home *** CD-ROM | disk | FTP | other *** search
Text File | 2019-04-13 | 56.0 KB | 1,091 lines |
- ******************************************************************************
- SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ
- ******************************************************************************
-
-
-
- The *STARBOARD* JOURNAL
-
- A Production of the *FLAGSHIP* RT
-
- ...a service for GEnie Subscribers
-
-
- PURSUING EXCELLENCE IN COMMODORE COMPUTING
-
-
- Sheri Lynn Meyers, [SHIPS-CAT], editor
-
-
-
- ******************************************************************************
- SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ
- ******************************************************************************
-
- Table of Contents:
-
- 1. WIZARD and RSCARDS...................... WC.COLEMAN
- A short review of these fantastic new programs
- for the C128--by the programmer himself! These
- programs are must-haves! Read what they do.
- 2. Recent Uploads.......................... DIGITAL-DOC
- ...and, of course, the uploaders--give these
- good folks a resounding cheer for making this
- library the best!
- 3. Classic Commie.......................... G.VANGELDER
- They're not orphans, they're classics! Classic
- Commodores get support on GEnie!
- 4. Book Review ............................. H.HERMAN1
- "Software Information for Commodore Computers"
- 5. RSCARDS for the C-128!!!!................. C128-BILL
- Hot new fun for the 128 world on GEnie!
- 6. Press Releases................................. DEB
- Two new titles of interest!
- 7. PIP--More than Just A Copy Program.......... BHARRIS
- An introduction to PIP--it does more than
- you ever dreamed!
- 8. Flagship SLEEPERS!........................ C128-BILL
- Another great list of programs worth the
- download.
- 9. TECH TALK-1..............................DIGITAL-DOC
- Is there Dirt on Your Drive Heads?
- 10. TECH TALK-2..............................DIGITAL-DOC
- Repairing Digital Equipment--Tools
- 11. Top 20 Downloads...........................C128-BILL
- You'll want to look at these!
- 12. Walking the Plank........................ SHIPS-CAT
- Carpal Tunnel Syndrome
-
- ******************************************************************************
-
- NOTICE! If you'd like to have a "Free Flag" in the Commodore
- RTC for one non-prime time weekday evening, write and submit
- an article for next month's *STARBOARD JOURNAL* !!! If the
- article is accepted and printed you'll have a whole night of
- free time in the Library, Bulletin Board, and RTC--and it'll
- be up to you when the free flag goes into effect!!! Download
- files for free--chat in the RTC--do it all!!!
-
- Each freeflag can be worth over a hundred dollars to you in
- online time! Give it a try, okay?
-
- ******************************************************************************
- 1.
- ***** New For the Commodore 128! *****
-
- by Bill Coleman
-
- In recent weeks two new products for use with the Commodore 128 have been
- made available on GEnie. Both of them work in 80 column graphics mode for
- increased versatility and speed. The first program, RSCards 128, allows you
- to play Poker, Backgammon, Blackjack, and Checkers with other users. There
- are versions available for the Amiga, IBM, and Mac also so there is almost
- always someone online to play with.
-
- RSCards 128 stretches the graphics capabilities if the 128 to it's limits,
- giving you graphic screens that are virtually identical to those found on the
- bigger computers.
-
- There are two versions available: a monochrome version for users with only
- 16K of VDC RAM and a full color version for use with 64K RAMs (this includes
- most 128D's and upgraded 128's).
-
- You can download your copy from either Lib #10 in the *FlagShip* or Lib #5 in
- the RSCards library (page 875;2).
-
-
- Wizard 128
- The second new product is called Wizard 128. It is a full-featured terminal
- program designed specifically for GEnie. With it you can use your mouse (or
- joystick) to navigate through the GEnie menus. Some of Wizard's features
- include:
-
- * Captures GEnie menus for point-and-click selection.
-
- * Handles 300/1200/2400 Baud.
-
- * 64K Capture Buffer with built-in Editor and ASCII/PETSCII translation.
-
- * Choice of line prompted or burst mode buffer uploads. This allows you to
- compose your messages while offline, saving you time and money.
-
- * XModem and Ymodem Transfers. All downloads automatically strip XModem
- padding.
-
- * Automated logon, E-Mail and BB capturing. Wizard can log onto GEnie,
- capture the required information in it's buffer, and then log off. If desired
- the buffer is then saved to a disk for later review.
-
- * VT100 emulation for use with online games (such as Orb Wars, Gemstone,
- Stellar Warrior, PhraseMania, etc).
-
- * Two different 'chat' modes for the RTC's and LiveWire areas. Chat mode
- displays what you are typing separately from the text that GEnie is sending.
- This keeps the screen from becoming cluttered.
-
- * Compatible with all types of Commodore disk drives and clones including the
- 1581 and Lt Kernal.
-
- Most functions can be selected by simply clicking the mouse on one of the
- numerous screen icons. Wizards has several different operating mode
- (Bulletin Board, RTC, LiveWire, Menu, etc). Each mode has it's own set of
- icons.
-
- You can download you own copy of Wizard (there is only one version for both
- 16K and 64K VDC RAM users) from Library #40 in the *FlagShip*.
-
- Getting Help
- If you have any questions or comments about RSCARDS please send E-Mail to
- RSCARDS$. For Wizard please send E-Mail to WIZARD$. Also stop by and check
- out Category #22 in the *FlagShip*. This category is dedicated to RSCards
- and Wizard; there is an excellent chance that you will find the information
- you need there.
-
- I am currently in the process of setting up a user base of Commodore 128
- users. Members on this list will receive periodic E-Mail with updates and
- other pertinent info. If you desire to be placed on the E-Mail list drop a
- line to either RSCARDS$ or WIZARD$.
-
- ******************************************************************************
- 2.
- JUST IN CASE YOU MISSED THEM!
- -----------------------------
- Here's a listing of some of the more recent uploads in the Flagship Library.
- A Special Thanks to all the Uploaders and authors for making these files
- available to us all!
-
- MUSIC
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- ------------------ ----------- --- ------------------------------------
- 7865 STRONG MAN.MUS E.SKWIRSK 25 Rick Astley's "Strong, Strong Man".
- 7864 GREEN ONIONS.MUS E.SKWIRSK 25 Green Onions by Booker T & MG's.
- 7863 TOBACCO ROAD.MUS E.SKWIRSK 25 "Tobacco Road" done by many.
- 7862 ROCKIN' RAIN.MUS E.SKWIRSK 25 The Judds' "Rockin' Rain".
- 7861 UPUTTHEBEAT.MUS E.SKWIRSK 25 "You Put The Beat" by Eddie Rabbit.
- 7860 BRASILIA.MUS E.SKWIRSK 25 Brasilia by Baja Marimba Band.
- 7809 HOOK-ROMANCE.MUS R.NOREAU 16 Hooked On Romance for Sidplayer.
- 7808 CLASSICS 123.MUS R.NOREAU 16 Hooked on Classics for the SIDPLAYER
-
- GEOS
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
-
- 7847 G GEOTACTOE V2.1 T.FRY1 35 Tic tac toe for geos
- 7846 M_LABEL2.0.CVT T.FRY1 35 Another address labeler for geos
- 7845 GRAPHICVIEWV1.1.CVT T.FRY1 35 Updated version of 80 col viewer
- 7816 MT.FUJI.CVT D.GARDNER 36 Mt Fuji with Waterfall
- 7815 HYDRAN CCLB.CVT D.GARDNER 36 Hydran Space Ship
- 7814 COED2.CVT D.GARDNER 37 File 2 from coeds.sit macpaint lbr
- 7813 COED1.CVT D.GARDNER 37 Converted nude from macpaint libr.
- 7805 GRAPHICVIEW T.FRY1 35 View hires and paints/80 col. color
- 7771 BEYOND 512K.CVT M.INGRAM 35 Geowrite & Geopaint of expansion ram
- 7766 ELECSYMBOLS.CVT G.VANGELDER 36 A photo album of electronic symbols
- 7765 FONTVIEW G.VANGELDER 35 Displays a font file to the screen
- 7764 NEWTRONIC.ARC G.VANGELDER 35 A computerish font
- 7763 GEOSLEEVE.ARC G.VANGELDER 35 Setup files for custom disk jacket
- 7762 HOLIDAYS2.CVT S.BAUMHOVER 36 A Geopaint page of holiday graphics
- 7761 MAY CAL.CVT S.BAUMHOVER 36 Colored calendar for May 1990.
- 7760 APRIL CAL.CVT S.BAUMHOVER 36 APRIL CALENDAR 90 in color.
- 7759 MARCH CAL.CVT S.BAUMHOVER 36 March Calendar 90 in color.
-
- BASIC 8
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- ------------------- ----------- --- ------------------------------------
- 7825 12A.PICT.SDA JBEE 38 Vonverted pictures
- 7824 13A.PICT.SDA JBEE 38 Converted pictures
- 7823 13B.PICT.SDA JBEE 38 Converted pictures
- 7789 MONCA11-13.ARC JBEE 38 Seq. listing mon11-mon13
- 7788 B8.MONCA11.ARC JBEE 38 Basic 8 clip art
- 7787 B8.MONCA.11A.ARC JBEE 38 Basic 8 clip art
- 7786 B8.MONCA12.ARC JBEE 38 Basic 8 clip art
- 7785 B8.MONCA.12.B.ARC JBEE 38 Basic 8 clip art
- 7784 B8.MONCA13.ARC JBEE 38 Basic 8 clip art
- 7783 B8.MONCA.13C.ARC JBEE 38 Basic 8 clip art
-
- PLUS 4
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7810 SPRINT+4 G.VANGELDER 28 Simple but fast SEQ file reader
- 7757 PTCUSTCHRS G.VANGELDER 28 A set of 10 cust chars for Plusterm
- 7756 PT1KXMODEM G.VANGELDER 28 1K Xmodem protocol for plusterm
- 7755 PTXMODEM G.VANGELDER 28 The Xmodem protocol for plusterm
- 7754 PTDOCS.SEQ G.VANGELDER 28 Plusterm docs in std CBM SEQ format
- 7753 PLUSTERM G.VANGELDER 28 Full feature term - +/4 & 1670 modem
-
- CS-DOS
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7834 SQUSQ.SFX C.SMEETS 4 CP/M style SQ and USQ for CS-DOS
- 7804 UNCR233.SFX C.SMEETS 9 CP/M style uncrunch for CS-DOS
- 7803 MON.SFX C.SMEETS 9 C128 monitor extension
- 7802 GREP.SFX C.SMEETS 9 GREP for CS-DOS
- 7800 CS-DOC15.SFX C.SMEETS 9 CS-DOS/ARC128 - Part 2 of 2
- 7799 CS-DOS15.SFX C.SMEETS 9 CS-DOS 1.5/ARC128 - Part 1 of 2
- 7842 MENU128.SFX R133133 8 Customized menus for 128 programs!
-
- UTILITY PROGRAMS
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7840 SNAPFIX V2.2 GULLIBLE 4 Change vectors on snapshot files.
- 7839 V4.STORE SCREEN A.K.QUINN 9 Writes screen text from data lines
- 7838 MCSORTER A.K.QUINN 9 Sorts/rewrites data lines
- 7837 FLIX.SDA E.G.BELL 4 File type changer for the C128
- 7836 BLAZE DOCUMENTATION E.G.BELL 4 List this for details on BLAZE
- 7835 BLAZE.SDA E.G.BELL 4 Sequential file translate/printer
- 7833 LHARC128.ARC C.SMEETS 4 LHARC128 bug fix and update
- 7832 INFOCOM-TO-128 G.STAGLIANO 11 Run clasic infocom on 80 with help
- 7819 BURSTCOPY 1571 JENSUTTON 9 Copies single and double-sided disk
- 7777 STORE/RECALL-MSG A.K.QUINN 9 Stores Data in Protected Memory
- 7767 MRPOSTMAN E.G.BELL 4 Full featured database program - C64
- 7758 UNEW 3300 A.K.QUINN 9 Retrieves programs after NEW
- 7751 PART.TIN.ME.JB JBEE 9 1581
-
- SOMETHING NEW
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7795 ARC SIDEWINDER 128 E.G.BELL 5 Prepared sidewinder 128 -arc cmds
- 7794 SIDEWINDER 128 E.G.BELL 5 Sidewinder for the C128
- 7793 HI SIDEWINDER 64 E.G.BELL 5 More room for commands for 64 SW
- 7792 ARC SIDEWINDER 64 E.G.BELL 5 Prepared sidewinder - ARC commands
- 7791 SS SIDEWINDER 64 E.G.BELL 5 Prepared sidewinder 64-speedscript
- 7772 SIDEWINDER E.G.BELL 5 Now for something completely difft..
-
- GAMES
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7807 TRIVIA 64.SDA E.G.BELL 14 Very nice C64 trivia game
- 7781 CULDESAC128.ARC S.ROSS4 11 3D maze puzzle in 80 col.
- 7778 WARRIOR.SDA E.G.BELL 12 Warriors of the crown by Paul Spomer
- 7752 CHICAGO.64 E.G.BELL 13 I *** HATE *** text games, but....
-
- DEMOS
-
- FILE TITLE UPLOADER LIB DESCRIPTION
- ---- -------------------- ----------- --- ------------------------------------
- 7817 VZDEMO.SDA S.DICKINSON2 32 DEMO for MIDI Interfaces
- 7782 TROLL16FEB90 D.KING11 30 System Add.....Raster Demo.....Nice!
-
- ******************************************************************************
- 3.
- The Classic Commie
-
- Gary VanGelder <G.VANGELDER>
-
- The personal computer revolution has been in existence for
- well over a decade. Over the years Commodore has been in the
- midst of this technology by designing a series of fine personal
- computers. Many of them have been out of production for some
- time now and receive little attention or support. All too often
- they are found tucked away in closets working only as dust col-
- lectors. These machines now receive the undistinguished label of
- orphans. It has crossed my mind that some of our most cherished
- possessions are those that are considered obsolete by current
- standards. Could it be that we have arrived at a point where
- they deserve to be thought of as Classic Computers ? I think so.
- Using the Starboard Journal as a forum, I plan to present a
- series of articles that will lend a bit of support to those who
- still use these computers. Hopefully this series will also give
- long time Commodore enthusiasts a reason to rediscover these
- wonderful machines and generate new interest from others who
- never knew a PET or VIC. This column will be a place to share
- experience, new ideas and questions about these machines. I am
- most familiar with the VIC and the Plus/4 but will include as
- much info about the others as I can come up with. If you
- have a bit of useful information, a question or whatever relating
- to Commodores Classics please drop me a note in GEnie mail. Who
- knows, Classic Commies may be the start of a whole new trend.
- Most of the Plus/4 software that I have uploaded over the
- past year have had at least a dozen downloads here on GEnie. This
- would indicate to me that this machine still has some active
- users. In fact I believe this computer may be going through a resur-
- gence as they are now available second hand for a rock bottom
- price. In the past year I have even seen several ads from resort
- communities that were giving them away as enticements. The rest
- of this months Classic Commies will be an introduction to those
- who are new to this machine.
- The Plus/4 was first introduced at the winter Consumer
- Electronics Show in early 1985 and originally was labeled the
- C264. This machine was designed to attract those who would be
- interested in a reasonably priced productivity computer. During
- the development of the Plus/4 Commodore decided to sweeten the
- pot and incorporate a built in productivity package. A California
- company (Tri Micro) developed this package and it included a word
- processor, a spreadsheet and a database manager. These programs
- were kept simple to fit within memory limitations. Compared to
- some of the individual software applications then available for
- the C=64 these programs were weak. This contributed to the bad
- rap it received. The Plus/4 was released with Basic 3.5 which,
- with the exception of a few commands, is as complete as the
- C128's Basic 7.0 . The memory banking arrangement freed up over
- 60K of RAM for the Basic programmer. Also included was a machine
- language monitor and it even had a direct memory access capabili-
- ty built in. Its biggest drawbacks were the lack of sprites and
- a simple sound chip. This limited the Plus/4 as a game machine.
- There were several peripherals manufactured especially for it but
- most of the existing C=64 peripherals, especially the expensive
- ones like the disk drives and printers, are compatible. The few
- that are not, like the joysticks, can usually be adapted rather
- easily. One of the lesser known features that might raise a few
- eyebrows is that its ACIA chip is rated for 19,200 baud communi-
- cations from the user port. Basic programs written for the C=64
- that do not use sprites or complex SID routines are rather easy
- to convert. All of the pokes needed for color and high res graph-
- ics are replaced with much simpler basic commands. Software
- written for the C128 in forty column mode will usually run on the
- Plus/4 with only very minor changes. Converting machine language
- programs is much more involved but because its processor uses
- the same operand codes it can be done. This is just my opinion
- but I like the feel of its keyboard better than the 64 and the
- individual cursor keys have me spoiled. The Plus/4 has a smaller
- brother which was called the C16. The C16 featured the same
- architecture but only had 16K of RAM and did not have the built
- in productivity package.
- Software, info and replacement parts resources for the
- Plus/4 are dwindling rapidly. Therefore in the next issue of the
- Starboard Journal I will put together a list of current sources
- for the Plus/4 and, if space allows, a few tips. If you can pass
- on a source for any of the Classic Commies drop me a note.
-
- ******************************************************************************
- 4.
- Book Review
-
- <H.HERMAN1>
-
- The best-kept secret in the Commodore/Amiga world turns out to be a book
- titled: "Software Information for Commodore Computers", Vol 5, No.2,
- published by Black Box Corporation, December '89, and available at B.
- Dalton's and other book stores. ISBN: 0-942821-14-9. It is $12.95
- (Canada $16.95).
-
- The book is in three sections: [1] Amiga for the 500, 1000, and 2000, [2]
- Commodore 64 and 128, and [3] Commodore 16, Vic 20, and PET.
-
- With its excellent indexing, and software descriptions, it is now an easy
- matter to locate that piece of software that you have always wanted, that
- will do whatever you may have previously thought no available software
- could do.
-
- This book is, if nothing else, comprehensive. Only commercially available
- software is listed. For the Amiga there are some 1,000 programs. For
- the Commodore 64 and 128, some 4,300+ are listed.
-
- Each section starts with a Category Index, so that, for example, under
- Productivity, there are sub-listings for "Accounting - General Ledger",
- "Accounting - Integrated Systems". Or, under "Education", the
- sub-listings "Math", and "Decimals...", etc. Each sub-topic is indexed
- to the page where the program description may be found. This makes it
- very easy to locate any type of software. The program descriptions are
- then listed in the same Category order. Each section also has an Index by
- Product, so that if a name is known, its location in the book can be
- found. Then follows, an Index by Publisher, with page cross-references,
- and finally, a Publisher Directory, so that the program can be ordered.
-
- Included in the descriptions is a short paragraph describing its use,
- system it runs on (if for a 500, 1000, or all, or if for the 64 or 128
- modes), equipment needed, and cost, etc.
-
- I was just amazed to learn how much commercially available software
- exists. [Among the some 4,300 listings in the 64 and 128 section, I'd
- estimate that between 100-200 is specific for the 128 mode, a bit of a
- disappointment.]
-
- The Category breakdown of the 4,300 listings would be: Games, 700+;
- Productivity, 1,000+; and Education, 2,500+. So, Bob, that 128 mode
- program you have been looking for to keep track of student grades, etc.,
- can be found under Education, sub-heading, Administration, and the program
- is called "Student Recorder". There is only this one listing for this type
- program in 128 mode; however, in 64 mode there are perhaps an additional 6
- or so programs. There is a listing for a 128 mode program called "Bear
- Knowconflicts", which will provide a master scheduling of lowest possible
- student/course conflicts. This one does have a hefty price tag, however,
- $499.99. In case there are any snickers from the Amiga crowd, there are
- some program listings there that cost $1,000. Don't worry, though. These
- are exceptions, but examples of how comprehensive the listings are. And,
- Bob, are you using the 64 in your classroom to help your students learn
- French? Under the sub-heading "French" there are 52 listings to choose
- from. Everything from beginner's French, to advanced grammatical
- structure, to "learning" games played in French, such as "Hangman". Any
- one of these programs can be purchased for anywhere between $20 and $40.
-
- So, it appears that the Commodore world is blessed with a bounty of
- commercially available software choices, for just about everything!
-
- One note of caution. This book is published twice annually, so there
- exists a time lag for entries to appear. Some of the latest software,
- such as Pocket Writer3 for the 128 will not be shown. There are also
- omissions, such as one of my favorites, Persage128, which doesn't appear,
- and some minor errors, such as Writer2 being listed for the 128, and not
- shown as also being available for the 64. Considering the awesome editing
- task, this is understandable.
-
- Howie
-
- ******************************************************************************
- 5.
-
- RSCARDS for the C-128!
- Online Graphic Game Playing Is Here
- Bill Juliani
-
- It was a late night game, and the 5 players at Table A were
- hungry. The hunger was not for food, but for their companions'
- money. Tonight's betting was heavy. The chatter lessened as the
- table stakes rose. Seven Card Stud can be exciting, especially
- with so much riding on one hand. My fellow players are from all
- over the country, Florida, California, Texas, Pennsylvania, and
- Ohio.
-
- The final raise was raised again--and the players seemed
- anxious to display their hands. The winner of this battle would
- be a rich 'Warlord' . . .
-
- The Commodore 128 has a new game called RSCARDS. Well, it's more
- than just a game. RSCARDS is a multi-player 'Front End' terminal
- program that graphically displays several different card games
- and even Backgammon. Load it in, dial into GEnie, and type
- 'RSCARDS' for some interactive fun. RSCARDS, developed by J.
- Weaver Jr. of Factory Programming, is on GEnie page 875 (type
- M875 at any System prompt). To play cards, you can either use
- the non-graphics 'TTY' mode or download file #7904 in the Flag-
- Ship Library. Blackjack, Backgammon, Checkers, and Poker are
- wrapped into one SFX (self-extracting) package for easy dissolv-
- ing. Log onto GEnie with your regular terminal program or use
- the Hayes commands inside the simple RSCARDS term. Choose your
- game by menu option and your graphics Front End will automatical-
- ly start. Directions are hardly needed as the game playing is
- instinctive but they are supplied, both for playing and for using
- the Commodore specific programs. The two versions are for the
- 64K VDC ram machines and the older 16K VDC. If you have 64K but
- are using a monochrome monitor then download the (M) version.
-
- The Commodore 128 versions are written by the infamous Master
- Blaster Bill Coleman, author of another Front End Terminal pro-
- gram for GEnie called Wizard. Bill's experience in terminal
- programming (GEOTERM) has served him well, as RSCARDS is fast,
- colorful, and extremely easy to use. Either a joystick or mouse
- will let you point to your choices for table selection, game
- choices, and betting. The mouse's dynamic acceleration is smooth
- and responsive. This allows much better control of pointer
- movement than with the joystick.
-
- RSCARDS can be played at either 1200 or 2400 baud. Action is
- just as fast at either speed when I compared it to the MSDOS'
- version. The cards really 'snap' into action due to a unique
- graphics protocol that insures that you receive the correct
- packet. This program quickly convinces you that our eight bit
- machines have untapped powers.
-
- ...The seventh card had been dealt several minutes ago, and
- there were no more raises. The combat was over. My straight was
- not good enough, this time. I clicked on the ante box for anoth-
- er game. Time to get even!
-
- ******************************************************************************
- 6.
-
- PRESS RELEASES
-
- <DEB>
-
- European Challenge $14.95 Availability: NOW
-
- Accolade will be adding a scenery add-on disk for use exclusively with
- "The Duel: Test Drive II". Explore 6 different countries as you race
- across Europe. New cars, new roads, all add to your enjoyment in this
- continuing line of software support for the very popular game.
-
-
- Champions of Kyrnn $39.95 Availability: NOW
-
- Strategic Simulations has released this newest Advanced Dungeons &
- Dragons (r) computer game. Improving upon the award winning Pool
- of Radiance and Curse of the Azure Bonds, this fantasy role-playing
- game is set in TSR's most popular AD&D game world, the Dragonlance
- world.
-
- Look for this one, and work with some of the most well known characters
- from Dragonlance novels, Tanis, Tasselhoff and Caramon. A cluebook will
- be available.
-
- Strategic Simulations titles are distributed by Electronic Arts.
-
- ******************************************************************************
- 7.
- PIP -- More Than Just a Copy Program
-
- by
-
- Brad Harris (BHARRIS)
-
- Copyright (C) 1990 -- Brad Harris
-
- CP/M can be one of the most useful features of the Commodore 128. Those
- of you who also use MS-DOS computers already know a lot about CP/M. But the
- potentially most useful of the CP/M commands, PIP, combines features of
- Commodore's own disk operating system (backward syntax) with some of those
- from MS-DOS, and throws in a syntax as twisted as a bowl of spaghetti.
-
- PIP, which stands for Peripheral Interchange Program, is primarily used as
- a file copier. It is what is known as a transient command. This means that
- even though it is a CP/M utility, it is read from disk like any other program,
- rather than residing in memory as a part of the operating system.
-
- Besides copying files, PIP can copy and rename at the same time or just
- rename them. A copy of a file can be password protected, and if a file already
- has a password, PIP won't copy the file unless the correct password is entered.
- In addition, if a Read-Only file of the same name as the source file already
- exists on the destination disk, PIP will ask if you want to delete it unless
- you have already ordered it to do so on the command line. Several files can be
- PIPed at once, using the "?" and "*" wildcards, or PIP can be called with no
- parameters at all, and it will sit and wait for you to fill in the blanks. Two
- or more files can be combined into a single file. It can be used to send files
- to any logical device, so you can PIP a file to the screen or to the printer.
- PIP can also accept data from any logical device and send it to a file or to
- another device.
-
- Whoo! That was a mouthful. But wait! - There's more!
-
- PIP can also be used to filter or modify files in a number of ways. You
- can use it to change page length by filtering form feeds out of a source file
- and then adding them to the destination file. You can add line numbers to a
- file. You can change upper-case to lower case or visa-versa. You can even
- start copying a file at a specified string of characters, and stop after
- another string.
-
- "How can I do all this?", you ask. It's easy! The syntax is:
-
- PIP dest-filespec|d:{[Gn]}=src-filespec{[o]}{,...} | d: {[o]}
-
- Hi, neighbor! Can you say spaghetti?
-
- Let me see if I can simplify this a little. To copy a file on a disk in
- drive A: to a disk in drive B:, you would enter:
-
- PIP B:=A:FILENAME.EXT
-
- To copy a group of files that all have the same extension, it would be:
-
- PIP B:=A:*.EXT
-
- And for a group of files with the same name, but different extensions:
-
- PIP B:=A:FILENAME.*
-
- With me so far? All of the above copy a file from the user number that
- you're in to the same user number on the destination disk. To copy to (Go To)
- a different user number you would use the G option. An example is when you
- want to copy FILENAME.EXT from the current user number on the disk in A: to
- user number 15 on the disk in B:
-
- PIP B:[G15]=A:FILENAME.EXT
-
- So much for simplicity. You could change the name of the file in the
- process. To add something new to what we know thus far -- If you wanted to
- copy FILENAME.BAK from the current user number on A: to user 15 on B:, and
- rename it to FILENAME.DOC at the same time, you would enter:
-
- PIP B:FILENAME.DOC[G15]=A:FILENAME.BAK
-
- The [G]o To option becomes the [G]et From option if you use it on the
- source end of the command, but otherwise it works just the same. You can even
- combine the two to copy files from a one disk/user number (usually called DU)
- to another DU, neither of which you are currently logged into! Say you're
- currently in A0, and want to copy a file from B3 to C15:
-
- PIP C:[G15]=B:FILENAME.EXT[G3]
-
- Now let's get a little exotic. One or more files can be combined into a
- single file. Say you want to make BIGFILE.EXT in A0:, containing FILE1.EXT
- from A3:, FILE2.EXT from B6:, and FILE3.EXT from C2:. Can we do it? Sure! We
- just:
-
- PIP A:BIGFILE.EXT[G0]=A:FILE1.EXT[G3],B:FILE2.EXT[G6],C:FILE3.EXT[G2]
-
- Machine code files can be combined in the same way by including the O
- (letter O, not zero) option inside the square brackets for each source file.
-
- Without it, PIP will stop at the first ASCII 26 (^Z, the End of File marker)
- that it encounters in the file.
-
- You can use PIP to turn your 128 into a dumb, expensive type writer with
- the command:
-
- PIP LST:=CON:
-
- Everything you type will be sent to the printer. When you're finished,
- enter a ^Z.
-
- Or you could send a file to the printer with:
-
- PIP LST:=FILENAME.TXT
-
- or to the screen by substituting CON: for LST:
-
- If you want to change page formatting, you can use the P option. Say you
- have a text file that you want to have 55 lines per page. You could use:
-
- PIP NEWFILE=OLDFILE[P55]
-
-
- If it was already paged at 60 lines, you would use the F option too remove
- the old form feeds first:
-
- PIP NEWFILE=OLDFILE[FP55]
-
- As you see, the options can be used in combination.
-
- PIP can also be used to create a file which is just a portion of a larger
- one. The options used here are S (START) and Q (QUIT). Both are followed by
- the string of characters you want to start copying from, and end copying at.
- Each character string is followed be a ^Z. The strings will be included in the
- output file. To extract the relevant portion of a nasty letter you might use:
-
- PIP BADNEWS.TXT=OVERDUE.TXT[SYour account^ZQimmediatly!^Z]
-
- There are a number of other options you can use with PIP, far too many to
- cover in a short article. The best source of information is the CP/M manual
- that is available from Digital Research. The section on PIP alone is 14 pages
- long. If you don't have it, I highly recommend that you get it. There's an
- order card bound right into the manual that came with your 128. Even if your
- not serious about using CP/M, it's a great deal.
-
- ******************************************************************************
- 8.
- FlagShip Sleepers
- From February and March Files
- May, 1990
- C128-BILL
-
- Hello, again all you Commodore people! In this second StarBoard
- Journal issue we have eight more files from the FlagShip Li-
- braries that are what I call 'Sleepers'. I again call out to
- everyone to submit their list of Sleepers to Sheri Lynn (SHIPS-
- CAT). I do need help with the GEOS and C-64 Sleepers. Just send
- a short paragraph about the file, and we will do the rest.
- Thanks to all who sent in suggestions for this issue. Your Free
- FlagShip Day is in your mailbox!
-
- Last issue I defined the word Sleeper for you, so not to bore you
- with anymore definitions, let's jump right in it.
-
- #7758 UNEW 3300
- Ever type 'NEW' or hit Reset on the 128 and wish you didn't?
- Kevin Quinn's small ML file that will recover not only the file,
- but the pointers, too! Safe to use, unless you have loaded
- another file into memory. I have a Disk/File utilities disk for
- each 'mode' on the C-128 (64, 128, and CP/M) and this disk is a
- life saver when it comes to the wire. UNEW 3300 is my
- latest addition.
-
- #7771 BEYOND-512K.SDA
- Mark Ingram has uploaded a very interesting GEOS file on how to
- upgrade your Ram Expansion Device up to 2 megs. Includes a well
- documented installation file, schematic, parts list, and how to
- program your expanded memory. Well worth a look for those of you
- that dream of having more memory than a standard clone! Use
- Convert after dissolving and wonder at this tinkerer's delight.
-
- #7796 MSG-DIGEST-FEB17.SDA
- Last time for one of my Message Digests in Sleeper! I really
- tried to make this one easy on you and SDA'd the file. Still not
- widely read by the masses and after it takes me a month to retype
- all those Bulletin Board Messages into my Word Processor . . .
- What, Deb? You mean I can buffer them? ;)
-
- #7837 FLIX.SDA
- I've just added this to my Disk/File utilities disk for the C-128.
- Sometimes you will need to change the 'type' of file, say from
- SEQ to PRG, or USR. This gem by Ed Bell is easy to use, and does
- the job without hassles. How often have you downloaded a
- file and needed this feature? (hint: See the next Sleeper). RUN
- this file, and you will be prompted for drive number, whole disk,
- or individual files, then present you with the file list for
- editing.
-
-
- #7842 MENU128.SFX
- This is why you need FLIX. After decompressing you will find the
- members are all sequential files. Just run them through Flix,
- and you will find the makings of a Turn-Key Menu system for your
- 128. Need to set a friend up for a user friendly way for them
- to 'turn' the C-128's key? Just read the included doc file for
- easy installation. Great program from R133133 and written by
- Randall Fong.
-
- #7856 CHALKDIRARRANGER V21
- The Chalkboard's update for directory utility with the 1581 bug
- squashed so now it's good for all drives. Add comments to your
- listings with or without partitions. Good for most disk drives
- and very easy to rename files. Can't Tag files yet but maybe in
- the next version. A five dollar Shareware donation requested but
- in exchange, you get back a CHALKBOARD disk.
-
- #7877 FINE-PRINT.SDA
- Err, OPEN 4,4:CMD 4:ESC15 no, no, no. Must be PRINT#4'ESC15' no,
- wait a minute ESC is CHR$(27), but don't I need to open the
- secondary address for transparent mode? Ya, maybe that's it! 4
- will work, or is it 5? Huh, what's 6? Gads, how often do I
- need to write this down? Geezzz (an hour later) I can hardly
- read this, the 'r' looks like an 'i'.
- S.FISK's file saves you much of this hassle, plus lets you easily
- edit the font styles on your C-64 for your text files. Essential for
- your Printer Utility Disk!
-
-
- I had several more Sleepers selected, but had to take them off
- the list due to a surge in the number of downloads from the
- FlagShip's massive Libraries. Keep an eye on this space for the
- next Sleeper outing, I have three nifty ones already selected and
- maybe a C-128 CP/M file!
-
- ******************************************************************************
- 9.
- Tech Talk: There's Dirt In Them Thar Drives!!!
-
- by Digital Doc
-
- Howdy pardner! You say the shine has worn off that shiny new disk drive and
- you're wondering if it might not be time to clean the heads? Well, here's a
- little info to help you decide.
-
- First off, a little discussion about the way floppy drives are built and how
- they might accumulate dirt on the heads. Floppy drive heads work something
- like cassette drive heads in that the head actually rides on the surface of the
- disk. This is required for two reasons. First, the floppy disk is, well,
- floppy! Even the best made floppy flexes a little bit when it's spinning.
- Second, the magnetic fields used to contain the data are extremely minute! To
- make a head which could read them from even a tiny bit away from the surface
- would cost quite a bit more than most floppy drives.
-
- There are many contributors to dirt on the heads. The design of the 5-1/4 inch
- floppy is one of them. Because of the slot required for the head to touch the
- disk, floppies are constantly exposed to dust and environmental pollutants.
- 3-1/2 disks are protected better against this due to the sliding access cover.
- Every time you insert a floppy disk in the drive, you are carrying along a
- certain amount of crud. The environment in which most floppy drives reside
- is another contributing factor. The average home or office contains many dust
- contributors: rugs, furniture, pets, etc. If you smoke around the disk drive,
- that's another cause of dirty heads. The disks themselves can cause dirty
- heads! Because the head rides on the disk, there is a certain amount of
- friction. After a bunch of use, the oxide coating on the disk can start to
- flake and these flakes will find their way to the head also.
-
- How do you know when it's time to clean the heads? There are many signs that
- the heads need a bath. The most common are intermittent errors: read, sync,
- etc. Remember those weak magnetic fields? When a microscopic layer of dirt
- builds up on the head, it is no longer in contact with the surface of the disk.
- Depending on which bits it gets and doesn't get, your system will display
- errors when using the drive that depend also on the error signals available.
- Many times these will come and go with no predictable pattern. Even some
- errors that don't seem connected with the disk drive can originate there such
- as "out of memory."
-
- Fortunately, there are a multitude of disk drive cleaning kits available. I
- prefer the "wet" kind: those that require the application of a solution to
- the cleaning disk before use. A note on these: when the solution is gone, buy
- a new cleaning kit. Remember, the dirt they remove from the head has to go
- somewhere. I do not recommend a dry disk cleaning kit as i believe they
- promote head wear. Also beware of kits made by companies you never heard of.
- The kits marketed by most name brand disk manufacturers are usually better
- quality. Of course, what ever cleaning kit you use, follow the directions
- provided!
-
- How often to clean? About once a month for normal to heavy drive usage should
- keep thing running along smoothly. More often only if you use your drive in a
- very dirty environment. About once every year or so, you should take the drive
- to a technician to be opened and manually cleaned. This will prevent dirt
- build up on the parts of the drive that a cleaning disk ignores.
-
- Happy Computing....
-
- ******************************************************************************
- 10.
- MORE TECH TALK
-
- By Digital Doc
-
- REPAIRING DIGITAL EQUIPMENT: TOOLS AND TEST EQUIPMENT
-
- Troubleshooting and repairing digital equipment, just like many other
- jobs, requires the use of certain special purpose tools. Having the right
- tools in hand prior to beginning the job will make things move quicker and
- prevent inadvertent damage to your equipment. The tools and test equipment
- described in this article constitute what I would recommend as a minimum
- requirements for working on digital equipment. It is by no means all
- inclusive as there are a multitude of expensive pieces of test equipment
- available. The items described here are all available for a relatively
- inexpensive price from such places as Radio Shack and other electronics
- supply stores.
-
- LOGIC PROBE: Almost an essential for troubleshooting problems in digital
- equipment, the logic probe is an electronic device used to display the
- current state or logic level present at the pins of a chip. Drawing power
- from the circuit under test, they provide a quick visual and sometimes
- audible display showing whether the pin has a logic high, low or pulse
- on the line. Using one of these in conjunction with a troubleshooting
- guide will quickly locate many problems. Logic probes are normally rated
- by the speed at which they can operate or the duration of the pulse which
- they will detect. High speeds or shorter pulse durations indicate better
- quality units. (and higher prices) In most cases the inexpensive Micronta
- version sold by Radio Shack and other electronics outlets for under $30 is
- quite sufficient.
-
- VOLT-OHM METER: The Volt-Ohm Meter or VOM is used to measure voltage
- levels. Essential for troubleshooting power supply problems, it can also
- be used in place of a logic probe in some instances. For this use, the
- analog version works better than the digital version because the sampling
- rate of the digital VOM is too slow to accurately depict rapidly changing
- logic levels. VOMs come with many different features and in many price
- ranges. An inexpensive version costing $30 or less is generally adequate.
-
- CHIP EXTRACTOR: The chip extractor is a very inexpensive tool which looks
- something like a small tongs with flat hooks on the end. The hooks are
- slipped under the ends of a socketed chip allowing the chip to be gently
- rocked out of its socket without damage.
-
- CHIP INSERTER: A companion tool to the chip extractor, the chip inserter
- makes installing chips into their sockets an easy task. It holds all the
- pins of the chip in the proper position preventing them from getting bent
- while the chip is inserted into the socket and has a plunger type device
- to provide even pressure while the chip is inserted.
-
- GROUNDING STRAP: Aside from excess soldering heat, the most common cause
- of damaged chips is static. When the chips are out of their circuits a
- static discharge can easily ruin them. One way of eliminating this hazard
- when working on digital equipment is to wear a specially made grounding
- strap. This normally has a conductive elastic band which is worn around
- the wrist and a wire with a built in resistor which is connected to a
- suitable ground. It's purpose is to prevent static build-up on the skin.
-
- CONDUCTIVE FOAM: This is sold by most electronic parts stores (Radio
- Shack, etc) in small squares approximately 4" by 4" and is about 1/8
- to 3/16 inch thick. It is used to store chips which are out of the
- circuit and prevents damage which can be caused by static. While the
- chips are out of a circuit, the pins are pressed into the foam which
- then prevents the buildup of static electricity.
-
- SOLDERING IRON: Soldering irons are available in a bewildering array of
- sizes, wattages, heat ranges and types. The best iron for use with digital
- equipment will have a very small tip (approximately 1/16th to 1/8th of an
- inch) and a wattage rating of approximately 15 watts. Using an iron with
- too high of a wattage rating will cause heat damage to the sensitive chips
- in your equipment.
-
- SOLDER EXTRACTOR/WICK: When removing a soldered in place component, the
- holes in the circuit board are frequently left clogged with excess solder.
- Solder extractors come in two basic types. One is a spring loaded device
- and the other, my personal favorite, is simply a small rubber bulb with a
- thin nozzle. Either of these types work well to remove excess solder and
- open up the holes on the circuit board. Solder wick serves a similar purpose.
- As its name implies, it is a narrow copper braid that draws the melted solder
- away from the circuit board.
-
- WIRE CUTTERS: These come in various sizes and types. My favorite size is
- the 4 inch version as its easy to handle and fits into tight places. The
- two types I use most are the side, or diagonal, cutters and the end cutters.
- Side cutters fit better into tight spots and end cutters are very useful for
- snipping off excess component leads which protrude from the back of a circuit
- board after installation of new components.
-
- LONG NOSE PLIERS: These come in various sizes also. The best size I've
- found for use on digital equipment is the 4 inch version. They are very
- useful for retrieving dropped screws and washers and for holding wires
- while soldering them.
-
- In addition to the items above, you will need a few common hand tools
- such as screwdrivers to disassemble and reassemble the equipment.
-
-
- ******************************************************************************
- 11.
- GEnie Page 625--Flagship RT Top 20 Downloads As Of 04/30/90
-
- # No. File Name Type Uploader YYMMDD Bytes Access Lib
- -- ----- ------------------------ - ------------- ------ -------- ------ ---
- 1 7919 WIZARD.SFX X WC.COLEMAN 900418 44100 173 40
- Desc: New GEnie Front-End for the C-128! 14.417
- 2 7935 MSG-DIGESTAPR. X C128-BILL 900427 54180 11 1
- Desc: FlagShip Msg-Digest April 9-27 3.667
- 3 7927 MILLI.80.SDA X JBEE 900421 21420 33 11
- Desc: 80 column game, a good arcade game 3.667
- 4 7923 CRYPT.80.SDA X JBEE 900421 7560 21 11
- Desc: 80 column game for the c128 2.333
- 5 7799 CS-DOS15.SFX X C.SMEETS 900218 50400 164 9
- Desc: CS-DOS 1.5/ARC128 - Part 1 of 2 2.310
- 6 2586 ARC230.4 X C.SMEETS 861107 13860 2920 4
- Desc: ARC Version 2.30 For 40 Cols 2.299
- 7 7932 GIFFY X G.VANGELDER 900423 5040 16 23
- Desc: FAST GIF viewer 2.286
- 8 7920 MACREAD 128V1. X ED.BELL 900419 5040 25 23
- Desc: mac reader for C128 in 80 col mode 2.273
- 9 7800 CS-DOC15.SFX X C.SMEETS 900218 44100 159 9
- Desc: CS-DOS/ARC128 - Part 2 of 2 2.239
- 10 7931 2CENTS.SDA X SERENDIP 900421 16380 20 1
- Desc: Commodores get no respect-why so ?? 2.222
- 11 7908 EBBSTERM46/128 X EBBS 900414 15120 35 10
- Desc: 128/80 Col Miniterm w/XYmodem, etc. 2.188
- 12 7265 DESTERM102.ARC X B.WOLFF1 890813 117180 566 10
- Desc: Version 1.02 of Desterm 2.177
- 13 7894 ALIGN CHECK.V3 X B.MCCULLOUGH 900407 3780 49 4
- Desc: 1541/71/81 alignment check 2.130
- 14 1142 LIBRARY 128 V1 X PFOUNTZ 860517 6300 2686 9
- Desc: Library Utility for the 128 1.860
- 15 7916 FONTDUMP.SDA X G.VANGELDER 900416 8820 26 35
- Desc: dump fonts to your printer 1.857
- 16 7826 MAR STARBOARD X SHIPS-CAT 900227 40320 115 1
- Desc: The *STARBOARD JOURNAL* is back! 1.855
- 17 7904 RSC128(CLR).SF X WC.COLEMAN 900411 30240 35 10
- Desc: Newest version of RSCards 128 1.842
- 18 7905 RSC128(MONO).S X WC.COLEMAN 900411 30240 33 10
- Desc: Newest version of RSCards 128 1.737
- 19 7911 EBBS128/V4.6.A X EBBS 900415 118440 26 7
- Desc: C128 80 Col Full featured BBS! 1.733
- 20 7910 BOKWEDOI128.AR X S.ROSS4 900415 16380 25 11
- Desc: 80 col game of concentration and spe 1.667
-
- Calculated Monday April 30, 1990
-
- ******************************************************************************
-
-
- Walking the Plank
-
- Carpal Tunnel Syndrome
-
- ... by SHIPS-CAT
-
-
- So you spend hours at your computer keyboard? You write, or
- program, or chat with your friends here online. You enjoy having
- a computer, and you use it well and often--
-
- Perhaps you even type on the job, at work. Hours of your life
- have gone by as your eyes bore back into the cathode ray tube of
- your wordprocessing machine. You worry a bit about radiation,
- about eyestrain. Until recently, these seemed to be all there
- was to worry about--certainly, computing isn't as dangerous as
- many other jobs.
-
- But one day, you sit down at your friendly keyboard and find
- that typing produces incredible pain in your wrists. Other things
- don't bother you--you can open jars, change a diaper, even play
- softball. Whenever you fit your fingers to the familiar
- ASDF/JKL; pattern, however, the pain is more than a grown man can
- stand. One woman I know says it's worse than childbirth.
-
- It's Carpal Tunnel Syndrome, and it is a more and more frequent
- problem for people who type on computer keyboards. Meatcutters
- and other workers in some industries suffer the same ailment,
- but nothing seems to cause it as well as computer keyboards do.
-
- What causes it? and why doesn't it hurt all the time? The
- cause of CTS is not clearly understood, but seems to stem from
- pressure on nerves by carpal ligaments. The pain may be more-or
- less constant, but gets dramatically worse whenever a sufferer
- tries to type. Even cursor keys can be impossible to manipulate.
-
- There are many remedies. The first that is tried is generally
- nonuse of the affected hands. A doctor may have a patient avoid
- using the hand or hands for anything at all, may splint them to
- prevent their use, or may merely suggest that typing stop until
- the pain has gone. Other remedies include acupuncture, said by
- many to be amazingly effective, and surgery for very bad cases.
- Of course, Tylenol and aspirin help to ease pain.
-
- For some computers, keyboards are available or will be available
- which are shaped to help prevent CTS. These can be very effective,
- because the posture of the typist is clearly linked to the incidence
- of CTS. Perhaps as demand develops, products for CBM users will
- become available. In the meantime--
-
- The most important thing you can do to prevent CTS is to be sure
- you are typing at the correct height. If your keyboard is located
- on a desk of filing-cabinet height, you may be risking CTS. The
- keyboard should be low enough to allow wrists and arms to relax
- while typing.
-
- Here is an illustration, provided by MARK.HIATT, SysOp of
- GEnieUS RT (with permission)
-
-
- "Most people type like this:
-
- __________
- |::::::::::|
- |__:WWWW:__|
- | |
- / \
- / \
- \ / Top View
- =( )=
-
- "with elbows slightly out, but wrists nearly together, with the hands
- cranked out again. OF COURSE it hurts after awhile, that's the most
- godawful pose to assume for hours on end."
-
- So get a typing stand or some other lower-than-standard height
- desk, and type with your keyboard on a level straight ahead if your
- arms are down at your sides, and your elbows bent no more than 90
- degrees. Also, make sure that your chair is right for you, with arm
- rests and back support.
-
- If long periods at your keyboard are leaving you with crackling
- wrist joints, stiffness, or sore or tense shoulders or neck muscles,
- your posture may be leading you to Carpal Tunnel Syndrome!
-
- If you find it comfortable to type with a keyboard in your lap,
- be careful that you aren't pinching nerves in your legs while trying to
- spare your wrists. (You can't win, it seems, huh?)
-
- Lots of doctors are making good money treating CTS--I'd rather
- see you spending your money the way you want! Watch out for
- yourself, and happy computing.
-
- Sheri Lynn
-
- ******************************************************************************
- SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ
- ******************************************************************************
-
- Thank you for reading
-
- The *STARBOARD* JOURNAL
-
- A Production of the *FLAGSHIP* RT
-
- ...a service for GEnie Subscribers
-
-
- PURSUING EXCELLENCE IN COMMODORE COMPUTING
-
-
- ******************************************************************************
- SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ SBJ
- ******************************************************************************
-
- This journal is being presented through the *StarBoard* Journal of the
- *FlagShip* RoundTable on the GEnie telecommunication networks.
-
- All authors retain copyright of their individual articles, whether so
- marked by the authors or not. Before distributing any of these articles
- please contact the individual authors for permission. GEnie asserts a
- compilation copyright over this newsletter; for details of GEnie copyright
- policy, please type POLICY at any menu prompt.
-
- *****************************************************************************
-
- END OF FILE
-
-
-
-