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1999-05-03
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┌────────────────────────────────────────────┐
│Curving, Shading, Shaping and more! │
│ │
│A useless ascii tutorial by Black Jack MIMIC│
└────────────────────────────────────────────┘
┌──────────────────────────────────────────────────────────────────┐
│Unfortunately, there isn't a lot of character shading in the scene│
│today. Why? I think it's because it makes the ascii look a tad │
│sloppy.. ..and as we all know, most people try & make their asciis│
│look as crisp & clean as possible. Because of this, a lot of art-│
│ists use negative space & such to 'shade'. (mankind). │
│Anyways, I character shade.. I like character shading, and now, I │
│shall share my shit with you. HAH! │
└──────────────────────────────────────────────────────────────────┘
┌────────┐
│Word up.│
└────────┘
Curving. (Different examples) :
ex#1
>>>
$$$$$$$$$$$ >>> ,┌g%@%g┐,
$$$$$$$$$$$ >>> d$$$$$$$$$/
$$$$$$$$$$$ >>> :$$$$$$$$$$$;
$$$$$$$$$$$ >>> 7$$$$$$$$$\
$$$$$$$$$$$ >>> `┘/S$S\┘'
>>>
ex#2
>>>
$$$$$$$$$$$$$$ >>> .,┌¬g%%g¬,.
$$$$$$$$$$$$$$ >>> ,d$$$$$$$$$$$$b,
$$$$$$$$$$$$$$ >>> \$$$$$$$$$$$$$$$$/
$$$$$$$$$$$$$$ >>> 7$$$$$$$$$$$$$$$$P
$$$$$$$$$$$$$$ >>> `7$$$$$$$$$$$$P'
$$$$$$$$$$$$$$ >>> `'ⁿ┘**┘ⁿ'`
>>>
ex#3
>>>
$$$$$$$$$$$$$$ >>> %g¬┐,._
$$$$$$$$$$$$$$ >>> llS$$$$$b,
$$$$$$$$$$$$$$ >>> ``~'┘7$$$$b
$$$$$$$$ >>> `7$$$l
$$$$$$$$ >>> 7$$$:
$$$$$$$$$$$$$$$ >>> l$$$l _.,,.
$$$$$$$$$$$$$$$ >>> $$$$$$$$$$SS/
$$$$$$$$$$$$$$$ >>> \$S*┘ⁿ''''ⁿ┘*S
>>> ┘'`
ex#4
>>>
$$$$$$$$$ >>> ;lSS$$$:
$$$$$$$$$ >>> 7$$$$$l
$$$$$$$$$ >>> :$$$$$S
$$$$$$$$$$$$$$$$$$$$$$ >>> 7$$$$$,.,┌¬gg¬┌,.
$$$$$$$$$$$$$$$$$$$$$$ >>> i$$$$$$$$$$$$$$$$$b,
$$$$$$$$$$$$$$$$$$$$$$ >>> :$$$$$$$$$$$$$$$$$$$:
$$$$$$$$$$$$$$$$$$$$$$ >>> ┘ⁿ''````'ⁿ┘/$$$$$$$$l
$$$$$$$$$ >>> `$$$$$$$$:
$$$$$$$$$ >>> 7$$$$$$$l
$$$$$$$$$ >>> :$$$$$$$S
$$$$$$$$$ >>> l$$$$$$$$.
$$$$$$$$$ >>> SS$$$$$$l;
>>>
These are fairly dramatic curves, on large objects.. other more
gradual shading can be done like :
ex#5 ex#6
:$$$$$ :$$$$$
l$$$$S i$$$$S
S$$$$l l$$$$l
$$$$$: S$$$$i
:$$$$$ $$$$$:
l$$$$S :$$$$$
S$$$$l l$$$$S
$$$$$: l$$$$l
Many popular 'initiation' curving characers are S*┘ P' `7 `ⁿ┘/ etc.
(UP CURVING)
ex#7 ex#8 ex#9 ex#10 E T C E T E R A
$$$$$ S$$$$$$$$ $$$$$ $$$$$$;
$$$$$ l$$$$$$$$ l$$$$ $$$$$P
`'ⁿ┘* `┘/$$$$$ `'┘* **┘ⁿ'
`'ⁿ┘
(DOWN CURVING)
ex#11 ex#12 ex#11 ex#11
_. ,┌g% ,┌\l$ S@%g┌,._
,d$$$ d$$$$ \$$$$$$ $$$$$$$$$S┐.
$$$$$ $$$$$ l$$$$$$$ $$$$$$$$$$$$b,
Shading :
This is a toughy... my advice is to just use combinations of the
characters listed below to come up with your own way of shading.
I don't recommend character shading with fonts, so.. the shapes
will be somewhat different. Oh well, here we go.
First off, everyone uses different characters to shade. Over
the years, I have found that S l i ; , ' ` . work best for -me-.
Try different ones out.. the characters you use, define the style
in which you draw.
ex#1 -- let's take an ordinary block, see what we can do.
$$$$$$$$$$$$$$ $$$$$$SSSlll;; $$$$$$SSSlll;; $$$$$$SSSlll;;
$$$$$$$$$$$$$$ $$$$$$$Sllii;; $$$$$$$Sllii;; $$$$$$$Sllii;;
$$$$$$$$$$$$$$ $$$$$$$SSl;;;; $$$$$$$SSl;;;; $$$$$$$SSl;;;;
$$$$$$$$$$$$$$ $$$$$$$$li;;;; $$$$$$SSli;;;' $$$$$$SSli;;;`
$$$$$$$$$$$$$$ $$$$$$$Si;;;;; $$$$SSSSi;;;` $$$$Sllli;;;`
$$$$$$$$$$$$$$ $$$$$$Sl;;;;;; $$SSl;;;;'` $$Sl\\**┘ⁿ'
^- block ^- lets get ^- basic ^- the final shape
some basic curving, so
texture going we have some-
thing to go
by.
THE SLASH --
The slashes are *great* characters for ascii shading,
curving, etc.
They let you use blank space instead of having a set/full
character type of curve. For example :
,._ >> ┌,
`ⁿ┘Y%g┐,._ >> `'┘/*,._
`'ⁿ┘ >> `'┘/;┌,
`'
'What's so good about blank space?' you ask? Well, I'm
not really sure. For most people, it's more enjoyable
to look at in a piece... I think it may be because you
(the artist) leaves out pieces of a straight line or such
and inturn, it's up to the viewer to fill in the missing
pieces with his or her own mind. Kind of like an unsolved
puzzle.
ex#1 ex#2
`' / __
ll :i.
_,\; ┘:.
.┌\l*┘' `/ ,_
;'` ` /l¬┐,,,┌\l
ll `'ⁿ┘*┘ⁿ'`
/
` '
Simple uses of the slash like this can be VERY effective.
You can also use slashes on short curves!
ex#1 ex#2 ex#3
. . .\/, .\S/,
' /┐,,┐\ ` '/\' `┘*┘'
``
^------------------^-------------^-- cuteness!!
THE ASTRIX --
The astrix (star) is also a great character to use.
A lot of artists do not use this character because of the
giant space it leaves on the 'upside' of a curve or such.
ex#1
S%gag%S
'ⁿ┘*┘ⁿ'
^-- Although it does look a fair bit 'empty', take
into consideration what I said above. As long
as the ascii doesn't look too rough, or too
open, feel free to use this amazing character.
High ascii
This is a very odd topic for myself. Most of my earlier asciis
(In Remorse, Fire!A, Serial, etc) were rough, and had almost none,
if not no high ascii characters. As the years passed by, however,
I grew aware to the fact that if you wish to draw an ascii as smooth
as you can possibly get it. You *must* use high ascii. There *are*
artists that still draw using all low ascii (Konami being one of
them), but most prefer to use highascii, as it is easier to get the
'perfect curve' with.
All in all, it depends on what you wish to do. Present yourself
well!
ConClUsionNnnnnn :
I don't know if this has been informative for you, or if you've
even read down to the bottom of this file. As mentioned above,
this is only a quick tutorial.. nothing in depth. The goal of this
is to help improve new artists struggling to get smoother asciis.
Black Jack 05/03/99