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- <C> 1994 by GEnie
- ==========================================================================
- This file is brought to you by The Commodore 64/128 RoundTable on GEnie
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- "Copyright 1994 by GEnie From the Commodore 64/128 RoundTable File#:#####"
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- And enjoy!
- ==========================================================================
- Tuesday April 4th, GEOS-TIM, brought in Ron Hackley Author of FUN GRAPHICS
- MACHINE. Explore with workings of FGM and learn how versitile this progam is.
-
- The Commodore Library contains a Demo of this great program, file numbers:
- 16940 - 16941 - 16942
- ==========================================================================
-
- <GEOS-TIM> Welcome to the FUN GRAPHICS MACHINE conference with ....
- Ron Hackley as special guest.
-
- There will be 6 topics in tonight's conference:
- 1) Beginnings
- 2) Starting in Programming
- 3) FUN GRAPHICS MACHINE
- 4) First time using FGM
- 5) GeoPaint vs.Fun Graphics Machine
- 6) FGM questions and answers
-
- Room will be in listen mode. Type /rai if you have a question. You
- will be called in the order that we recieved your request. Be
- patient. :)
-
- Welcome to the Commdore RT, Ron!
-
- <FGM RON> Thank you Tim. Rather exciting to be here, I haven't been online in
- over a year but Tim dragged me out of hiding :).
-
- <GEOS-TIM> I'm glad I did to. This is the first time I really got a peak at
- the Fun Graphics Machine. It is an impressive program!
-
- Before we get in to the conference I would like to introduce the two
- other members of the team.
-
- QT our behind the scenes greeter
-
- <QT> Hi!!
-
- <GEOS-TIM> and Bandit, the editor and capturer of tonights transcript
-
- <Bandit> Evening! :)
-
- <GEOS-TIM> Ron, as I was saying, I got a chance to look at your program, Fun
- Graphics Machine. And it makes me wonder how such a talented
- programmer got into computers in the first place.
-
- Could you tell us a little abouthow you got interested and involved
- with computers in the first place?
-
- <FGM RON> My first exposure to computers was in the Navy, back in the days of
- punched paper tape and massive 512 BIT magnetic core memories. The
- actual work was VERY boring with little to do. I decided I didn't
- like computers and got transferred to other work.
-
- <GEOS-TIM> LOL
-
- <FGM RON> My first personal computer was a Sinclair ZX-80 (the one you
- assembled yourself). You almost HAD to learn programming in order to
- use it. After many long nights I found I really enjoyed programming.
- Then support for the Sinclair began to wane.
-
- So I took a look at the C64. The wealth of info and products was a
- junkies dream, so I jumped in. Figured I could get away with a tape
- drive but that lasted about two days before I sprung for a disk
- drive.
-
- When Print Shop came out I was really impressed. Then I started
- wanting to do more, like seeing the graphics on the screen,
- manipulating them etc. One thing led to another, and after while I
- realized that these things, collectively, were really neat, and maybe
- I could market it and support my computer addiction. Thus was born
- FGM.
-
- <GEOS-TIM> Well, that answer covered a lot of ground...:D That is great..BTW
- what computers do you use now?
-
- <FGM RON> I've got a C64 in one corner, a 128 in the other corner, an SX under
- the table, and a few boxes of parts scattered around :).
-
- <GEOS-TIM> Are you running any of the new CMD devices?
-
- <FGM RON> Dunno about NEW, but I have a 20 meg HD. One of the earlier ones and
- is kinda loud so I don't use it much. An FD-4000 which I love and use
- all of the time. An JiffyDOS of course, a MUST!
-
- <GEOS-TIM> Great. CMD has been a great supporter of C= users, just as you
- have with your FGM support.
-
- Since we sort of broached the programming topic... did it take long
- for you?
-
- What problems did you run into when you developed the FGM?
-
- <FGM RON> FGM kinda grew and grew, after I accomplished one thing another few
- ideas would come along. The main problems I had were time, memory,
- and trying to keep compatibility with what everyone else had.
-
- The Programmers Reference Guide was a big help, but also a constant
- source of frustration in learning how to program the C64. LOTS of
- trial and error!
-
- <GEOS-TIM> Well, from what I've seen of the demo from the Commodore RT library,
- you did an excellent job.
-
- <FGM RON> Thank You:)
-
- <GEOS-TIM> Your welcome. :D We have gone through the first two topics and are
- going to be getting into the crux of our dicussion on your program.
-
- Are there any audience questions concerning Ron's beginnings or
- programming problems?
-
- Brenda has a question...go ahead Brenda
-
- <Brenda> This might be way to technical, but anyway... I know that FGM has to
- use programming tricks to all fit in memory. Care to explain any of
- that?
-
- <FGM RON> Mainly overlays, which means certain areas are replaced by other code
- in other areas, either from other parts of RAM where it's stashed
- (ANYPLACE I could find)... Or from disk, kinda like GEOS does. I also
- use a lot of self-modifying code, which means a routine is modified
- by various calls to do various things. Thus, if you go into FGM and
- look at the code it may do MUCH more than is apparent :).
-
- <GEOS-TIM> Reub has a question
-
- <Reub> Since you have a 128 in one corner, are you working on any 128 pgms?
-
- <FGM RON> I mainly use the 128 for word processing and telecommunicating. I
- couldn't see enough benefit to writing and FGM for the 128, FGM uses
- 120 columns (up to) and the 80 column screen wouldn't work well for
- that. The extra memory would be nice, but that's about all. I still
- may do something with the 128 though. I like the Commodore and plan
- to be with it quite a while longer:).
-
- <GEOS-TIM> Brenda has a question
-
- <Brenda> Um, what about doing a 40 column version of the FGM for the 128? You
- said "the extra memory would be nice, but that's about all" more
- memory would really help add features wouldn't it?
-
- <FGM RON> Not now Brenda... I've got too many other things in mind for the C64
- and FGM. But I won't say the bug won't hit me:).
-
- <GEOS-TIM> QT has a question
-
- <QT> Dare I ask what else you have in mind for the 64 and FGM?
-
- <FGM RON> I hate to say right now because things end up taking years longer
- than planned (literally). Eh, probably more CMD device support, maybe
- REU... I better shut up now :).
-
- <QT> Thanks, Ron.
-
- <GEOS-TIM> LOL! Ya, those can get you into trouble, Ron.
-
- Well, we are all here to learn more about the Fun Graphics Machine.
- And the next topic, is exactly that.
-
- Ron, if you were to tell someone what the FGM is. What would you
- tell them?
-
-
- <FGM RON> In short, FGM is a program for manipulating graphics and hi-res
- screens. Graphics and text can be placed anywhere on a 120 column (up
- to) screen, flipped, inverted, reversed, expanded, reduced, slanted,
- smoothed, and various other things.
-
- I'm not an artist, thus FGM is NOT a drawing program (although some
- users defy me and draw with FGM anyway). Screens and graphics from
- nearly any program can be imported into FGM either directly, or using
- a reset and capture.
-
- With FGM you can construct screens to print as card, posters, labels,
- maps newsletters, forms, or nearly anything else you can dream up.
-
- <GEOS-TIM> That sounds like a pretty versatle program. I notice that it takes
- into accouunt just about anything that a program can do or should I
- say you would want a program to do.
-
- <FGM RON> Forgot to mention, FGM also lets you rotate graphics or screens 90
- degrees.
-
- <GEOS-TIM> That brings up an interesting question... Do you think it would be
- possible for FGM or any C= graphics program to rotate objects a
- degree or a few degrees at a time?
-
- <FGM RON> I've spent many late nights on that one. It may be possible, but I
- haven't cracked it yet. Even doing it on paper is a nightmare (which
- pixels get reassigned). Then there's the distortion to account for.
- Whew!
-
- <GEOS-TIM> Sounds like a almost insurmountable one... the only place that I
- know of a programmer working on that is a fellow that is using Post
- Script to do it.
-
- <FGM RON> It might be the ultimate challenge!
-
- <GEOS-TIM> Lets get back on track. Of all the capabilities of FGM, where does
- FGM really shine?
-
- <FGM RON> I guess that depends on the user, I've seen it shine doing many
- things. It's great for making forms, cards, newsletters, and it's a
- terrific labelmaker.
-
- <GEOS-TIM> What are the recommended hardware requirments of FGM?
-
- <FGM RON> Just the basics, computer and a disk drive will get you started... A
- printer certainly helps. FGM supports CBM printers but they are
- really limited in output. An Epson or compatible is needed to really
- do good output with FGM. FGM's PRINTER section allows selecting a
- full range of densities and other options that the CBM printers
- simply don't support.
-
- A CMD device speeds things up. The disk is not copy protected and FGM
- may be installed in a CMD device.
-
- <GEOS-TIM> Is FGM compatible with any Laser printers? Do you have any plans
- for post script capabilities?
-
- <FGM RON> I haven't looked into PS. I've heard from people using FGM with a
- laser printer but I haven't personally tried it. I think you need an
- Epson emulation cart with a laser printer (as you'd probably need to
- use a laser with nearly any C= program (except perhaps GEOS).
-
- <GEOS-TIM> Looking at you answer concerning the CMD device, and the fact that
- it speeds it up. Brings up a question.
-
- Have you ever thought of an FGM that is CMD device specific, such as
- a bigger FGM that runs in a Ramlink?
-
- <FGM RON> You can put FGM into RamLink and go between areas of FGM very
- quickly. The CMD devices only speed up FGM when it goes between areas
- (ie: creating a document to printing it), and when loading or saving
- files. FGM isn't really a slouch when you're working on the hi-res
- screens.
-
- As for "CMD specific", things are being worked on:).
-
- <GEOS-TIM> What would you advise for the first time user of FGM?
-
- <FGM RON> 1. Follow the "GETTING STARTED" tutorial that comes with the program.
-
- 2. Watch the demos that are on the flip side of the disk. Demos are
- pre-recorder keystrokes, as though I was at your computer showing
- you things with FGM. YOU can record demos with FGM too (even the
- demo up here on GEnie:).
-
- 3. With the manual handy, play around with the program. You can't
- hurt anything.
-
- 4. Don't expect to learn everything in a couple of nights (or even
- weeks). I packed FGM with a lot of features and there is a
- learning curve.
-
- 5. Have a project, a reason for using FGM. Print some labels. Make a
- sign. Write someone a letter. Etc.
-
- 6. And... RTFM (Read The Funny Manual :).
-
-
- <GEOS-TIM> LOL! I like that....If it is a Funny Manual...I'll probably read it.
-
- <FGM RON> Well, not sure how funny, but it does have examples :).
-
- <Bandit> Actually it's a Fine manual ;>
-
- <FGM RON> Thanks Bandit!
-
- <GEOS-TIM> Well, we have had it confirmed.
-
- Ron, could you give us, a step by step example of drawing a graphic
- with the FGM ?
-
- <FGM RON> FGM is NOT a drawing program. :) However, you could use the pixel
- editor to draw with. Trace something on a piece of plastic wrap, then stick it to your screen (works with other programs too :)
-
- First one might select some Print Shop graphics and load them into
- FGM, and start moving them around the screen until they were where
- you wanted. Maybe edit a little with Pixel Edit, perhaps stretch a
- bit horizontally or vertically. You might even start with a hi-res or
- Doodle! screen that you downloaded, then modify and add text or
- graphics to it.
-
- FGM is not a color program. However, it does have a STRIP GRAY
- function which does a pretty good job of turning many KOALA type pix
- into nomal black and white hi-res.
-
- BTW, Jack Blewitt and others have done some fine color work with FGM
- by creating color plates and then using multi-pass printing (rolling
- the paper back and changing ribbons).
-
- <GEOS-TIM> I guess that the misconception that it is a drawing program is
- pretty prevalent among the uninitiated ( like me.LOL).
-
- <FGM RON> I can't draw! I need something to start with :).
-
- <GEOS-TIM> I'm sure there are some questions preceding "GeoPaint vs. Fun
- Graphics Machine"
-
- Any questions? I have learned quite a bit, so far.
- Brenda has a question.
-
- <Brenda> This is just a comment... what Ron said earlier about learning FGM
- #5 and #6 are the most important. Find something you want to do and
- then get your manual and do it.
-
- Otherwise, it is like staring at the blank page when you are
- starting your book report ,)
-
- <GEOS-TIM> That is true of most programs. You must work with it.
-
- <FGM RON> Print Shop prompts you and leads you, FGM doesn't.
-
- <Brenda> Well, watching the demos really helps too. It's like Ron is there
- helping you and showing you how to do each option. And you get to see
- what it really looks like, in real time.
-
- You know the old adage, its easier to just show you than try to
- describe it ,)
-
- <GEOS-TIM> probably
-
- <GEOS-TIM> Reub has a question.
-
- <Reub> Have you created any new printer drivers since ver 6 of FGM was
- released? Like one for the HP-540?
-
- <FGM RON> What printer(s) do you ave in mind Reub?
-
- The HP printers still have me a bit stymied, but I'm still trying to
- look into it. I don't have access to any and that's almost a must.
-
- <Reub> What about a geocable?
-
- <FGM RON> There will eventually be GEOCable support for FGM (you're dragging
- things out of me:).
-
- <Reub> :D
-
- <GEOS-TIM> Well, we are to the topic I love.
- GeoPaint vs. Fun Graphics Machine.
-
- But from what I've learned from this conference, I can see that they
- can comingle. Every program has its strengths and weaknesses
-
- What do you see as strengths and weakness for FGM?
-
- <FGM RON> Whew! For Strengths, you can move anything anywhere quite easily,
- you've got full control over every pixel. With GEOS I find it
- sometimes annoying to have to define areas, I like to be able to work
- on everything at once. That's a tough question Tim...
-
- <GEOS-TIM> Barbara Walters told me to ask tough questions. LOL
- If you were a tree, which tree would you be? <g>
-
- <FGM RON> So, I'll try Weakneses...probably the biggest weakness I see is
- that it doesn't have the big luxurious fonts that GEOS has, although
- you can bring them into FGM. Other "weaknesses" I'm working on. FGM
- does NOT crash with "ERROR NEAR xxxxx" messages :).
-
- Maybe a Douglas Fir?
-
- <GEOS-TIM> LOL! Okay, lets go to GeoPaint,you have already told us about a
- strength. The big fonts. And a weakness - the "ERROR NEAR xxxxx"
-
- Although if you have the hardware you don't get many of those
-
- <FGM RON> MANY?
-
- <GEOS-TIM> So lets outline some of the strengths and weaknesses of GeoPaint.
- What are they?
-
- <FGM RON> I'm not a big GEOS user, though I find it to be an impressive
- program. GeoPaint IS a drawing program with many tools. And it has
- pull-down menus and can be mouse driven.
-
- <GEOS-TIM> As a Big Geos user I have to agree. One of the strengths are in
- some of the Desk Accessorys that have been developed to work with
- it. Programs such as NewTools, geoStamp, etc.
-
- The biggest weaknesses are probably the small drawing window, and
- low dpi
-
- But after this lesson in Fun Graphics Machine, I can see some
- commonalities. In some ways the two programs probably can compliment
- each other.
-
- How do you see the possibilities as far as the two programs working
- together? Are there ways to use the two?
-
- <FGM RON> I don't consider FGM and GEOS to be competitors, they operate
- differently and each can be used to do things the other can't. FGM
- screens can be saved in Doodle! format and loaded into GEOS, and if
- you do a reset while and GEOS (64) screen is present, when you load
- FGM the GEOS screen will be there to do with as you wish.
-
- I most often use GEOS when I need some fancy fonts in an FGM
- document, type them in GeoWrite, reset, load FGM, and they are there
- to do nearly anything with.
-
- I believe FGM has more printer options available than GEOS (ie: more
- horizontal densities are supported).
-
- FGM also lets you bring in things from a variety of sources rather
- easily. BTW, Print Shop's SCREEN MAGIC is a good source for fonts to
- use in FGM.
-
- The 120 columns across lets you construct more involved documents,
- hence it can be handy to import GEOPaint into FGM and add to it.
-
- <GEOS-TIM> Have you looked into the Shell printer drivers by G.H.Wells?
- They are in a shell and can be customized
-
- <FGM RON> Nope, I don't use GEOS to do printouts :).
-
- <GEOS-TIM> I was just wondering if they were comparable with some of the
- drivers FGM has.
-
- <FGM RON> I can't comment on the Shell drivers, not familar with them.
-
- <GEOS-TIM> Are there any questions or comments from the audience?
- Bill has a question
-
- <Bill> What is the current version number of FGM and is an upgrade program
- available?
-
- <FGM RON> The current version is V6.5 which is only one byte different from
- v6.4 (an obscure bug for an obscure printer was fixed). If you have
- 6.0 then the update does add a few noticable things.
-
- <Bill> I think mine is 6.4
-
- <FGM RON> There is an UPDATER for $2 + the $3.50 S&H. Once I get up here on
- GEnie I'll be uploading it. The UPDATER updates your existing disk.
- It also has some other handy things on it. If you have 6.4 then you
- should be OK.
-
- <GEOS-TIM> Brenda has a comment, I believe.
-
- <Brenda> Tim mentioned the add ons for GEOS. Ron, what are the add-on type
- things for FGM?
-
- <FGM RON> I'm not sure what you mean about add-on, but I'll hazard a guess.
- There is Clip Art (which is compatible with the ILLUSTRATOR II for
- TWS), a Font disk, a disk for making keyboard overlays, a calendar
- template disk.
-
- We now have three Clip Art disks and another that covers all of the
- seasons is almost done.
-
- Also keyboard overlays for FGM and CMD devices (like Leroys
- Cheatsheets).
-
- <Brenda> Hardware requirements were brushed over a few times. I wanted to
- bring up that , and Ron can comment further of course, that FGM runs
- better on low hardware than GEOS does. So it is much cheaper to get
- into to start with.
-
- <GEOS-TIM> Reub has a question.
-
- <Reub> Can you link across and down at the same time?
-
- <FGM RON> Not that you can see on the screen. There's only room for three
- screen in FGM at once (FGM doesn't access the drive while you are
- working on the hi-res screen like GEOS does).
-
- <FGM RON> One thing overlooked is tha if you have a full page of screens
- (across and down) you can down-link the screens and then load/edit
- only the left, middle, or right side of the document.
-
- For those without FGM, LINKING means connecting several screens
- across or down. Say you linked three screens across, then you'd have
- 120 columns across of workspace. Once you saved that set of screens
- you could work on the next set under, continuing down as far as you
- want (3.5 screens is about a full sheet of paper).
-
- When linked screens are saved in FGM they are saved with names such
- that when you go to print you only need give FGM the starting name
- and it will find all of the screens and print them as one large
- document.
-
- All screens are actually saved as individual hi-res screens (32
- block, or you can save fewer rows if you wish), thus you could just
- edit one screen if you wished. It might be easier for some to think
- of the screens as panels, a'la Newsroom.
-
- <GEOS-TIM> Brenda has a question.
-
- <Brenda> What did you mean by, "one thing overlooked is that if you have a
- full page of screens. down link the screens and then load/edit only
- the left middle or right sides?
-
- <FGM RON> Let's say you had three screens across by three screens down saved.
- You could load any set of three screens down or any set of three
- screens across.
-
- If you were doing a newsletter and you wanted to do columns, you
- would link screens down, do the left, then center, then right column.
- Then you could load the top set of screens across and add a masthead
- or something.
-
- <Brenda> I had a problem with this. When you save the screens down, they are
- named with s.a1 name s.b1 name s.c1 name across, they are s.a1 name
- s.a2 name s.a3 name.
-
- So, if you save them down, and then want to load them across, you
- can't load them automatically with the LINK.
-
- Hmm, I don't know if that came out right... anyway, you have to be
- aware of how the filenames work if you are trying to do across and
- down work at the same time.
-
- <GEOS-TIM> Reub has a question. We will be going into the next topic after this
- question.
-
- <Reub> When printing linked screens from disk, is there a way to clear the
- printed screen before the next screen is loaded to be printed?
-
- <FGM RON> You could have blank screens loaded. Why would you want to clear a
- screen (I'm curious, might be a useful addition).
-
- <Reub> If the 1st screen is 25 lines and the 2nd is 20, there's 5 lines
- left over from the 1st screen that will get printed on the 2nd screen
-
- <FGM RON> In the above example, save the first screen as 25 rows and save the
- second as 20 rows. When prompted for HOW MANY ROWS to print, press
- "f" and FGM will only print however many rows it loads (page 86 in
- the manual).
-
- <GEOS-TIM> Now we ease into the last topic,FGM questions and answers,I guess
- we've been here.
-
- First of all, after this conference, where can a FGM user get help
- if he/she has problems with FGM?
-
- <FGM RON> They can call me at (503) 496-2234. Note that the number (prefix 496)
- may be different in your manual, it's a change). Days are fine,
- nights are better. Weekends are fine, again, evenings are best. Up
- until around midnight West Coast time.
-
- I hope to get up here on GEnie and then you'll be able to get help
- from me here too.
-
- <GEOS-TIM> The next very important question: Where can a user purchase the Fun
- Graphics Machine?
-
-
- <FGM RON> from THE FGM CONNECTION, PO Box 2206, Roseburg OR 97470. The basic
- cost for the program is $24.95 + $3.50 s&h. The $3.50 s&h is the same
- whether you order one or ten FGMs (or more), so is a hidden discount.
-
- <GEOS-TIM> I do want to point out to those who have not tried FGM, that there
- is an excellent demo in our library. Filenumbers 16940, 16941,
- and 16942. The demo is quite entertaining.
-
- We are open to more questions, and Brenda has a question.
-
- <Brenda> Earlier you said that you use GEOS for the fonts. Why don't you just
- use GEOS instead of FGM? Also, why not just import these fonts to FGM?
-
- <FGM RON> The demo docs also include a list of the FGM support disks.
-
- I find FGM a lot easier to use than GEOS, GEOS and I have been in
- some big battles. Besides, if a glitch comes along and resets the
- computer all I need do with FGM is reload it and the screens will
- still be there. Try THAT with GEOS
-
- As for importing GEOS fonts into FGM, I've looked into that and
- talked with Jim Collet, a pure nightmare working with GEOS font
- files. Still, I may someday do it.
-
- <Brenda> I mean why not print to the screen and capture? ie: type abcdefg etc
- and capture with FGM's option
-
- <FGM RON> If you mean type text in GEOS and then capture it into FGM, you don't
- need to use the (included) FGM SCREEN FINDER program, all you need do
- is load FGM after resetting the computer (did I understand the
- question?).
-
- <Brenda> uh no it isn't a question... isn't there a way to put stuff at the
- top of the screen and capture it as a character set in FGM?
-
- <FGM RON> Oh... You CAN capture character sets into FGM and save them for your
- own use. However, FGM will choke on large GEOS fonts if you try to
- load them into FGMs font buffers. You CAN bring in character sets
- from various games and things LoadStar has.
-
- <GEOS-TIM> The capture of the screen after reset is a nice feature.
-
- <FGM RON> A SCREEN FINDER is included with FGM to capture screens left behind
- by other programs It also lets you try out many parts of the
- program :).
-
- <GEOS-TIM> Well, we are about to go into open forum, where we will be in a more
- informal setting.
-
- I want to thank you Ron for coming in. It has been quite
- educational!
-
- <FGM RON> Thank you Tim and everyone. This really kept me hopping, but was a
- lot of fun. I'll be hanging around for awhile, although I MUST take a
- quick break from the keys :D.
-
- <GEOS-TIM> Tired fingers, eh. LOL
- The transcripts should be available in a few days.
-
- <FGM RON> Something more pressing than that... I've been sucking down the
- coffee and Pepsi :D.
-
- <GEOS-TIM> It is always good to have someone in that has supported the C= user
- so well. Yes....so you will be afk for a few.....