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Dshadow2.x
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2000-03-10
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1,265 lines
xof 0302txt 0064
template Header {
<3D82AB43-62DA-11cf-AB39-0020AF71E433>
WORD major;
WORD minor;
DWORD flags;
}
template Vector {
<3D82AB5E-62DA-11cf-AB39-0020AF71E433>
FLOAT x;
FLOAT y;
FLOAT z;
}
template Coords2d {
<F6F23F44-7686-11cf-8F52-0040333594A3>
FLOAT u;
FLOAT v;
}
template Matrix4x4 {
<F6F23F45-7686-11cf-8F52-0040333594A3>
array FLOAT matrix[16];
}
template ColorRGBA {
<35FF44E0-6C7C-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
FLOAT alpha;
}
template ColorRGB {
<D3E16E81-7835-11cf-8F52-0040333594A3>
FLOAT red;
FLOAT green;
FLOAT blue;
}
template IndexedColor {
<1630B820-7842-11cf-8F52-0040333594A3>
DWORD index;
ColorRGBA indexColor;
}
template Boolean {
<4885AE61-78E8-11cf-8F52-0040333594A3>
WORD truefalse;
}
template Boolean2d {
<4885AE63-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template MaterialWrap {
<4885AE60-78E8-11cf-8F52-0040333594A3>
Boolean u;
Boolean v;
}
template TextureFilename {
<A42790E1-7810-11cf-8F52-0040333594A3>
STRING filename;
}
template Material {
<3D82AB4D-62DA-11cf-AB39-0020AF71E433>
ColorRGBA faceColor;
FLOAT power;
ColorRGB specularColor;
ColorRGB emissiveColor;
[...]
}
template MeshFace {
<3D82AB5F-62DA-11cf-AB39-0020AF71E433>
DWORD nFaceVertexIndices;
array DWORD faceVertexIndices[nFaceVertexIndices];
}
template MeshFaceWraps {
<4885AE62-78E8-11cf-8F52-0040333594A3>
DWORD nFaceWrapValues;
Boolean2d faceWrapValues;
}
template MeshTextureCoords {
<F6F23F40-7686-11cf-8F52-0040333594A3>
DWORD nTextureCoords;
array Coords2d textureCoords[nTextureCoords];
}
template MeshMaterialList {
<F6F23F42-7686-11cf-8F52-0040333594A3>
DWORD nMaterials;
DWORD nFaceIndexes;
array DWORD faceIndexes[nFaceIndexes];
[Material]
}
template MeshNormals {
<F6F23F43-7686-11cf-8F52-0040333594A3>
DWORD nNormals;
array Vector normals[nNormals];
DWORD nFaceNormals;
array MeshFace faceNormals[nFaceNormals];
}
template MeshVertexColors {
<1630B821-7842-11cf-8F52-0040333594A3>
DWORD nVertexColors;
array IndexedColor vertexColors[nVertexColors];
}
template Mesh {
<3D82AB44-62DA-11cf-AB39-0020AF71E433>
DWORD nVertices;
array Vector vertices[nVertices];
DWORD nFaces;
array MeshFace faces[nFaces];
[...]
}
template FrameTransformMatrix {
<F6F23F41-7686-11cf-8F52-0040333594A3>
Matrix4x4 frameMatrix;
}
template Frame {
<3D82AB46-62DA-11cf-AB39-0020AF71E433>
[...]
}
template FloatKeys {
<10DD46A9-775B-11cf-8F52-0040333594A3>
DWORD nValues;
array FLOAT values[nValues];
}
template TimedFloatKeys {
<F406B180-7B3B-11cf-8F52-0040333594A3>
DWORD time;
FloatKeys tfkeys;
}
template AnimationKey {
<10DD46A8-775B-11cf-8F52-0040333594A3>
DWORD keyType;
DWORD nKeys;
array TimedFloatKeys keys[nKeys];
}
template AnimationOptions {
<E2BF56C0-840F-11cf-8F52-0040333594A3>
DWORD openclosed;
DWORD positionquality;
}
template Animation {
<3D82AB4F-62DA-11cf-AB39-0020AF71E433>
[...]
}
template AnimationSet {
<3D82AB50-62DA-11cf-AB39-0020AF71E433>
[Animation]
}
Header {
1;
0;
1;
}
Material Matshadow {
0.000000;0.000000;0.000000;1.000000;;
21.333333;
0.000000;0.000000;0.000000;;
0.000000;0.000000;0.000000;;
}
Frame Frame0_DShadow2_Body {
FrameTransformMatrix {
-1.000000,0.000000,0.000000,0.000000,
0.000000,1.000000,0.000000,0.000000,
-0.000000,0.000000,-1.000000,0.000000,
0.000000,0.730000,-0.060000,1.000000;;
}
Mesh Mesh0_DShadow2_Body {
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0.097424;0.226167;-0.073174;,
0.117378;-0.182224;0.149446;;
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MeshMaterialList {
1;
1;
0;;
{Matshadow}
}
MeshNormals {
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0.998808;0.048803;0.000000;;
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3;9,9,9;;
}
}
Frame Frame1_DShadow2_Hand_L {
FrameTransformMatrix {
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0.000000,0.000000,1.000000,0.000000,
0.115000,0.135000,0.060000,1.000000;;
}
Mesh Mesh1_DShadow2_Hand_L {
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3;7,5,1;,
3;1,3,7;,
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3;6,5,7;;
MeshMaterialList {
1;
1;
0;;
{Matshadow}
}
MeshNormals {
20;
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0.992988;0.118213;0.000000;;
20;
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3;2,2,2;,
3;3,3,3;,
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3;15,15,15;,
3;16,16,16;,
3;17,17,17;,
3;18,18,18;,
3;19,19,19;;
}
}
}
Frame Frame2_DShadow2_Hand_R {
FrameTransformMatrix {
0.984808,-0.173648,0.000000,0.000000,
0.173648,0.984808,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
-0.115000,0.135000,0.060000,1.000000;;
}
Mesh Mesh2_DShadow2_Hand_R {
12;
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-0.055935;-0.770153;0.146694;,
-0.055935;-0.652373;-0.249735;,
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0.024500;0.034197;0.034660;,
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-0.199569;-0.287543;0.083495;;
20;
3;0,2,1;,
3;2,0,3;,
3;4,6,5;,
3;6,4,7;,
3;8,5,9;,
3;5,8,4;,
3;10,8,9;,
3;10,11,8;,
3;6,11,10;,
3;6,7,11;,
3;4,1,2;,
3;1,4,8;,
3;3,4,2;,
3;3,7,4;,
3;10,5,6;,
3;5,10,9;,
3;0,8,11;,
3;8,0,1;,
3;0,7,3;,
3;7,0,11;;
MeshMaterialList {
1;
1;
0;;
{Matshadow}
}
MeshNormals {
20;
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0.000000;-0.958588;-0.284798;,
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20;
3;0,0,0;,
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3;4,4,4;,
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3;15,15,15;,
3;16,16,16;,
3;17,17,17;,
3;18,18,18;,
3;19,19,19;;
}
}
}
Frame Frame3_DShadow2_Head {
FrameTransformMatrix {
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0.000000,1.000000,0.000000,0.000000,
0.000000,0.000000,1.000000,0.000000,
0.000000,0.265000,0.025000,1.000000;;
}
Mesh Mesh3_DShadow2_Head {
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MeshMaterialList {
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{Matshadow}
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MeshNormals {
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Frame Frame4_DShadow2_Leg_L {
FrameTransformMatrix {
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}
Mesh Mesh4_DShadow2_Leg_L {
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MeshMaterialList {
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MeshNormals {
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}
Frame Frame5_DShadow2_Leg_R {
FrameTransformMatrix {
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}
Mesh Mesh5_DShadow2_Leg_R {
12;
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-0.043506;0.038701;-0.069163;,
-0.147252;-0.295681;-0.071293;,
0.025321;-0.295681;-0.071293;,
0.048107;-0.002704;0.073583;,
0.025321;-0.293550;0.109802;,
-0.147252;-0.293550;0.109802;,
-0.043506;0.042962;0.073583;,
0.053018;-0.583302;-0.231083;,
0.053018;-0.583302;0.201415;,
-0.238864;-0.583302;-0.231083;,
-0.238864;-0.583302;0.201415;;
18;
3;0,2,1;,
3;0,3,2;,
3;4,3,0;,
3;4,5,3;,
3;6,4,7;,
3;4,6,5;,
3;2,7,1;,
3;7,2,6;,
3;3,9,8;,
3;9,3,5;,
3;2,8,10;,
3;8,2,3;,
3;7,0,1;,
3;0,7,4;,
3;6,9,5;,
3;6,11,9;,
3;11,2,10;,
3;2,11,6;;
MeshMaterialList {
1;
1;
0;;
{Matshadow}
}
MeshNormals {
18;
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0.000000;0.007379;-0.999973;,
0.996896;-0.078692;0.002349;,
0.996954;-0.077989;0.000918;,
0.046253;0.092791;0.994611;,
0.000000;0.123575;0.992335;,
-0.955033;0.296367;-0.008847;,
-0.955715;0.294272;-0.003462;,
0.995395;0.095853;0.000000;,
0.995495;0.094805;-0.001115;,
0.000000;0.485643;-0.874157;,
0.000000;0.485643;-0.874157;,
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0.445958;0.894655;-0.026706;,
0.000000;0.301467;0.953477;,
0.000000;0.301467;0.953477;,
-0.952833;0.303495;0.000000;,
-0.953791;0.300449;-0.003535;;
18;
3;0,0,0;,
3;1,1,1;,
3;2,2,2;,
3;3,3,3;,
3;4,4,4;,
3;5,5,5;,
3;6,6,6;,
3;7,7,7;,
3;8,8,8;,
3;9,9,9;,
3;10,10,10;,
3;11,11,11;,
3;12,12,12;,
3;13,13,13;,
3;14,14,14;,
3;15,15,15;,
3;16,16,16;,
3;17,17,17;;
}
}
}
}
AnimationSet AnimationSet0 {
Animation Animation0 {
{Frame0_DShadow2_Body}
AnimationKey {
0;
36;
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1; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
2; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
3; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
4; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
5; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
6; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
7; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
8; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
9; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
10; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
11; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
12; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
13; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
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15; 4; -0.000000, -0.000000, -0.827080, -0.562084;;,
16; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
17; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
18; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
19; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
20; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
21; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
22; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
23; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
24; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
25; 4; -0.000000, 0.000000, -0.974761, 0.223250;;,
26; 4; -0.000000, -0.000000, -0.818149, -0.575006;;,
27; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
28; 4; -0.000000, 0.000000, -0.806445, 0.591309;;,
29; 4; -0.000000, 0.000000, -0.806445, 0.591309;;,
30; 4; -0.000000, 0.000000, -0.753564, 0.657375;;,
31; 4; -0.000000, 0.000000, -0.806445, 0.591309;;,
32; 4; -0.000000, 0.000000, -0.750688, 0.660657;;,
33; 4; -0.000000, -0.000000, -0.969016, -0.246999;;,
34; 4; -0.000000, 0.000000, -1.000000, 0.000000;;,
60; 4; -0.000000, 0.000000, -1.000000, 0.000000;;;
}
AnimationKey {
2;
36;
0; 3; 0.000000, 0.730000, -0.060000;;,
1; 3; 0.000000, 0.750000, -0.060000;;,
2; 3; 0.000000, 0.730000, -0.060000;;,
3; 3; 0.000000, 0.800000, -0.060000;;,
4; 3; 0.000000, 0.730000, -0.060000;;,
5; 3; 0.000000, 0.800000, -0.060000;;,
6; 3; 0.000000, 0.730000, -0.060000;;,
7; 3; 0.000000, 0.800000, -0.060000;;,
8; 3; 0.000000, 0.730000, -0.060000;;,
9; 3; 0.000000, 0.730000, -0.060000;;,
10; 3; 0.000000, 0.730000, -0.060000;;,
11; 3; 0.000000, 0.730000, -0.060000;;,
12; 3; 0.000000, 0.730000, -0.060000;;,
13; 3; 0.000000, 0.730000, -0.060000;;,
14; 3; 0.000000, 0.730000, -0.060000;;,
15; 3; 0.000000, 0.620000, -0.060000;;,
16; 3; 0.000000, 0.730000, -0.060000;;,
17; 3; 0.000000, 0.750000, -0.060000;;,
18; 3; 0.000000, 0.730000, -0.060000;;,
19; 3; 0.000000, 0.800000, -0.060000;;,
20; 3; 0.000000, 0.730000, -0.060000;;,
21; 3; 0.000000, 0.800000, -0.060000;;,
22; 3; 0.000000, 0.730000, -0.060000;;,
23; 3; 0.000000, 0.800000, -0.060000;;,
24; 3; 0.000000, 0.730000, -0.060000;;,
25; 3; 0.000000, 0.730000, -0.060000;;,
26; 3; 0.000000, 0.944999, -0.060000;;,
27; 3; 0.000000, 0.730000, -0.060000;;,
28; 3; 0.000000, 0.845000, -0.060000;;,
29; 3; 0.000000, 0.145000, -0.060000;;,
30; 3; 0.000000, 0.575000, -0.060000;;,
31; 3; 0.000000, 0.145000, -0.060000;;,
32; 3; 0.000000, 0.145000, -0.060000;;,
33; 3; 0.000000, 0.300000, -0.060000;;,
34; 3; 0.000000, 0.730000, -0.060000;;,
60; 3; 0.000000, 0.730000, -0.060000;;;
}
}
Animation Animation1 {
{Frame1_DShadow2_Hand_L}
AnimationKey {
0;
36;
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1; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
2; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
3; 4; 0.981989, -0.167634, 0.014666, -0.085913;;,
4; 4; 0.962250, -0.257834, 0.022558, -0.084186;;,
5; 4; 0.996096, 0.014036, -0.001228, -0.087147;;,
6; 4; 0.962250, 0.257834, -0.022558, -0.084186;;,
7; 4; 0.981989, -0.167634, 0.014666, -0.085913;;,
8; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
9; 4; 0.836516, -0.482963, 0.129410, -0.224144;;,
10; 4; 0.571394, -0.816035, 0.071394, -0.049990;;,
11; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
12; 4; 0.571394, -0.816035, 0.071394, -0.049990;;,
13; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
14; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
15; 4; 0.704416, -0.704416, -0.061628, 0.061628;;,
16; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
17; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
18; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
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20; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
21; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
22; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
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24; 4; -0.000000, -0.996195, 0.087156, 0.000000;;,
25; 4; -0.173148, -0.981971, -0.074697, -0.013171;;,
26; 4; 0.500000, -0.683013, -0.183013, -0.500000;;,
27; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
28; 4; 0.983930, -0.155839, 0.013634, -0.086083;;,
29; 4; 0.755816, -0.648958, 0.056776, -0.066125;;,
30; 4; 0.951643, -0.294583, 0.025773, -0.083258;;,
31; 4; 0.907577, -0.410741, 0.035935, -0.079403;;,
32; 4; 0.970503, -0.072121, 0.017049, -0.229417;;,
33; 4; 0.949245, -0.070541, 0.022716, -0.305683;;,
34; 4; 0.996195, 0.000000, 0.000000, -0.087156;;,
60; 4; 0.996195, 0.000000, 0.000000, -0.087156;;;
}
AnimationKey {
2;
36;
0; 3; 0.115000, 0.135000, 0.060000;;,
1; 3; 0.115000, 0.150000, 0.060000;;,
2; 3; 0.115000, 0.135000, 0.060000;;,
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5; 3; 0.115000, 0.133749, 0.060000;;,
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8; 3; 0.115000, 0.135000, 0.060000;;,
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10; 3; 0.115000, 0.135000, 0.060000;;,
11; 3; 0.115000, 0.135000, 0.060000;;,
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13; 3; 0.115000, 0.200000, 0.060000;;,
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15; 3; 0.115000, 0.135000, 0.060000;;,
16; 3; 0.115000, 0.200000, 0.060000;;,
17; 3; 0.115000, 0.200000, 0.060000;;,
18; 3; 0.115000, 0.200000, 0.060000;;,
19; 3; 0.115000, 0.200000, 0.060000;;,
20; 3; 0.115000, 0.200000, 0.060000;;,
21; 3; 0.115000, 0.200000, 0.060000;;,
22; 3; 0.115000, 0.200000, 0.060000;;,
23; 3; 0.115000, 0.200000, 0.060000;;,
24; 3; 0.115000, 0.200000, 0.060000;;,
25; 3; 0.115000, 0.200000, 0.060000;;,
26; 3; 0.115000, 0.135000, 0.060000;;,
27; 3; 0.115000, 0.135000, 0.060000;;,
28; 3; 0.115000, 0.135000, 0.060000;;,
29; 3; 0.115000, 0.135000, 0.060000;;,
30; 3; 0.115000, 0.135000, 0.060000;;,
31; 3; 0.115000, 0.135000, 0.060000;;,
32; 3; 0.115000, 0.135000, 0.060000;;,
33; 3; 0.115000, 0.135000, 0.060000;;,
34; 3; 0.115000, 0.135000, 0.060000;;,
60; 3; 0.115000, 0.135000, 0.060000;;;
}
}
Animation Animation2 {
{Frame2_DShadow2_Hand_R}
AnimationKey {
0;
36;
0; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
1; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
2; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
3; 4; 0.981989, 0.167634, 0.014666, 0.085913;;,
4; 4; 0.962250, 0.257834, 0.022558, 0.084186;;,
5; 4; 0.996096, -0.014036, -0.001228, 0.087147;;,
6; 4; 0.962250, -0.257834, -0.022558, 0.084186;;,
7; 4; 0.981989, 0.167634, 0.014666, 0.085913;;,
8; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
9; 4; 0.836516, -0.482963, -0.129410, 0.224144;;,
10; 4; 0.571394, -0.816035, -0.071394, 0.049990;;,
11; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
12; 4; 0.571394, -0.816035, -0.071394, 0.049990;;,
13; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
14; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
15; 4; 0.704416, -0.704416, -0.061628, 0.061628;;,
16; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
17; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
18; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
19; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
20; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
21; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
22; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
23; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
24; 4; -0.000000, -0.996195, -0.087156, -0.000000;;,
25; 4; -0.172987, -0.981060, -0.085832, -0.015134;;,
26; 4; 0.500000, -0.683013, 0.183013, 0.500000;;,
27; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
28; 4; 0.945265, -0.314448, -0.027511, 0.082700;;,
29; 4; 0.544024, -0.834531, -0.073012, 0.047596;;,
30; 4; 0.984066, -0.154980, -0.013559, 0.086095;;,
31; 4; 0.808993, -0.581321, -0.050859, 0.070778;;,
32; 4; 0.965591, -0.088725, -0.022369, 0.243436;;,
33; 4; 0.948135, -0.087121, -0.027972, 0.304413;;,
34; 4; 0.996195, 0.000000, 0.000000, 0.087156;;,
60; 4; 0.996195, 0.000000, 0.000000, 0.087156;;;
}
AnimationKey {
2;
36;
0; 3; -0.115000, 0.135000, 0.060000;;,
1; 3; -0.115000, 0.150000, 0.060000;;,
2; 3; -0.115000, 0.135000, 0.060000;;,
3; 3; -0.115000, 0.132742, 0.060000;;,
4; 3; -0.115000, 0.133200, 0.060000;;,
5; 3; -0.115000, 0.133749, 0.060000;;,
6; 3; -0.115000, 0.134333, 0.060000;;,
7; 3; -0.115000, 0.132742, 0.060000;;,
8; 3; -0.115000, 0.135000, 0.060000;;,
9; 3; -0.115000, 0.135000, 0.060000;;,
10; 3; -0.115000, 0.135000, 0.060000;;,
11; 3; -0.115000, 0.135000, 0.060000;;,
12; 3; -0.115000, 0.135000, 0.060000;;,
13; 3; -0.115000, 0.200000, 0.060000;;,
14; 3; -0.115000, 0.135000, 0.060000;;,
15; 3; -0.115000, 0.135000, 0.060000;;,
16; 3; -0.115000, 0.200000, 0.060000;;,
17; 3; -0.115000, 0.200000, 0.060000;;,
18; 3; -0.115000, 0.200000, 0.060000;;,
19; 3; -0.115000, 0.200000, 0.060000;;,
20; 3; -0.115000, 0.200000, 0.060000;;,
21; 3; -0.115000, 0.200000, 0.060000;;,
22; 3; -0.115000, 0.200000, 0.060000;;,
23; 3; -0.115000, 0.200000, 0.060000;;,
24; 3; -0.115000, 0.200000, 0.060000;;,
25; 3; -0.115000, 0.200000, 0.060000;;,
26; 3; -0.115000, 0.135000, 0.060000;;,
27; 3; -0.115000, 0.135000, 0.060000;;,
28; 3; -0.115000, 0.135000, 0.060000;;,
29; 3; -0.115000, 0.135000, 0.060000;;,
30; 3; -0.115000, 0.135000, 0.060000;;,
31; 3; -0.115000, 0.135000, 0.060000;;,
32; 3; -0.115000, 0.135000, 0.060000;;,
33; 3; -0.115000, 0.135000, 0.060000;;,
34; 3; -0.115000, 0.135000, 0.060000;;,
60; 3; -0.115000, 0.135000, 0.060000;;;
}
}
Animation Animation3 {
{Frame3_DShadow2_Head}
AnimationKey {
0;
36;
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1; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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10; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
11; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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13; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
14; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
15; 4; 0.999781, 0.020942, 0.000000, 0.000000;;,
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18; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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20; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
21; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
22; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
23; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
24; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
25; 4; 0.977600, 0.210472, 0.000000, 0.000000;;,
26; 4; 0.960779, -0.277315, 0.000000, 0.000000;;,
27; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
28; 4; 0.931056, -0.364877, 0.000000, 0.000000;;,
29; 4; 0.994056, 0.108867, 0.000000, 0.000000;;,
30; 4; 0.900319, -0.435231, 0.000000, 0.000000;;,
31; 4; 0.994056, 0.108867, 0.000000, 0.000000;;,
32; 4; 0.986728, 0.008323, -0.142765, -0.076922;;,
33; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
34; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
60; 4; 1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey {
2;
1;
0; 3; 0.000000, 0.265000, 0.025000;;;
}
}
Animation Animation4 {
{Frame4_DShadow2_Leg_L}
AnimationKey {
0;
36;
0; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
1; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
2; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
3; 4; 0.984808, 0.173648, 0.000000, 0.000000;;,
4; 4; 0.939693, 0.342020, 0.000000, 0.000000;;,
5; 4; 0.984808, -0.173648, 0.000000, 0.000000;;,
6; 4; 0.939693, -0.342020, 0.000000, 0.000000;;,
7; 4; 0.984808, 0.173648, 0.000000, 0.000000;;,
8; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
9; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
10; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
11; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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13; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
14; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
15; 4; 0.829038, -0.559193, 0.000000, 0.000000;;,
16; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
17; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
18; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
19; 4; 0.984808, 0.173648, 0.000000, 0.000000;;,
20; 4; 0.939693, 0.342020, 0.000000, 0.000000;;,
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24; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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28; 4; 0.964557, 0.263873, 0.000000, 0.000000;;,
29; 4; 0.827080, -0.562084, 0.000000, 0.000000;;,
30; 4; 0.995056, 0.099320, 0.000000, 0.000000;;,
31; 4; 0.827080, -0.562084, 0.000000, 0.000000;;,
32; 4; 0.993272, -0.115804, 0.000000, 0.000000;;,
33; 4; 0.492423, -0.870356, 0.000000, 0.000000;;,
34; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
60; 4; 1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey {
2;
36;
0; 3; 0.065000, -0.150000, 0.010000;;,
1; 3; 0.065000, -0.170000, 0.010000;;,
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11; 3; 0.065000, -0.150000, 0.010000;;,
12; 3; 0.065000, -0.150000, 0.010000;;,
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16; 3; 0.065000, -0.150000, 0.010000;;,
17; 3; 0.065000, -0.170000, 0.010000;;,
18; 3; 0.065000, -0.150000, 0.010000;;,
19; 3; 0.065000, -0.150000, 0.010000;;,
20; 3; 0.065000, -0.150000, 0.010000;;,
21; 3; 0.065000, -0.150000, 0.010000;;,
22; 3; 0.065000, -0.150000, 0.010000;;,
23; 3; 0.065000, -0.150000, 0.010000;;,
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26; 3; 0.065000, -0.155000, -0.075000;;,
27; 3; 0.065000, -0.150000, 0.010000;;,
28; 3; 0.065000, -0.150000, 0.010000;;,
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34; 3; 0.065000, -0.150000, 0.010000;;,
60; 3; 0.065000, -0.150000, 0.010000;;;
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}
Animation Animation5 {
{Frame5_DShadow2_Leg_R}
AnimationKey {
0;
36;
0; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
1; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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4; 4; 0.939693, -0.342020, 0.000000, 0.000000;;,
5; 4; 0.984808, 0.173648, 0.000000, 0.000000;;,
6; 4; 0.939693, 0.342020, 0.000000, 0.000000;;,
7; 4; 0.984808, -0.173648, 0.000000, 0.000000;;,
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9; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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11; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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13; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
14; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
15; 4; 0.829038, -0.559193, 0.000000, 0.000000;;,
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18; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
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20; 4; 0.939693, -0.342020, 0.000000, 0.000000;;,
21; 4; 0.984808, 0.173648, 0.000000, 0.000000;;,
22; 4; 0.939693, 0.342020, 0.000000, 0.000000;;,
23; 4; 0.984808, -0.173648, 0.000000, 0.000000;;,
24; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
25; 4; 0.960779, 0.277315, 0.000000, 0.000000;;,
26; 4; 0.960779, 0.277315, 0.000000, 0.000000;;,
27; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
28; 4; 0.986572, 0.163326, 0.000000, 0.000000;;,
29; 4; 0.926200, -0.377033, 0.000000, 0.000000;;,
30; 4; 0.984959, 0.172789, 0.000000, 0.000000;;,
31; 4; 0.926200, -0.377033, 0.000000, 0.000000;;,
32; 4; 0.993865, -0.110602, 0.000000, 0.000000;;,
33; 4; 0.490904, -0.871214, 0.000000, 0.000000;;,
34; 4; 1.000000, 0.000000, 0.000000, 0.000000;;,
60; 4; 1.000000, 0.000000, 0.000000, 0.000000;;;
}
AnimationKey {
2;
36;
0; 3; -0.065000, -0.150000, 0.010000;;,
1; 3; -0.065000, -0.170000, 0.010000;;,
2; 3; -0.065000, -0.150000, 0.010000;;,
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6; 3; -0.065000, -0.150000, 0.010000;;,
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8; 3; -0.065000, -0.150000, 0.010000;;,
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10; 3; -0.065000, -0.150000, 0.010000;;,
11; 3; -0.065000, -0.150000, 0.010000;;,
12; 3; -0.065000, -0.150000, 0.010000;;,
13; 3; -0.065000, -0.150000, 0.010000;;,
14; 3; -0.065000, -0.150000, 0.010000;;,
15; 3; -0.065000, -0.150000, 0.010000;;,
16; 3; -0.065000, -0.150000, 0.010000;;,
17; 3; -0.065000, -0.170000, 0.010000;;,
18; 3; -0.065000, -0.150000, 0.010000;;,
19; 3; -0.065000, -0.150000, 0.010000;;,
20; 3; -0.065000, -0.150000, 0.010000;;,
21; 3; -0.065000, -0.150000, 0.010000;;,
22; 3; -0.065000, -0.150000, 0.010000;;,
23; 3; -0.065000, -0.150000, 0.010000;;,
24; 3; -0.065000, -0.150000, 0.010000;;,
25; 3; -0.065000, -0.150000, 0.010000;;,
26; 3; -0.065000, -0.150000, 0.010000;;,
27; 3; -0.065000, -0.150000, 0.010000;;,
28; 3; -0.065000, -0.150000, 0.010000;;,
29; 3; -0.065000, -0.150000, 0.010000;;,
30; 3; -0.065000, -0.150000, 0.010000;;,
31; 3; -0.065000, -0.150000, 0.010000;;,
32; 3; -0.065000, -0.150000, 0.010000;;,
33; 3; -0.065000, -0.150000, 0.010000;;,
34; 3; -0.065000, -0.150000, 0.010000;;,
60; 3; -0.065000, -0.150000, 0.010000;;;
}
}
}