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Text File  |  1996-06-06  |  12KB  |  308 lines

  1. 0 Duke kicking something
  2. 1 Bulet ricocheting
  3. define PISTOL_BODYHIT                   2
  4. 3 Pistol Firing
  5. 4 The sound that a clip makes when it is taken out of the gun
  6. 5  "    "     "  "   "    "     "   "  " put into the gun  
  7. 6 Chaingun firing
  8. 7 RPG shooting
  9. 8 When a pool ball strikes another ball
  10. 9 Explosion (RPG)
  11. define CAT_FIRE                        10
  12. 11 The shrinker firing
  13. 12 Something (anything) being shrunk
  14. 13 Sound a pipebomb makes when it is tossed
  15. 14 Another explosion (pipebomb)
  16. 15 When a tripbomb is put on a wall
  17. define LASERTRIP_ARMING                16
  18. 17 Another explosion (tripbomb)
  19. 18 The sound a vent makes when broken
  20. 19 Glass breaking
  21. 20 Glass breaking
  22. define SHORT_CIRCUIT                   21
  23. 22 Something splashing in the water
  24. DUKE BREATHING (?)                     23
  25. define DUKE_EXHALING                   24
  26. 25 Duke gasping when he comes out of water
  27. define SLIM_RECOG                      26
  28. define ENDSEQVOL3SND1                  27
  29. 28 Peeing sound when Duke urinates
  30. define ENDSEQVOL3SND2                  29
  31. define ENDSEQVOL3SND3                  30
  32. define DUKE_PASSWIND                   32
  33. 33 Duke cracking knuckles
  34. define SLIM_ATTACK                     34
  35. define SOMETHINGHITFORCE               35
  36. 36 Lapping sound when duke drinks
  37. 37 Duke dyeing
  38. define DUKE_GRUNT                      38
  39. 39 The intense heartbeat when using steroids
  40. 40 Duke wading on water
  41. define DUKE_DEAD                       41
  42. define DUKE_LAND                       42
  43. 43 Sound when duke walks in vents
  44. define DUKE_GLAD                       44
  45. define DUKE_YES                        45
  46. define DUKE_HEHE                       46
  47. define DUKE_SHUCKS                     47
  48. define DUKE_UNDERWATER                 48
  49. 49 Jetpack on
  50. 50 Jetpack idle
  51. 51 Jetpack off
  52. define LIZTROOP_GROWL                  52
  53. define LIZTROOP_TALK1                  53
  54. define LIZTROOP_TALK2                  54
  55. define LIZTROOP_TALK3                  55
  56. define DUKETALKTOBOSS                  56
  57. define LIZCAPT_GROWL                   57
  58. define LIZCAPT_TALK1                   58
  59. define LIZCAPT_TALK2                   59
  60. define LIZCAPT_TALK3                   60
  61. define LIZARD_BEG                      61
  62. define LIZARD_PAIN                     62
  63. define LIZARD_DEATH                    63
  64. define LIZARD_SPIT                     64
  65. define DRONE1_HISSRATTLE               65
  66. define DRONE1_HISSSCREECH              66
  67. define DUKE_TIP2                       67
  68. define FLESH_BURNING                   68
  69. 69 Squishing sound
  70. 70 Teleporter
  71. 71 Elevator goes up
  72. 72 Duke got killed
  73. 73 Elevator going down
  74. define DOOR_OPERATE1                   74
  75. 75 Sound subway makes
  76. define SWITCH_ON                       76
  77. define FAN                             77
  78. define DUKE_GETWEAPON3                 78
  79. 79 Tiolet flushing
  80. define HOVER_CRAFT                     80
  81. 81 Rumbling sound, used in quakes
  82. define INTRUDER_ALERT                  82
  83. define END_OF_LEVEL_WARN               83
  84. define ENGINE_OPERATING                84
  85. define REACTOR_ON                      85
  86. define COMPUTER_AMBIENCE               86
  87. define GEARS_GRINDING                  87
  88. 88 Bubble ambience when Duke is underwater
  89. define MACHINE_AMBIENCE                89
  90. 90 Sewer ambience (like in the E1L2 sewer)
  91. 91 Wind abience (for on top of rooves, etc.)
  92. 92 Dripping sound
  93. 93 Steam sound
  94. define THEATER_BREATH                  94
  95. 95 Music used in a bar
  96. define BOS1_ROAM                       96
  97. define BOS1_RECOG                      97
  98. define BOS1_ATTACK1                    98
  99. define BOS1_PAIN                       99
  100. define BOS1_DYING                     100
  101. define BOS2_ROAM                      101
  102. define BOS2_RECOG                     102
  103. define BOS2_ATTACK                    103
  104. define BOS2_PAIN                      104
  105. define BOS2_DYING                     105
  106. 106 Powerup sound when Duke gets atomic health
  107. define DUKE_GETWEAPON2                107
  108. 108 Sound the 3rd boss makes when he dies
  109. 109 Shotgun firing
  110. define PRED_ROAM                      110
  111. define PRED_RECOG                     111
  112. define PRED_ATTACK                    112
  113. define PRED_PAIN                      113
  114. define PRED_DYING                     114
  115. define CAPT_ROAM                      115
  116. define CAPT_ATTACK                    116
  117. define CAPT_RECOG                     117
  118. define CAPT_PAIN                      118
  119. define CAPT_DYING                     119
  120. define PIG_ROAM                       120
  121. define PIG_RECOG                      121
  122. define PIG_ATTACK                     122
  123. define PIG_PAIN                       123
  124. define PIG_DYING                      124
  125. define RECO_ROAM                      125
  126. define RECO_RECOG                     126
  127. define RECO_ATTACK                    127
  128. define RECO_PAIN                      128
  129. define RECO_DYING                     129
  130. define DRON_ROAM                      130
  131. define DRON_RECOG                     131
  132. define DRON_ATTACK1                   132
  133. define DRON_PAIN                      133
  134. define DRON_DYING                     134
  135. define COMM_ROAM                      135
  136. define COMM_RECOG                     136
  137. define COMM_ATTACK                    137
  138. define COMM_PAIN                      138
  139. define COMM_DYING                     139
  140. define OCTA_ROAM                      140
  141. define OCTA_RECOG                     141
  142. define OCTA_ATTACK1                   142
  143. define OCTA_PAIN                      143
  144. define OCTA_DYING                     144
  145. define TURR_ROAM                      145
  146. define TURR_RECOG                     146
  147. define TURR_ATTACK                    147
  148. define DUMPSTER_MOVE                  148
  149. define SLIM_DYING                     149
  150. define BOS3_ROAM                      150
  151. define BOS3_RECOG                     151
  152. define BOS3_ATTACK1                   152
  153. define BOS3_PAIN                      153
  154. define BOS1_ATTACK2                   154
  155. define COMM_SPIN                      155
  156. define BOS1_WALK                      156
  157. define DRON_ATTACK2                   157
  158. define THUD                           158
  159. define OCTA_ATTACK2                   159
  160. define WIERDSHOT_FLY                  160
  161. define TURR_PAIN                      161
  162. define TURR_DYING                     162
  163. define SLIM_ROAM                      163
  164. define LADY_SCREAM                    164
  165. define DOOR_OPERATE2                  165
  166. define DOOR_OPERATE3                  166
  167. define DOOR_OPERATE4                  167
  168. define BORNTOBEWILDSND                168
  169. 169 Shotgun cock
  170. define GENERIC_AMBIENCE1              170
  171. define GENERIC_AMBIENCE2              171
  172. define GENERIC_AMBIENCE3              172
  173. define GENERIC_AMBIENCE4              173
  174. define GENERIC_AMBIENCE5              174
  175. define GENERIC_AMBIENCE6              175
  176. 176 3rd boss atacking
  177. define GENERIC_AMBIENCE17             177
  178. define GENERIC_AMBIENCE18             178
  179. define GENERIC_AMBIENCE19             179
  180. define GENERIC_AMBIENCE20             180
  181. define GENERIC_AMBIENCE21             181
  182. define GENERIC_AMBIENCE22             182
  183. 183 "Secret Level" sound
  184. define GENERIC_AMBIENCE8              184
  185. define GENERIC_AMBIENCE9              185
  186. define GENERIC_AMBIENCE10             186
  187. define GENERIC_AMBIENCE11             187
  188. define GENERIC_AMBIENCE12             188
  189. define GENERIC_AMBIENCE13             189
  190. define GENERIC_AMBIENCE14             190
  191. define GENERIC_AMBIENCE15             192
  192. define GENERIC_AMBIENCE16             193
  193. 194 Crackling Fire
  194. define BONUS_SPEECH1                  195
  195. define BONUS_SPEECH2                  196
  196. define BONUS_SPEECH3                  197
  197. define PIG_CAPTURE_DUKE               198
  198. define BONUS_SPEECH4                  199
  199. 200 The sound Duke makes when he jumps off somewhere high
  200. define DUKE_HIT_STRIPPER1             201
  201. define DUKE_TIP1                      202
  202. define DUKE_KILLED2                   203
  203. define PRED_ROAM2                     204
  204. define PIG_ROAM2                      205
  205. define DUKE_GETWEAPON1                206
  206. define DUKE_SEARCH2                   207
  207. define DUKE_CRACK2                    208
  208. define DUKE_SEARCH                    209
  209. define DUKE_GET                       210
  210. define DUKE_LONGTERM_PAIN             211
  211. 212 Monitor sound
  212. 213 Nightvision on/off
  213. define DUKE_HIT_STRIPPER2             214
  214. define DUKE_CRACK_FIRST               215
  215. 216 Duke using the medikit (AAAAAAH)
  216. define DUKE_TAKEPILLS                 217
  217. 218 "Aaaaahhhh, much better!"
  218. 219 Sound made when a weapon is selected
  219. define WATER_GURGLE                   220
  220. define DUKE_GETWEAPON4                221
  221. define JIBBED_ACTOR1                  222
  222. define JIBBED_ACTOR2                  223
  223. define JIBBED_ACTOR3                  224
  224. define JIBBED_ACTOR4                  225
  225. define JIBBED_ACTOR5                  226
  226. define JIBBED_ACTOR6                  227
  227. define JIBBED_ACTOR7                  228
  228. define DUKE_GOTHEALTHATLOW            229
  229. define BOSSTALKTODUKE                 230
  230. define WAR_AMBIENCE1                  231
  231. define WAR_AMBIENCE2                  232
  232. define WAR_AMBIENCE3                  233
  233. define WAR_AMBIENCE4                  234
  234. define WAR_AMBIENCE5                  235
  235. define WAR_AMBIENCE6                  236
  236. define WAR_AMBIENCE7                  237
  237. define WAR_AMBIENCE8                  238
  238. define WAR_AMBIENCE9                  239
  239. define WAR_AMBIENCE10                 240
  240. define ALIEN_TALK1                    241
  241. define ALIEN_TALK2                    242
  242. define EXITMENUSOUND                  243
  243. define FLY_BY                         244
  244. define DUKE_SCREAM                    245
  245. define SHRINKER_HIT                   246
  246. define RATTY                          247
  247. define INTO_MENU                      248
  248. define BONUSMUSIC                     249
  249. define DUKE_BOOBY                     250
  250. define DUKE_TALKTOBOSSFALL            251
  251. define DUKE_LOOKINTOMIRROR            252
  252. define PIG_ROAM3                      253
  253. define KILLME                         254
  254. define DRON_JETSND                    255
  255. define SPACE_DOOR1                    256
  256. define SPACE_DOOR2                    257
  257. define SPACE_DOOR3                    258
  258. define SPACE_DOOR4                    259
  259. define SPACE_DOOR5                    260
  260. define ALIEN_ELEVATOR1                261
  261. define VAULT_DOOR                     262
  262. define JIBBED_ACTOR13                 263
  263. define DUKE_GETWEAPON6                264
  264. define JIBBED_ACTOR8                  265
  265. define JIBBED_ACTOR9                  266
  266. define JIBBED_ACTOR10                 267
  267. define JIBBED_ACTOR11                 268
  268. define JIBBED_ACTOR12                 269
  269. define DUKE_KILLED4                   270
  270. define DUKE_KILLED5                   271
  271. define ALIEN_SWITCH1                  272
  272. define DUKE_STEPONFECES               273
  273. define DUKE_LONGTERM_PAIN2            274
  274. define DUKE_LONGTERM_PAIN3            275
  275. define DUKE_LONGTERM_PAIN4            276
  276. define COMPANB2                       277
  277. define KTIT                           278
  278. define HELICOP_IDLE                   279
  279. define STEPNIT                        280
  280. define SPACE_AMBIENCE1                281
  281. define SPACE_AMBIENCE2                282
  282. define SLIM_HATCH                     283
  283. define RIPHEADNECK                    284
  284. define FOUNDJONES                     285
  285. define ALIEN_DOOR1                    286
  286. define ALIEN_DOOR2                    287
  287. define ENDSEQVOL3SND4                 288
  288. define ENDSEQVOL3SND5                 289
  289. define ENDSEQVOL3SND6                 290
  290. define ENDSEQVOL3SND7                 291
  291. define ENDSEQVOL3SND8                 292
  292. define ENDSEQVOL3SND9                 293
  293. define WHIPYOURASS                    294
  294. define ENDSEQVOL2SND1                 295
  295. define ENDSEQVOL2SND2                 296
  296. define ENDSEQVOL2SND3                 297
  297. define ENDSEQVOL2SND4                 298
  298. define ENDSEQVOL2SND5                 299
  299. define ENDSEQVOL2SND6                 300
  300. define ENDSEQVOL2SND7                 301
  301. define GENERIC_AMBIENCE23             302
  302. define SOMETHINGFROZE                 303
  303. define DUKE_LONGTERM_PAIN5            304
  304. define DUKE_LONGTERM_PAIN6            305
  305. define DUKE_LONGTERM_PAIN7            306
  306. define DUKE_LONGTERM_PAIN8            307
  307. define WIND_REPEAT                    308
  308.