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-
-
- X-Digester: digester Version 1.0 by Andy Finkenstadt (andy@genie.geis.com)
- From: cbm-request@notes.tssi.com (CBM Digest)
- To: cbm-digest-list@notes.tssi.com (Recipients of CBM Digest)
- Subject: CBM Digest V02 #070
- Message-ID: <cbm-v02-i070@notes.tssi.com>
-
- CBM Digest Volume 02 #070
-
- Digested from the newsgroup comp.sys.cbm
- To post to the list, send mail to cbm@notes.tssi.com
-
-
- CONTENTS: (54 messages)
- 128D & lots of stuff for sale
- Re: 1581 problems
- Re: 1581 problems
- Re: 1581 problems
- Re: 3d graphics
- buying joystick for commodore
- Re: buying joystick for commodore
- C64 for Sale
- C64 Overheat Crash!!!
- C= Hacking MailServer FileList / Update
- Re: CMD HD prob solved <?>
- commodore software and games for sale
- Re: Communication software for C128
- Communication software for C128
- Re: Communication software for C128
- Re: computer humor
- CONFIG
- Constructing a NULL-Modem cable to C64
- cp/m mode for c128
- Re: DEMO ZAKS TO PC/MOD
- Re: DEMO ZAKS TO PC/MOD
- Re: DesTerm 2.01 & Zmodem?
- DesTerm 2.01 & Zmodem?
- Re: Detecting Emulators (BASIC)
- Re: Detecting Emulators (BASIC)
- Re: Detecting Emulators (BASIC)
- Re: Disk Recovery and Fast hack'em...
- Re: Disk Recovery and Fast hack'em...
- File List Maintining - DCMR RULES
- Re: File List Maintining Program
- for sale: 1571s accessories monitor printer
- For Sale 1650 :>
- Re: For the Programmers...
- Re: ggKoala format
- Re: ggKoala format
- Re: ggKoala format
- Re: ggKoala format (how do I decompress this?)
- Graveyard BBS list 07/10/94
- Re: How to change 1541 drive ID?
- Re: How to change 1541 drive ID?
- Jumpman
- Re: Looking for Sandy, Zak, Eight, and AR
- Lt.K program needed
- Re: Lt.K program needed
- monitor
- Re: NATO COMMANDER
- PROGRAMMER'S CROSS REFERENCE
- Re: Raid over Moscow HELP!
- Re: SID Editor drums???
- Re: SID Editor drums???
- Re: SID Editor drums???
- SLIP compatible prog for C-64?
- Re: Sold C64 with paddles -- followup
- Wanted Lt.Kernal
-
- [For information about joining the GEnie service, call (800)-638-9636
- or write to FEEDBACK@genie.geis.com ]
-
- ----------------------------------------------------------------------
-
- From: jeffD@vinegar.sesqui.net (Jeff Davis - WCM/18apr94)
- Subject: 128D & lots of stuff for sale
- Date: 10 Jul 1994 22:33:22 GMT
-
- Hi all,
-
- I love my Commodore but I need cash, I have a C 128D w/internal 1571, 1760 Ram
- expander, 1581 drive, epson printer, RGB monitor, mini modem C, 1351 mouse, C64,
- Indus GT disk drive, 1541 disk drive, 3 joy sticks, roller ball control, suncom
- keyboard joystick, full set of GEOS 128 2.0 software and hundreds of disk full
- of software. Write of call for more info.
-
- jeffD@vinegar.sesqui.net
- or phone me 9-5 monday thru friday (713)666-1511, that is Work of Art
- Photography ask to speak to Jeff.
-
- Have a great day.
-
-
-
- ------------------------------
-
- From: Jim Stephenson <stephenson11@delphi.com>
- Subject: Re: 1581 problems
- Date: Sat, 9 Jul 94 02:37:58 -0500
-
- David Belter <dbelter@delphi.com> writes:
-
- >I can't get StereoPlayer 10.3 to run from my FD2000 even in '81 emulation mode.
- >:(
-
-
- That's funny, mine works. Of course I use native-mode partitions. Have you
- tried turning off all fastloads?
-
- Jimbo
-
-
-
- ------------------------------
-
- From: nhatviet@nucleus.com (Nhat-Viet Phi)
- Subject: Re: 1581 problems
- Date: Mon, 11 Jul 1994 02:37:33 GMT
-
- David Belter (dbelter@delphi.com) wrote:
-
- : I can't get StereoPlayer 10.3 to run from my FD2000 even in '81 emulation
- : mode :(
-
- Hunh?? What would allow Stereoplayer 10.3 to run from my RAMLink, in
- either 1541 or 1571 emulations, but not from your FD 2000? Hmmmmmmmm...
-
- nhatviet@nucleus.com
-
-
- ------------------------------
-
- From: nhatviet@nucleus.com (Nhat-Viet Phi)
- Subject: Re: 1581 problems
- Date: Mon, 11 Jul 1994 02:44:40 GMT
-
- David Belter (dbelter@delphi.com) wrote:
-
- : I have NEVER gotten a Heavly protected game to work on my FD2000!
-
- I am not surprised. Why are you?
-
- : The only program that I would like to run off my FD and can't, is Knights of
- : Legend by Origin. Even though it doesn't seem to have a FastLoader or ANY
- copy
- : protection (even says that in the docs!)
-
- The lack of a fastloader is not the only hurdle in transferring between
- different devices. Remember that many games use special routines that
- directly access the ROM of a true 1541, thus making them incompatible
- with "1541-compatibles" or even 1571's. WHETHER OR NOT THE TITLE IS
- "COPY-PROTECTED".
-
- Thus, the lack of copy-protection does NOT ensure that a program will run
- on your CMD device.
-
- nhatviet@nucleus.com
-
-
- ------------------------------
-
- From: george@grover.psyc.upei.ca (George Taylor)
- Subject: Re: 3d graphics
- Date: 9 Jul 1994 16:35:05 GMT
-
- Stephen Judd writes
- I have thought long
- > and hard about it, and not done quite a lot of work that I was
- > supposed to do, but by golly I can now draw a line in about
- > 28 cycles per pixel (with a huge amount of overhead; with a very
- > small amount of overhead I can now draw a line at 30 cycles per
- > pixel (I think the average works out to less than 31 cycles)).
- >
- > I think I've squeezed every bit of juice out of my routine that is
- > possible, but... who knows?
- Hazhahha I beat your routine!
- Try 16 to 29 cycles per line point!
- The fastest speed occurs in thos quadtants where X>y.
- And my code is not even unrolled...
- I can't remember your line formula tho, so I had to reinvent it. I hope
- this is right:
- parameter based line..
- x=a/dy *dx
- with dx<dy, and a=0 to dy.
- So use x as the integer part and a as the remainder.
- so do
- a=a+dy:y=y+1:if a>dx then a=a-dx:x=x+1
- until x=x2
- On the last iteration, x will equal x2, and a will be 0.
- This suggests a stopping condition.
- Oops.. looks like I got mail from you.
- Later
-
-
- ------------------------------
-
- From: emerick@pluto.bu.edu (Emerick Rogul)
- Subject: buying joystick for commodore
- Date: 10 Jul 1994 20:26:54 GMT
-
-
- if i were to buy a new joystick (say, one made for a PC), could i use
- it with my commodore 64? why or why not? i figured that i could, but
- thought perhaps i should check here first. any recommendations for
- joysticks that will work? thanks...
-
- -emerick
- --
- Emerick Rogul =|= Some mornings it just doesn't seem worth
- emerick@cs.bu.edu =|= it to gnaw through the leather straps.
- (617) 262-6745 =|= -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- Finger me for PGP decoder ring =|= ObShaggy: Zooooiks, Scoob!
-
-
- ------------------------------
-
- From: Jim Stephenson <stephenson11@delphi.com>
- Subject: Re: buying joystick for commodore
- Date: Mon, 11 Jul 94 02:09:16 -0500
-
- Emerick Rogul <emerick@pluto.bu.edu> writes:
-
- >if i were to buy a new joystick (say, one made for a PC), could i use
- >it with my commodore 64? why or why not? i figured that i could, but
-
- The answer is no, you cannot use joysticks from an PC (or an Apple) on your
- Commodore. The PC joysticks are analog, meaning that as you move the stick
- along each axis, the resistance of the joystick along that access is changing.
- In the Apple ][+, the resistance was hooked up to a relaxation oscillator (a
- 555, I think) and a counter was started each time you wanted to read the
- joystick. When the oscillator signal came to rest, the count in the counter
- gave an indication of the position of the stick. Why did I bore you with this,
- you might ask? Well, I think PCs do it the same way, sorta kinda, and I was in
- the mood to babble. Anyway, Commodore joysticks are digital. When you push
- the stick in a certain direction, a switch is closed. There are only four
- switches - not counting triggers and firing buttons - and the arrangement only
- allows two switches to be closed at any one time, which means the computer can
- only interprit eight directions total, and have to use the direction info to
- plot the new position based on the old position (hmmm ... when I say position
- here I mean on the screen, or in space). Digital joysticks basically give you
- vector information. Analog joysticks give you position information.
-
- Now you know more than you ever wanted to know about the subject. Enjoy.
-
- Jimbo
-
-
- ------------------------------
-
- From: kennyk@freenet3.scri.fsu.edu (Kenny Kant)
- Subject: C64 for Sale
- Date: 10 Jul 1994 23:55:31 -0400
-
-
- the 1581 has been sold .. but I still have the c64 ... Again the
- joystick ports do not work .. .. but the rest of the computer works
- great .. Make an offer ..
- Thanx
-
-
- --
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
- *!Y E S!*
- I Love My Commodore Computer!
- *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
- Email: kennyk@freenet.fsu.edu and kenny.kant@bbs.meu.edu
- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-
-
-
-
-
- ------------------------------
-
- From: deager@delphi.com
- Subject: C64 Overheat Crash!!!
- Date: Sat, 9 Jul 94 23:15:30 -0500
-
- Why does my C64 get so hot????
-
- My C64 wont last 30 minutes now because for some strange reason its geting
- overheated somehow! Listen, I've got the PC-board out in open air,
- I have artifical(aluminum foil)heat sinks on the 6510, SID, and 6567
- box/meta/chip thing/conglomerate, I've got an AMTRAK medal on top of
- that "hot node" thing near the lower right hand corner, and the thing
- still locks up after 5 to 30 minutes!!!!
-
- Is my C64 being fed too much juice into it's system or something?
- I felt one of the "hot nodes" on it, and almost burnt my finger!
- I'm telling you, the thing is hot!
-
- BTW, does it matter if it's 10 years old?<just wondering?>
-
- Can someone please tell me why this is happening, and how I can fix it?
-
- Jason
- (deager@delphi.com)
-
-
- ------------------------------
-
- From: duck@pembvax1.pembroke.edu (DUCK@PEMBVAX1.PEMBROKE.EDU (CRAIG TAYLOR))
- Subject: C= Hacking MailServer FileList / Update
- Date: 10 Jul 94 14:31:10 EDT
-
- I'm posting this catalog list for use in my mailserver as I've updated and
- redone the format of it slightly and added lots of files that should be of
- interest to the people on the net. Instead of posting the mailserver
- documentation seperately it will be appended to the end of this message. If you
- don't know what C= Hacking is then it's a free internet-based magazine that is
- geared specifically to C= 8-bit programming of trying to push the C='s to their
- limit. The 8th issue is due to be released late this month or at the first of
- next month.
-
- ########
- ##################
- ###### ######
- #####
- ##### #### #### ## ##### #### #### #### #### #### #####
- ##### ## ## #### ## ## ## ### ## #### ## ## ##
- ##### ######## ## ## ## ##### ## ## ## ## ##
- ##### ## ## ######## ## ## ## ### ## ## #### ## ##
- ##### #### #### #### #### ##### #### #### #### #### #### ######
- ##### ##
- ###### ######
- ##################
- ########
-
- Catalog List - Last update July 10th, 1994.
- ==============================================================================
- Files added since the start of the month are indicated with a +.
- Files that need to be requested via the command "psend" instead of send
- are indicated by a *.
-
- iss1. - C= Hacking, Issue #1
- iss2. - C= Hacking, Issue #2
- iss3. - C= Hacking, Issue #3
- iss4. - C= Hacking, Issue #4
- iss5. - C= Hacking, Issue #5
- iss6. - C= Hacking, Issue #6
- iss7. - C= Hacking, Issue #7
-
- * invasion1.sfx - Space Invasion Source (Starting with Issue 4)
- * vdc-bg.sfx - Use of 64K VDC RAM in Geos (Issue #3)
- * lrr.sfx - Little Red Reader (from C= Hacking #4)
-
- mailserv.012493 - VAX/DCL Mailserver .share file
-
- --- Emulation
-
- * c64.zip - C64 Emulator for IBM
- +* c64s09c.exe - Commodore 64 Emulator for IBM
- +* c64s_arc.zip - Manage .d64 and .t64 files for c64s09c.exe
- +* copy2d64.zip - Copies files into .d64 format for c64s09c.exe
- +* roms.zip - Roms necessary for use with emulators (see note 1)
- +* d64utils.zip - Utilities for .d64 files
-
-
- --- FAQ's (Frequently asked questions)
-
- cbm1.faq - Commodore General FAQ - v2.0
- cbm2.faq - 2nd part of C= General FAQ v2.0
- cbm_ftpsites0794.txt - Listing of Commodore FTP sites available.
- submit.binaries - Details on submitting articles to Comp.Binaries.CBM
- cbm.emulation - Commodore 64 Emulation FAQ
- bbs.list - List of Commodore bbs's (April 1, 1994)
- cbbs.txt - Another list of Commodore bbs's (Graveyard List)
- info64.txt - List of Commodore resources available on InterNet
- users.txt - List of Commodore users on the InterNet
- cbm.machines - List of Commodore Machines ever made.
-
- --- Other files
-
- * zed-128.077 - Text Editor for C=128
- * zed-128.doc
- * sal64.sda - Symbolic Assembly Language - w/ ML tutor and docs.
- * mightymon-128.401 - ML Monitor for C=128 - Vastly extended over native
- mon
- * mightymon-128.doc - Documentation for above.
- * ace-r10-1.sfx - Operating System: ACE by Craig Bruce (file 1/2)
- * ace-r10-2.sfx - (file 2/2)
-
- + stereo.sid - Instructions on adding a 2nd Sound Chip
- + secrets.txt - Secret Messages w/in C= Computers
- + 1750to2mb.txt - Doc's on upgrading a 1750 reu to 2 Megs.
- + 1764to512k.txt - Doc's on upgrading a 1764 to 512k.
-
- --- Trivia Files:
-
- trivia1a - December '93 Trivia about Commodore
- trivia2a - January '94 Trivia
- trivia3a - February '94 Trivia
- trivia4a - March '94 Trivia
- trivia5q - Current Trivia Questions
-
- NOTE 1: I've included this file which contains images of the copyrighted code
- in the COMMODORE 64 thereby violating copyright law. I do this because 1) I
- doubt Commodore (now defunct will object), 2) I doubt the future owner of
- Commodore will object, 3) Commodore 64's are no longer being produced, and 4)
- Hold little or no value for the future Commodore owner. In the event that the
- owner does hold objections to my carrying the images I will gladly remove them
- at their request. (I have no money to sue for so....)
- ==============================================================================
-
- MAILSERVER DOCUMENTATION
-
- What is a mail-server?
-
- A mailserver is an automated job that will scan my mail file for messages
- with a subject line of "MAILSERV" and will then automatically carry out
- certain operations within the body of the mail message. This makes it easier
- on me and you. Easier for me so that I don't have to deal with 50+ messages
- each month asking for files to be sent out and also insures that your files
- that you requested will be sent within 24 hours. In addition it allows
- files to be more easily sent and accessed in case you are not able to
- extract the source files from C= Hacking.
-
- How to use the mail-server / What it is.
-
- This mail-server is intended to help me keep track / more easily update my
- mailing list of individuals who wish to sub-scribe or get back-issues of
- C= Hacking mailed to them.
-
- To use it simply send a message to "duck@pembvax1.pembroke.edu" (me) with a
- subject line of "MAILSERV" and then with one of the following commands in the
- body of the mail message:
-
- Currently the following commands are supported:
-
- help - sends current documentation f file list
- send iss<number>. - sends issue # (1-6 currently). Remember the period!!
- subscribe - subscribe to the mailing list automatically
- catalog - show list of available source /uuencoded binaries
- send name - send ascii file
- psend name - send uuencoded binary.
-
- Please note that the mailserver is only run at 2:00 AM and 2:00 PM EST.
-
- Catalog List - Last update April 25th, 1994.
-
- The catalog list is no longer going to be carried in the documentation due to
- how frequently it's updated. As such, if you wish to obtain a list of files
- currently available please send a mailserver command of "catalog" (as discussed
- within) to the mailserver.
-
- Snail-Mail Alternatives
-
- For those of you who wish to obtain C= Hacking via regular mail please send
- $5.00 for a 3 1/2 disk in CBM format for all 7 issues currently available.
- Since I'm working on the "I'll do it when I get around to it" method please
- allow at least 3-8 weeks before delivery (it should be much sooner
- typically). Please note that if you and a friend both want a copy of the
- disk, just buy one disk and copy it - I'm just charging for my time and the
- disk - not for the magazine. The magazine is "free". I can be reached at the
- following:
-
- Craig Taylor
- Rt 2 Apt 1 College Court
- Pembroke, NC 28372
-
- My internet email address is : duck@pembvax1.pembroke.edu
- On Genie: C.Taylor37
-
-
- ==============================================================================
-
- --
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
- Craig Taylor (910)521-3814 The sayings I uttereth I utter for myself only.
- * duck@pembvax1.pembroke.edu(preferred) _or_ c.taylor37@genie.geis.com *
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- NoOne knows the path I take, NoOne knows the roads I tred, NoOne knows the
- clouds I dream, NoOne knows the words I scream. NoOne knows what is true, NoOne
- knows who is who.
-
- For those happy Barney-loving people substitute "EveryOne" for "NoOne" in the
- message above.... :-)
-
-
- ------------------------------
-
- From: lincard@plcbcs.kiwi.gen.nz (Lincard 1000)
- Subject: Re: CMD HD prob solved <?>
- Date: Sun, 10 Jul 94 16:15:35 +1200
-
- birzniek@nova.umd.edu (Gunther Birznieks) writes:
- > But the problem is not in my software. The problem is in your
- > hardware. There is no BBS author who will support faulty hardware.
- >
- > It should be relatively inexpensive for you to get the latest CMD
- > HD-DOS from a distributer of CMD stuff in Australia -- It is also
- > available for download from CMD's BBS in the US. It is also
- > available, I am sure, for a nominal shipping and handling charge
- > direct from CMD.
-
- WHY was there no mention of the fact that there could be problems with
- some of the older equipment in the manual? You say you sent me the latest
- version, does this not include an updated version of the manual also?
- C'mon Gunther... YOU were the one who pursuaded me to buy the software in
- preference to the 128 version in the first place! WHY also was there no
- mention that running the software in the first partition of a HD could
- cause problems also?
-
- Am I being unfair with these questions?
-
- Just as an aside, would you resent some suggestions for inclusion in
- future manuals that cover some of these things, so that future CB sysops
- wont have the same drama that Ive had??
-
- --
- ___
- / / INC.A.R.D 1000 EMail: lincard@plcbcs.kiwi.gen.nz
- / /___________________
- /_______________________\
-
-
- ------------------------------
-
- From: v131p9t3@ubvms.cc.buffalo.edu (Ninstar Cybermage: Black Phoenix Rising)
- Subject: commodore software and games for sale
- Date: Wed, 6 Jul 1994 16:12:00 GMT
-
- Hey guys! Yet another person selling his commodore stuff. I hope some of you
- like what I've got here. I've got lots of it. Those of you looking for books
- or cartridges will find stuff at the bottom.
- All prices are as listed or best offer. Buyer pays postage.
- All are original disks, with manuals as indicated, and are for the commodore
- C64 computer.
-
- Productivity Software first:
- Program Manufacturer Manuals(Y/N) Price
- Basic Compiler Abacus Y $15.00
- Power C Betterworking Y $10.00
- Commodore Assembler 64 Y $10.00
- Paperclip Pub. Batteries Incl. Y $10.00
- Word Writer 5 Timeworks Y $15.00(includes extra graphics
- and font Libraries)
- The Newsroom Springboard Y $10.00
- The Writer/filerBetter Working Y $ 7.00
- /Planner pkg
- Swift Desktop Celery Software Y $ 2.00
- Publishing
- Print Power Hi Tech Exp. Y $ 5.00
- SesameStreet Hi Tech Exp Y $ 5.00
- Print Kit
- Award Ware Hi Tech Exp. Y $ 5.00
- Party Ware Hi Tech Exp. N $ 5.00
- The Musician Melody Hall Y $ 5.00
- The Artist Melody Hall Y $ 5.00
- Arcade Game Broderbund Y $10.00
- Construction Kit
- Adventure Electronic Arts Y $10.00
- Construction Set
- AdventureCreator UXB Y $ 5.00
-
- Games:
- Program Manufacturer Manuals(Y/N) Price
- Starglider Rainbird Y(minus Novel) $10.00 somehow when I was
- Space Rogue Origin Y(minus Novel) $10.00 moving.)
- RedStormRising MicroProse Y(minus novel) $10.00 (not version w/novel)
- Temple Apshai Epyx Y $ 5.00
- Strike Fleet Electronic Arts Y $10.00
- Mercenary DataSoft Y $ 5.00
- Clue Master Det Liesure Genius Y $ 5.00
- DragonStrike SSI Y $10.00
- Modem Wars Electronic Arts Y $ 5.00
- Jet Combat Sim Epyx Y $ 5.00
- GemstoneWarrior Epyx Y $ 5.00
- Kung-Fu Master/ ? N $ 5.00
- Karate Champ
- Death Sword Epyx N $ 5.00
- Eliminator Hewson N $ 5.00
- Axe Of Rage Epyx Y $ 7.00
- Fist:The Legend MindScape Y $ 7.00
- Star Wars Arc. Broderbund N $ 5.00
- Scrabble Leisure Genius N $ 7.00
- Bad Dudes Data East N $ 5.00
- Uchi Mata(Judo) Mindscape Partial $ 5.00
- Chop N'Drop Activision N $ 5.00
- World Karate Ch Epyx N $ 5.00
- Strider Capcom N $ 5.00
- Trailblazer Mindscape Partial $ 5.00
- Gauntlet Mindscape N $ 5.00
- DragonWorld Telarium Y $ 7.00
- Rolling Thunder Tengen N $ 5.00
- Sky Shark Taito N $ 5.00
- Delta Patrol Electronic Arts N $ 5.00
- Life Force Konami N $ 5.00
- Gradius Konami Y $ 5.00
- Pitfall/Dem Att Solid Gold N $ 5.00
- Metro Cross Epyx N $ 5.00
- Top Gun ThunderMountain Y $ 5.00
- The Last Ninja Activision Partial $10.00
- ProjectFirestartElectronic arts Y $10.00
- Paradroid ThunderMountain N $ 5.00
- After Burner Sega N $ 5.00
- Shinobi Sega N $ 5.00
- Kid Niki Ninja Data East Y $ 5.00
- Shackled Data East Y $ 5.00
- Crossfire Sierra Online N $ 2.00
- Wing Commander/ MasterTronic Y $ 5.00
- Sky Jet
- Knight Games Mastertronic Y $ 5.00
- Wizards Feud Mastertronic Y $ 5.00
- Dark Tower Spinnaker N $ 2.00
- BreakThru Data East N $ 2.00
- Plasmatron Avantage N $ 2.00
- Implosion ThunderMountain N $ 2.00
- Z-Pilot UXB N $ 2.00
- Storm Mastertronic Y $ 5.00
- Electraglide MasterTronic N $ 3.00
- Ninja Mastertronic N $ 2.00
- Twin Kingdom Tri-Micro Y $ 2.00
- Valley/Corom
- UFO/GalaxyBirds FireBird N $ 2.00
- Escape FireBird N $ 2.00
- Willow Pattern/ Firebird N $ 2.00
- Happiest Days
- Zolyx/Caverns Firebird N $ 2.00
- of Eriban
- Ollie&Lyssa Firebird N $ 2.00
- Mad Nurse
- Harvey Headbang Firebird N $ 2.00
- /Booty
- Microrythm/ Firebird N $ 2.00
- Freak Factory
- Gogo the ghost/ Firebird N $ 2.00
- Collapse
- Megaplay Vol1 Mastertronic Y $ 5.00
- Adventure Quest Keypunch N $ 2.00
-
- Cartridge:
- Simon's Basic Commodore Y $10.00
-
- Books:
- Assembly Language Programming on the Commodore64$ 5.00
-
-
-
- James O. Shank Jr. HEE! v131p9t3@ubvms.cc.buffalo.edu
- AKA: Ninstar Cybermage I or shank@acsu.buffalo.edu
- Black Phoenix Rising... A or aa247@freenet.acsu.buffalo.edu
- XINEOHPAEGAMREBYCRATSNINMONMYWAYBACKTOTHEWAYTHINGSARESUPPOSEDTOBELIFEISGOODYAY
- "Anyone with a .sig more than four lines long is a self important fool!"-Marek
- "OOPS! 8-)" -Ninstar, on line 6 of his .sig
- "Two wrongs don't make a right, but three lefts do!"
-
-
- ------------------------------
-
- From: Jim Stephenson <stephenson11@delphi.com>
- Subject: Re: Communication software for C128
- Date: Mon, 11 Jul 94 02:17:16 -0500
-
- Gary R. Reents <ex580@cleveland.Freenet.Edu> writes:
-
- >What is the best communications software package that can be used by a
- >C128 in 80 col mode? One that can do a passable VT100 emulation is
-
- I unhesitatingly recommend Dialogue 128. It has VT-102 emulation, and is very
- stable. Another good package would be Desterm. I don't think it's quite as
- stable as Dialogue, but it is shareware, so you can try it out first. Someone
- else will have to tell you where to get the newest Desterm (v2.01 or something
- like that), but Dialogue is available from CMD (800-638-3263, $29.00 plus
- shipping).
-
- Jimbo
-
-
- ------------------------------
-
- From: ex580@cleveland.Freenet.Edu (Gary R. Reents)
- Subject: Communication software for C128
- Date: 11 Jul 1994 00:18:50 GMT
-
-
- I'm looking for some information concerning communications software.
- What is the best communications software package that can be used by a
- C128 in 80 col mode? One that can do a passable VT100 emulation is
- desirable. My nephew has recently purchased a C128 and is beginning to
- surf. He needs something with 80 columns for many of the gopher
- programs.
-
- Gary Reents ex580@cleveland.freenet.edu
- ag789@dayton.wright.edu
- ax335@yfn.ysu.edu
-
- --
- u
-
-
- ------------------------------
-
- From: ismael@nyongwa.montreal.qc.ca (Ismael Cordeiro)
- Subject: Re: Communication software for C128
- Date: Mon, 11 Jul 1994 03:29:22 GMT
-
- Gary R. Reents (ex580@cleveland.Freenet.Edu) wrote:
-
- > I'm looking for some information concerning communications software.
- > What is the best communications software package that can be used by a
- > C128 in 80 col mode? One that can do a passable VT100 emulation is
- > desirable.
-
- Desterm 2.00 is an excellent communications program for the C128 and its
- VT102 emulation is also excellent. You can get it from oak.oakland.edu,
- directory /pub/cbm/ or nic.funet.fi, directory pub/cbm/.
-
- Ismael
-
- --
- +----------------------------------------------------------------------+
- | ISMAEL CORDEIRO | Internet: ismael@nyongwa.montreal.qc.ca |
- | Montreal - Quebec - Canada | Fidonet: 1:167/179 |
- +----------------------------------------------------------------------+
-
-
- ------------------------------
-
- From: jcompton@bbs.xnet.com (Jason Compton)
- Subject: Re: computer humor
- Date: 8 Jul 94 17:03:44 CST
-
- jpnan@prairienet.org (Jean P Nance) writes:
-
- >
- >I, too, rolled over laughing the first time I read the fake
- >German directions for watching the computer. It was the identical
- >wording, and it must have been 25 years ago, long before personal
- >computers. Its still funny! Actually, now we an even turn 4 years
- >olds loose with our precious computers, and not require they stand
- >back and keep their hands in their pockets. Computer technology
- >marches on!
- >--
- >
- >p
-
- ...and legions of Americans march to Best Buys to get Packard Bells and
- Quadras, then sit and look at them, afraid to take their hands out of their
- pockets...
-
- Navigator and At-Ease: The Saddest Statements of Technology in the Nineties.
-
- Jason Compton jcompton@bbs.xnet.com
- Emulation Editor Amiga Report Magazine
- Editor-In-Chief Amiga Report Coverdisk
- Chief Executive Officer DigiForte Designs, Ltd.
- FAX: (708) 741-0689
- The time to rise has been engaged. -REM, Finest Worksong
-
-
- ------------------------------
-
- From: JIM.HUTCHISON%f25.n291.z1@fidonet.org (JIM HUTCHISON)
- Subject: CONFIG
- Date: Sat, 09 Jul 1994 21:57:26
- ADD 93
-
-
- ------------------------------
-
- From: Tarragon.Moon@p5.f100.n638.z3.fidonet.org (Tarragon Moon)
- Subject: Constructing a NULL-Modem cable to C64
- Date: 08 Jul 94 12:45:00 +1000
-
- Hi Judd,
-
- >>) I was staring at the pinouts for the user port, and I was wondering if
- >>) it is possible to fudge a NULL-modem cable. On the Amiga the relevant
- >>) pin assignments are:
- >>
- >>) Would this do what I want it to do, or would it instead generate large
- >>) amounts of smoke and flame?
- >>
- >>Neither, I believe. Assuming you have the correct pins on the 128 (or
- >>64, for that matter), you still have to get the voltages straight.
-
- I friend of mine once made a direct null-modem cable for C64<>Amiga by
- connecting the user port directly to the chip inside the amiga... cheap and
- nasty, but it worked.
-
- Tarragon/Menace
-
-
- ------------------------------
-
- From: roderick@morgan.ucs.mun.ca (Roderick Greening)
- Subject: cp/m mode for c128
- Date: 10 Jul 1994 14:48:16 GMT
-
- anyone use cp/m for the c128? I just recently got a c128 and wish to use
- this mode. The problem is getting software for it. I only have one drive
- at the moment, and it seems like i cannot get anythhing onto a cp/m disk
- without 2 drives. Anyone know how I could get some software with only
- one drive? Is it possible to use zipcode to zip a cp/m disk? Then maybe
- I could get someone to zip a cp/m disk with a terminal package on it and
- the newsys.com (updated for modem transfers).
-
- Any suggestions (besides get a second drive :> Already looking ;) ).
-
- Thanks...
- --
- Rod.
- ___________________________________________________________________________
- ________________ Internet: roderick@cs.mun.ca
- / | |\ | |\ | |\ roderick@ucs.mun.ca
-
-
- ------------------------------
-
- From: tpinfo@eskimo.com (Jonathan Mines)
- Subject: Re: DEMO ZAKS TO PC/MOD
- Date: Sat, 9 Jul 1994 14:58:16 GMT
-
- Its been done on the Amiga - called SIDPlay - at verion 2.2 I believe.
-
- By the way - the MOD format originated on the Amiga.
-
- <X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X>
- <X> Jonathan P. Mines / IRC nick [Skyclad] Threshold Productions is <X>
- <X> CEO/President of Threshold Productions a software developer and <X>
- <X> Internet address: tpinfo@eskimo.com producer for C=64/C=128! <X>
- <X> Mail: Threshold Productions / 18801 26th NE / Seattle, WA. 98155 <X>
- <X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X><X>
-
-
- ------------------------------
-
- From: davewu@uclink2.berkeley.edu (David Tze-Si Wu)
- Subject: Re: DEMO ZAKS TO PC/MOD
- Date: 9 Jul 1994 23:43:34 GMT
-
- Jonathan Mines (tpinfo@eskimo.com) wrote:
- : Its been done on the Amiga - called SIDPlay - at verion 2.2 I believe.
-
- : By the way - the MOD format originated on the Amiga.
-
- Look under /pub/demo/music of the demo sites (wasp.eng.ufl.edu). I have a
- few files of converted C64 music. Lots of Gray, Huelsbeck (sp?), Hubbard,
- and Galway stuff. Someone wrote an emulator or wrote a driver to play the
- music on the PC. Was a real treat to hear old favorites on my new
- machine. Definitely worth the download.
-
- Guardian/ex.....
-
-
- ------------------------------
-
- From: ismael@nyongwa.montreal.qc.ca (Ismael Cordeiro)
- Subject: Re: DesTerm 2.01 & Zmodem?
- Date: Mon, 11 Jul 1994 03:32:45 GMT
-
- Tim Jump (tjump@panix.com) wrote:
- > With the new way protocols are loaded into DesTerm 2.01, is anybody
- > working on a Zmodem send/receive *.dpr for it?
-
- > I mean, if the 64'ers can have Zmodem receive on Novaterm, we should be
- > able to get at LEAST that for DesTerm, shouldn't we?
-
- If it is for having a slower than Ymodem transfer speed, as in Novaterm, I
- don't see why having it in Desterm. If a true Zmodem could be implemented,
- it would be very welcome.
-
- Ismael
- --
- +----------------------------------------------------------------------+
- | ISMAEL CORDEIRO | Internet: ismael@nyongwa.montreal.qc.ca |
- | Montreal - Quebec - Canada | Fidonet: 1:167/179 |
- +----------------------------------------------------------------------+
-
-
- ------------------------------
-
- From: tjump@panix.com (Tim Jump)
- Subject: DesTerm 2.01 & Zmodem?
- Date: 10 Jul 1994 13:21:24 -0400
-
- With the new way protocols are loaded into DesTerm 2.01, is anybody
- working on a Zmodem send/receive *.dpr for it?
-
- I mean, if the 64'ers can have Zmodem receive on Novaterm, we should be
- able to get at LEAST that for DesTerm, shouldn't we?
-
- --
- / \ Tim Jump - tjump@panix.com / \
- / _ \ / _ \
- / \ / \ "The stupider it looks, the more important it / \ / \
- /_______\ probably is." -- J. R. "Bob" Dobbs /_______\
-
-
- ------------------------------
-
- From: mdaymon@rmii.com (Maxwell Daymon)
- Subject: Re: Detecting Emulators (BASIC)
- Date: 10 Jul 1994 17:30:44 GMT
-
- John Kaiser (WaveForm@eskimo.com) wrote:
- : So far as I've noticed, the entire Emulator "society" relies virtually
- : entirely on pirated software. I don't think I've come across one post
- : from anyone wanting to know how to put some of the old games they've no
- : doubt had sitting on the floor of the closet into their emulated-C=. Case
- : in point, the endless: "...will someone please upload MULE, Impossible
- : Mission, Donkey Kong, (ad nauseam, ad infinitum) to Watson..."
-
- Many A64 users (like myself) hook up a 1541 drive (A64 does not support
- "image" files) and use them.
-
- I KNOW I'm not speaking for the majority of A64 users (I don't think).
- But I LOVE to have the original software - ESPECIALLY Infocom. All the
- neat little toys and maps and stuff. I have the C64 "Plundered Hearts"
- and it even came with a little baggy with stuff.
-
- I admit I'm not too quick to buy a generic disk with a photcopied
- manual, but I put all my original boxes on the shelf to proudly display,
- and original disks go into a nice acryllic folder so that I can admire
- and protect the labels. Go ahead and call me a stupid moron for enjoying
- "original" and especially "mint condition" software - everyone else does. :-)
-
- The main problem with the C64 software is that other than a few mail
- order companies, software is very hard to find. :-(
-
- : Besides, if the lamer pukes running the emulator want my ware so damn bad
- : they can get off their ass and get a real C=...
-
- I have two C64's but I still enjoy my emulator quite a bit. One aspect of
- the C64 that bothered me so much was the disk loading times. My emulator
- supports the hard drive for almost instantaneous loading, memory
- "snapshot" support, and pre-conversion of code. I don't really appriciate
- being called a lamer because I like to use an augmented system with
- good disk I/O performance (disk I/O speed was one of the C64's worst
- shortcomings.)
-
- --
- //
- // Maxwell Daymon
- \\ // mdaymon@rainbow.sosi.com
- \X/
-
-
- ------------------------------
-
- From: gwolfe@gozer.idbsu.edu (Gary P. Wolfe)
- Subject: Re: Detecting Emulators (BASIC)
- Date: 9 Jul 1994 19:45:56 GMT
-
- In article <CsnvJ3.Ltn@eskimo.com>, John Kaiser <WaveForm@eskimo.com> wrote:
- >In article <2vfmhb$cqc@euskadi.idbsu.edu>,
- >Gary P. Wolfe <gwolfe@gozer.idbsu.edu> wrote:
- >>In article <CsJoJK.BCr@eskimo.com>, John Kaiser <WaveForm@eskimo.com> wrote:
- >>>
- >>>Coolness... I finally have the method I was looking for to ensure that
- >>>anything I write will be absolutely unusable on emulators...
- >>>
- >>>Buhahahahaha...
- >>>
- >>
- >>That is...well...stupid! Why would you want to exclude yourself
- >>from any posible shareware profits or anything of the like? People
- >>with emulators of any quality at least would probably be more inclined
- >>to register your product, if it was decent anyway. If you weren't or
- >>didn't make it shareware what do you have to gain, except infamy, by
- >>making it not work on an emulated 64?
- >
- >That was originally mostly a anti-emulator joke... but since you want to
- >talk about it, let me explain the logic behind the non-joke aspect of it.
- >
- >If I finally finish any of the softwares I'm working on, and eventually
- >do market them, since they are written for C=, they will most definately
- >be sold on C= type disks, to be used in C= type drives, because obviously
- >my target market are C= users/enthusiasts.
- >
- >So far as I've noticed, the entire Emulator "society" relies virtually
- >entirely on pirated software. I don't think I've come across one post
- >from anyone wanting to know how to put some of the old games they've no
- >doubt had sitting on the floor of the closet into their emulated-C=. Case
- >in point, the endless: "...will someone please upload MULE, Impossible
- >Mission, Donkey Kong, (ad nauseam, ad infinitum) to Watson..."
- >
-
- Ok, I understand this, but you are wrong when you collectively alienate
- the "entire Emulator 'society'" as on the Amiga there exists a product
- called the A64 Package which has a hardware adapter for the parallel
- port so as to be able to plug C64 devices such as printers and disk
- drives like the 1541,1541II,FSD-I/II,Enhancer (shittiest drive ever
- made), and the 1581 if you so desired it. The emulator works just
- great and can even run Ultima I-V which I had purchase all new when
- they came out. I even haved Exodus and Temple of Apshai on tape for
- my C64 tape drive from the days before I could afford a real disk drive.
-
- So, I would, then, have access to commodore type medium and could then
- run loads of stuff EMULATED on my Amiga 4000/040 all the while utilizing
- 2 1541 drives.
-
-
- >Working from the above conclusion, for a emulator to be running my
- >software, they would of had to obtain it from another source than myself,
- >since as I stated above, my software will most definitely be provided
- >solely on C= type media.
- >
-
- Not completely true...see above.
-
- >Therefore, like all forms of copy protection, my interests and concerns
- >are indeed valid, and logical, and in this aspect, at least a little bit
- >effective.
-
- at least until someone gets pissed enough and decides to break it
- and then distribute it just because it was overly anal.
-
- >Besides, if the lamer pukes running the emulator want my ware so damn bad
- >they can get off their ass and get a real C=...
-
- Most of the stuff you said above has, at least, some merrit. This,
- however, I don't see any. I have a C64, tape drive, 2 1541s, a
- Star GX printer, and a 1084S color monitor. Most of that is put
- away in storage. The only reason I have taken the C64 out for was
- so that I could run the little program so save the C64 ROM image
- to disk to therefore make my "emulated" c64 for all intents and
- purposes a "real" C64. I have the drives out all the time as I
- use the emulator quite a bit, especially for the games that allow
- you to copy from the 5.25 medium to my Amiga's hard drive. Ultima
- V allows this whereas the other don't. When a program loads almost
- instantly, it makes things a bit more fun, but I digress... So I
- have all this stuff and an emulator and only 1 DESK! Why would
- I want to go from an Amiga to a 64 having to switch locations and
- find the disk I think I might wish to play with for an hour or two,
- when I can simply open a directory double click on an icon wait
- 10 seconds then type load "$",8 and then type list and see the
- equivalent of about 50 64 programs scroll away and load any one
- of those in the blink of an eye, play it, and when I am done
- either close it or just switch screens? Why? The whole point
- of an emulator is so you don't have to have your old computer
- set up taking valuable space, when you just play an occasional
- game or 2 every other month, if that frequently. When it is on
- the old hard drive, if you forget about it for a couple of years
- and decide to use it there it is.
-
- Anyway use some other sort of copy protection so as to keep the
- program on the disk and unable to be "file-ized??" Take Ultima
- IV for instance, do a directory on like the dungeon disk, and list
- it and you will see nothing! Everything is still there, it is
- just not "file-ized." Ultima IV uses direct track and sector reads
- when fetching information although you can put the wrong disk in
- anytime you want for strange and varied results...fun...you could
- conceivably make your own world with diskdoctor and a blank disk
- after you have mapped out what each byte means to Ultima IV or you
- could do what Ultima III did to its save disk....you just cannot
- read it, gives you file I/O errors. Or have one visible file and
- hide all the rest....that is by far the easiest....you could
- use diskdoctor for that, but someone else could use diskdoctor to
- undo it as well. But don't do the "Detect emulator and print
- some offensive message and exit" thing, please. You would still
- have to address piracy within the C64 realm anyway. One of the
- above methods addresses both forms.
-
- Later,
-
- Gary Wolfe
- gwolfe@gozer.idbsu.edu
- Amiga, NeXT Color Station, C64, Atari 2600, Colleco Vision,
- Timex Sinclair 1000, and Merlin.
-
-
- --
- "I was crazy once...They put me in a little white room...I loved that room...I
- died in that room...When they buried me they put little white flowers on my
- grave that tickled my nose and drove me crazy...CRAZY I tell you...I was crazy
- once!"
-
-
- ------------------------------
-
- From: WaveForm@eskimo.com (John Kaiser)
- Subject: Re: Detecting Emulators (BASIC)
- Date: Sat, 9 Jul 1994 07:01:47 GMT
-
- In article <2vfmhb$cqc@euskadi.idbsu.edu>,
- Gary P. Wolfe <gwolfe@gozer.idbsu.edu> wrote:
- >In article <CsJoJK.BCr@eskimo.com>, John Kaiser <WaveForm@eskimo.com> wrote:
- >>
- >>Coolness... I finally have the method I was looking for to ensure that
- >>anything I write will be absolutely unusable on emulators...
- >>
- >>Buhahahahaha...
- >>
- >
- >That is...well...stupid! Why would you want to exclude yourself
- >from any posible shareware profits or anything of the like? People
- >with emulators of any quality at least would probably be more inclined
- >to register your product, if it was decent anyway. If you weren't or
- >didn't make it shareware what do you have to gain, except infamy, by
- >making it not work on an emulated 64?
-
- That was originally mostly a anti-emulator joke... but since you want to
- talk about it, let me explain the logic behind the non-joke aspect of it.
-
- If I finally finish any of the softwares I'm working on, and eventually
- do market them, since they are written for C=, they will most definately
- be sold on C= type disks, to be used in C= type drives, because obviously
- my target market are C= users/enthusiasts.
-
- So far as I've noticed, the entire Emulator "society" relies virtually
- entirely on pirated software. I don't think I've come across one post
- from anyone wanting to know how to put some of the old games they've no
- doubt had sitting on the floor of the closet into their emulated-C=. Case
- in point, the endless: "...will someone please upload MULE, Impossible
- Mission, Donkey Kong, (ad nauseam, ad infinitum) to Watson..."
-
- Working from the above conclusion, for a emulator to be running my
- software, they would of had to obtain it from another source than myself,
- since as I stated above, my software will most definitely be provided
- solely on C= type media.
-
- Therefore, like all forms of copy protection, my interests and concerns
- are indeed valid, and logical, and in this aspect, at least a little bit
- effective.
-
- Besides, if the lamer pukes running the emulator want my ware so damn bad
- they can get off their ass and get a real C=...
-
-
- ------------------------------
-
- From: ibpunk@io.org (Mike Vandenberg)
- Subject: Re: Disk Recovery and Fast hack'em...
- Date: 9 Jul 1994 08:26:55 -0400
-
- In article <OA92-901-231p71_2e1a3b48@piraya.bad.se>,
- Pontus Berg <Pontus_Berg@p71.anet.bbs.bad.se> wrote:
- >Howdy hackers!
- >
- >Anyone with suggestions on the BEST program to correct disks? I have a disk
- >copied onto a HD disk (making it REALLy hard for the drive to read properly).
- >I want a copy of the contents. I need a program that reads until it's sure it
- >got everything right, even if that means reading 100 times...
- >
- >Open for suggestions!
-
- What I would suggest you do is read it SECTOR by SECTOR and record the Track
- and Sector links onto a peice of paper so that you know the correct path. This
- you use to recreate the program.
-
- Copy all those sectors that DO NOT generate an error.
-
- Set them up EXACTLY where they would be on a diskette leaving the error tracks
- blank.
-
- One by one, with a sector reader program, copy off each error sector one at a
- time, and record it onto the diskette in its proper place.
-
- Thats all you have to do. Simple read a sector until it returns NO ERROR and
- copy it.
-
- I am working on something like this right now, only it'd be for 1541s and
- 1571s alone since I dont have access to much else.
-
-
- ------------------------------
-
- From: gpage@nyx10.cs.du.edu (george page)
- Subject: Re: Disk Recovery and Fast hack'em...
- Date: 9 Jul 1994 12:53:53 -0600
-
- Another possible approach might be to use that option on Zipcode 2 that
- lets you copy files (and maybe indivdual blocks(?don't remember) and
- write them whereever you want on the destination disk. Or I think there
- some other error recovery routine on there, too. Just random thoughts...
-
- --
- George Page Commodore Enthusiast ("Collectors" get hit with higher prices)
- Aurora (Denver) Colorado USA. gpage@nyx.cs.du.edu or gpage@nyx10.cs.du.edu
- or aq361@Freenet.HSC.Colorado.EDU or George Page on FIDONet (1:104/518)
-
-
- ------------------------------
-
- From: WaveForm@eskimo.com (John Kaiser)
- Subject: File List Maintining - DCMR RULES
- Date: Sat, 9 Jul 1994 07:11:57 GMT
-
- Subject says it all for this response...
-
-
- ------------------------------
-
- From: Daryl King <deltar@delphi.com>
- Subject: Re: File List Maintining Program
- Date: Sun, 10 Jul 94 09:26:35 -0500
- I does look like DCMR and it is available I know on GEnie, Delphi, and
- Q-Link. Six column output is available depending on what type of printer
- you have. up to 2100 filenames can be stored in it. Very good and highly
- recommended.
- Deltar :)
-
-
- ------------------------------ยข