-96
val_tirg.pud 122302 01-22-96
val_tirg.txt 1776 01-22-96
-----------------------------------------------------------
The Wall 2. Forest, 128x128, 2 players.
path: /war2/unzipped/levels/2player/wall2/
-----------------------------------------------------------
wall2.txt 208 01-11-96
wall2plr.pud 122030 01-11-96
-----------------------------------------------------------
Warfair. Winter, 96x96, 2 players.
path: /war2/unzipped/levels/2player/warfair/
-----------------------------------------------------------
warfair.pud 74678 12-26-95
-----------------------------------------------------------
Islands of Good and Evil. Forest, 128x128,
path: /war2/unzipped/levels/2player/wc2_isls/
-----------------------------------------------------------
file_id.diz 108 07-17-87
wc2_isls.pud 121854 01-31-96
wc2_isls.txt 1106 02-03-96
-----------------------------------------------------------
Warcraft I Rendition. Forest, 128x128, 2
path: /war2/unzipped/levels/2player/wciren/
-----------------------------------------------------------
file_id.diz 308 12-26-95
wciren.pud 121734 12-26-95
-----------------------------------------------------------
Wasteland. Winter, 128x128, 2 players. By
path: /war2/unzipped/levels/2player/wland/
-----------------------------------------------------------
wland.pud 121774 01-21-96
-----------------------------------------------------------
3 player levels.
path: /war2/unzipped/levels/3player/
-----------------------------------------------------------
2on1\ Two on One. Forest, 128x128, 3 players. By
| camustng@ix.netcom.com
centre\ Centre. Forest, 128x128, 3 players.
goldrace\ Race for Gold. Wasteland, 96x96, 3
| players. By Patt Lett,
| lett@ccwf.cc.utexas.edu
hop\ Island Hopping. Winter, 128x128, 3
| players. By Christopher Albus,
| calbus@cris.com
mikey\ Mikey's Level. Forest, 128x128, 3 players.
| By Mike, UFOFiero@aol.com
rivers\ Rivers. Here is a pud! Great for playing 2
| on 3 to 4 computers!!! Excellent for
| practicing against those friends who only
| use dragons! Winter, 128x128, 6 players
| max, 5 computers max. By
| michael@promedia.net
-----------------------------------------------------------
Two on One. Forest, 128x128, 3 players. By
path: /war2/unzipped/levels/3player/2on1/
-----------------------------------------------------------
2on1.pud 122966 01-15-96
2on1.txt 370 01-16-96
file_id.diz 67 07-17-87
-----------------------------------------------------------
Centre. Forest, 128x128, 3 players.
path: /war2/unzipped/levels/3player/centre/
-----------------------------------------------------------
centre.pud 121822 01-27-96
-----------------------------------------------------------
Race for Gold. Wasteland, 96x96, 3
path: /war2/unzipped/levels/3player/goldrace/
-----------------------------------------------------------
goldrace.pud 72046 01-03-96
goldrace.txt 495 01-03-96
-----------------------------------------------------------
Island Hopping. Winter, 128x128, 3
path: /war2/unzipped/levels/3player/hop/
-----------------------------------------------------------
hop.pud 122542 02-18-96
hop.txt 583 02-18-96
-----------------------------------------------------------
Mikey's Level. Forest, 128x128, 3 players.
path: /war2/unzipped/levels/3player/mikey/
-----------------------------------------------------------
file_id.diz 70 07-17-87
mikeys.pud 121734 12-17-95
-----------------------------------------------------------
Rivers. Here is a pud! Great for playing 2
path: /war2/unzipped/levels/3player/rivers/
-----------------------------------------------------------
file_id.diz 209 07-17-87
rivers.pud 122230 12-23-95
-----------------------------------------------------------
4 player levels.
path: /war2/unzipped/levels/4player/
-----------------------------------------------------------
arena_2\ Arena 2. Forest, 128x128, 4 players.
assault\ Assault. Forest, 128x128, 4 players. By
| Russel, mahno@arcus.lv
batlebrt\ Battle of Britain. Wasteland, 128x128, 4
| players. By Henry Stephens,
| cn1498@abaco.coastalnet.com
bmdcross\ Criss Cross. Forest, 128x128, 4 players.
| By Brian M. Dammen, Bison@bbs.collider.com
btof4\ The Battle of Four. Wasteland,, 128x128, 4
| players.
checkm\ Checkmate. Forest, 128x128, 4 players.
circle\ Circle of Death. Forest, 128x128, 4
| players.
cities\ Cities. Forest, 128x128, 4 players. By
| Burnie Burns, burnie@mail.utexas.edu
cornered\ Cornered. Winter, 32x32, 4 players. By
| Brandon Kraft, Shampoo405@aol.com
corners2\ Corners 2: The Wilderness Battle. Forest,
| 128x128, 4 players. By Brandon Kraft,
| Shampoo405@aol.com
corners3\ Corners 3: Mine Trouble. Winter, 128x128,
| 4 players. By Brandon Kraft,
| Shampoo405@aol.com
deathmz\ Death Maze. Wasteland, 128x128, 4 players.
| By Hin Lo, st28x@jetson.uh.edu
diplomat\ The Diplomats. Forest, 128x128, 4 players.
| By fosterm5@pilot.msu.edu,
| fosterm5@pilot.msu.edu
duelwar2\ Duel War 2. Forest, 128x128, 4 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
flower\ Flower. Winter, 128x128, 4 players.
heroes\ Heroes. Forest, 128x128, 4 players.
hunter\ Hunter. Forest, 128x128, 4 players. By
| Hunter Luisi,
| Hunter_Luisi@interactive.sony.co m
lakeland\ LakeLand Wars. Winter, 128x128, 4 players.
| By Kevin Saba, ksaba@d.umn.edu
lord\ Lord of Battles. Wasteland, 64x64, 4
| players. By Brandon Kraft,
| Shampoo405@aol.com
meeting\ Meeting. Winter, 128x128, 4 players.
merged\ Merged. Forest, 128x128, 4 players.
mudd1\ Find the Humans, Kill them! Play it as
| it's default, for best play, if
| multiplayer, it helps if the orcs fight the
| humans, it's the way it's meant to be.
| Forest, 128x128, 4 players max, 3 computers
| max. By hauuk@ix.netcom.com
neighb_1\
shadow\ Shadowlands. Forest, 128x128, 4 players.
| By Cort Stowe, cstowe@radix.net
sil2\ Treasure Isle. Forest, 128x128, 4 players.
sil3\ Hell's Kitchen. Winter, 128x128, 4
| players.
undisle\ Undead Isle. Forest, 128x128, 4 players.
| By Steve Rice, srr120@psu.edu
wallcity\ Wallcity. Allows a wide range of
| strategies, WALLCTY2.PUD allows you to use
| both races. Forest, 128x128, 4 players
| max, 3 computers max. By lms@soton.ac.uk
-----------------------------------------------------------
Arena 2. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/arena_2/
-----------------------------------------------------------
arena_2.pud 121646 01-02-96
-----------------------------------------------------------
Assault. Forest, 128x128, 4 players. By
path: /war2/unzipped/levels/4player/assault/
-----------------------------------------------------------
assault.pud 121726 01-16-96
file_id.diz 64 07-17-87
-----------------------------------------------------------
Battle of Britain. Wasteland, 128x128, 4
path: /war2/unzipped/levels/4player/batlebrt/
-----------------------------------------------------------
batlebrt.pud 125046 02-19-96
-----------------------------------------------------------
Criss Cross. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/bmdcross/
-----------------------------------------------------------
bmdcross.pud 121958 01-12-96
bmdcross.txt 1155 01-12-96
file_id.diz 86 01-12-96
-----------------------------------------------------------
The Battle of Four. Wasteland,, 128x128, 4
path: /war2/unzipped/levels/4player/btof4/
-----------------------------------------------------------
btlof4.pud 121734 12-27-95
file_id.diz 537 12-27-95
readme.txt 290 12-27-95
-----------------------------------------------------------
Checkmate. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/checkm/
-----------------------------------------------------------
checkm.pud 121742 01-26-96
checkm.txt 731 01-26-96
-----------------------------------------------------------
Circle of Death. Forest, 128x128, 4
path: /war2/unzipped/levels/4player/circle/
-----------------------------------------------------------
circle.pud 122670 01-25-96
circle.txt 401 01-25-96
-----------------------------------------------------------
Cities. Forest, 128x128, 4 players. By
path: /war2/unzipped/levels/4player/cities/
-----------------------------------------------------------
cities.pud 121838 01-23-96
cities.txt 431 01-23-96
-----------------------------------------------------------
Cornered. Winter, 32x32, 4 players. By
path: /war2/unzipped/levels/4player/cornered/
-----------------------------------------------------------
cornered.pud 14542 01-08-96
cornered.txt 977 01-10-96
-----------------------------------------------------------
Corners 2: The Wilderness Battle. Forest,
path: /war2/unzipped/levels/4player/corners2/
-----------------------------------------------------------
corners2.pud 122182 01-10-96
corners2.txt 1267 01-10-96
-----------------------------------------------------------
Corners 3: Mine Trouble. Winter, 128x128,
path: /war2/unzipped/levels/4player/corners3/
-----------------------------------------------------------
corners3.pud 122462 01-20-96
corners3.txt 1253 01-21-96
-----------------------------------------------------------
Death Maze. Wasteland, 128x128, 4 players.
path: /war2/unzipped/levels/4player/deathmz/
-----------------------------------------------------------
deathmz.pud 124502 01-01-96
-----------------------------------------------------------
The Diplomats. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/diplomat/
-----------------------------------------------------------
diplomat.pud 122358 01-26-96
-----------------------------------------------------------
Duel War 2. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/duelwar2/
-----------------------------------------------------------
duelwar2.pud 122222 01-28-96
duelwar2.txt 2662 01-29-96
-----------------------------------------------------------
Flower. Winter, 128x128, 4 players.
path: /war2/unzipped/levels/4player/flower/
-----------------------------------------------------------
flower.pud 121990 01-28-96
-----------------------------------------------------------
Heroes. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/heroes/
-----------------------------------------------------------
heroes.pud 122902 01-18-96
-----------------------------------------------------------
Hunter. Forest, 128x128, 4 players. By
path: /war2/unzipped/levels/4player/hunter/
-----------------------------------------------------------
file_id.diz 89 07-17-87
hunter.pud 121774 12-17-95
-----------------------------------------------------------
LakeLand Wars. Winter, 128x128, 4 players.
path: /war2/unzipped/levels/4player/lakeland/
-----------------------------------------------------------
file_id.diz 75 07-17-87
lakeland.pud 122150 12-18-95
-----------------------------------------------------------
Lord of Battles. Wasteland, 64x64, 4
path: /war2/unzipped/levels/4player/lord/
-----------------------------------------------------------
lordofba.pud 35742 01-29-96
lordofba.txt 1338 02-01-96
-----------------------------------------------------------
Meeting. Winter, 128x128, 4 players.
path: /war2/unzipped/levels/4player/meeting/
-----------------------------------------------------------
meeting.pud 123558 01-03-96
meeting.txt 417 01-03-96
-----------------------------------------------------------
Merged. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/merged/
-----------------------------------------------------------
merged.pud 123582 01-25-96
merged.txt 8317 01-25-96
-----------------------------------------------------------
Find the Humans, Kill them! Play it as
path: /war2/unzipped/levels/4player/mudd1/
-----------------------------------------------------------
file_id.diz 227 07-17-87
mudd1.pud 121766 01-12-96
-----------------------------------------------------------
path: /war2/unzipped/levels/4player/neighb_1/
-----------------------------------------------------------
neighbou.pud 123454 01-05-96
neighbou.txt 613 01-05-96
-----------------------------------------------------------
Shadowlands. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/shadow/
-----------------------------------------------------------
file_id.diz 149 07-17-87
shadow.pud 121718 02-06-96
shadow.txt 2185 02-01-96
-----------------------------------------------------------
Treasure Isle. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/sil2/
-----------------------------------------------------------
sil2.pud 121934 12-27-95
-----------------------------------------------------------
Hell's Kitchen. Winter, 128x128, 4
path: /war2/unzipped/levels/4player/sil3/
-----------------------------------------------------------
sil3.pud 122174 12-27-95
-----------------------------------------------------------
Undead Isle. Forest, 128x128, 4 players.
path: /war2/unzipped/levels/4player/undisle/
-----------------------------------------------------------
undisle.pud 122302 02-20-96
-----------------------------------------------------------
Wallcity. Allows a wide range of
path: /war2/unzipped/levels/4player/wallcity/
-----------------------------------------------------------
file_id.diz 157 07-17-87
wallcity.pud 122366 01-13-96
wallcity.txt 7017 01-19-96
wallcty2.pud 122398 01-18-96
-----------------------------------------------------------
5 player levels.
path: /war2/unzipped/levels/5player/
-----------------------------------------------------------
corners\ Free for all or Two on Two. Winter, 96x96,
| 5 players. By Brandon Kraft,
| shampoo405@aol.com
jr_skull\ Skull. Winter, 128x128, 5 players. By
| Joerg Redder, j.redder@btx.dtag.de
-----------------------------------------------------------
Free for all or Two on Two. Winter, 96x96,
path: /war2/unzipped/levels/5player/corners/
-----------------------------------------------------------
corners.pud 72102 12-17-95
file_id.diz 92 07-17-87
readme.txt 1092 12-17-95
-----------------------------------------------------------
Skull. Winter, 128x128, 5 players. By
path: /war2/unzipped/levels/5player/jr_skull/
-----------------------------------------------------------
jr_skull.pud 121894 01-02-96
-----------------------------------------------------------
6 player levels.
path: /war2/unzipped/levels/6player/
-----------------------------------------------------------
combo2\ Combo: 2. Forest, 128x128, 6 players.
d_struct\ Death and Destruction. Forest, 128x128, 6
| players.
devrivr\ Devil River. Forest, 128x128, 6 players.
| By Christopher Albus, calbus@cris.com
disc\ Discworld. Forest, 128x128, 6 players. By
| David Metcalf, metco@tilers.demon.co.uk
fossriv\ FOSS River. Forest, 128x128, 6 players.
garden2\ Garden of War II. Forest, 128x128, 6
| players.
hell1\ Mazes of Hell. Wasteland, 128x128, 6
| players. By Joe Wilcox, Joe@SillySoft.com
jr_islan\ Island. Winter, 128x128, 6 players. By
| Joerg Redder, j.redder@btx.dtag.de
orcs\ Orc's in the Middle. Wasteland,, 128x128,
| 6 players.
-----------------------------------------------------------
Combo: 2. Forest, 128x128, 6 players.
path: /war2/unzipped/levels/6player/combo2/
-----------------------------------------------------------
combo2.pud 123406 01-04-96
-----------------------------------------------------------
Death and Destruction. Forest, 128x128, 6
path: /war2/unzipped/levels/6player/d_struct/
-----------------------------------------------------------
d_struct.pud 121686 02-18-96
-----------------------------------------------------------
Devil River. Forest, 128x128, 6 players.
path: /war2/unzipped/levels/6player/devrivr/
-----------------------------------------------------------
devrivr.pud 122678 02-19-96
devrivr.txt 608 02-19-96
-----------------------------------------------------------
Discworld. Forest, 128x128, 6 players. By
path: /war2/unzipped/levels/6player/disc/
-----------------------------------------------------------
disc.pud 122366 12-24-95
file_id.diz 83 07-17-87
-----------------------------------------------------------
FOSS River. Forest, 128x128, 6 players.
path: /war2/unzipped/levels/6player/fossriv/
-----------------------------------------------------------
fossriv.pud 122678 12-23-95
fossriv.txt 535 01-26-96
-----------------------------------------------------------
Garden of War II. Forest, 128x128, 6
path: /war2/unzipped/levels/6player/garden2/
-----------------------------------------------------------
garden2.pud 121718 02-07-96
-----------------------------------------------------------
Mazes of Hell. Wasteland, 128x128, 6
path: /war2/unzipped/levels/6player/hell1/
-----------------------------------------------------------
hell1.pud 121686 01-23-96
hell1.txt 1723 01-23-96
-----------------------------------------------------------
Island. Winter, 128x128, 6 players. By
path: /war2/unzipped/levels/6player/jr_islan/
-----------------------------------------------------------
jr_islan.pud 121830 02-14-96
-----------------------------------------------------------
Orc's in the Middle. Wasteland,, 128x128,
path: /war2/unzipped/levels/6player/orcs/
-----------------------------------------------------------
file_id.diz 54 07-17-87
orcinmid.pud 122694 02-03-96
-----------------------------------------------------------
7 player levels.
path: /war2/unzipped/levels/7player/
-----------------------------------------------------------
garden2b\ Garden of Death: Part 2. Forest, 128x128,
| 7 players.
jr_woods\ Woods. Forest, 128x128, 7 players. By
| Joerg Redder, j.redder@btx.dtag.de
-----------------------------------------------------------
Garden of Death: Part 2. Forest, 128x128,
path: /war2/unzipped/levels/7player/garden2b/
-----------------------------------------------------------
garden2b.pud 122086 01-27-96
garden2b.txt 1480 01-20-96
-----------------------------------------------------------
Woods. Forest, 128x128, 7 players. By
path: /war2/unzipped/levels/7player/jr_woods/
-----------------------------------------------------------
jr_woods.pud 121686 02-14-96
-----------------------------------------------------------
8 player levels.
path: /war2/unzipped/levels/8player/
-----------------------------------------------------------
8play\ Eight Play. Forest, 128x128, 8 players. By
| Bhurak, bhurak@netconnect.com.au
center\ Center. Winter, 128x128, 8 players. By
| Pat Lett, lett@ccwf.cc.utexas.edu
channel\ Channels Plenty. Forest, 128x128, 8
| players.
crossrds\ Cross Roads. Forest, 128x128, 8 players.
| By Brandon Kraft, Shampoo405@aol.com
duelwar3\ Duel War 3. Forest, 128x128, 8 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
goldrush\ Gold Rush!. Forest, 128x128, 8 players.
klrsheep\ Killer Sheep. Forest, 96x96, 8 players.
| Erik Simper & Karl Smith,
| simpere@student.ns.suu.edu and
| smithk@student.ns.suu.edu
mount11\ Mountain Kingdoms 1.1. Forest, 128x128, 8
| players. By Clarence "Sonny" Tate,
| ctate51@maine.maine.edu
seaworld\ Sea World. Forest, 128x128, 8 players. By
| Patrick Tou, ptou@ece.utexas.edu
tranman\ My Stuff. Wasteland, 128x128, 8 players.
| By Death Tran, cttma@jazz.ucc.uno.edu
wildrock\ Wild Rockies. Wasteland, 128x128, 8
| players. By Christopher Albus,
| calbus@cris.com
woods\ Woodland Battles. Forest, 128x128, 8
| players. By Clarence "Sonny" Tate,
| ctate51@maine.maine.edu
-----------------------------------------------------------
Eight Play. Forest, 128x128, 8 players. By
path: /war2/unzipped/levels/8player/8play/
-----------------------------------------------------------
8play.pud 122742 09-26-95
file_id.diz 77 07-17-87
-----------------------------------------------------------
Center. Winter, 128x128, 8 players. By
path: /war2/unzipped/levels/8player/center/
-----------------------------------------------------------
center.pud 121966 01-14-96
center.txt 676 01-19-96
-----------------------------------------------------------
Channels Plenty. Forest, 128x128, 8
path: /war2/unzipped/levels/8player/channel/
-----------------------------------------------------------
channel.pud 121838 02-08-96
-----------------------------------------------------------
Cross Roads. Forest, 128x128, 8 players.
path: /war2/unzipped/levels/8player/crossrds/
-----------------------------------------------------------
crossroa.pud 121814 02-01-96
crossroa.txt 1374 02-01-96
-----------------------------------------------------------
Duel War 3. Forest, 128x128, 8 players.
path: /war2/unzipped/levels/8player/duelwar3/
-----------------------------------------------------------
duelwar3.pud 122726 01-28-96
duelwar3.txt 2675 01-29-96
-----------------------------------------------------------
Gold Rush!. Forest, 128x128, 8 players.
path: /war2/unzipped/levels/8player/goldrush/
-----------------------------------------------------------
goldrush.pud 121910 03-20-96
-----------------------------------------------------------
Killer Sheep. Forest, 96x96, 8 players.
path: /war2/unzipped/levels/8player/klrsheep/
-----------------------------------------------------------
file_id.diz 124 07-17-87
klr_shep.pud 73630 01-11-96
-----------------------------------------------------------
Mountain Kingdoms 1.1. Forest, 128x128, 8
path: /war2/unzipped/levels/8player/mount11/
-----------------------------------------------------------
file_id.diz 749 01-15-96
mountain.pud 121934 01-15-96
-----------------------------------------------------------
Sea World. Forest, 128x128, 8 players. By
path: /war2/unzipped/levels/8player/seaworld/
-----------------------------------------------------------
file_id.diz 76 07-17-87
seaworld.pud 121990 12-17-95
-----------------------------------------------------------
My Stuff. Wasteland, 128x128, 8 players.
path: /war2/unzipped/levels/8player/tranman/
-----------------------------------------------------------
readme.txt 628 12-26-95
tranman.pud 122790 12-25-95
-----------------------------------------------------------
Wild Rockies. Wasteland, 128x128, 8
path: /war2/unzipped/levels/8player/wildrock/
-----------------------------------------------------------
wildrock.pud 122550 02-19-96
wildrock.txt 567 02-19-96
-----------------------------------------------------------
Woodland Battles. Forest, 128x128, 8
path: /war2/unzipped/levels/8player/woods/
-----------------------------------------------------------
file_id.diz 674 01-14-96
woods.pud 121926 01-13-96
-----------------------------------------------------------
Packs of multiple level.
path: /war2/unzipped/levels/packs/
-----------------------------------------------------------
6maps\
allies\
alterac\
endpuds1\
enemies\
french\
fw_puds\
hlx_wcur\
levels\
orksaga\
ring\
siegeii\
tuff\
war2\
war2lev\
warlands\
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/6maps/
-----------------------------------------------------------
file_id.diz 54 07-17-87
futile.pud 35702 12-27-95
hunoswut.pud 71494 12-27-95
meemap.pud 36526 12-27-95
mymap.pud 124262 12-27-95
notmuch.pud 14070 12-27-95
who_smap.pud 122094 12-27-95
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/allies/
-----------------------------------------------------------
2p3c.pud 121822 01-19-96
2p3c.txt 2488 01-19-96
armadas.pud 123662 01-26-96
file_id.diz 72 07-17-87
free4all.pud 122926 12-29-95
free4all.txt 2292 01-19-96
hiseas.pud 122462 12-26-95
hiseas.txt 2148 01-20-96
rumble.pud 123486 01-26-96
undersie.pud 122734 01-22-96
undersie.txt 2239 01-20-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/alterac/
-----------------------------------------------------------
file_id.diz 74 07-17-87
war295\
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/alterac/war295/
-----------------------------------------------------------
alterac.doc 4608 01-15-96
alterac1.pud 36062 01-06-96
alterac2.pud 72742 01-06-96
alterac3.pud 122022 01-06-96
alterac4.pud 124438 01-15-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/endpuds1/
-----------------------------------------------------------
endfort1.pud 123590 01-20-96
endgrid1.pud 122342 01-20-96
endpud1.txt 1866 01-20-96
endrock1.pud 71494 01-20-96
endrock2.pud 71574 01-20-96
endwatr1.pud 121654 01-20-96
endwatr2.pud 71422 01-20-96
endwood1.pud 121646 01-20-96
endwood2.pud 121574 01-20-96
endwood3.pud 71414 01-20-96
file_id.diz 57 07-17-87
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/enemies/
-----------------------------------------------------------
1on1.pud 122478 02-10-96
2islands.pud 121638 02-12-96
2pdivide.txt 2285 01-20-96
2pdivi_1.pud 123182 01-19-96
3inmidd.pud 122598 01-19-96
3inmidd.txt 2608 01-19-96
file_id.diz 89 07-17-87
forest.txt 4608 12-21-95
forest_1.pud 122038 01-19-96
hiseas_1.pud 121838 01-05-96
maze.pud 125206 02-11-96
pass.pud 122294 01-22-96
pass.txt 2798 01-19-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/french/
-----------------------------------------------------------
duelwar1.zip 19606 01-29-96
duelwar2.zip 19461 01-29-96
duelwar3.zip 14894 01-29-96
file_id.diz 47 07-17-87
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/fw_puds/
-----------------------------------------------------------
checkm.pud 121742 01-26-96
checkm.txt 731 01-26-96
file_id.diz 112 07-17-87
fossriv.pud 122678 12-23-95
fossriv.txt 535 01-26-96
garden2b.pud 122086 01-27-96
garden2b.txt 1480 01-20-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/hlx_wcur/
-----------------------------------------------------------
axer.pud 71614 12-13-95
bat_bay.pud 35694 12-19-95
divided.pud 35822 12-13-95
file.lst 3013 12-21-95
file_id.diz 721 12-21-95
hlx_ur.bmp 308278 12-20-95
jetti.pud 122430 12-20-95
passe2.pud 71790 12-19-95
sandbar.pud 35646 12-14-95
the_pass.pud 14214 12-12-95
ur_map.bmp 283318 12-20-95
vault_mt.pud 121958 12-15-95
wc2_ur.hlx 12671 12-21-95
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/levels/
-----------------------------------------------------------
alfredo.pud 73558 01-17-96
brynmaze.pud 124214 01-23-96
diescum.pud 38726 01-23-96
file_id.diz 60 07-17-87
rescue_1.pud 73302 01-16-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/orksaga/
-----------------------------------------------------------
chaos.pud 35846 01-14-96
file_id.diz 89 07-17-87
orcsaga.txt 3897 01-15-96
orksaga1.pud 72078 01-14-96
orksaga2.pud 72054 01-14-96
orksaga3.pud 71622 01-14-96
orksaga4.pud 122678 01-13-96
orksaga5.pud 122070 01-13-96
orksaga6.pud 72358 01-14-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/ring/
-----------------------------------------------------------
file_id.diz 67 07-17-87
ring.pud 122542 02-12-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/siegeii/
-----------------------------------------------------------
file_id.diz 11 07-17-87
siegeii.pud 123550 01-12-96
siegeii.txt 383 01-12-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/tuff/
-----------------------------------------------------------
file_id.diz 57 07-17-87
tuff.pud 124246 12-17-95
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/war2/
-----------------------------------------------------------
beer.pud 123702 01-12-96
bestbo_1.pud 122566 01-01-96
cheese_1.pud 121934 12-24-95
dillbo_1.pud 123262 01-01-96
file_id.diz 52 07-17-87
tim.pud 122886 01-04-96
weezer.pud 123326 01-14-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/war2lev/
-----------------------------------------------------------
fanta1.pud 122094 01-21-96
fanta2.pud 122286 01-21-96
fanta3.pud 122526 01-21-96
fanta4.pud 121894 01-23-96
file_id.diz 107 07-17-87
readme.txt 275 01-23-96
-----------------------------------------------------------
path: /war2/unzipped/levels/packs/warlands/
-----------------------------------------------------------
airwar.txt 1035 01-04-96
airwar2.pud 35606 01-04-96
arena.txt 1426 01-04-96
arena1.pud 125158 01-04-96
arena2.pud 125270 01-04-96
circle.txt 1160 01-04-96
circle2.pud 122854 01-03-96
crazy.txt 1213 01-04-96
crazy2.pud 14830 01-03-96
death.txt 1627 01-04-96
death1.pud 123638 01-04-96
death2.pud 123702 01-05-96
escape.txt 1197 01-04-96
escape1.pud 121758 01-04-96
escape2.pud 121758 01-04-96
file_id.diz 44 07-17-87
readme_1.txt 1164 01-05-96
rescue.txt 1250 01-04-96
rescue2.pud 123198 01-03-96
revolt.txt 1524 01-04-96
revolt1.pud 73734 01-04-96
revolt2.pud 73734 01-04-96
seige.txt 1418 01-04-96
seige1.pud 122574 01-03-96
seige2.pud 122574 01-03-96
-----------------------------------------------------------
02-22-96 Warcraft II - Tides of Darkness. Playable
path: /war2/unzipped/war2demo/
-----------------------------------------------------------
war2demo.exe 1235087 02-22-96
-----------------------------------------------------------
09-20-95 Warcraft II screenshots.
path: /war2/unzipped/war2ss/
-----------------------------------------------------------
war2_1b.gif 78215 09-20-95
war2_2b.gif 153790 09-20-95
war2_3b.gif 67585 09-20-95
war2_4b.gif 100791 09-20-95
war2_5b.gif 78745 09-20-95
war2_6b.gif 62515 09-20-95
-----------------------------------------------------------
08-09-95 Warcraft I map editor.
path: /war2/unzipped/warcedit/
-----------------------------------------------------------
cmdialog.vbx 18688 04-28-93
commdlg.dll 97936 08-25-94
grid.vbx 44656 04-28-93
readme.txt 482 08-09-95
save6.sav 68122 07-26-95
save7.sav 68122 08-07-95
we.exe 695873 07-24-95
-----------------------------------------------------------
03-22-95 Warcraft I update patch.
path: /war2/unzipped/warcpa/
-----------------------------------------------------------
ask.com 14 08-30-88
go.bat 1734 03-20-95
patch.com 375 03-08-95
patch.exe 616494 03-22-95
-----------------------------------------------------------
01-14-96 Warpatch V0.9a for Warcraft II via Kali by
path: /war2/unzipped/warpatch/
-----------------------------------------------------------
warpatch.doc 2967 01-13-96
warpatch.exe 19656 01-14-96
-----------------------------------------------------------
12-10-95 Interactive TSR Trainer for Warcraft II.
path: /war2/unzipped/wc2_trn/
-----------------------------------------------------------
wc2_trn.exe 52466 12-10-95
wc2_trn.nfo 2194 12-10-95
-----------------------------------------------------------
02-26-96 Warcraft II cheat codes.
path: /war2/unzipped/wc2codes/
-----------------------------------------------------------
wc2codes.txt 2451 02-26-96
-----------------------------------------------------------
02-14-96 Warcraft 2 Strategy Guide By Paul O'Keefe
path: /war2/unzipped/wc2guide/
-----------------------------------------------------------
wc2guide.txt 24004 02-14-96
-----------------------------------------------------------
Zipped Warcraft 2 Files
path: /war2/zipped/
-----------------------------------------------------------
levels\ Warcraft II extra levels.
war2demo.exe 1235087 02-22-96 Warcraft II - Tides of Darkness. Playable
| demo.
war2ss.zip 541093 09-20-95 Warcraft II screenshots.
warcedit.zip 163307 08-09-95 Warcraft I map editor.
warcpa.zip 617488 03-22-95 Warcraft I update patch.
warpatch.zip 13199 01-14-96 Warpatch V0.9a for Warcraft II via Kali by
| Jay Macaulay
wc2codes.zip 1074 02-26-96 Warcraft II cheat codes.
wc2crack.zip 18084 03-25-96 Warcarft II crack.
wc2guide.zip 9453 02-14-96 Warcraft 2 Strategy Guide By Paul O'Keefe
wc2stats.zip 1244 03-26-96 Warcraft II statistics.
wc2_trn.zip 50310 12-10-95 Interactive TSR Trainer for Warcraft II.
| Options include: unlimited Gold, Lumber,
| and Oil. Includes access to all cheat
| codes.
-----------------------------------------------------------
Warcraft II extra levels.
path: /war2/zipped/levels/
-----------------------------------------------------------
1player\ 1 player levels.
2player\ 2 player levels.
3player\ 3 player levels.
4player\ 4 player levels.
5player\ 5 player levels.
6player\ 6 player levels.
7player\ 7 player levels.
8player\ 8 player levels.
packs\ Packs of multiple level.
-----------------------------------------------------------
1 player levels.
path: /war2/zipped/levels/1player/
-----------------------------------------------------------
2islands.zip 9263 12-25-95 Two Islands. Winter, 96x96, 1 player. By
| Roland Haag, hucky@nuernberg.netsurf.de
7eleven.zip 22208 01-08-96 7 Eleven. Winter, 128x128, 1 player. Cesar
| Kuriyama & Juan Kuriyama, Yurico@aol.com &
| kuriyama@ix.netcom.com
alkatraz.zip 15076 02-21-96 Alkatraz. Winter, 128x128, 1 player. By
| Matthew Sidesinger, zorcom@gnn.com
aussy.zip 15280 01-13-96 Australia. Wasteland,, 128x128, 1 player.
| By Justin Timblin, jet@engin.umich.edu
bahkrat.zip 17082 12-28-95 Bahkrat. Wasteland, 128x128, 1 player. By
| Hank Lee, raisltin@sfsu.edu
bank.zip 17593 01-24-96 Bank. Forest, 128x128, 1 player.
biglake.zip 9990 01-12-96 Big Lake. Forest, 96x96, 1 player.
birace.zip 9303 03-20-96 Bi-Racial Battle. Forest, 128x128, 1
| player.
bludlust.zip 12809 01-06-96 Bludlust. Winter, 128x128, 1 player max, 3
| computers max. By Shampoo405@aol.com and
| grunge19@starnetinc.com
blulite.zip 11617 01-17-96 Operation Blue Light. Winter, 96x96, 1
| player. By Christopher Albus,
| calbus@cris.com
bridges.zip 14777 01-26-96 Bridges. Forest, 128x128, 1 player.
british.zip 9378 01-25-96 The Castle of Lord British. Wasteland,
| 96x96, 1 player. By Michael Hancock,
| afterall@ix.netcom.com
building.zip 14582 01-26-96 Building. Forest, 128x128, 1 player. By
| Michael Hancock, afterall@ix.netcom.com
butgood.zip 18223 01-26-96 Hard but Good. Wasteland,, 128x128, 1
| player. By Calder, Blair,
| calder@itgroup.com
camelot.zip 18153 02-25-96 Camelot. Forest, 128x128, 1 player. By
| Wayne Smith, wsmith@mail.frontiernet.net
captflg.zip 22855 12-28-95 Capture The Flag. Forest, 128x128, 1
| player. By Dave Cohen, Sanaugi@aol.com
capture.zip 14885 01-31-96 Capture. Wasteland, 128x128, 1 player. By
| rank@oanet.com, rank@oanet.com
chogall.zip 23887 03-03-96 Cho'Gall's Hate Canals. Forest, 128x128, 1
| player. By Gregg Velez, greggy@sierra.net
civilwa.zip 18748 01-12-96 Civil War. Winter, 128x128, 1 player. By
| Eric Burns, eburns41@PORTLAND.
| CAPS.MAINE.EDU
crossriv.zip 15938 12-12-95 Crossrivers. Forest, 128x128, 1 player. By
| Jeff Kunkel, chessman@aol.com
d_wc2edt.zip 20103 12-05-95
diediedi.zip 19465 12-28-95 Die, Die, Die. Wasteland,, 128x128, 1
| player. By choppa@yoyo.cc.monash.edu.au
dispute.zip 21097 03-03-96 Border Dispute. Forest, 128x128, 1 player.
| By Francois Malan, fmalan@global.co.za
dragi.zip 19213 02-26-96 Dragon's Keep. Wasteland, 128x128, 1
| player. By xonin@aol.com, xonin@aol.com
dragon.zip 15979 01-26-96 Dragon. Wasteland,, 128x128, 1 player. By
| Oleg Karas, oleg2@apex.arcus.lv
drout.zip 19014 01-13-96 Drout. Forest, 128x128, 1 player.
dstorm2.zip 9369 12-19-95 Desert Storm. Wasteland, 96x96, 1 player.
england.zip 14189 02-12-96 England. Forest, 128x128, 1 player.
forest.zip 18488 12-21-95 The Forest. Winter, 128x128, 1 player. By
| John White, whitesr@freenet.scri.fsu.edu
fort.zip 57180 02-13-96 Defend and Destroy. Human player, defend
| sea bay port and destroy all orc
| encampments. Forest, 128x128, 1 player
| max. By Tony Moore,
| Tony.Moore@internetMCI.COM
fortify.zip 8056 01-08-96 Northern Fortification. Forest, 64x64, 1
| player. By Tom Evans, wierdo@ix.netcom.com
frost.zip 13821 12-28-95 Frost. Winter, 96x96, 1 player. By
| Brandon Kraft, Shampoo405@aol.com
goduther.zip 13373 02-20-96 Rescue the GOD. Winter, 96x96, 1 player.
| By LIKWED, likwed@ibm.net
guarmy.zip 20806 01-08-96 Gul'dan's Army. Wasteland,, 128x128, 1
| player. By Randude28@aol.com
holdout.zip 17363 02-20-96 Hold Out. Wasteland, 128x128, 1 player. By
| dhaven@gate.net, dhaven@gate.net
hope.zip 16117 02-20-96 Operation Restore Hope. Forest, 128x128, 1
| player. By Christopher Albus,
| calbus@cris.com
human1.zip 404348 02-09-96
human2.zip 650641 02-09-96
hunt1.zip 18813 01-22-96 Hunt 1. Forest, 128x128, 1 player. By
| Dimitri Tzotzos, dimitrit@UVic.CA
hunting.zip 11687 01-25-96 Hunting. Forest, 128x128, 1 player. By
| Michael Hancock, afterall@ix.netcom.com
imposibl.zip 19486 01-06-96 Two on One. Forest, 128x128, 1 player.
| Cesar Kuriyama & Juan Kuriyama,
| Yurico@aol.com & kuriyama@ix.netcom.com
invasion.zip 21317 02-24-96 Invasion. Wasteland, 128x128, 1 player.
island.zip 16536 01-15-96 Island People. Forest, 128x128, 1 player.
| By Steven Knotz, bitsko@kbbsnet.com
isles.zip 19027 01-21-96 Isles. Forest, 128x128, 1 player. By Mike
| Carlson, ?
islewar.zip 14058 03-20-96 War on the Islands. Forest, 128x128, 1
| player. By John White,
| whitesr@freenet.scri.fsu.edu
killam1.zip 6501 01-10-96 Killam. Forest, 64x64, 1 player. By
| logain@atcon.com, logain@atcon.com
killian.zip 19274 01-11-96 Kill Ian. Forest, 128x128, 1 player. By
| Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
killorcs.zip 16031 01-04-96 Killorcs. Forest, 128x128, 1 player. AJ &
| Greg, ajfrewin@switchtech.net
kyri.zip 14179 01-05-96 Kyri. Forest, 128x128, 1 player.
map.zip 16431 01-22-96 Map. Forest, 128x128, 1 player.
mayhem.zip 18546 01-12-96 Mayhem. Forest, 128x128, 1 player. By
| Raphael Ruiz, rruiz02@solix.fiu.edu
michigan.zip 10263 01-13-96 Michigan. Winter, 96x96, 1 player. By
| Justin Timblin, jet@engin.umich.edu
middle.zip 18083 03-20-96 Middle. Forest, 128x128, 1 player. By
| Darren Thomson, thom0390@gold.tc.umn.edu
moats.zip 15074 02-11-96 Moats of Fury. Forest, 128x128, 1 player.
| By Cameron Buschardt,
| c027319@starnetinc.com
mount.zip 6246 01-13-96 Moutains, Trees and Everything else.
| Winter, 64x64, 1 player. By
| wrwright@ix.netcom.com
moveit.zip 17756 02-15-96 Move It!. Forest, 128x128, 1 player.
nfrndenz.zip 22141 01-19-96 Infernal Denizens of the Wasteland,.
| Wasteland,, 128x128, 1 player. By
| Sanaugi@aol.com
no_fear.zip 11671 01-24-96 No Fear. Forest, 128x128, 1 player. By
| Chris Bennett, chrisb@moenet.com.au
nz.zip 13329 01-16-96 New Zealand. Forest, 128x128, 1 player. By
| Jason Walker, jwalker@ihug.co.nz
onemine.zip 5859 01-11-96 A Race to the Finish. Winter, 64x64, 1
| player. By Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
peldor.zip 18456 01-18-96 Peldor. Forest, 128x128, 1 player max, 5
| computers max. By virgil@austin.ibm.com
philmap1.zip 16628 12-13-95 Phil's First. Forest, 128x128, 1 player.
| By Dave Metcalf and Phil Symonds,
| metco@tilers.demon.co.uk
portals.zip 17220 01-03-96 Portals of Doom. Forest, 128x128, 1
| player. By Adrian Choi,
| choppa@yoyo.cc.monash.edu.au
potw2.zip 15494 01-13-96 Pirates of the Wasteland 2. Wasteland,
| 128x128, 1 player. By Christopher Albus,
| calbus@cris.com
recover.zip 13763 03-20-96 Recovery. Forest, 128x128, 1 player. By
| John White, whitesr@freenet.scri.fsu.edu
rescue.zip 9696 12-28-95 Rescue. Winter, 96x96, 1 player. By Jong
| Kon Yoon, jkyoon@cyberus.ca
rescue2.zip 12979 12-29-95 Rescue 2. Wasteland, 128x128, 1 player. By
| Jong Kon Yoon, jkyoon@cyberus.ca
rescue3.zip 16715 01-09-96 Rescue 3. Forest, 128x128, 1 player. By
| Jong Kon Yoon, jkyoon@cyberus.ca
rocks.zip 14661 01-09-96 Rocks. Forest, 96x96, 1 player. By Jong
| Kon Yoon, jkyoon@cyberus.ca
sandd.zip 10509 02-08-96 Search and Destroy. Player is humans,
| thier job is to search out and destroy all
| orc camps in the forest of Krandia. Forest,
| 96x96, 1 player max. By Tony Moore,
| Tony.Moore@internetMCI.COM
sea.zip 16639 12-17-95 Battle for the Seas. Basically a sea
| level, you have to manage both land and sea
| forces for this one. Winter, 128x128, 1
| player. By Cort Stowe, cstowe@radix.net
seafrtrs.zip 12929 01-26-96 Sea Fortress. Forest, 128x128, 1 player.
shadowc.zip 14913 01-28-96 Destroy the Shadow Council. Forest,
| 128x128, 1 player. By Deckker,
| s0800048@singnet.com.sg
showdown.zip 17942 12-15-95 Showdown. Forest, 128x128, 1 player. By
| Seth Luisi, appreciate it if the author
| would provide one.
strong.zip 12816 12-25-95 Stronghold. Forest, 128x128, 1 player. By
| 103365.2570@compuserve.com
stuntisl.zip 12483 01-25-96 Stunt Island. Forest, 128x128, 1 player.
| By Michael Hancock, afterall@ix.netcom.com
survive.zip 13944 02-02-96 Survive. Forest, 128x128, 1 player. By
| Steven Knotz, bitsko@kbbsnet.com
t2.zip 7879 01-24-96 T2. Forest, 64x64, 1 player. By
| Clawsssss@aol.com
time2die.zip 16241 01-11-96 A Time to Build & A Time to Die. Forest,
| 128x128, 1 player. By Ian Weatherburn,
| ian.weatherburn@mail.liberty.co.za
toflip.zip 12381 01-14-96 Toflip. Forest, 96x96, 1 player. By
| Stimpcat, stimpcat@generation.net
traitor.zip 13906 12-25-95 Traitor and Surrounded. Wasteland,, 96x96,
| 1 player. By Randude28@aol.com
wall.zip 13853 01-03-96 Wall. Forest, 128x128, 1 player.
war2map.zip 19376 12-25-95 Lands of Glory and Doom. Forest, 128x128,
| 1 player. By Grymloke@aol.com
warmongr.zip 16072 01-26-96 Warmonger. Wasteland, 128x128, 1 player.
| By Kenneth Ford, kford19@starnetinc.com
water.zip 12510 01-07-96 Water Seperaters Orc from Human. Forest,
| 128x128, 1 player. By
| wrwright@ix.netcom.com
wc2_outp.zip 15114 02-03-96 The Two Outposts. Wasteland,, 128x128, 1
| player. By Daniel Terborn,
| daniel.terborn@mailbox.swipnet.se
wolver.zip 12584 01-13-96 Wolverine. Forest, 96x96, 1 player. By
| Justin Timblin, jet@engin.umich.edu
-----------------------------------------------------------
2 player levels.
path: /war2/zipped/levels/2player/
-----------------------------------------------------------
2kingdom.zip 11774 02-17-96 When Kingdoms Collide. Wasteland, 96x96, 2
| players. By Christopher Albus,
| calbus@cris.com
4tri.zip 15890 11-17-95 4 Triangle. Incredible map to play two
| against 3 computers (you can have all the
| buildings)! Winter, 128x128, 2 players
| max, 3 computers max. By Jean-Simon Durand
| (Raptor), jsdurand@accent.net
alanddvd.zip 21309 01-02-96 A Land Divided. Forest, 128x128, 2
| players. By Wolf, ~wolf@ohana.com
allies2.zip 10837 02-12-96 Allies: 2. Wasteland, 128x128, 2 players.
ambush.zip 14719 01-16-96 Ambush. Forest, 128x128, 2 players. By
| Nathan, nathanh@wave.co.nz
batwixt.zip 13334 01-21-96 Batwixt. Forest, 128x128, 2 players.
beachhd2.zip 12960 01-02-96 Beach Head 2. Winter, 128x128, 2 players.
beyond.zip 3878 01-31-96 Beyond The Wall. Forest, 32x32, 2 players.
| By Alain Cleroux, jacques@ulix.net
bmdmount.zip 9323 01-20-96 The Battle of Mt. Buffalo. Forest, 96x96,
| 2 players. By Brian M. Dammen,
| bison@bbs.collider.com
border.zip 9262 01-31-96 The Border. Wasteland, 96x96, 2 players.
| By Alain Cleroux, jacques@ulix.net
bosquet.zip 14831 11-16-95 Bosquet. Very good map to play 2 against
| up to 6 computers. Forest, 128x128, 2
| players max, 6 computers max. By Maxime
| Bombardier (Cyrus),
| bombamax@leo.stjeannet.ca
brand_6b.zip 11898 01-02-96 Brand 6b. Forest, 128x128, 2 players.
brand_8b.zip 13479 01-01-96 Brand 8B. Winter, 128x128, 2 players.
btlof4.zip 12928 12-27-95 Battle of 4. Wasteland, 128x128, 2
| players. By Kyle Pressel,
| staufer@earthlink.net
butt.zip 16070 01-21-96 Butt. Forest, 128x128, 2 players.
canraid.zip 9586 12-29-95 Canyon Raid. Wasteland,, 96x96, 2 players.
| By Kyle Pressel, saufer@earthlink.net
choke.zip 18715 12-14-95 Supchoke. Forest, 128x128, 2 players. By
| BobaPhat, Knightod@aol.com
cougar.zip 14332 01-14-96 Cougar. Forest, 128x128, 2 players.
counter.zip 11677 02-22-96 Counter. Wasteland, 128x128, 2 players.
cryhavoc.zip 16432 01-24-96 Cry Havoc. Forest, 128x128, 2 players. By
| Eriecks, eriecks@txdirect.net
dallas.zip 5786 02-04-96 Dallas. Forest, 64x64, 2 players. By
| Richard Simmons, dsimmons@netpath.net
darksea.zip 9858 12-22-95 Cross the Darksea. Wasteland,, 96x96, 2
| players. By webster@voicenet.com
darksea2.zip 14310 12-24-95 Cross the Darksea ][. Forest, 128x128, 2
| players. By webster@voicenet.com
dethtran.zip 16548 01-14-96 Uh Oh!. Winter, 128x128, 2 players. By
| Death Tran, cttma@jazz.ucc.uno.edu
doug.zip 10742 02-02-96 Doug. Forest, 128x128, 2 players. By
| Richard Simmons, dsimmons@netpath.net
duelwar1.zip 19606 01-29-96 Duel War 1. Forest, 128x128, 2 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
dwarves.zip 18306 11-13-95 Dwarves. Winter, 128x128, 2 players.
elforest.zip 18640 12-21-95 Elder Forest. Forest, 128x128, 2 players.
europe.zip 18631 12-23-95 Europe. Forest, 128x128, 2 players.
europe8.zip 20656 01-16-96 Europe 8. Forest, 128x128, 2 players. By
| Larry Jeselon, ljeselon@ccinet.ab.ca
final.zip 14219 02-01-96 Final. Forest, 128x128, 2 players. By
| Peter Gavin, pgavin@peganet.com
fjords.zip 21185 01-12-96 Fjords. Forest, 128x128, 2 players. By
| Stephen F. Roberts, snafu@io.com
gratlake.zip 18956 01-08-96 The Great Lake. Wasteland, 128x128, 2
| players. By Tom Evans,
| wierdo@ix.netcom.com
grtbatle.zip 15019 01-11-96 The Great Battle. Forest, 128x128, 2
| players. By Adam Rouse,
| arouse@ix.netcom.com
gryphon.zip 15832 01-02-96 Gryphon Strike. Winter, 128x128, 2
| players. By Patt Lett,
| lett@ccwf.cc.utexas.edu
hilander.zip 19354 01-01-96 Hilander. Forest, 128x128, 2 players. By
| N. Scott, 74473.2003@compuserve.com
italy.zip 13732 01-13-96 Italy. Forest, 128x128, 2 players. By
| Justin Timblin, jet@engin.umich.edu
jr_wal_1.zip 17703 02-04-96
l_w.zip 14673 03-07-96 By Land and Water. Forest, 128x128, 2
| players. By David Coley,
| david.coley@durhamnews.net
landbrg.zip 10922 12-11-95 Land Bridge. Winter, 96x96, 2 players.
| SyBeR & aL, ViSSyBeR11@aol.com &
| Visxalby1@aol.com
letsfetz.zip 18896 03-02-96 Letsfetz. Forest, 128x128, 2 players. By
| Heike Kaltschmidt, 74431.620@compuserve.com
mano1.zip 12803 02-06-96 Manomap1. Forest, 128x128, 2 players. By
| Manowar, martinl@intrepid.axess.com
mapt.zip 13390 01-08-96 Mapt. Forest, 128x128, 2 players. By
| Burnout, burnout@tiac.net
mike.zip 21809 01-19-96 Two on Two. Wasteland, 128x128, 2 players
| max, 3 computers max. By mrv2@lehigh.edu
n_lands.zip 20154 12-28-95 Battle for the Northlands. Winter,
| 128x128, 2 players. By Christopher Albus,
| calbus@cris.com
nafta.zip 19074 01-14-96 Orcs in South America. Forest, 128x128, 2
| players. By MoonXIII@aol.com
nomercy.zip 12792 01-31-96 Show No Mercy. Winter, 128x128, 2 players.
| By Alain Cleroux, jacques@ulix.net
oh_canal.zip 12281 12-30-95 O and H Canals. Wasteland, 96x96, 2
| players. By Webster, webster@voicenet.com
oneonone.zip 11206 12-13-95 One on One. Winter, 96x96, 2 players. By
| Dave Metcalf and Phil Symonds,
| metco@tilers.demon.co.uk
orc_il.zip 15588 01-07-96 Orc Island. Forest, 128x128, 2 players. By
| Todd Gable, tgable@hooked.net
pain.zip 21936 01-25-96 Pain. Forest, 128x128, 2 players. By
| Royce Renfrew, renfrew@math.tamu.edu
pioneers.zip 10660 02-14-96 Pioneers. Forest, 96x96, 2 players.
potato.zip 15035 01-11-96 Potato. Forest, 128x128, 2 players. By
| mwal@ozemail.com.au
power.zip 14079 01-18-96 Reach Circle of Power. Forest, 96x96, 2
| players.
rune.zip 16254 01-14-96 Rune Hunt. Forest, 128x128, 2 players.
sargeras.zip 16101 01-19-96 Gul'dan Seeks the Tomb. Wasteland,,
| 128x128, 2 players. By Pedro Margate,
| lithos@eden.rutgers.edu
siege.zip 15332 12-28-95 Siege. Forest, 128x128, 2 players. By
| Oleg V. Karas, oleg2@apex.arcus.lv
symbol.zip 15638 12-18-95 Symbol of Peace. Winter, 96x96, 2 players.
| By Nae'Blis, an461090@anon.penet.fi
tides.zip 19017 01-10-96 Tides of Darkness. Winter, 128x128, 2
| players. By Brandon Kraft,
| Shampoo405@aol.com
time.zip 14361 11-17-95 Time. Good for 2 players going against the
| computer, allows orc players to have
| control of a human mage tower. Forest,
| 128x128, 2 players, 5 computers. By
| kspencer@intergate.bc.ca
troll.zip 18088 02-22-96 Trolltooth Pass. Wasteland, 128x128, 2
| players. By Jason Andrade,
| andraja@fox.nstn.ca
valtirge.zip 19498 01-22-96 Val 'Tirge Island. Winter, 128x128, 2
| players. By Bauguss, Bauguss@unm.edu
wall2.zip 14270 01-11-96 The Wall 2. Forest, 128x128, 2 players.
| By Jarik, jarik@execpc.com
warfair.zip 16922 12-26-95 Warfair. Winter, 96x96, 2 players.
wc2_isls.zip 17578 02-03-96 Islands of Good and Evil. Forest, 128x128,
| 2 players. By Daniel Terborn,
| daniel.terborn@mailbox.swipnet.se
wciren.zip 13700 12-26-95 Warcraft I Rendition. Forest, 128x128, 2
| players. By Kyle Pressel,
| staufer@earthlink.net
wland.zip 14997 01-21-96 Wasteland. Winter, 128x128, 2 players. By
| khan@shore.net, khan@shore.net
-----------------------------------------------------------
3 player levels.
path: /war2/zipped/levels/3player/
-----------------------------------------------------------
2on1.zip 15452 01-16-96 Two on One. Forest, 128x128, 3 players. By
| camustng@ix.netcom.com
centre.zip 10048 01-27-96 Centre. Forest, 128x128, 3 players.
goldrace.zip 9195 01-03-96 Race for Gold. Wasteland, 96x96, 3
| players. By Patt Lett,
| lett@ccwf.cc.utexas.edu
hop.zip 15657 02-18-96 Island Hopping. Winter, 128x128, 3
| players. By Christopher Albus,
| calbus@cris.com
mikey.zip 16128 12-17-95 Mikey's Level. Forest, 128x128, 3 players.
| By Mike, UFOFiero@aol.com
rivers.zip 16493 12-23-95 Rivers. Here is a pud! Great for playing 2
| on 3 to 4 computers!!! Excellent for
| practicing against those friends who only
| use dragons! Winter, 128x128, 6 players
| max, 5 computers max. By
| michael@promedia.net
-----------------------------------------------------------
4 player levels.
path: /war2/zipped/levels/4player/
-----------------------------------------------------------
arena_2.zip 9221 01-02-96 Arena 2. Forest, 128x128, 4 players.
assault.zip 18112 01-16-96 Assault. Forest, 128x128, 4 players. By
| Russel, mahno@arcus.lv
batlebrt.zip 19158 02-19-96 Battle of Britain. Wasteland, 128x128, 4
| players. By Henry Stephens,
| cn1498@abaco.coastalnet.com
bmdcross.zip 12177 01-12-96 Criss Cross. Forest, 128x128, 4 players.
| By Brian M. Dammen, Bison@bbs.collider.com
btof4.zip 12928 12-27-95 The Battle of Four. Wasteland,, 128x128, 4
| players.
checkm.zip 11208 01-26-96 Checkmate. Forest, 128x128, 4 players.
circle.zip 16316 01-25-96 Circle of Death. Forest, 128x128, 4
| players.
cities.zip 16683 01-23-96 Cities. Forest, 128x128, 4 players. By
| Burnie Burns, burnie@mail.utexas.edu
cornered.zip 4181 01-10-96 Cornered. Winter, 32x32, 4 players. By
| Brandon Kraft, Shampoo405@aol.com
corners2.zip 23518 01-10-96 Corners 2: The Wilderness Battle. Forest,
| 128x128, 4 players. By Brandon Kraft,
| Shampoo405@aol.com
corners3.zip 22923 01-21-96 Corners 3: Mine Trouble. Winter, 128x128,
| 4 players. By Brandon Kraft,
| Shampoo405@aol.com
deathmz.zip 17920 01-01-96 Death Maze. Wasteland, 128x128, 4 players.
| By Hin Lo, st28x@jetson.uh.edu
diplomat.zip 17382 01-26-96 The Diplomats. Forest, 128x128, 4 players.
| By fosterm5@pilot.msu.edu,
| fosterm5@pilot.msu.edu
duelwar2.zip 19461 01-29-96 Duel War 2. Forest, 128x128, 4 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
flower.zip 16055 01-28-96 Flower. Winter, 128x128, 4 players.
heroes.zip 22247 01-18-96 Heroes. Forest, 128x128, 4 players.
hunter.zip 17108 12-17-95 Hunter. Forest, 128x128, 4 players. By
| Hunter Luisi,
| Hunter_Luisi@interactive.sony.co m
lakeland.zip 21806 12-18-95 LakeLand Wars. Winter, 128x128, 4 players.
| By Kevin Saba, ksaba@d.umn.edu
lord.zip 6636 02-01-96 Lord of Battles. Wasteland, 64x64, 4
| players. By Brandon Kraft,
| Shampoo405@aol.com
meeting.zip 21482 01-03-96 Meeting. Winter, 128x128, 4 players.
merged.zip 16126 01-25-96 Merged. Forest, 128x128, 4 players.
mudd1.zip 18808 01-12-96 Find the Humans, Kill them! Play it as
| it's default, for best play, if
| multiplayer, it helps if the orcs fight the
| humans, it's the way it's meant to be.
| Forest, 128x128, 4 players max, 3 computers
| max. By hauuk@ix.netcom.com
neighb_1.zip 20636 01-05-96
shadow.zip 18569 02-06-96 Shadowlands. Forest, 128x128, 4 players.
| By Cort Stowe, cstowe@radix.net
sil2.zip 17889 12-27-95 Treasure Isle. Forest, 128x128, 4 players.
sil3.zip 17151 12-27-95 Hell's Kitchen. Winter, 128x128, 4
| players.
undisle.zip 13916 02-20-96 Undead Isle. Forest, 128x128, 4 players.
| By Steve Rice, srr120@psu.edu
wallcity.zip 37353 01-19-96 Wallcity. Allows a wide range of
| strategies, WALLCTY2.PUD allows you to use
| both races. Forest, 128x128, 4 players
| max, 3 computers max. By lms@soton.ac.uk
-----------------------------------------------------------
5 player levels.
path: /war2/zipped/levels/5player/
-----------------------------------------------------------
corners.zip 13897 12-17-95 Free for all or Two on Two. Winter, 96x96,
| 5 players. By Brandon Kraft,
| shampoo405@aol.com
jr_skull.zip 18263 01-02-96 Skull. Winter, 128x128, 5 players. By
| Joerg Redder, j.redder@btx.dtag.de
-----------------------------------------------------------
6 player levels.
path: /war2/zipped/levels/6player/
-----------------------------------------------------------
combo2.zip 17959 01-04-96 Combo: 2. Forest, 128x128, 6 players.
d_struct.zip 15887 02-18-96 Death and Destruction. Forest, 128x128, 6
| players.
devrivr.zip 17528 02-19-96 Devil River. Forest, 128x128, 6 players.
| By Christopher Albus, calbus@cris.com
disc.zip 18771 12-24-95 Discworld. Forest, 128x128, 6 players. By
| David Metcalf, metco@tilers.demon.co.uk
fossriv.zip 18636 01-26-96 FOSS River. Forest, 128x128, 6 players.
garden2.zip 17003 02-07-96 Garden of War II. Forest, 128x128, 6
| players.
hell1.zip 19339 01-23-96 Mazes of Hell. Wasteland, 128x128, 6
| players. By Joe Wilcox, Joe@SillySoft.com
jr_islan.zip 16734 02-14-96 Island. Winter, 128x128, 6 players. By
| Joerg Redder, j.redder@btx.dtag.de
orcs.zip 19843 02-03-96 Orc's in the Middle. Wasteland,, 128x128,
| 6 players.
-----------------------------------------------------------
7 player levels.
path: /war2/zipped/levels/7player/
-----------------------------------------------------------
garden2b.zip 18026 01-27-96 Garden of Death: Part 2. Forest, 128x128,
| 7 players.
jr_woods.zip 17627 02-14-96 Woods. Forest, 128x128, 7 players. By
| Joerg Redder, j.redder@btx.dtag.de
-----------------------------------------------------------
8 player levels.
path: /war2/zipped/levels/8player/
-----------------------------------------------------------
8play.zip 12696 09-26-95 Eight Play. Forest, 128x128, 8 players. By
| Bhurak, bhurak@netconnect.com.au
center.zip 9624 01-19-96 Center. Winter, 128x128, 8 players. By
| Pat Lett, lett@ccwf.cc.utexas.edu
channel.zip 18109 02-08-96 Channels Plenty. Forest, 128x128, 8
| players.
crossrds.zip 20591 02-01-96 Cross Roads. Forest, 128x128, 8 players.
| By Brandon Kraft, Shampoo405@aol.com
duelwar3.zip 14894 01-29-96 Duel War 3. Forest, 128x128, 8 players.
| By Fernand Goncalves, fgoncalves@teaser.fr
goldrush.zip 14900 03-20-96 Gold Rush!. Forest, 128x128, 8 players.
klrsheep.zip 11564 01-11-96 Killer Sheep. Forest, 96x96, 8 players.
| Erik Simper & Karl Smith,
| simpere@student.ns.suu.edu and
| smithk@student.ns.suu.edu
mount11.zip 20735 01-15-96 Mountain Kingdoms 1.1. Forest, 128x128, 8
| players. By Clarence "Sonny" Tate,
| ctate51@maine.maine.edu
seaworld.zip 12179 12-17-95 Sea World. Forest, 128x128, 8 players. By
| Patrick Tou, ptou@ece.utexas.edu
tranman.zip 16379 12-26-95 My Stuff. Wasteland, 128x128, 8 players.
| By Death Tran, cttma@jazz.ucc.uno.edu
wildrock.zip 18829 02-19-96 Wild Rockies. Wasteland, 128x128, 8
| players. By Christopher Albus,
| calbus@cris.com
woods.zip 19291 01-14-96 Woodland Battles. Forest, 128x128, 8
| players. By Clarence "Sonny" Tate,
| ctate51@maine.maine.edu
-----------------------------------------------------------
Packs of multiple level.
path: /war2/zipped/levels/packs/
-----------------------------------------------------------
6maps.zip 47468 12-27-95 Six levels with no story line. By
| jahrling@ripco.com
allies.zip 82039 01-26-96 Allies. Six levels that should be played
| as allied multiplayer levels.
alterac.zip 43123 01-15-96 Four levels with one central story line. By
| whitesr@freenet.scri.fsu.edu
endpuds1.zip 104571 01-20-96 Nine levels with no story line. By
| thesam@ix.netcom.com
enemies.zip 100066 02-12-96 Enemies. Six levels that should be played
| as every man for themself multiplayer
| levels.
french.zip 54428 01-29-96 Three grouped levels. By
| fgoncalves@teaser.fr
fw_puds.zip 49005 01-27-96 Three grouped levels, with no story, I
| would use these for multiplayer. hor's:
| Admiral-X, FOSS, and Lord White
hlx_wcur.zip 227755 12-21-95 Eight levels with one central story line.
levels.zip 47173 01-23-96 Four levels with no story line. By
| jesse@www1.netscape.com
orksaga.zip 90575 01-15-96 Seven levels with one central story line.
| This is an Orc campaign. By
| Excaluber@aol.com
ring.zip 19069 02-12-96 The Ring. Forest, 128x128. By Thomas
| Cahill, tmcahill@ucdavis.edu
siegeii.zip 21057 01-12-96 Siege II.
tuff.zip 20270 12-17-95 Tuff. Forest, 128x128. By Blackpete,
| slabouca@awinc.com
war2.zip 88193 01-14-96 Six levels with no story line. By
| reveland@pgh.net
war2lev.zip 77749 01-23-96 Four levels with no story line, I would use
| these for multiplayer. By
| manfred.hantschel@jk.uni-linz.ac.at
warlands.zip 181878 01-05-96 Thirteen grouped levels. By
| mhofer@mcs.com