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- Path: xanth!mcnc!uvaarpa!umd5!ames!necntc!ncoast!allbery
- From: BLARSON@ECLA.USC.EDU (Bob Larson)
- Newsgroups: comp.sources.misc
- Subject: v03i025: Mg 2a part 1 of 15
- Message-ID: <12401298994.47.BLARSON@ECLA.USC.EDU>
- Date: 26 May 88 04:49:58 GMT
- Sender: allbery@ncoast.UUCP
- Reply-To: BLARSON@ECLA.USC.EDU (Bob Larson)
- Lines: 1500
- Approved: allbery@ncoast.UUCP
-
- comp.sources.misc: Volume 3, Issue 25
- Submitted-By: "Bob Larson" <BLARSON@ECLA.USC.EDU>
- Archive-Name: mg2a/Part1
-
- # This is a shell archive.
- # Remove everything above and including the cut line.
- # Then run the rest of the file through sh.
- #----cut here-----cut here-----cut here-----cut here----#
- #!/bin/sh
- # shar: Shell Archiver
- # Run the following text with /bin/sh to create:
- # README
- # tutorial
- # mg2a.change
- # random.c
- # regex.h
- # This archive created: Wed May 25 19:20:50 1988
- # By: blarson
- cat << \SHAR_EOF > README
- Mg 2a README May 15, 1988
-
- Mg (mg) is a Public Domain EMACS style editor. It is "broadly"
- compatible with GNU Emacs, the latest creation of Richard M.
- Stallman, Chief GNUisance and inventor of Emacs. GNU Emacs (and other
- portions of GNU as they are released) are essentially free, (there are
- handling charges for obtaining it) and so is Mg. You may never have
- to learn another editor. (But probably will, at least long enough to
- port Mg...) Mg was formerly named MicroGnuEmacs, the name change was
- done at the request of Richard Stallman.
-
- Mg is not associated with the GNU project, and most of it does not
- have the copyright restrictions present in GNU Emacs. (However, some
- of the system dependent modules and the regular expression module do
- have copyright notices, specificly the VMS/primos termcap routines and
- the amiga specific routines. Look at the source code for exact
- copyright restrictions.) The Mg authors individually may or may not
- agree with the opinions expressed by Richard Stallman in "The GNU
- Manifesto".
-
- To avoid GNU copyright restrictions, replace the re_search.c, regex.h
- and regex.c files with empty files.
-
- Documentation of Mg is in the TeX file mg.tex. This should be
- formatted with the TeX text formatter and printed. A start twords a mg
- programmers guied in in mgprog.doc, and some of the changes from 1b
- are mentioned briefly in mg2a.change.
-
- This program is intended to be a small, fast, and portable editor for
- people who can't (or don't want to) run real Emacs thing for one
- reason or another. It is compatible with GNU because there shouldn't
- be any reason to learn more than one Emacs flavor. We have excised
- most MicroEMACS features that were incompatible with the big brother,
- and added missing features that seemed essential.
-
- There are at least two other major versions of MicroEMACS in
- circulation. One comes from Daniel Lawrence, (based on an old version
- from Dave Conroy) and is several versions have been posted to usenet.
- It uses a 3.x version numbering scheme, and the latest I know about is
- 3.9i. It has some features not found in Mg, missing others, is
- bigger, and is incompatible with GNU Emacs. It might be a better
- choice for you if you *must* have something not present here and can't
- run GNU.
-
- Another variety uses a different numbering scheme, and is up to v30.
- This also comes from mod.sources, and is the latest version from the
- original MicroEMACS author Dave Conroy. Mg is derived from this
- version, and for the most part has replaced it.
-
- Mg is continuing to diverge from other MicroEmacs varients.
- Significant modifacations would me nessisary to adapt code from either
- the 3.x strains or v30. Command functions and key mapping, for
- instance, are completely different.
-
- This is the third distribution release of Mg. (It went through four
- beta releases to iron out the changes made by the various authors.)
- Prior releases were known as MicroGnuEmacs 1a and MicroGnuEmacs 1b.
- Beyond the work of Dave Conroy, author of the original public domain
- v30, the current version contains the work of:
-
- blarson@ecla.usc.edu Bob Larson
- mic@emx.utexas.edu Mic Kaczmarczik
- mwm@violet.berkeley.edu Mike Meyer
- sandra@cs.utah.edu Sandra Loosemore
- mp1u+@andrew.cmu.edu Michael Portuesi
- RCKG01M@CALSTATE.BITNET Stephen Walton
- hakanson@mist.cs.orst.edu Marion Hakanson
-
- People who have worked on previos versions of Mg:
-
- rtech!daveb@sun.com Dave Brower
-
- These systems are known to work in the current version:
-
- 4.2 & 4.3 BSD Unix, SunOs 3.2, Ultrix-32
- System V
- OS9/68k
- VMS
- Amiga
- Primos
- Atari ST
-
- Ms-Dos support is planned, but did not get done in time for this
- release. (Jeff Siegal <jbs@eddie.mit.edu> was the one doing it.)
- The Ms-Dos files will probably be distributed seperatly when it
- becomes available.
-
- Cpm/68k support was dropped due to compiler bugs. Eunice support was
- dropped because of lack of interest. Mg 1b does support those
- systems.
-
- One change to late to make it into mg.tex is readding bsmap-mode (only
- if BSMAP is #defined when compiling). This is a toggle that controls
- input mapping to exchange the ^H (backspace) and DEL characters. Like
- GNU emacs input keymaps, it is not displayed on the mode line and will
- cause them to be treated as each other for echoing. (With bsmap-mode
- enabled, DEL will echo ^H in the echo line.)
-
-
- How to Make a Mg
- ---------------------------
-
- On UNIX at least, it's easy. (Note that even on these systems you may
- want to change a compile time option.) If you have BSD UNIX, do:
-
- ln sys/bsd/Makefile .
- make
-
- For System V, do:
-
- ln sys/sysv/Makefile .
- make
-
- There are several other directories under sys: osk, vms, amiga, atari,
- prime. You should follow the directions contained therein to make one
- of those versions.
-
- For most systems (everyting except the amiga, and atari currently),
- the termcap terminal definition is used. There is a readme file in
- the default subdirectory of the sys directory explaining what entries
- are used and how. (Termcap is a way to do display manipulation in a
- terminal independent manner.) Besides the normal startup file (usually
- .mg) terminal specific initialization files may be used. (For
- example, in .mg.vt100 you may want to (global-set-key "\e[A"
- 'previous-line) to have the up arrow key work.)
-
- Some changes made to make this version more like Gnu Emacs may break
- startup files. Gnu Emacs 18 has both backward-delete-char and
- delete-backward-char that apperently do the same thing. This version
- has only the latter because that is what is documented in my manual
- (version 17) and bound by Gnu Emacs to DEL.
-
- ----------------------------------------------------------------------
-
- Known limitaions:
-
- Recursive bindings may cause help and key rebinding code to go into
- an infinite loop, aborting with a stack overflow.
-
- Overwrite mode does not work in macros. (Characters are inserted
- rather than overwriting.)
-
- Dired mode has some problems: Rename does not update the buffer.
- Doing a dired again will update the buffer (whether it needs it or
- not) and will lose any marks for deletion. .. and . are not
- recognized as special cases.
-
- On systems with 16 bit integers, the kill buffer cannot exceed 32767
- bytes.
-
-
-
- New implementation oddities:
-
- insert and define-key are new commands corresponding to the mocklisp
- functions in Gnu Emacs. (Mg does not have non-command functions.)
- (Mg's insert will only insert one string.)
-
- The display wrap code does not work at all like that of GNU emacs.
-
- ------------------------------------------------------------------------
-
- If you have a change to make that you think should be incorporated
- into the next version of Mg, send it the mg-support mail
- list. Addresses are:
-
- mg-support%ais1@ecla.usc.edu
- {cit-vax,sdcrdcf,trwrb}!oberon!ais1!mg-support
-
- Support for additional systems and terminals should include being
- available for beta testing as other changes are made. (Send a short
- note to mg-support.) Currently, beta test copies of Mg are made
- available via Internet ftp, so beta testers need access to the
- Internet. (UUCP sites that are customers of uunet can get it via
- them. Contact uunet!uunet-request for details.) If you can't reach
- one of us via a computer network, I suppose you could send a change to
- my snail mail address below on 5" os9 format disks or 9 track tape
- (ANSI variable label or Prime magsav format), but this effectivly
- rules you out as a potential beta tester. (Don't expect the disk or
- tape back unless you inculude a SASE with sufficent postage.) I will
- not be sending out copies on magnetic media, so please don't ask. If
- you somehow got an incomplete or non-standard copy, (i.e. missing one
- of the sys directories mentioned here as working) complain to who you
- got it from not to me.
-
- Robert Larson
- 309 S. Alexandria Ave.
- Apt. 117
- Los Angeles, CA 90020
-
- Alternatively, and under the same conditions, you can send either a 3"
- AmigaDOS format disk or a 9 track tape (Unix tar format) to:
-
- Mike Meyer
- P.O. Box 4730
- Berkeley, CA 94704
-
- SHAR_EOF
- cat << \SHAR_EOF > tutorial
- Copyright (c) 1985 Richard M. Stallman. See end for copying conditions.
-
- You are looking at the Emacs tutorial.
-
- Emacs commands generally involve the CONTROL key or the META (ESC)
- key. Rather than write out META or CONTROL each time we want you to
- prefix a character, we'll use the following abbreviations:
-
- C-<chr> means hold the CONTROL key while typing the character <chr>
- Thus, C-f would be: hold the CONTROL key and type f.
- M-<chr> means type <ESC>, release it, then type the character <chr>.
-
- The characters ">>" at the left margin indicate directions for you to
- try using a command. For instance:
-
- >> Now type C-v (View next screen) to move to the next screen.
- (go ahead, do it by depressing the control key and v together).
- From now on, you'll be expected to do this whenever you finish
- reading the screen.
-
- Note that there is an overlap when going from screen to screen; this
- provides some continuity when moving through the file.
-
- The first thing that you need to know is how to move around from
- place to place in the file. You already know how to move forward a
- screen, with C-v. To move backwards a screen, type M-v (type <ESC>v).
-
- >> Try typing M-v and then C-v to move back and forth a few times.
-
-
- SUMMARY
- -------
-
- The following commands are useful for viewing screenfuls:
-
- C-v Move forward one screenful
- M-v Move backward one screenful
- C-l Clear screen and redisplay everything
- putting the text near the cursor at the center.
- (That's control-L, not control-1.
- There is no such character as control-1.)
-
- >> Find the cursor and remember what text is near it.
- Then type a C-l.
- Find the cursor again and see what text is near it now.
-
-
- BASIC CURSOR CONTROL
- --------------------
-
- Getting from screenful to screenful is useful, but how do you
- reposition yourself within a given screen to a specific place? There
- are several ways you can do this. One way (not the best, but the most
- basic) is to use the commands previous, backward, forward and next.
- As you can imagine these commands (which are given to Emacs as C-p,
- C-b, C-f, and C-n respectively) move the cursor from where it
- currently is to a new place in the given direction. It is also
- possible to move the cursor with the arrow keys, but this requires you
- move your hand from the keyboard, it is also not supported on other
- machines that do support Emacs. Emacs runs on everything from a CP/M
- machine to large mainframes. Here then, in a more graphical form are
- the commands:
-
- Previous line, C-p
- :
- :
- Backward, C-b .... Current cursor position .... Forward, C-f
- :
- :
- Next line, C-n
-
- >> Move the cursor to the line in the middle of that diagram
- and type C-l to see the whole diagram centered in the screen.
-
- You'll probably find it easy to think of these by letter. P for
- previous, N for next, B for backward and F for forward. These are
- the basic cursor positioning commands and you'll be using them ALL
- the time so it would be of great benefit if you learn them now.
-
- >> Do a few C-n's to bring the cursor down to this line.
-
- >> Move into the line with C-f's and then up with C-p's.
- See what C-p does when the cursor is in the middle of the line.
-
- >> Try to C-b at the beginning of a line. Do a few more C-b's.
- Then do C-f's back to the end of the line and beyond.
-
- When you go off the top or bottom of the screen, the text beyond
- the edge is shifted onto the screen so that your instructions can
- be carried out while keeping the cursor on the screen.
-
- >> Try to move the cursor off the bottom of the screen with C-n and
- see what happens.
-
- If moving by characters is too slow, you can move by words. M-f
- (ESC-f) moves forward a word and M-b moves back a word.
-
- >> Type a few M-f's and M-b's. Intersperse them with C-f's and C-b's.
-
- Notice the parallel between C-f and C-b on the one hand, and M-f and
- M-b on the other hand. Very often Meta characters are used for
- operations related to English text whereas Control characters operate
- on the basic textual units that are independent of what you are
- editing (characters, lines, etc). C-a and C-e move to the beginning or
- end of a line.
-
- >> Try a couple of C-a's, and then a couple of C-e's.
- See how repeated C-a's do nothing.
-
- Two other simple cursor motion commands are M-< (Meta Less-than),
- which moves to the beginning of the file, and M-> (Meta Greater-than),
- which moves to the end of the file. You probably don't need to try
- them, since finding this spot again will be boring. On most terminals
- the "<" is above the comma and you must use the shift key to type it.
- On these terminals you must use the shift key to type M-< also;
- without the shift key, you would be typing M-comma.
-
- The location of the cursor in the text is also called "point". To
- paraphrase, the cursor shows on the screen where point is located in
- the text.
-
- Here is a summary of simple moving operations including the word and
- sentence moving commands:
-
- C-f Move forward a character
- C-b Move backward a character
-
- M-f Move forward a word
- M-b Move backward a word
-
- c-n Move to next line
- C-p Move to previous line
-
- C-a Move to beginning of line
- C-e Move to end of line
-
- M-< Go to beginning of file
- M-> Go to end of file
-
- >> Try all of these commands now a few times for practice.
- Since the last two will take you away from this screen,
- you can come back here with M-v's and C-v's. These are
- the most often used commands.
-
- Like all other commands in Emacs, these commands can be given
- arguments which cause them to be executed repeatedly. The way you
- give a command a repeat count is by typing C-u and then the digits
- before you type the command.
-
- For instance, C-u 8 C-f moves forward eight characters.
-
- >> Try giving a suitable argument to C-n or C-p to come as close
- as you can to this line in one jump.
-
- The only apparent exception to this is the screen moving commands,
- C-v and M-v. When given an argument, they scroll the screen up or
- down by that many lines, rather than screenfuls. This proves to be
- much more useful.
-
- >> Try typing C-u 8 C-v now.
-
- Did it scroll the screen up by 8 lines? If you would like to
- scroll it down you can give an argument to M-v.
-
-
- WHEN EMACS IS HUNG
- -----------------
-
- If Emacs gets into an infinite (or simply very long) computation which
- you don't want to finish, you can stop it safely by typing C-g.
- You can also use C-g to discard a numeric argument or the beginning of
- a command that you don't want to finish.
-
- >> Type C-u 100 to make a numeric arg of 100, then type C-g.
- Now type C-f. How many characters does it move?
- If you have typed an <ESC> by mistake, you can get rid of it
- with a C-g.
-
- WINDOWS
- -------
-
- Emacs can have several windows, each displaying its own text.
- At this stage it is better not to go into the techniques of
- using multiple windows. But you do need to know how to get
- rid of extra windows that may appear to display help or
- output from certain commands. It is simple:
-
- C-x 1 One window (i.e., kill all other windows).
-
- That is Control-x followed by the digit 1.
- C-x 1 makes the window which the cursor is in become
- the full screen, by getting rid of any other windows.
-
- >> Move the cursor to this line and type C-l (Control-L).
- >> Type M-x. The cursor will move to the bottom of the screen.
- >> Type the words "describe-bindings" and hit return.
- See how this window shrinks, while a new one appears
- to display which functions are connected to which keys.
-
- >> Type C-x 1 and see the documentation listing window disappear.
-
-
- INSERTING AND DELETING
- ----------------------
-
- If you want to insert text, just type it. Characters which you can
- see, such as A, 7, *, etc. are taken by Emacs as text and inserted
- immediately. Type <Return> (the carriage-return key) to insert a
- Newline character.
-
- You can delete the last character you typed by typing <DEL>. More
- generally, <DEL> deletes the character immediately before the current
- cursor position.
-
- >> Do this now, type a few characters and then delete them
- by typing <DEL> a few times. Don't worry about this file
- being changed; you won't affect the master tutorial. This is just
- a copy of it.
-
- >> Now start typing text until you reach the right margin, and keep
- typing. When a line of text gets too big for one line on the
- screen, the line of text is "continued" off the edge of the screen.
- The dollar sign at the right margin indicates a line which has
- been continued.
- >> Use <DEL>s to delete the text until the line fits on one screen
- line again. The continuation mark goes away.
-
- >> Move the cursor to the beginning of a line and type <DEL>. This
- deletes the newline before the line and merges the line onto
- the previous line. The resulting line may be too long to fit, in
- which case it has a continuation mark.
- >> Type <Return> to reinsert the Newline you deleted.
-
- Remember that most Emacs commands can be given a repeat count;
- this includes characters which insert themselves.
-
- >> Try that now -- type C-u 8 * and see what happens.
-
- You've now learned the most basic way of typing something in
- Emacs and correcting errors. You can delete by words or lines
- as well. Here is a summary of the delete operations:
-
- <DEL> delete the character just before the cursor
- C-d delete the next character after the cursor
-
- M-<DEL> kill the word immediately before the cursor
- M-d kill the next word after the cursor
-
- C-k kill from the cursor position to end of line
-
- Notice that <DEL> and C-d vs M-<DEL> and M-d extend the parallel
- started by C-f and M-f (well, <DEL> isn't really a control
- character, but let's not worry about that).
-
- Now suppose you kill something, and then you decide that you want to
- get it back? Well, whenever you kill something bigger than a
- character, Emacs saves it for you. To yank it back, use C-y. You
- can kill text in one place, move elsewhere, and then do C-y; this is
- a good way to move text around. Note that the difference
- between "Killing" and "Deleting" something is that "Killed" things
- can be yanked back, and "Deleted" things cannot. Generally, the
- commands that can destroy a lot of text save it, while the ones that
- attack only one character, or nothing but blank lines and spaces, do
- not save.
-
- For instance, type C-n a couple times to postion the cursor
- at some line on this screen.
-
- >> Do this now, move the cursor and kill that line with C-k.
-
- Note that a single C-k kills the contents of the line, and a second
- C-k kills the line itself, and make all the other lines move up. If
- you give C-k a repeat count, it kills that many lines AND their
- contents.
-
- The text that has just disappeared is saved so that you can
- retrieve it. To retrieve the last killed text and put it where
- the cursor currently is, type C-y.
-
- >> Try it; type C-y to yank the text back.
-
- Think of C-y as if you were yanking something back that someone
- took away from you. Notice that if you do several C-k's in a row
- the text that is killed is all saved together so that one C-y will
- yank all of the lines.
-
- >> Do this now, type C-k several times.
-
- Now to retrieve that killed text:
-
- >> Type C-y. Then move the cursor down a few lines and type C-y
- again. You now see how to copy some text.
-
-
- FILES
- -----
-
- In order to make the text you edit permanent, you must put it in a
- file. Otherwise, it will go away when your invocation of Emacs goes
- away. You put your editing in a file by "finding" the file. What
- finding means is that you see the contents of the file in your Emacs;
- and, loosely speaking, what you are editing is the file itself.
- However, the changes still don't become permanent until you "save" the
- file. This is so you can have control to avoid leaving a half-changed
- file around when you don't want to.
-
- If you look near the bottom of the screen you will see a line that
- begins and ends with dashes, and contains the string:
- "Mg: TUTORIAL"
- Your copy of the Emacs tutorial is called "TUTORIAL". Whatever
- file you find, that file's name will appear in that precise
- spot.
-
- The commands for finding and saving files are unlike the other
- commands you have learned in that they consist of two characters.
- They both start with the character Control-x. There is a whole series
- of commands that start with Control-x; many of them have to do with
- files, buffers, and related things, and all of them consist of
- Control-x followed by some other character.
-
- Another thing about the command for finding a file is that you have
- to say what file name you want. We say the command "reads an argument
- from the terminal" (in this case, the argument is the name of the
- file). After you type the command
-
- C-x C-f Find a file
-
- Emacs asks you to type the file name. It echoes on the bottom line of
- the screen. When you type <Return> to end the file name it disappears.
-
- >> Type C-x C-f, then type C-g. This cancels the C-x C-f command
- that was using the minibuffer. So you do not find any file.
-
- In a little while the file contents appear on the screen. You can
- edit the contents. When you wish to make the changes permanent,
- issue the command
-
- C-x C-s Save the file
-
- The contents of Emacs are written into the file.
-
- When saving is finished, Emacs prints the name of the file written.
- You should save fairly often, so that you will not lose very much
- work if the system should crash.
-
- >> Type C-x C-s, saving your copy of the tutorial.
- This should print "Wrote TUTORIAL" at the bottom of the screen.
-
- To make a new file, just find it "as if" it already existed. Then
- start typing in the text. When you ask to "save" the file, Emacs
- will really create the file with the text that you have inserted.
- From then on, you can consider yourself to be editing an already
- existing file.
-
-
- BUFFERS
- -------
-
- If you find a second file with C-x C-f, the first file remains inside
- Emacs. This way you can get quite a number of files inside Emacs.
-
- The object inside Emacs which holds the text read from one file
- is called a "buffer." Finding a file makes a new buffer inside Emacs.
- To see a list of the buffers that exist in Emacs, type
-
- C-x C-b List buffers
-
- >> Try C-x C-b now.
-
- See how each buffer has a name, and it may also have a file name
- for the file whose contents it holds. Some buffers do not correspond
- to files. For example, the buffer named "*Buffer List*" does
- not have any file. It is the buffer which contains the buffer
- list that was made by C-x C-b. ANY text you see in an Emacs window
- has to be in some buffer.
-
- >> Type C-x 1 to get rid of the buffer list.
-
- If you make changes to the text of one file, then find another file,
- this does not save the first file. Its changes remain inside Emacs,
- in that file's buffer. The creation or editing of the second file's
- buffer has no effect on the first file's buffer. This is very useful,
- but it also means that you need a convenient way to save the first
- file's buffer. It would be a nuisance to have to switch back to
- it with C-x C-f in order to save it with C-x C-s. So we have
-
- C-x s Save some buffers
-
- C-x s goes through the list of all the buffers you have
- and finds the ones that contain files you have changed.
- For each such buffer, C-x s asks you whether to save it.
-
-
- EXTENDING THE COMMAND SET
- -------------------------
-
- There are many, many more Emacs commands than could possibly be put
- on all the control and meta characters. Emacs gets around this with
- the X (eXtend) command. This comes in two flavors:
-
- C-x Character eXtend. Followed by one character.
- M-x Named command eXtend. Followed by a long name.
-
- These are commands that are generally useful but used less than the
- commands you have already learned about. You have already seen two
- of them: the file commands C-x C-f to Find and C-x C-s to Save.
- Another example is the command to tell Emacs that you'd like to stop
- editing and get rid of Emacs. The command to do this is C-x C-c.
- (Don't worry; it offers to save each changed file before it kills the
- Emacs.)
-
- C-z is the usual way to exit Emacs, because it is always better not to
- kill the Emacs if you are going to do any more editing. On systems
- which allow it, C-z exits from Emacs to a CLI but does not destroy the
- Emacs; you can resume editing by ending that CLI or depth arranging.
-
- You would use C-x C-c if you were running out of memory. You would
- also use it to exit an Emacs invoked under mail handling programs and
- other random utilities, since they may not believe you have really
- finished using the Emacs if it continues to exist.
-
- There are many C-x commands. The ones you know are:
-
- C-x C-f Find file.
- C-x C-s Save file.
- C-x C-b List buffers.
- C-x C-c Quit Emacs.
-
- Named eXtended commands are commands which are used even less
- frequently, or commands which are used only in certain modes. These
- commands are usually called "functions". An example is the function
- replace-string, which globally replaces one string with another. When
- you type M-x, Emacs prompts you at the bottom of the screen with
- M-x and you should type the name of the function you wish to call; in
- this case, "query-replace". Just type "que<TAB>" and Emacs will
- complete the name. End the command name with <Return>.
- Then type the two "arguments"--the string to be replaced, and the string
- to replace it with--each one ended with a Return.
-
- >> Move the cursor to the blank line two lines below this one.
- Then type M-x repl s<Return>changed<Return>altered<Return>.
-
- Notice how this line has changed: you've replaced
- the word c-h-a-n-g-e-d with "altered" wherever it occured
- after the cursor.
-
-
- MODE LINE
- ---------
-
- If Emacs sees that you are typing commands slowly it shows them to you
- at the bottom of the screen in an area called the "echo area." The echo
- area contains the bottom line of the screen. The line immediately above
- it is called the MODE LINE. The mode line says something like
-
- --**-Mg: TUTORIAL (fundamental)------------------------
-
- This is a very useful "information" line.
-
- The stars near the front mean that you have made changes to the text.
- Right after you visit or save a file, there are no stars, just dashes.
-
- The part of the mode line inside the parentheses is to tell you what
- modes you are in. The default mode is fundamental which is what you
- are in now. It is an example of a "mode". There are several modes in
- Emacs for editing different styles of text, such as indent, bsmap,
- fill, etc. Each mode makes a few commands behave differently.
-
- One mode which is very useful, especially for editing English text, is
- Auto Fill mode. When this mode is on, Emacs breaks the line in
- between words automatically whenever the line gets too long. You can
- turn this mode on by doing M-x auto-fill-mode<Return>. When the mode
- is on, you can turn it off by doing M-x auto-fill-mode<Return>.
-
- >> Type M-x auto-fill-mode<Return> now. Then insert a line of "asdf "
- over again until you see it divide into two lines. You must put in
- spaces between them because Auto Fill breaks lines only at spaces.
-
- The margin is usually set at 70 characters, but you can change it
- with the C-x f command. You should give the margin setting you want
- as a numeric argument.
-
- >> Type C-x f with an argument of 20. (C-u 2 0 C-x f).
- Then type in some text and see Emacs fill lines of 20
- characters with it. Then set the margin back to 70 using
- C-x f again.
-
- If you make changes in the middle of a paragraph, Auto Fill mode
- does not re-fill it for you.
- To re-fill the paragraph, type M-q (Meta-q) with the cursor inside
- that paragraph.
-
- >> Move the cursor into the previous paragraph and type M-q.
-
- SEARCHING
- ---------
-
- Emacs can do searches for strings (these are groups of contiguous
- characters or words) either forward through the file or backward
- through it. To search for the string means that you are trying to
- locate it somewhere in the file and have Emacs show you where the
- occurrences of the string exist. This type of search is somewhat
- different from what you may be familiar with. It is a search that is
- performed as you type in the thing to search for. The command to
- initiate a search is C-s for forward search, and C-r for reverse
- search. BUT WAIT! Don't do them now. When you type C-s you'll
- notice that the string "I-search" appears as a prompt in the echo
- area. This tells you that Emacs is in what is called an incremental
- search waiting for you to type the thing that you want to search for.
- <ESC> terminates a search.
-
- >> Now type C-s to start a search. SLOWLY, one letter at a time,
- type the word 'cursor', pausing after you type each
- character to notice what happens to the cursor.
- >> Type C-s to find the next occurrence of "cursor".
- >> Now type <DEL> four times and see how the cursor moves.
- >> Type <ESC> to terminate the search.
-
- Did you see what happened? Emacs, in an incremental search, tries to
- go to the occurrence of the string that you've typed out so far. To go
- to the next occurrence of 'cursor' just type C-s again. If no such
- occurrence exists Emacs beeps and tells you that it is a failing
- search. C-g would also terminate the search.
-
- If you are in the middle of an incremental search and type <DEL>,
- you'll notice that the last character in the search string is erased
- and the search backs up to the last place of the search. For
- instance, suppose you currently have typed 'cu' and you see that your
- cursor is at the first occurrence of 'cu'. If you now type <DEL>,
- the 'u' on the search line is erased and you'll be repositioned in the
- text to the occurrence of 'c' where the search took you before you
- typed the 'u'. This provides a useful means for backing up while you
- are searching.
-
- If you are in the middle of a search and happen to type a control
- character (other than a C-s or C-r, which tell Emacs to search for the
- next occurrence of the string), the search is terminated.
-
- The C-s starts a search that looks for any occurrence of the search
- string AFTER the current cursor position. But what if you want to
- search for something earlier in the text? To do this, type C-r for
- Reverse search. Everything that applies to C-s applies to C-r except
- that the direction of the search is reversed.
-
-
- GETTING MORE HELP
- -----------------
-
- In this tutorial we have tried to supply just enough information to
- get you started using Emacs. There is so much available in Emacs that
- it would be impossible to explain it all here. However, you may want
- to learn more about Emacs since it has numerous desirable features
- that you don't know about yet.
-
-
- CONCLUSION
- ----------
-
- Remember, to exit Emacs permanently use C-x C-c. To exit to a shell
- temporarily, so that you can come back in, use C-z.
-
- This tutorial is meant to be understandable to all new users, so if
- you found something unclear, don't sit and blame yourself - complain!
-
-
- COPYING
- -------
-
- This tutorial, like all of GNU Emacs, is copyrighted, and comes with
- permission to distribute copies on certain conditions:
-
- Copyright (c) 1985 Richard M. Stallman
-
- Permission is granted to anyone to make or distribute verbatim copies
- of this document as received, in any medium, provided that the
- copyright notice and permission notice are preserved,
- and that the distributor grants the recipient permission
- for further redistribution as permitted by this notice.
-
- Permission is granted to distribute modified versions
- of this document, or of portions of it,
- under the above conditions, provided also that they
- carry prominent notices stating who last altered them.
-
- The conditions for copying Emacs itself are slightly different
- but in the same spirit. Please read the file COPYING and then
- do give copies of GNU Emacs to your friends.
- Help stamp out ownership of software by using, writing,
- and sharing free software!
-
- Mg itself is public domain, and may be given away freely. See the
- README file about differences from GNU emacs, and why Mg exists.
-
- *******************************************************************************
- *** This document heavily cut by Randy M. Spencer to apply to ***
- *** Mg written my Mike Meyer and gang. It was released ***
- *** at the AAA users group meeting in Lafayette CA, an Amiga Users ***
- *** Group. My profound thanks to Richard Stallman for his work, I ***
- *** am proud to carry his initials. ***
- *** Additional modifacations were done by Robert A. Larson for Mg ***
- *** version 2a, mainly the name change from MicroGnuEmacs to Mg. ***
- *******************************************************************************
-
- See other files accompanying this for more system specific information.
- SHAR_EOF
- cat << \SHAR_EOF > mg2a.change
- Here is a list of some of the changes from Mg version 1b to 2a, in
- reverse semi-cronological order. Much is only of interest if you are
- modifying Mg. Some things may only apply relitive to beta versions.
- (I tried to edit these out.)
-
-
- The kill buffer should now avoid growing bigger than possible.
- (malloc takes an unsigned arg, which may only be 16 bits.) This is a
- temporary hack until the kill buffer code is rewriten.
-
- Bcopy is NOT used properly, the third argument should be declared
- unsigned but isn't. 16 bit int systems need to treat the third agument
- as unsigned.
-
- Added functions set-default-mode, global-unset-key, and
- local-unset-key. dired_ functions in system dependent code now need
- to set bp->b_nmodes to 0.
-
- Function key binding should finally work properly. #define FKEYS
- if you have function keys that don't fit into a char.
-
- Termcap XKEYS code completly rewritten. It does not use the FKEYS
- code. Terminal-dependant initialization files may now be present.
-
- System dependent routine startupfile now takes a single char *
- arguement. It is NULL for the normal startup file, the terminal type
- name for the terminal dependent file. The BSD version no longer tries
- to use .emacs if .mg isn't found. BSD, SYS V, and OSK versions can
- look for a system-wide startup file if STARTUPFILE is #defined to the
- directory to look in.
-
- Extend.c now has a dependancy on key.h.
-
- Insert-file now uses adjustname.
-
- Optional SYSCLEANUP macro.
-
- Various changes to make mg smaller and faster.
-
- Portability issuses: Identifiers should now be unique in first 7
- chars. (Change dired_makename to d_makename in fileio.c.) Lint found
- various bugs.
-
- Character set dependent portion of def.h moved to
- sys/default/chrdef.h. Cinfo.c moved there. tty/termcap/* moved
- there.
-
- Bug fixes: insert-file, fill-paragraph, startup code, "make lint"
- in bsd makefile.
-
- "varargs.h" in sys/default is for systems that worked with the
- non-varargs code on mg1. It does not work on systems that don't
- happen to pass arguments that way.
-
- fncmp is now also used to compare buffer names. Buffer names are
- now case sensitive iff file names are.
-
- The #ifndef ... in some files moved after the #include "def.h".
- This should be better for systems that define various things in
- sysdef.h. Let me know what I missed.
-
- Minibuffer and search commands modified so ^H does the same as ^?,
- ^\ as ^Q, and ^] as ^S. bsmap-mode may be done by key bindings,
- flow-mode still needs to toggle system-dependent capture of ^S/^Q.
- re_search.c probably needs to change also.
-
- dired mode. (requires a significant amount of system dependent code.)
-
- Two case, non-case sensitive systems are now fully supported. The
- routine fncmp is used to compare file names. (strcmp may be used on
- monocase or case sensitive systems.)
-
- If NO_DIR is not defined, adjustname (the replacement for
- adjustcase) must append the directory name to the filename if it
- doesn't have one already.
-
- Cleanup and rearangement. symbol.c has been renamed to keymap.c.
- The key name function has been moved to cinfo.c to reduce the number
- of files dependent on character set.
-
- The terminal type determining code has been moved out of
- sys/default/tty.c. For unix systems, just "#define gettermtype()
- getenv("TERM")". For VMS and Primos, it's a bit more compicated.
-
- I made some changes to the regular expression code to get it to
- compile under os9/68k. It now compiles, but requires a number of
- routines not present in the library that would be difficult to
- implement.
-
- lalloc has be rewriten and split into lallocx (for lines not
- expected to grow) and lalloc. The OFFSET macro may have to be defined
- in the system dependent file if the normal definition supplied will
- not work with your compiler. (I considered alternatives, but could
- not think of one that used as little storage. Use the offsetof macro
- if your compiler conforms to the ANSI C draft standard.) The
- MALLOCROUND macro should be defined if you can predict the behavior of
- your libraries malloc. It takes a single lvalue arguement, and rounds
- it up to the amount of memory that realy would be allocated by a
- malloc of that size. (This is most important on memory tight systems.)
-
- Apropos is new. It has a few minor problems: slow, displays only
- global key bindings, dosn't like lots of keys bound to the same
- function. (Digit-argument is closest to causing problems.) Its
- output should probably be the basis of future functions files.
-
- The file reading and writing code has changed to fix a couple of
- long-standing bugs. Files no longer get an extra newline at the end
- of the last line if it doesn't have one. Line length is now only
- limited by memory and how big a number will fit in a short int. See
- description below on what needs to change.
-
- Umpteen minor bugs fixed. If anyone is doing serious development
- based on 1b, some should be merged back in. (Kill-buffer had several
- bugs, help didn't redisplay properly if the *help* buffer was already
- present, etc.)
-
- The display wrap code is better that what was done before, but not at
- all what GNU emacs does in the same situation.
-
- Compile options have been changed to make those things present in GNU
- emacs the default. Compile-time options to turn on features not in
- GNU emacs and to turn of features that are in GNU emacs are documented
- below.
- SHAR_EOF
- cat << \SHAR_EOF > random.c
- /*
- * Assorted commands.
- * The file contains the command
- * processors for a large assortment of unrelated
- * commands. The only thing they have in common is
- * that they are all command processors.
- */
- #include "def.h"
-
- /*
- * Display a bunch of useful information about
- * the current location of dot. The character under the
- * cursor (in octal), the current line, row, and column, and
- * approximate position of the cursor in the file (as a percentage)
- * is displayed. The column position assumes an infinite position
- * display; it does not truncate just because the screen does.
- * This is normally bound to "C-X =".
- */
- /*ARGSUSED*/
- showcpos(f, n)
- {
- register LINE *clp;
- register long nchar;
- long cchar;
- register int nline, row;
- int cline, cbyte; /* Current line/char/byte */
- int ratio;
-
- clp = lforw(curbp->b_linep); /* Collect the data. */
- nchar = 0;
- nline = 0;
- for (;;) {
- ++nline; /* Count this line */
- if (clp == curwp->w_dotp) {
- cline = nline; /* Mark line */
- cchar = nchar + curwp->w_doto;
- if (curwp->w_doto == llength(clp))
- cbyte = '\n';
- else
- cbyte = lgetc(clp, curwp->w_doto);
- }
- nchar += llength(clp); /* Now count the chars */
- clp = lforw(clp);
- if (clp == curbp->b_linep) break;
- nchar++; /* count the newline */
- }
- row = curwp->w_toprow + 1; /* Determine row. */
- clp = curwp->w_linep;
- while (clp!=curbp->b_linep && clp!=curwp->w_dotp) {
- ++row;
- clp = lforw(clp);
- }
- /*NOSTRICT*/
- ratio = nchar ? (100L*cchar) / nchar : 100;
- ewprintf("Char: %c (0%o) point=%ld(%d%%) line=%d row=%d col=%d",
- cbyte, cbyte, cchar, ratio, cline, row, getcolpos());
- return TRUE;
- }
-
- getcolpos() {
- register int col, i, c;
-
- col = 1; /* Determine column. */
- for (i=0; i<curwp->w_doto; ++i) {
- c = lgetc(curwp->w_dotp, i);
- if (c == '\t'
- #ifdef NOTAB
- && !(curbp->b_flag & BFNOTAB)
- #endif
- ) {
- col |= 0x07;
- ++col;
- } else if (ISCTRL(c) != FALSE)
- ++col;
- ++col;
- }
- return col;
- }
- /*
- * Twiddle the two characters on either side of
- * dot. If dot is at the end of the line twiddle the
- * two characters before it. Return with an error if dot
- * is at the beginning of line; it seems to be a bit
- * pointless to make this work. This fixes up a very
- * common typo with a single stroke. Normally bound
- * to "C-T". This always works within a line, so
- * "WFEDIT" is good enough.
- */
- /*ARGSUSED*/
- twiddle(f, n)
- {
- register LINE *dotp;
- register int doto;
- register int cr;
- VOID lchange();
-
- dotp = curwp->w_dotp;
- doto = curwp->w_doto;
- if(doto==llength(dotp)) {
- if(--doto<=0) return FALSE;
- } else {
- if(doto==0) return FALSE;
- ++curwp->w_doto;
- }
- cr = lgetc(dotp, doto--);
- lputc(dotp, doto+1, lgetc(dotp, doto));
- lputc(dotp, doto, cr);
- lchange(WFEDIT);
- return TRUE;
- }
-
- /*
- * Open up some blank space. The basic plan
- * is to insert a bunch of newlines, and then back
- * up over them. Everything is done by the subcommand
- * procerssors. They even handle the looping. Normally
- * this is bound to "C-O".
- */
- /*ARGSUSED*/
- openline(f, n)
- {
- register int i;
- register int s;
-
- if (n < 0)
- return FALSE;
- if (n == 0)
- return TRUE;
- i = n; /* Insert newlines. */
- do {
- s = lnewline();
- } while (s==TRUE && --i);
- if (s == TRUE) /* Then back up overtop */
- s = backchar(f | FFRAND, n); /* of them all. */
- return s;
- }
-
- /*
- * Insert a newline.
- * If you are at the end of the line and the
- * next line is a blank line, just move into the
- * blank line. This makes "C-O" and "C-X C-O" work
- * nicely, and reduces the ammount of screen
- * update that has to be done. This would not be
- * as critical if screen update were a lot
- * more efficient.
- */
- /*ARGSUSED*/
- newline(f, n)
- {
- register LINE *lp;
- register int s;
-
- if (n < 0) return FALSE;
- while (n--) {
- lp = curwp->w_dotp;
- if (llength(lp) == curwp->w_doto
- && lforw(lp) != curbp->b_linep
- && llength(lforw(lp)) == 0) {
- if ((s=forwchar(FFRAND, 1)) != TRUE)
- return s;
- } else if ((s=lnewline()) != TRUE)
- return s;
- }
- return TRUE;
- }
-
- /*
- * Delete blank lines around dot.
- * What this command does depends if dot is
- * sitting on a blank line. If dot is sitting on a
- * blank line, this command deletes all the blank lines
- * above and below the current line. If it is sitting
- * on a non blank line then it deletes all of the
- * blank lines after the line. Normally this command
- * is bound to "C-X C-O". Any argument is ignored.
- */
- /*ARGSUSED*/
- deblank(f, n)
- {
- register LINE *lp1;
- register LINE *lp2;
- register RSIZE nld;
-
- lp1 = curwp->w_dotp;
- while (llength(lp1)==0 && (lp2=lback(lp1))!=curbp->b_linep)
- lp1 = lp2;
- lp2 = lp1;
- nld = (RSIZE) 0;
- while ((lp2=lforw(lp2))!=curbp->b_linep && llength(lp2)==0)
- ++nld;
- if (nld == 0)
- return (TRUE);
- curwp->w_dotp = lforw(lp1);
- curwp->w_doto = 0;
- return ldelete((RSIZE)nld, KNONE);
- }
-
- /*
- * Delete any whitespace around dot, then insert a space.
- */
- justone(f, n) {
- (VOID) delwhite(f, n);
- return linsert(1, ' ');
- }
- /*
- * Delete any whitespace around dot.
- */
- /*ARGSUSED*/
- delwhite(f, n)
- {
- register int col, c, s;
-
- col = curwp->w_doto;
- while (((c = lgetc(curwp->w_dotp, col)) == ' ' || c == '\t')
- && col < llength(curwp->w_dotp))
- ++col;
- do {
- if (curwp->w_doto == 0) {
- s = FALSE;
- break;
- }
- if ((s = backchar(FFRAND, 1)) != TRUE) break;
- } while ((c = lgetc(curwp->w_dotp, curwp->w_doto)) == ' ' || c == '\t');
-
- if (s == TRUE) (VOID) forwchar(FFRAND, 1);
- (VOID) ldelete((RSIZE)(col - curwp->w_doto), KNONE);
- return TRUE;
- }
- /*
- * Insert a newline, then enough
- * tabs and spaces to duplicate the indentation
- * of the previous line. Assumes tabs are every eight
- * characters. Quite simple. Figure out the indentation
- * of the current line. Insert a newline by calling
- * the standard routine. Insert the indentation by
- * inserting the right number of tabs and spaces.
- * Return TRUE if all ok. Return FALSE if one
- * of the subcomands failed. Normally bound
- * to "C-J".
- */
- /*ARGSUSED*/
- indent(f, n)
- {
- register int nicol;
- register int c;
- register int i;
-
- if (n < 0) return (FALSE);
- while (n--) {
- nicol = 0;
- for (i=0; i<llength(curwp->w_dotp); ++i) {
- c = lgetc(curwp->w_dotp, i);
- if (c!=' ' && c!='\t')
- break;
- if (c == '\t')
- nicol |= 0x07;
- ++nicol;
- }
- if (lnewline() == FALSE || ((
- #ifdef NOTAB
- curbp->b_flag&BFNOTAB) ?
- linsert(nicol, ' ') == FALSE : (
- #endif
- ((i=nicol/8)!=0 && linsert(i, '\t')==FALSE) ||
- ((i=nicol%8)!=0 && linsert(i, ' ')==FALSE))))
- return FALSE;
- }
- return TRUE;
- }
-
- /*
- * Delete forward. This is real
- * easy, because the basic delete routine does
- * all of the work. Watches for negative arguments,
- * and does the right thing. If any argument is
- * present, it kills rather than deletes, to prevent
- * loss of text if typed with a big argument.
- * Normally bound to "C-D".
- */
- /*ARGSUSED*/
- forwdel(f, n)
- {
- if (n < 0)
- return backdel(f | FFRAND, -n);
- if (f & FFARG) { /* Really a kill. */
- if ((lastflag&CFKILL) == 0)
- kdelete();
- thisflag |= CFKILL;
- }
- return ldelete((RSIZE) n, (f & FFARG) ? KFORW : KNONE);
- }
-
- /*
- * Delete backwards. This is quite easy too,
- * because it's all done with other functions. Just
- * move the cursor back, and delete forwards.
- * Like delete forward, this actually does a kill
- * if presented with an argument.
- */
- /*ARGSUSED*/
- backdel(f, n)
- {
- register int s;
-
- if (n < 0)
- return forwdel(f | FFRAND, -n);
- if (f & FFARG) { /* Really a kill. */
- if ((lastflag&CFKILL) == 0)
- kdelete();
- thisflag |= CFKILL;
- }
- if ((s=backchar(f | FFRAND, n)) == TRUE)
- s = ldelete((RSIZE) n, (f & FFARG) ? KFORW : KNONE);
- return s;
- }
-
- /*
- * Kill line. If called without an argument,
- * it kills from dot to the end of the line, unless it
- * is at the end of the line, when it kills the newline.
- * If called with an argument of 0, it kills from the
- * start of the line to dot. If called with a positive
- * argument, it kills from dot forward over that number
- * of newlines. If called with a negative argument it
- * kills any text before dot on the current line,
- * then it kills back abs(arg) lines.
- */
- /*ARGSUSED*/
- killline(f, n) {
- register RSIZE chunk;
- register LINE *nextp;
- register int i, c;
- VOID kdelete();
-
- if ((lastflag&CFKILL) == 0) /* Clear kill buffer if */
- kdelete(); /* last wasn't a kill. */
- thisflag |= CFKILL;
- if (!(f & FFARG)) {
- for (i = curwp->w_doto; i < llength(curwp->w_dotp); ++i)
- if ((c = lgetc(curwp->w_dotp, i)) != ' ' && c != '\t')
- break;
- if (i == llength(curwp->w_dotp))
- chunk = llength(curwp->w_dotp)-curwp->w_doto + 1;
- else {
- chunk = llength(curwp->w_dotp)-curwp->w_doto;
- if (chunk == 0)
- chunk = 1;
- }
- } else if (n > 0) {
- chunk = llength(curwp->w_dotp)-curwp->w_doto+1;
- nextp = lforw(curwp->w_dotp);
- i = n;
- while (--i) {
- if (nextp == curbp->b_linep)
- break;
- chunk += llength(nextp)+1;
- nextp = lforw(nextp);
- }
- } else { /* n <= 0 */
- chunk = curwp->w_doto;
- curwp->w_doto = 0;
- i = n;
- while (i++) {
- if (lback(curwp->w_dotp) == curbp->b_linep)
- break;
- curwp->w_dotp = lback(curwp->w_dotp);
- curwp->w_flag |= WFMOVE;
- chunk += llength(curwp->w_dotp)+1;
- }
- }
- /*
- * KFORW here is a bug. Should be KBACK/KFORW, but we need to
- * rewrite the ldelete code (later)?
- */
- return (ldelete(chunk, KFORW));
- }
-
- /*
- * Yank text back from the kill buffer. This
- * is really easy. All of the work is done by the
- * standard insert routines. All you do is run the loop,
- * and check for errors. The blank
- * lines are inserted with a call to "newline"
- * instead of a call to "lnewline" so that the magic
- * stuff that happens when you type a carriage
- * return also happens when a carriage return is
- * yanked back from the kill buffer.
- * An attempt has been made to fix the cosmetic bug
- * associated with a yank when dot is on the top line of
- * the window (nothing moves, because all of the new
- * text landed off screen).
- */
- /*ARGSUSED*/
- yank(f, n)
- {
- register int c;
- register int i;
- register LINE *lp;
- register int nline;
- VOID isetmark();
-
- if (n < 0) return FALSE;
- nline = 0; /* Newline counting. */
- while (n--) {
- isetmark(); /* mark around last yank */
- i = 0;
- while ((c=kremove(i)) >= 0) {
- if (c == '\n') {
- if (newline(FFRAND, 1) == FALSE)
- return FALSE;
- ++nline;
- } else {
- if (linsert(1, c) == FALSE)
- return FALSE;
- }
- ++i;
- }
- }
- lp = curwp->w_linep; /* Cosmetic adjustment */
- if (curwp->w_dotp == lp) { /* if offscreen insert. */
- while (nline-- && lback(lp)!=curbp->b_linep)
- lp = lback(lp);
- curwp->w_linep = lp; /* Adjust framing. */
- curwp->w_flag |= WFHARD;
- }
- return TRUE;
- }
-
- #ifdef NOTAB
- /*ARGSUSED*/
- space_to_tabstop(f, n)
- int f, n;
- {
- if(n<0) return FALSE;
- if(n==0) return TRUE;
- return linsert((n<<3) - (curwp->w_doto & 7), ' ');
- }
- #endif
- SHAR_EOF
- cat << \SHAR_EOF > regex.h
- /* Definitions for data structures callers pass the regex library.
- Copyright (C) 1985 Richard M. Stallman
-
- This program is distributed in the hope that it will be useful,
- but without any warranty. No author or distributor
- accepts responsibility to anyone for the consequences of using it
- or for whether it serves any particular purpose or works at all,
- unless he says so in writing.
-
- Permission is granted to anyone to distribute verbatim copies
- of this program's source code as received, in any medium, provided that
- the copyright notice, the nonwarraty notice above
- and this permission notice are preserved,
- and that the distributor grants the recipient all rights
- for further redistribution as permitted by this notice,
- and informs him of these rights.
-
- Permission is granted to distribute modified versions of this
- program's source code, or of portions of it, under the above
- conditions, plus the conditions that all changed files carry
- prominent notices stating who last changed them and that the
- derived material, including anything packaged together with it and
- conceptually functioning as a modification of it rather than an
- application of it, is in its entirety subject to a permission
- notice identical to this one.
-
- Permission is granted to distribute this program (verbatim or
- as modified) in compiled or executable form, provided verbatim
- redistribution is permitted as stated above for source code, and
- A. it is accompanied by the corresponding machine-readable
- source code, under the above conditions, or
- B. it is accompanied by a written offer, with no time limit,
- to distribute the corresponding machine-readable source code,
- under the above conditions, to any one, in return for reimbursement
- of the cost of distribution. Verbatim redistribution of the
- written offer must be permitted. Or,
- C. it is distributed by someone who received only the
- compiled or executable form, and is accompanied by a copy of the
- written offer of source code which he received along with it.
-
- Permission is granted to distribute this program (verbatim or as modified)
- in executable form as part of a larger system provided that the source
- code for this program, including any modifications used,
- is also distributed or offered as stated in the preceding paragraph.
-
- In other words, you are welcome to use, share and improve this program.
- You are forbidden to forbid anyone else to use, share and improve
- what you give them. Help stamp out software-hoarding! */
-
-
- #ifndef RE_NREGS
- #define RE_NREGS 10
- #endif
-
- /* This data structure is used to represent a compiled pattern. */
-
- struct re_pattern_buffer
- {
- char *buffer; /* Space holding the compiled pattern commands. */
- int allocated; /* Size of space that buffer points to */
- int used; /* Length of portion of buffer actually occupied */
- char *fastmap; /* Pointer to fastmap, if any, or zero if none. */
- /* re_search uses the fastmap, if there is one,
- to skip quickly over totally implausible characters */
- char *translate; /* Translate table to apply to all characters before comparing.
- Or zero for no translation.
- The translation is applied to a pattern when it is compiled
- and to data when it is matched. */
- char fastmap_accurate;
- /* Set to zero when a new pattern is stored,
- set to one when the fastmap is updated from it. */
- char can_be_null; /* Set to one by compiling fastmap
- if this pattern might match the null string.
- It does not necessarily match the null string
- in that case, but if this is zero, it cannot. */
- };
-
- /* Structure to store "register" contents data in.
-
- Pass the address of such a structure as an argument to re_match, etc.,
- if you want this information back.
-
- start[i] and end[i] record the string matched by \( ... \) grouping i,
- for i from 1 to RE_NREGS - 1.
- start[0] and end[0] record the entire string matched. */
-
- struct re_registers
- {
- int start[RE_NREGS];
- int end[RE_NREGS];
- };
-
-
- extern char *re_compile_pattern ();
- /* Is this really advertised? */
- extern VOID re_compile_fastmap ();
- extern int re_search (), re_search_2 ();
- extern int re_match (), re_match_2 ();
-
- /* 4.2 bsd compatibility (yuck) */
- extern char *re_comp ();
- extern int re_exec ();
-
- #ifdef SYNTAX_TABLE
- extern char *re_syntax_table;
- #endif
- SHAR_EOF
- # End of shell archive
- exit 0
- -------
-