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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- NAME
- notation - transform chess notation
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- SYNOPSYS
- notation [input file] [-o output file] [options...]
-
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- DESCRIPTION
- This program reads chess games, either full algebraic or
- shortened (ie Nf1-g3 or Ng3) and is able to ouptut the board
- after any move, in either ascii , postscript, nroff, latex
- or xchess save format. This program is also multi-lingual:
- it handles english, french, spanish, german, italian and
- dutch symbols.
-
-
- OPTIONS
- Command line options:
-
- -a
- algebraic move notation output
-
- -s
- shortened move notation output
-
- -f <language>
- specifies the chess symbol input language. The
- language can be any of french, english, italian,
- spanish, german, dutch.
-
- -t <language>
- specifies the chess symbol output language. Same
- options as input language.
-
- <inputfile>
- specifies the input file. If none, keyboard is
- assumed.
-
- -o <outputfile>
- specifies the output file. If none, screen is
- assumed.
-
- -c <number>[,<number]
- specifies the number of the moves at which to
- display the board. If none, board is displayed at
- end of file. Several numbers may be specified, as a
- comma-separated list.
-
- -e <number>
- display the board at the move number and then stops
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- -b
- display only the board, not the moves
-
- -d <drivername>
- specifies the output driver. It can be any of the
- following: ascii, postscript, tex, roff, xchess
- (xchess or xboard save format), gnu (gnuan input
- format).
-
- -h
- displays help screen
-
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- INPUT LANGUAGE
- The input language has four types of input: moves,
- move numbers, comments and keywords. All these are separated
- by blanks, TAB or RC. Commas are not accepted.
-
-
- move format:
- The moves are accepted in algebraic or shortened
- algebraic notation. That means that the following
- are equivalent and accepted Nf1-g3 N-f1xg3, Nxg3,
- Ng3. The ugly english notation P-K4 is not under-
- stood, neither by the program nor me.
-
- Nota: provided you remove the three first line,
- xchess save format is accepted. Also you can have
- trailing comments to move, provided there is no
- blanks. So Kg4!!, Ra5++ are correct, but not Kg4 !!,
- Ra5 ++ because of the separating blank. A future
- version might handle these move comments, as well as
- + ++, mate, white resigns etc... Castling is recog-
- nized with the following 0-0 O-O o-o 0-0-0 O-O-O o-
- o-o. "En passant" and promotion are now correctly
- handled. For "en passant", you just indicate them
- move and it is correctly parsed ex: "d5-d7 e5xd6".
- Promotion is indicated with the "=" sign followed by
- the new piece name. So you just write "a7-a8=Q" or
- "d8=K".
-
- For example, see the files algebraic.txt and
- shortened.txt
-
-
- move numbers:
- move numbers are in the form 23. or 36. The full
- point is optional. Move numbers are checked against
- internal move counter.
-
-
- comments:
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- anything else, except keywords, must be enclosed in
- brackets or parenthesis [Here Karpov made a very
- bright move ...] (this is also a comment). Comments
- are skipped out. A future version might incorporte
- them in the output.
-
-
- keywords:
- you can insert keywords in the input text to pre-
- cisely define what you want: displaying the board,
- configuring it... Keywords are detailled in the next
- section.
-
-
- KEYWORDS
- All keywords are prefixed with @
-
- @startplay
- begins the play. Obligatory after a @configxxx key-
- word.
-
- @clearboard
- clears the board. Used prior to any @configxxx.
-
- @showboard
- displays the board. Can be used anywhere
-
- @whitesmove
- tells the program that is the white's turn of play.
- Useful after a @configxxx and @startplay
-
- @blacksmove
- tells the program that it is black's turn
-
- @configwhite
- initializes configuration of white side. Pieces are
- then expected, in form of (optional for Pawn) name,
- the position. Example @configwhite Ke3 Rg8 e4.
-
- @configblack
- initializes configuration of black side. Pieces are
- then expected, in form of (optional for Pawn) name,
- the position. Example: @configblack Ka8 Nf6 e6.
-
- Note that black pieces are given in uppercase!
-
- @default
- resets the board to the default start configuration.
-
- @special
- all following text up to the next cariage return is
- not processed, but instead directly print. This
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- allows to insert comments in ascii files, or tex
- commands when tex output is selected.
-
- @null Null keyword. Does nothing. Used for convenience in
- programming.
-
-
- See the file keywords.txt for an example of keywords
- use.
-
-
- NATIONAL LANGUAGES
- Here are the symbols used in the differents languages. ()
- mean optional in the input.
-
-
- english-name King Queen Rook Bishop Knight Pawn
- english K Q R B N (P)
- french R D T F C (P)
- italian R D T A C (P)
- spanish R D T A C (P)
- german K D T L S (B)
- dutch K D T L P (O)
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- DRIVERS
- ascii this is the default driver, it outputs move and
- boards.
-
- postscript
- it generates a file using the font file Cheq
- licensed for free by Adobe. It is only able to
- display one board per run. Move are not displayed.
- You need the font "Cheq", freely distributed by
- Adobe. Send a mail to "ps-file-server@adobe.com"
- with the body "send Programs chessfont.ps". For use
- with "notation", rename the file "Cheq".
-
- tex this is a latex driver. It uses the TeX/LaTeX chess
- macros designed by Piet Tutalaers "rcpt@urc.tue.nl".
- The complete distribution is available on
- sol.cs.ruu.nl (131.211.80.5) with path
- TEX/chess.tar.Z chesscls, provided in the library.
- Refer to your local latex guru to install it.
-
- roff this is a driver for nroff output. It is crude, but
- it works. Moves and boards are displayed.
-
- xchess This driver generates compatible xchess/xboard save
- files, thus allowing you to replay a game with
- xchess.
-
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- gnu This driver completely "bare" file, with only the
- algebraic move. It is suitable for any low-level
- analyser, such as gnuan.
-
-
- EXAMPLES
- Try the following commands:
-
- notation algebraic.txt
- this will read the Karpov-Kasparov game 13 (Lyon
- 1990) in algebraic form, display move in algebraic
- and display board at end of game.
-
- notation algebraic.txt -a
- this will do the same thing, as -a stands for alge-
- braic output.
-
- notation algebraic.txt -s
- the game will now be output in shortened algebraic
-
- notation shortened.txt
- there is no problem to read shortened algebraic.
-
- notation shortened -s -o result
- the moves and board will be directed to file result
-
- notation shortened.txt -s -t french
- output will use french notation
-
- notation a_dutch_file -f dutch -t spanish
- game will be translated form dutch to spanish
-
- notation shortened -c 2
- board after move 2 will be displayed, along with
- moves and end-of-game board
-
- notation shortened -e 2
- board after move 2 will be displayed, along with
- moves. The program will then stops
-
- notation shortened -c 2,5,20
- board after moves 2, 5 and 20 will be displayed,
- along with moves and end-of-game board
-
- notation shortened -c 2,5,20 -b
- board after moves 2, 5 and 20 will be displayed,
- with end-of-game board, but no moves.
-
- notation shortened -c 2,5,20 -d tex
- the output will be formatted to use with latex. You
- can directly latex the output file.
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- notation shortened -c 2,5,20 -d gnu
- you can now replay the game by using xchess -r
- out.gnu.
-
- notation shortened -e 5 -d postscript
- Now issue cat lib/Cheq out.ps | lpr to display on a
- Laser Printer the board at move 5. You can also
- issue sh print-ps out-ps. The postcript driver does
- not support the -c option.
-
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- FILES
- algebraic.txt shortened.txt keywords.txt
- these are examples of input files
-
-
- ./lib/HELPFILE
- this is the on-line helpfile
-
-
- ./lib/(Cheq Header.ps Footer.ps)
- these files are needed by the postscript driver
-
-
- ./lib/Header.tex
- these file is needed by the (la)tex driver
-
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- ./lib/chesscls.mf
- this file is used the generate the tex font
-
-
- SEE ALSO
- xchess(1), chess(6), gnuchess(1), latex(1), nroff(1), lpr(1)
-
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- DIAGNOSTICS
- Errors messages are hoped to be self-explanative.
-
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- COMMENTS
- The program is quite large, due to the large use of tables
- and variables to control its features. The advantage is you
- only need the modify these tables to customize it: for
- instance adding a new language or tuning the output format
- to your own needs.
-
-
- BUGS
- Too many. Report them to Henry.Thomas@irisa.fr.
-
- The postscript driver *might* fais if you try to display the
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- notation(n) MISC. REFERENCE MANUAL PAGES notation(n)
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- board two times. Anyway, it is not designed to do this. Use
- -e option to specify the move at which you want to display
- board.
-
-
- AUTHOR
- Henry Thomas IRISA-Rennes, FRANCE. E-mail to
- Henry.Thomas@irisa.fr or hthomas@irisa.fr.
-
- THANKS
- Thanks to Jacques Schuurman for the piece description in
- Dutch, Dr. Z. Rubinstein, University of Haifa for the
- Metafont files, Philippe Louarn for implementing these mac-
- ros and explaining me how to use them, Adobe Systems for the
- font Cheq, and Jean-Luc Scharbarg for introducing me in the
- world of chess.
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