home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
ring.yamanashi.ac.jp/pub/pc/freem/action/
/
action.zip
/
so.lzh
/
so
/
x
/
effect
/
Bpow.x
< prev
next >
Wrap
Text File
|
2000-03-10
|
5KB
|
260 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
Header {
1;
0;
1;
}
Material Mathonoo {
1.000000;1.000000;1.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
TextureFilename {
"bmp/ëèÉ┬.bmp";
}
}
Mesh {
12;
1.000000;0.000000;0.000000;,
0.500000;0.000000;0.866025;,
-0.500000;0.000000;0.866025;,
-1.000000;0.000000;0.000000;,
-0.500000;0.000000;-0.866025;,
0.500000;0.000000;-0.866025;,
1.000000;2.000000;0.000000;,
0.500000;2.000000;0.866025;,
-0.500000;2.000000;0.866025;,
-1.000000;2.000000;0.000000;,
-0.500000;2.000000;-0.866025;,
0.500000;2.000000;-0.866025;;
24;
3;0,6,7;,
3;7,1,0;,
3;1,7,8;,
3;8,2,1;,
3;2,8,9;,
3;9,3,2;,
3;3,9,10;,
3;10,4,3;,
3;4,10,11;,
3;11,5,4;,
3;5,11,6;,
3;6,0,5;,
3;7,6,0;,
3;0,1,7;,
3;8,7,1;,
3;1,2,8;,
3;9,8,2;,
3;2,3,9;,
3;10,9,3;,
3;3,4,10;,
3;11,10,4;,
3;4,5,11;,
3;6,11,5;,
3;5,0,6;;
MeshMaterialList {
1;
1;
0;;
{Mathonoo}
}
MeshNormals {
24;
0.981981;0.000000;0.188982;,
0.981981;0.000000;-0.188982;,
0.654654;0.000000;0.755929;,
0.327327;0.000000;0.944911;,
-0.327327;0.000000;0.944911;,
-0.654654;0.000000;0.755929;,
-0.981981;0.000000;0.188982;,
-0.981981;0.000000;-0.188982;,
-0.654654;0.000000;-0.755929;,
-0.327327;0.000000;-0.944911;,
0.327327;0.000000;-0.944911;,
0.654654;0.000000;-0.755929;,
-0.654654;0.000000;-0.755929;,
-0.981981;0.000000;0.188982;,
-0.981981;0.000000;-0.188982;,
-0.327327;0.000000;-0.944911;,
0.327327;0.000000;-0.944911;,
0.654654;0.000000;-0.755929;,
0.981981;0.000000;-0.188982;,
0.981981;0.000000;0.188982;,
0.654654;0.000000;0.755929;,
0.327327;0.000000;0.944911;,
-0.327327;0.000000;0.944911;,
-0.654654;0.000000;0.755929;;
24;
3;0,1,2;,
3;2,3,0;,
3;3,2,4;,
3;4,5,3;,
3;5,4,6;,
3;6,7,5;,
3;7,6,8;,
3;8,9,7;,
3;9,8,10;,
3;10,11,9;,
3;11,10,1;,
3;1,0,11;,
3;12,13,14;,
3;14,15,12;,
3;16,12,15;,
3;15,17,16;,
3;18,16,17;,
3;17,19,18;,
3;20,18,19;,
3;19,21,20;,
3;22,20,21;,
3;21,23,22;,
3;13,22,23;,
3;23,14,13;;
}
MeshTextureCoords {
12;
1.000000;1.000000;
0.750000;1.000000;
0.250000;1.000000;
0.000000;1.000000;
0.250000;1.000000;
0.750000;1.000000;
1.000000;0.000000;
0.750000;0.000000;
0.250000;0.000000;
0.000000;0.000000;
0.250000;0.000000;
0.750000;0.000000;;
}
}