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Text File  |  1996-07-20  |  113KB  |  4,240 lines

  1. #
  2. # The install process should insert a line like:
  3. # CDROM         D:
  4. # DUKEDRV       C:      
  5. # DUKEDIR       \DUKE3D
  6.  
  7. # default drive and directory path for executing stuff
  8. DUKEPATH        %DUKEDRV%%DUKEDIR%
  9.  
  10. # command to start Duke Nukem 3D
  11. DUKE3D          duke3d
  12.  
  13. # where stuff is on the CDROM
  14. DUKE            %CDROM%\levels
  15. PCX             %CDROM%\pcx
  16. BKGD            %CDROM%\browser.bgd
  17. FONT            %CDROM%\browser.fnt
  18. DEMOS           %CDROM%\demos
  19.  
  20. # sorted list of types
  21. TYPE    Duke3D Deathmatch - Best
  22. TYPE    Duke3D Deathmatch - Good
  23. TYPE    Duke3D Deathmatch - Average
  24. TYPE    Duke3D Hybrid - Best
  25. TYPE    Duke3D Hybrid - Good
  26. TYPE    Duke3D Hybrid - Average
  27. TYPE    Duke3D Single-Player - Best
  28. TYPE    Duke3D Single-Player - Good
  29. TYPE    Duke3D Single-Player - Average
  30. TYPE    Duke3D Experimental - Unrated
  31. TYPE    Sierra Demos
  32.  
  33. NAME    Ultra Pinball Demo
  34. RUNSPEC %DEMOS%\upinball\pinball
  35. PATH    %DEMOS%\upinball
  36. TYPE    Sierra Demos
  37.  
  38. NAME    Trophy Bass Demo
  39. RUNSPEC %DEMOS%\bass\tbass
  40. PATH    %DEMOS%\bass
  41. TYPE    Sierra Demos
  42.  
  43. NAME    Phantasmagoria II Teaser Movie
  44. RUNSPEC mplayer %DEMOS%\phantas2\phantas2.avi
  45. PATH    %DEMOS%\phantas2
  46. TYPE    Sierra Demos
  47.  
  48. NAME    MAPNAME
  49. RUNSPEC %DUKE3D% -map %DUKE%\MAPNAME\MAPNAME
  50. PATH    %DUKEPATH%
  51. PICTURE %PCX%\PCX NAME 1
  52. PICTURE %PCX%\PCX NAME 2
  53. TEXT    %DUKE%\MAPNAME\INFO
  54. TYPE    Duke3D Uncertain - Unrated
  55. COMMENT DESCRIPTION
  56.  
  57. NAME    _multi2_.map
  58. RUNSPEC %DUKE3D% -map %DUKE%\_multi2_\_multi2_
  59. PATH    %DUKEPATH%
  60. PICTURE %PCX%\_multi21.pcx
  61. PICTURE %PCX%\_multi22.pcx
  62. TEXT    %DUKE%\_multi2_\_multi2_.txt
  63. TYPE    Duke3D Experimental - Unrated
  64. COMMENT Experimental
  65.  
  66. NAME    _dukill_.map
  67. RUNSPEC %DUKE3D% -map %DUKE%\_dukill_\_dukill_
  68. PATH    %DUKEPATH%
  69. PICTURE %PCX%\_dukill1.pcx
  70. PICTURE %PCX%\_dukill2.pcx
  71. TEXT    %DUKE%\_dukill_\_dukill_.txt
  72. TYPE    Duke3D Deathmatch - Good
  73. COMMENT Lots to do. 
  74.  
  75. NAME    _zoo.map
  76. RUNSPEC %DUKE3D% -map %DUKE%\_zoo\_zoo
  77. PATH    %DUKEPATH%
  78. PICTURE %PCX%\_zoo1.pcx
  79. PICTURE %PCX%\_zoo2.pcx
  80. TEXT    %DUKE%\_zoo\_zoo.txt
  81. TYPE    Duke3D Single-Player - Best
  82. COMMENT Showcase of enemies.
  83.  
  84. NAME    _boom__.map
  85. RUNSPEC %DUKE3D% -map %DUKE%\_boom__\_boom__
  86. PATH    %DUKEPATH%
  87. PICTURE %PCX%\_boom__1.pcx
  88. PICTURE %PCX%\_boom__2.pcx
  89. TEXT    %DUKE%\_boom__\_boom__.txt
  90. TYPE    Duke3D Hybrid - Best
  91.  
  92. NAME    2ssubway.map
  93. RUNSPEC %DUKE3D% -map %DUKE%\2ssubway\2ssubway
  94. PATH    %DUKEPATH%
  95. PICTURE %PCX%\2ssubwa1.pcx
  96. PICTURE %PCX%\2ssubwa2.pcx
  97. TEXT    %DUKE%\2ssubway\2ssubway.txt
  98. TYPE    Duke3D Hybrid - Average
  99.  
  100. NAME    2story.map
  101. RUNSPEC %DUKE3D% -map %DUKE%\2story\2story
  102. PATH    %DUKEPATH%
  103. PICTURE %PCX%\2story1.pcx
  104. PICTURE %PCX%\2story2.pcx
  105. TEXT    %DUKE%\2story\2story.txt
  106. TYPE    Duke3D Deathmatch - Best
  107.  
  108. NAME    3arenas.map
  109. RUNSPEC %DUKE3D% -map %DUKE%\3arenas\3arenas
  110. PATH    %DUKEPATH%
  111. PICTURE %PCX%\3arenas1.pcx
  112. PICTURE %PCX%\3arenas2.pcx
  113. TEXT    %DUKE%\3arenas\3arenas.txt
  114. TYPE    Duke3D Deathmatch - Good
  115. COMMENT Good death match arenas.
  116.  
  117. NAME    4build.map
  118. RUNSPEC %DUKE3D% -map %DUKE%\4build\4build
  119. PATH    %DUKEPATH%
  120. PICTURE %PCX%\4build1.pcx
  121. PICTURE %PCX%\4build2.pcx
  122. TEXT    %DUKE%\4build\4build.txt
  123. TYPE    Duke3D Deathmatch - Best
  124. COMMENT "Excellent, intense death match level."
  125.  
  126. NAME    aarena7.map
  127. RUNSPEC %DUKE3D% -map %DUKE%\aarena7\aarena7
  128. PATH    %DUKEPATH%
  129. PICTURE %PCX%\aarena71.pcx
  130. PICTURE %PCX%\aarena72.pcx
  131. TEXT    %DUKE%\aarena7\aarena7.txt
  132. TYPE    Duke3D Deathmatch - Best
  133. COMMENT Nice looking.
  134.  
  135. NAME    access.map
  136. RUNSPEC %DUKE3D% -map %DUKE%\access\access
  137. PATH    %DUKEPATH%
  138. PICTURE %PCX%\access1.pcx
  139. PICTURE %PCX%\access2.pcx
  140. TEXT    %DUKE%\access\access.txt
  141. TYPE    Duke3D Experimental - Unrated
  142. COMMENT Experimental
  143.  
  144. NAME    airmobil.map
  145. RUNSPEC %DUKE3D% -map %DUKE%\airmobil\airmobil
  146. PATH    %DUKEPATH%
  147. PICTURE %PCX%\airmobi1.pcx
  148. PICTURE %PCX%\airmobi2.pcx
  149. TEXT    %DUKE%\airmobil\airmobil.txt
  150. TYPE    Duke3D Deathmatch - Good
  151.  
  152. NAME    alcatraz.map
  153. RUNSPEC %DUKE3D% -map %DUKE%\alcatraz\alcatraz
  154. PATH    %DUKEPATH%
  155. PICTURE %PCX%\alcatra1.pcx
  156. PICTURE %PCX%\alcatra2.pcx
  157. TEXT    %DUKE%\alcatraz\alcatraz.txt
  158. TYPE    Duke3D Single-Player - Best
  159. COMMENT Hard. Takes patience.
  160.  
  161. NAME    allwest.map
  162. RUNSPEC %DUKE3D% -map %DUKE%\allwest\allwest
  163. PATH    %DUKEPATH%
  164. PICTURE %PCX%\allwest1.pcx
  165. PICTURE %PCX%\allwest2.pcx
  166. TEXT    %DUKE%\allwest\allwest.txt
  167. TYPE    Duke3D Hybrid - Good
  168. COMMENT Tough level. Good looking.
  169.  
  170. NAME    alpha_x.map
  171. RUNSPEC %DUKE3D% -map %DUKE%\alpha_x\alpha_x
  172. PATH    %DUKEPATH%
  173. PICTURE %PCX%\alpha_x1.pcx
  174. PICTURE %PCX%\alpha_x2.pcx
  175. TEXT    %DUKE%\alpha_x\alpha_x.txt
  176. TYPE    Duke3D Deathmatch - Best
  177. COMMENT Nice looking.
  178.  
  179. NAME    amtrak.map
  180. RUNSPEC %DUKE3D% -map %DUKE%\amtrak\amtrak
  181. PATH    %DUKEPATH%
  182. PICTURE %PCX%\amtrak1.pcx
  183. PICTURE %PCX%\amtrak2.pcx
  184. TEXT    %DUKE%\amtrak\amtrak.txt
  185. TYPE    Duke3D Deathmatch - Best
  186. COMMENT Difficult and big
  187.  
  188. NAME    angel1.map
  189. RUNSPEC %DUKE3D% -map %DUKE%\angel1\angel1
  190. PATH    %DUKEPATH%
  191. PICTURE %PCX%\angel11.pcx
  192. PICTURE %PCX%\angel12.pcx
  193. TEXT    %DUKE%\angel1\angel1.txt
  194. TYPE    Duke3D Hybrid - Best
  195. COMMENT Nice. Try to find the shrinker.
  196.  
  197. NAME    aqua.map
  198. RUNSPEC %DUKE3D% -map %DUKE%\aqua\aqua
  199. PATH    %DUKEPATH%
  200. PICTURE %PCX%\aqua1.pcx
  201. PICTURE %PCX%\aqua2.pcx
  202. TEXT    %DUKE%\aqua\aqua.txt
  203. TYPE    Duke3D Hybrid - Good
  204. COMMENT Lots of underwater fighting.
  205.  
  206. NAME    aquapool.map
  207. RUNSPEC %DUKE3D% -map %DUKE%\aquapool\aquapool
  208. PATH    %DUKEPATH%
  209. PICTURE %PCX%\aquapoo1.pcx
  210. PICTURE %PCX%\aquapoo2.pcx
  211. TEXT    %DUKE%\aquapool\aquapool.txt
  212. TYPE    Duke3D Deathmatch - Best
  213.  
  214. NAME    aren.map
  215. RUNSPEC %DUKE3D% -map %DUKE%\aren\aren
  216. PATH    %DUKEPATH%
  217. PICTURE %PCX%\aren1.pcx
  218. PICTURE %PCX%\aren2.pcx
  219. TEXT    %DUKE%\aren\aren.txt
  220. TYPE    Duke3D Hybrid - Good
  221. COMMENT Too many objects
  222.  
  223. NAME    arena.map
  224. RUNSPEC %DUKE3D% -map %DUKE%\arena\arena
  225. PATH    %DUKEPATH%
  226. PICTURE %PCX%\arena1.pcx
  227. PICTURE %PCX%\arena2.pcx
  228. TEXT    %DUKE%\arena\arena.txt
  229. TYPE    Duke3D Deathmatch - Best
  230. COMMENT Excellent death match arena.
  231.  
  232. NAME    arkangel.map
  233. RUNSPEC %DUKE3D% -map %DUKE%\arkangel\arkangel
  234. PATH    %DUKEPATH%
  235. PICTURE %PCX%\arkange1.pcx
  236. PICTURE %PCX%\arkange2.pcx
  237. TEXT    %DUKE%\arkangel\arkangel.txt
  238. TYPE    Duke3D Hybrid - Good
  239. COMMENT Moderate challenge and nice looking.
  240.  
  241. NAME    armgdn.map
  242. RUNSPEC %DUKE3D% -map %DUKE%\armgdn\armgdn
  243. PATH    %DUKEPATH%
  244. PICTURE %PCX%\armgdn1.pcx
  245. PICTURE %PCX%\armgdn2.pcx
  246. TEXT    %DUKE%\armgdn\armgdn.txt
  247. TYPE    Duke3D Deathmatch - Best
  248. COMMENT Nice look.
  249.  
  250. NAME    assault.map
  251. RUNSPEC %DUKE3D% -map %DUKE%\assault\assault
  252. PATH    %DUKEPATH%
  253. PICTURE %PCX%\assault1.pcx
  254. PICTURE %PCX%\assault2.pcx
  255. TEXT    %DUKE%\assault\assault.txt
  256. TYPE    Duke3D Deathmatch - Best
  257. COMMENT Intense deathmatch level.
  258.  
  259. NAME    atlantis.map
  260. RUNSPEC %DUKE3D% -map %DUKE%\atlantis\atlantis
  261. PATH    %DUKEPATH%
  262. PICTURE %PCX%\atlanti1.pcx
  263. PICTURE %PCX%\atlanti2.pcx
  264. TEXT    %DUKE%\atlantis\readme.txt
  265. TYPE    Duke3D Single-Player - Good
  266. COMMENT Very tough level
  267.  
  268. NAME    attack3.map
  269. RUNSPEC %DUKE3D% -map %DUKE%\attack3\attack3
  270. PATH    %DUKEPATH%
  271. PICTURE %PCX%\attack31.pcx
  272. PICTURE %PCX%\attack32.pcx
  273. TEXT    %DUKE%\attack3\attack3.txt
  274. TYPE    Duke3D Hybrid - Average
  275. COMMENT "Large level, lots of enemies"
  276.  
  277. NAME    awesome9.map
  278. RUNSPEC %DUKE3D% -map %DUKE%\awesome9\awesome9
  279. PATH    %DUKEPATH%
  280. PICTURE %PCX%\awesome1.pcx
  281. PICTURE %PCX%\awesome2.pcx
  282. TEXT    %DUKE%\awesome9\awesome9.txt
  283. TYPE    Duke3D Deathmatch - Best
  284.  
  285. NAME    babiespg.map
  286. RUNSPEC %DUKE3D% -map %DUKE%\babiespg\babiespg
  287. PATH    %DUKEPATH%
  288. PICTURE %PCX%\babiesp1.pcx
  289. PICTURE %PCX%\babiesp2.pcx
  290. TEXT    %DUKE%\babiespg\babiespg.txt
  291. TYPE    Duke3D Hybrid - Good
  292. COMMENT All doors open backwards.
  293.  
  294. NAME    badcity.map
  295. RUNSPEC %DUKE3D% -map %DUKE%\badcity\badcity
  296. PATH    %DUKEPATH%
  297. PICTURE %PCX%\badcity1.pcx
  298. PICTURE %PCX%\badcity2.pcx
  299. TEXT    %DUKE%\badcity\badcity.txt
  300. TYPE    Duke3D Deathmatch - Best
  301. COMMENT "City yes, bad no!"
  302.  
  303. NAME    bar2play.map
  304. RUNSPEC %DUKE3D% -map %DUKE%\bar2play\bar2play
  305. PATH    %DUKEPATH%
  306. PICTURE %PCX%\bar2pla1.pcx
  307. PICTURE %PCX%\bar2pla2.pcx
  308. TEXT    %DUKE%\bar2play\bar2play.txt
  309. TYPE    Duke3D Deathmatch - Good
  310. COMMENT Weapons very concentrated.
  311.  
  312. NAME    bartd3d.map
  313. RUNSPEC %DUKE3D% -map %DUKE%\bartd3d\bartd3d
  314. PATH    %DUKEPATH%
  315. PICTURE %PCX%\bartd3d1.pcx
  316. PICTURE %PCX%\bartd3d2.pcx
  317. TEXT    %DUKE%\bartd3d\bartd3d.txt
  318. TYPE    Duke3D Deathmatch - Best
  319. COMMENT Nice looking.
  320.  
  321. NAME    bartmap1.map
  322. RUNSPEC %DUKE3D% -map %DUKE%\bartmap1\bartmap1
  323. PATH    %DUKEPATH%
  324. PICTURE %PCX%\bartm11.pcx
  325. PICTURE %PCX%\bartm12.pcx
  326. TEXT    %DUKE%\bartmap1\bartmap1.txt
  327. TYPE    Duke3D Hybrid - Best
  328. COMMENT Resembles Doom II level 1.
  329.  
  330. NAME    bartmap2.map
  331. RUNSPEC %DUKE3D% -map %DUKE%\bartmap2\bartmap2
  332. PATH    %DUKEPATH%
  333. PICTURE %PCX%\bartm21.pcx
  334. PICTURE %PCX%\bartm22.pcx
  335. TEXT    %DUKE%\bartmap2\bartmap2.txt
  336. TYPE    Duke3D Deathmatch - Best
  337. COMMENT Excellent level.
  338.  
  339. NAME    bartmap3.map
  340. RUNSPEC %DUKE3D% -map %DUKE%\bartmap3\bartmap3
  341. PATH    %DUKEPATH%
  342. PICTURE %PCX%\bartma31.pcx
  343. PICTURE %PCX%\bartma32.pcx
  344. TEXT    %DUKE%\bartmap3\bartmap3.txt
  345. TYPE    Duke3D Deathmatch - Best
  346. COMMENT Nice looking.
  347.  
  348. NAME    bartzig.map
  349. RUNSPEC %DUKE3D% -map %DUKE%\bartzig\bartzig
  350. PATH    %DUKEPATH%
  351. PICTURE %PCX%\bartzig1.pcx
  352. PICTURE %PCX%\bartzig2.pcx
  353. TEXT    %DUKE%\bartzig\bartzig.txt
  354. TYPE    Duke3D Deathmatch - Best
  355. COMMENT Nice looking.
  356.  
  357. NAME    bases.map
  358. RUNSPEC %DUKE3D% -map %DUKE%\bases\bases
  359. PATH    %DUKEPATH%
  360. PICTURE %PCX%\bases1.pcx
  361. PICTURE %PCX%\bases2.pcx
  362. TEXT    %DUKE%\bases\bases.txt
  363. TYPE    Duke3D Deathmatch - Best
  364. COMMENT Jump into the ice crystal.
  365.  
  366. NAME    bestestx.map
  367. RUNSPEC %DUKE3D% -map %DUKE%\bestestx\bestestx
  368. PATH    %DUKEPATH%
  369. PICTURE %PCX%\bestest1.pcx
  370. PICTURE %PCX%\bestest2.pcx
  371. TEXT    %DUKE%\bestestx\bestestx.txt
  372. TYPE    Duke3D Deathmatch - Good
  373. COMMENT "A little gore happy, are we?"
  374.  
  375. NAME    beta.map
  376. RUNSPEC %DUKE3D% -map %DUKE%\beta\beta
  377. PATH    %DUKEPATH%
  378. PICTURE %PCX%\beta1.pcx
  379. PICTURE %PCX%\beta2.pcx
  380. TEXT    %DUKE%\beta\beta.txt
  381. TYPE    Duke3D Hybrid - Average
  382. COMMENT "Nice looking, but unfinished."
  383.  
  384. NAME    bethstel.map
  385. RUNSPEC %DUKE3D% -map %DUKE%\bethstel\bethstel
  386. PATH    %DUKEPATH%
  387. PICTURE %PCX%\bethste1.pcx
  388. PICTURE %PCX%\bethste2.pcx
  389. TEXT    %DUKE%\bethstel\maptemp.txt
  390. TYPE    Duke3D Hybrid - Best
  391. COMMENT No monsters. Cool road stuff.
  392.  
  393. NAME    bh4.map
  394. RUNSPEC %DUKE3D% -map %DUKE%\bh4\bh4
  395. PATH    %DUKEPATH%
  396. PICTURE %PCX%\bh41.pcx
  397. PICTURE %PCX%\bh42.pcx
  398. TEXT    %DUKE%\bh4\bh4.txt
  399. TYPE    Duke3D Deathmatch - Good
  400. COMMENT Nice look.
  401.  
  402. NAME    bigcity.map
  403. RUNSPEC %DUKE3D% -map %DUKE%\bigcity\bigcity
  404. PATH    %DUKEPATH%
  405. PICTURE %PCX%\bigcity1.pcx
  406. PICTURE %PCX%\bigcity2.pcx
  407. TEXT    %DUKE%\bigcity\bigcity.txt
  408. TYPE    Duke3D Deathmatch - Good
  409. COMMENT Nice look.
  410.  
  411. NAME    blade.map
  412. RUNSPEC %DUKE3D% -map %DUKE%\blade\blade
  413. PATH    %DUKEPATH%
  414. PICTURE %PCX%\blade1.pcx
  415. PICTURE %PCX%\blade2.pcx
  416. TEXT    %DUKE%\blade\blade.txt
  417. TYPE    Duke3D Deathmatch - Good
  418. COMMENT Nice look
  419.  
  420. NAME    blitz.map
  421. RUNSPEC %DUKE3D% -map %DUKE%\blitz\blitz
  422. PATH    %DUKEPATH%
  423. PICTURE %PCX%\blitz1.pcx
  424. PICTURE %PCX%\blitz2.pcx
  425. TEXT    %DUKE%\blitz\blitz.txt
  426. TYPE    Duke3D Deathmatch - Best
  427. COMMENT Excellent level. Nice looking.
  428.  
  429. NAME    block.map
  430. RUNSPEC %DUKE3D% -map %DUKE%\block\block
  431. PATH    %DUKEPATH%
  432. PICTURE %PCX%\block1.pcx
  433. PICTURE %PCX%\block2.pcx
  434. TEXT    %DUKE%\block\block.txt
  435. TYPE    Duke3D Deathmatch - Best
  436. COMMENT Nice looking.
  437.  
  438. NAME    blockwar.map
  439. RUNSPEC %DUKE3D% -map %DUKE%\blockwar\blockwar
  440. PATH    %DUKEPATH%
  441. PICTURE %PCX%\blockwa1.pcx
  442. PICTURE %PCX%\blockwa2.pcx
  443. TEXT    %DUKE%\blockwar\blockwar.txt
  444. TYPE    Duke3D Deathmatch - Good
  445. COMMENT Nice look - Judge Dredd.
  446.  
  447. NAME    blood.map
  448. RUNSPEC %DUKE3D% -map %DUKE%\blood\blood
  449. PATH    %DUKEPATH%
  450. PICTURE %PCX%\blood1.pcx
  451. PICTURE %PCX%\blood2.pcx
  452. TEXT    %DUKE%\blood\blood.txt
  453. TYPE    Duke3D Hybrid - Good
  454. COMMENT Tough level. Good looking.
  455.  
  456. NAME    bmw3.map
  457. RUNSPEC %DUKE3D% -map %DUKE%\bmw3\bmw3
  458. PATH    %DUKEPATH%
  459. PICTURE %PCX%\bmw31.pcx
  460. PICTURE %PCX%\bmw32.pcx
  461. TEXT    %DUKE%\bmw3\bmw3.txt
  462. TYPE    Duke3D Hybrid - Good
  463. COMMENT Tough level. Good looking.
  464.  
  465. NAME    bob1.map
  466. RUNSPEC %DUKE3D% -map %DUKE%\bob1\bob1
  467. PATH    %DUKEPATH%
  468. PICTURE %PCX%\bob11.pcx
  469. PICTURE %PCX%\bob12.pcx
  470. TEXT    %DUKE%\bob1\bob1.txt
  471. TYPE    Duke3D Hybrid - Good
  472. COMMENT Fine level. Nice looking.
  473.  
  474. NAME    bob2.map
  475. RUNSPEC %DUKE3D% -map %DUKE%\bob2\bob2
  476. PATH    %DUKEPATH%
  477. PICTURE %PCX%\bob21.pcx
  478. PICTURE %PCX%\bob22.pcx
  479. TEXT    %DUKE%\bob2\bob2.txt
  480. TYPE    Duke3D Hybrid - Good
  481. COMMENT Lots of good work here.
  482.  
  483. NAME    bob3.map
  484. RUNSPEC %DUKE3D% -map %DUKE%\bob3\bob3
  485. PATH    %DUKEPATH%
  486. PICTURE %PCX%\bob31.pcx
  487. PICTURE %PCX%\bob32.pcx
  488. TEXT    %DUKE%\bob3\bob3.txt
  489. TYPE    Duke3D Hybrid - Good
  490. COMMENT Tough level. Good looking.
  491.  
  492. NAME    bob4.map
  493. RUNSPEC %DUKE3D% -map %DUKE%\bob4\bob4
  494. PATH    %DUKEPATH%
  495. PICTURE %PCX%\bob41.pcx
  496. PICTURE %PCX%\bob42.pcx
  497. TEXT    %DUKE%\bob4\bob4.txt
  498. TYPE    Duke3D Hybrid - Good
  499. COMMENT Another tough level.
  500.  
  501. NAME    bob5.map
  502. RUNSPEC %DUKE3D% -map %DUKE%\bob5\bob5
  503. PATH    %DUKEPATH%
  504. PICTURE %PCX%\bob51.pcx
  505. PICTURE %PCX%\bob52.pcx
  506. TEXT    %DUKE%\bob5\bob5.txt
  507. TYPE    Duke3D Hybrid - Good
  508. COMMENT "Bob likes the pig-cops, doesn't he?"
  509.  
  510. NAME    boogyman.map
  511. RUNSPEC %DUKE3D% -map %DUKE%\boogyman\boogyman
  512. PATH    %DUKEPATH%
  513. PICTURE %PCX%\boogyma1.pcx
  514. PICTURE %PCX%\boogyma2.pcx
  515. TEXT    %DUKE%\boogyman\boogyman.txt
  516. TYPE    Duke3D Deathmatch - Good
  517. COMMENT Good looking.
  518.  
  519. NAME    brad_co3.map
  520. RUNSPEC %DUKE3D% -map %DUKE%\brad_co3\brad_co3
  521. PATH    %DUKEPATH%
  522. PICTURE %PCX%\brad_c31.pcx
  523. PICTURE %PCX%\brad_c32.pcx
  524. TEXT    %DUKE%\brad_co3\brad_co3.txt
  525. TYPE    Duke3D Deathmatch - Good
  526. COMMENT Nice looking.
  527.  
  528. NAME    brad_co4.map
  529. RUNSPEC %DUKE3D% -map %DUKE%\brad_co4\brad_co4
  530. PATH    %DUKEPATH%
  531. PICTURE %PCX%\brad_c41.pcx
  532. PICTURE %PCX%\brad_c42.pcx
  533. TEXT    %DUKE%\brad_co4\brad_co4.txt
  534. TYPE    Duke3D Deathmatch - Good
  535. COMMENT Big city-scape.
  536.  
  537. NAME    brawl.map
  538. RUNSPEC %DUKE3D% -map %DUKE%\brawl\brawl
  539. PATH    %DUKEPATH%
  540. PICTURE %PCX%\brawl1.pcx
  541. PICTURE %PCX%\brawl2.pcx
  542. TEXT    %DUKE%\brawl\brawl.txt
  543. TYPE    Duke3D Deathmatch - Best
  544. COMMENT Nice looking.
  545.  
  546. NAME    bridgeod.map
  547. RUNSPEC %DUKE3D% -map %DUKE%\bridgeod\bridgeod
  548. PATH    %DUKEPATH%
  549. PICTURE %PCX%\bridgeo1.pcx
  550. PICTURE %PCX%\bridgeo2.pcx
  551. TEXT    %DUKE%\bridgeod\bridgeod.txt
  552. TYPE    Duke3D Deathmatch - Best
  553. COMMENT Nice looking. Cool crossing bridges.
  554.  
  555. NAME    bridges.map
  556. RUNSPEC %DUKE3D% -map %DUKE%\bridges\bridges
  557. PATH    %DUKEPATH%
  558. PICTURE %PCX%\bridges1.pcx
  559. PICTURE %PCX%\bridges2.pcx
  560. TEXT    %DUKE%\bridges\bridges.txt
  561. TYPE    Duke3D Experimental - Unrated
  562. COMMENT Experimental
  563.  
  564. NAME    building.map
  565. RUNSPEC %DUKE3D% -map %DUKE%\building\building
  566. PATH    %DUKEPATH%
  567. PICTURE %PCX%\buildin1.pcx
  568. PICTURE %PCX%\buildin2.pcx
  569. TEXT    %DUKE%\building\building.txt
  570. TYPE    Duke3D Deathmatch - Good
  571. COMMENT Enough jet packs?
  572.  
  573. NAME    bunker.map
  574. RUNSPEC %DUKE3D% -map %DUKE%\bunker\bunker
  575. PATH    %DUKEPATH%
  576. PICTURE %PCX%\bunker1.pcx
  577. PICTURE %PCX%\bunker2.pcx
  578. TEXT    %DUKE%\bunker\bunker.txt
  579. TYPE    Duke3D Deathmatch - Best
  580. COMMENT Nice looking.
  581.  
  582. NAME    bunker2.map
  583. RUNSPEC %DUKE3D% -map %DUKE%\bunker2\bunker2
  584. PATH    %DUKEPATH%
  585. PICTURE %PCX%\bunker21.pcx
  586. PICTURE %PCX%\bunker22.pcx
  587. TEXT    %DUKE%\bunker2\bunker2.txt
  588. TYPE    Duke3D Hybrid - Good
  589. COMMENT Medium hard and kind of odd.
  590.  
  591. NAME    cabum.map
  592. RUNSPEC %DUKE3D% -map %DUKE%\cabum\cabum
  593. PATH    %DUKEPATH%
  594. PICTURE %PCX%\cabum1.pcx
  595. PICTURE %PCX%\cabum2.pcx
  596. TEXT    %DUKE%\cabum\cabum.txt
  597. TYPE    Duke3D Deathmatch - Best
  598. COMMENT Nice looking.
  599.  
  600. NAME    cafe.map
  601. RUNSPEC %DUKE3D% -map %DUKE%\cafe\cafe
  602. PATH    %DUKEPATH%
  603. PICTURE %PCX%\cafe1.pcx
  604. PICTURE %PCX%\cafe2.pcx
  605. TEXT    %DUKE%\cafe\cafe.txt
  606. TYPE    Duke3D Deathmatch - Best
  607. COMMENT Odd.   
  608.  
  609. NAME    camera.map
  610. RUNSPEC %DUKE3D% -map %DUKE%\camera\camera
  611. PATH    %DUKEPATH%
  612. PICTURE %PCX%\camera1.pcx
  613. PICTURE %PCX%\camera2.pcx
  614. TEXT    %DUKE%\camera\camera.txt
  615. TYPE    Duke3D Experimental - Unrated
  616. COMMENT Experimental
  617.  
  618. NAME    canyon.map
  619. RUNSPEC %DUKE3D% -map %DUKE%\canyon\canyon
  620. PATH    %DUKEPATH%
  621. PICTURE %PCX%\canyon1.pcx
  622. PICTURE %PCX%\canyon2.pcx
  623. TEXT    %DUKE%\canyon\canyon.txt
  624. TYPE    Duke3D Deathmatch - Best
  625. COMMENT Nice looking.
  626.  
  627. NAME    canyonxl.map
  628. RUNSPEC %DUKE3D% -map %DUKE%\canyonxl\canyonxl
  629. PATH    %DUKEPATH%
  630. PICTURE %PCX%\canyonx1.pcx
  631. PICTURE %PCX%\canyonx2.pcx
  632. TEXT    %DUKE%\canyonxl\canyonxl.txt
  633. TYPE    Duke3D Deathmatch - Best
  634. COMMENT Nice looking.
  635.  
  636. NAME    carl1.map
  637. RUNSPEC %DUKE3D% -map %DUKE%\carl1\carl1
  638. PATH    %DUKEPATH%
  639. PICTURE %PCX%\carl11.pcx
  640. PICTURE %PCX%\carl12.pcx
  641. TEXT    %DUKE%\carl1\carl1.txt
  642. TYPE    Duke3D Experimental - Unrated
  643. COMMENT Experimental
  644.  
  645. NAME    carnage.map
  646. RUNSPEC %DUKE3D% -map %DUKE%\carnage\carnage
  647. PATH    %DUKEPATH%
  648. PICTURE %PCX%\carnage1.pcx
  649. PICTURE %PCX%\carnage2.pcx
  650. TEXT    %DUKE%\carnage\carnage.txt
  651. TYPE    Duke3D Hybrid - Best
  652. COMMENT Fun. Hard. Lots to kill.
  653.  
  654. NAME    carnival.map
  655. RUNSPEC %DUKE3D% -map %DUKE%\carnival\carnival
  656. PATH    %DUKEPATH%
  657. PICTURE %PCX%\carniva1.pcx
  658. PICTURE %PCX%\carniva2.pcx
  659. TEXT    %DUKE%\carnival\carnival.txt
  660. TYPE    Duke3D Hybrid - Best
  661. COMMENT Amusing. Cool look. Best as single.
  662.  
  663. NAME    casper.map
  664. RUNSPEC %DUKE3D% -map %DUKE%\casper\casper
  665. PATH    %DUKEPATH%
  666. PICTURE %PCX%\casper1.pcx
  667. PICTURE %PCX%\casper2.pcx
  668. TEXT    %DUKE%\casper\casper.txt
  669. TYPE    Duke3D Hybrid - Best
  670. COMMENT Few foes. Well placed. Nice look.
  671.  
  672. NAME    castle.map
  673. RUNSPEC %DUKE3D% -map %DUKE%\castle\castle
  674. PATH    %DUKEPATH%
  675. PICTURE %PCX%\castle1.pcx
  676. PICTURE %PCX%\castle2.pcx
  677. TEXT    %DUKE%\castle\castle.txt
  678. TYPE    Duke3D Single-Player - Good
  679. COMMENT Nice look. Looks like a castle all right.
  680.  
  681. NAME    castle2.map
  682. RUNSPEC %DUKE3D% -map %DUKE%\castle2\castle2
  683. PATH    %DUKEPATH%
  684. PICTURE %PCX%\castle21.pcx
  685. PICTURE %PCX%\castle22.pcx
  686. TEXT    %DUKE%\castle2\castle2.txt
  687. TYPE    Duke3D Deathmatch - Good
  688. COMMENT Big death match arena in a castle.
  689.  
  690. NAME    castle21.map
  691. RUNSPEC %DUKE3D% -map %DUKE%\castle21\castle21
  692. PATH    %DUKEPATH%
  693. PICTURE %PCX%\castle21.pcx
  694. PICTURE %PCX%\castle22.pcx
  695. TEXT    %DUKE%\castle21\castle21.txt
  696. TYPE    Duke3D Deathmatch - Good
  697. COMMENT Nice look
  698.  
  699. NAME    castlef1.map
  700. RUNSPEC %DUKE3D% -map %DUKE%\castlef1\castlef1
  701. PATH    %DUKEPATH%
  702. PICTURE %PCX%\castlef1.pcx
  703. PICTURE %PCX%\castlef2.pcx
  704. TEXT    %DUKE%\castlef1\castlef1.txt
  705. TYPE    Duke3D Single-Player - Good
  706. COMMENT Nice look. Cool castle.
  707.  
  708. NAME    cath.map
  709. RUNSPEC %DUKE3D% -map %DUKE%\cath\cath
  710. PATH    %DUKEPATH%
  711. PICTURE %PCX%\cath1.pcx
  712. PICTURE %PCX%\cath2.pcx
  713. TEXT    %DUKE%\cath\cath.txt
  714. TYPE    Duke3D Hybrid - Good
  715. COMMENT Moderate challenge and nice looking.
  716.  
  717. NAME    cavern.map
  718. RUNSPEC %DUKE3D% -map %DUKE%\cavern\cavern
  719. PATH    %DUKEPATH%
  720. PICTURE %PCX%\cavern1.pcx
  721. PICTURE %PCX%\cavern2.pcx
  722. TEXT    %DUKE%\cavern\cavern.txt
  723. TYPE    Duke3D Hybrid - Good
  724.  
  725. NAME    cbbg.map
  726. RUNSPEC %DUKE3D% -map %DUKE%\cbbg\cbbg
  727. PATH    %DUKEPATH%
  728. PICTURE %PCX%\cbbg1.pcx
  729. PICTURE %PCX%\cbbg2.pcx
  730. TEXT    %DUKE%\cbbg\cbbg.txt
  731. TYPE    Duke3D Single-Player - Good
  732. COMMENT Kinda fun. Kinda hard.
  733.  
  734. NAME    cement.map
  735. RUNSPEC %DUKE3D% -map %DUKE%\cement\cement
  736. PATH    %DUKEPATH%
  737. PICTURE %PCX%\cement1.pcx
  738. PICTURE %PCX%\cement2.pcx
  739. TEXT    %DUKE%\cement\cement.txt
  740. TYPE    Duke3D Hybrid - Good
  741. COMMENT Odd. Very odd.
  742.  
  743. NAME    chambers.map
  744. RUNSPEC %DUKE3D% -map %DUKE%\chambers\chambers
  745. PATH    %DUKEPATH%
  746. PICTURE %PCX%\chamber1.pcx
  747. PICTURE %PCX%\chamber2.pcx
  748. TEXT    %DUKE%\chambers\chambers.txt
  749. TYPE    Duke3D Hybrid - Average
  750. COMMENT Instant death in open space.
  751.  
  752. NAME    chekrbrd.map
  753. RUNSPEC %DUKE3D% -map %DUKE%\chekrbrd\chekrbrd
  754. PATH    %DUKEPATH%
  755. PICTURE %PCX%\chekrbr1.pcx
  756. PICTURE %PCX%\chekrbr2.pcx
  757. TEXT    %DUKE%\chekrbrd\chekrbrd.txt
  758. TYPE    Duke3D Deathmatch - Best
  759. COMMENT Don't look too closely at the walls.
  760.  
  761. NAME    chevy.map
  762. RUNSPEC %DUKE3D% -map %DUKE%\chevy\chevy
  763. PATH    %DUKEPATH%
  764. PICTURE %PCX%\chevy1.pcx
  765. PICTURE %PCX%\chevy2.pcx
  766. TEXT    %DUKE%\chevy\chevy.txt
  767. TYPE    Duke3D Deathmatch - Best
  768. COMMENT Nice looking.
  769.  
  770. NAME    church.map
  771. RUNSPEC %DUKE3D% -map %DUKE%\church\church
  772. PATH    %DUKEPATH%
  773. PICTURE %PCX%\church1.pcx
  774. PICTURE %PCX%\church2.pcx
  775. TEXT    %DUKE%\church\church.txt
  776. TYPE    Duke3D Deathmatch - Best
  777. COMMENT Nice looking.
  778.  
  779. NAME    circle.map
  780. RUNSPEC %DUKE3D% -map %DUKE%\circle\circle
  781. PATH    %DUKEPATH%
  782. PICTURE %PCX%\circle1.pcx
  783. PICTURE %PCX%\circle2.pcx
  784. TEXT    %DUKE%\circle\circle.txt
  785. TYPE    Duke3D Deathmatch - Best
  786. COMMENT Nice look
  787.  
  788. NAME    circle7.map
  789. RUNSPEC %DUKE3D% -map %DUKE%\circle7\circle7
  790. PATH    %DUKEPATH%
  791. PICTURE %PCX%\circle71.pcx
  792. PICTURE %PCX%\circle72.pcx
  793. TEXT    %DUKE%\circle7\circle7.txt
  794. TYPE    Duke3D Deathmatch - Best
  795. COMMENT Interesting teleloops. Nice look.
  796.  
  797. NAME    city.map
  798. RUNSPEC %DUKE3D% -map %DUKE%\city\city
  799. PATH    %DUKEPATH%
  800. PICTURE %PCX%\city1.pcx
  801. PICTURE %PCX%\city2.pcx
  802. TEXT    %DUKE%\city\city.txt
  803. TYPE    Duke3D Deathmatch - Best
  804. COMMENT Nice look
  805.  
  806. NAME    citycntr.map
  807. RUNSPEC %DUKE3D% -map %DUKE%\citycntr\citycntr
  808. PATH    %DUKEPATH%
  809. PICTURE %PCX%\citycnt1.pcx
  810. PICTURE %PCX%\citycnt2.pcx
  811. TEXT    %DUKE%\citycntr\citycntr.txt
  812. TYPE    Duke3D Hybrid - Good
  813. COMMENT Moderately hard. Nice looking.
  814.  
  815. NAME    citylit.map
  816. RUNSPEC %DUKE3D% -map %DUKE%\citylit\citylit
  817. PATH    %DUKEPATH%
  818. PICTURE %PCX%\citylit1.pcx
  819. PICTURE %PCX%\citylit2.pcx
  820. TEXT    %DUKE%\citylit\citylit.txt
  821. TYPE    Duke3D Hybrid - Good
  822. COMMENT Lots of shooting practice.
  823.  
  824. NAME    clites.map
  825. RUNSPEC %DUKE3D% -map %DUKE%\clites\clites
  826. PATH    %DUKEPATH%
  827. PICTURE %PCX%\clites1.pcx
  828. PICTURE %PCX%\clites2.pcx
  829. TEXT    %DUKE%\clites\clites.txt
  830. TYPE    Duke3D Experimental - Unrated
  831. COMMENT Experimental
  832.  
  833. NAME    club.map
  834. RUNSPEC %DUKE3D% -map %DUKE%\club\club
  835. PATH    %DUKEPATH%
  836. PICTURE %PCX%\club1.pcx
  837. PICTURE %PCX%\club2.pcx
  838. TEXT    %DUKE%\club\club.txt
  839. TYPE    Duke3D Deathmatch - Good
  840.  
  841. NAME    command.map
  842. RUNSPEC %DUKE3D% -map %DUKE%\command\command
  843. PATH    %DUKEPATH%
  844. PICTURE %PCX%\command1.pcx
  845. PICTURE %PCX%\command2.pcx
  846. TEXT    %DUKE%\command\command.txt
  847. TYPE    Duke3D Hybrid - Good
  848. COMMENT Easy to die.
  849.  
  850. NAME    concert.map
  851. RUNSPEC %DUKE3D% -map %DUKE%\concert\concert
  852. PATH    %DUKEPATH%
  853. PICTURE %PCX%\concert1.pcx
  854. PICTURE %PCX%\concert2.pcx
  855. TEXT    %DUKE%\concert\concert.txt
  856. TYPE    Duke3D Deathmatch - Good
  857. COMMENT Nice looking.
  858.  
  859. NAME    concert2.map
  860. RUNSPEC %DUKE3D% -map %DUKE%\concert2\concert2
  861. PATH    %DUKEPATH%
  862. PICTURE %PCX%\concert1.pcx
  863. PICTURE %PCX%\concert2.pcx
  864. TEXT    %DUKE%\concert2\concert2.txt
  865. TYPE    Duke3D Deathmatch - Good
  866. COMMENT Well designed dm in concert hall.
  867.  
  868. NAME    condemed.map
  869. RUNSPEC %DUKE3D% -map %DUKE%\condemed\condemed
  870. PATH    %DUKEPATH%
  871. PICTURE %PCX%\condeme1.pcx
  872. PICTURE %PCX%\condeme2.pcx
  873. TEXT    %DUKE%\condemed\future.txt
  874. TYPE    Duke3D Deathmatch - Good
  875. COMMENT Close quarters.
  876.  
  877. NAME    congo4.map
  878. RUNSPEC %DUKE3D% -map %DUKE%\congo4\congo4
  879. PATH    %DUKEPATH%
  880. PICTURE %PCX%\congo41.pcx
  881. PICTURE %PCX%\congo42.pcx
  882. TEXT    %DUKE%\congo4\congo4.txt
  883. TYPE    Duke3D Single-Player - Good
  884. COMMENT Decorative only.
  885.  
  886. NAME    coolclub.map
  887. RUNSPEC %DUKE3D% -map %DUKE%\coolclub\coolclub
  888. PATH    %DUKEPATH%
  889. PICTURE %PCX%\coolclu1.pcx
  890. PICTURE %PCX%\coolclu2.pcx
  891. TEXT    %DUKE%\coolclub\coolclub.txt
  892. TYPE    Duke3D Hybrid - Good
  893. COMMENT Ouch. Lots of pain. Very hard.
  894.  
  895. NAME    corebase.map
  896. RUNSPEC %DUKE3D% -map %DUKE%\corebase\corebase
  897. PATH    %DUKEPATH%
  898. PICTURE %PCX%\corebas1.pcx
  899. PICTURE %PCX%\corebas2.pcx
  900. TEXT    %DUKE%\corebase\corebase.txt
  901. TYPE    Duke3D Deathmatch - Good
  902. COMMENT Progressively harder.
  903.  
  904. NAME    corprate.map
  905. RUNSPEC %DUKE3D% -map %DUKE%\corprate\corprate
  906. PATH    %DUKEPATH%
  907. PICTURE %PCX%\corprat1.pcx
  908. PICTURE %PCX%\corprat2.pcx
  909. TEXT    %DUKE%\corprate\corprate.txt
  910. TYPE    Duke3D Deathmatch - Good
  911.  
  912. NAME    corridor.map
  913. RUNSPEC %DUKE3D% -map %DUKE%\corridor\corridor
  914. PATH    %DUKEPATH%
  915. PICTURE %PCX%\corrido1.pcx
  916. PICTURE %PCX%\corrido2.pcx
  917. TEXT    %DUKE%\corridor\corridor.txt
  918. TYPE    Duke3D Hybrid - Average
  919. COMMENT Impossibly hard.
  920.  
  921. NAME    crap.map
  922. RUNSPEC %DUKE3D% -map %DUKE%\crap\crap
  923. PATH    %DUKEPATH%
  924. PICTURE %PCX%\crap1.pcx
  925. PICTURE %PCX%\crap2.pcx
  926. TEXT    %DUKE%\crap\crap.txt
  927. TYPE    Duke3D Deathmatch - Best
  928.  
  929. NAME    crash4.map
  930. RUNSPEC %DUKE3D% -map %DUKE%\crash4\crash4
  931. PATH    %DUKEPATH%
  932. PICTURE %PCX%\crash41.pcx
  933. PICTURE %PCX%\crash42.pcx
  934. TEXT    %DUKE%\crash4\readme.txt
  935. TYPE    Duke3D Hybrid - Best
  936. COMMENT Nice look. Quite challenging.
  937.  
  938. NAME    crazy.map
  939. RUNSPEC %DUKE3D% -map %DUKE%\crazy\crazy
  940. PATH    %DUKEPATH%
  941. PICTURE %PCX%\crazy1.pcx
  942. PICTURE %PCX%\crazy2.pcx
  943. TEXT    %DUKE%\crazy\crazy.txt
  944. TYPE    Duke3D Deathmatch - Best
  945. COMMENT Odd but good fun-house.
  946.  
  947. NAME    crtyard.map
  948. RUNSPEC %DUKE3D% -map %DUKE%\crtyard\crtyard
  949. PATH    %DUKEPATH%
  950. PICTURE %PCX%\crtyard1.pcx
  951. PICTURE %PCX%\crtyard2.pcx
  952. TEXT    %DUKE%\crtyard\crtyard.txt
  953. TYPE    Duke3D Deathmatch - Best
  954. COMMENT Well decorated. Nice look.
  955.  
  956. NAME    d3darena.map
  957. RUNSPEC %DUKE3D% -map %DUKE%\d3darena\d3darena
  958. PATH    %DUKEPATH%
  959. PICTURE %PCX%\d3daren1.pcx
  960. PICTURE %PCX%\d3daren2.pcx
  961. TEXT    %DUKE%\d3darena\d3darena.txt
  962. TYPE    Duke3D Hybrid - Good
  963. COMMENT "Whoah, that's tough."
  964.  
  965. NAME    d3drill.map
  966. RUNSPEC %DUKE3D% -map %DUKE%\d3drill\d3drill
  967. PATH    %DUKEPATH%
  968. PICTURE %PCX%\d3drill1.pcx
  969. PICTURE %PCX%\d3drill2.pcx
  970. TEXT    %DUKE%\d3drill\d3drill.txt
  971. TYPE    Duke3D Deathmatch - Best
  972. COMMENT Nice look
  973.  
  974. NAME    damn.map
  975. RUNSPEC %DUKE3D% -map %DUKE%\damn\damn
  976. PATH    %DUKEPATH%
  977. PICTURE %PCX%\damn1.pcx
  978. PICTURE %PCX%\damn2.pcx
  979. TEXT    %DUKE%\damn\damn.txt
  980. TYPE    Duke3D Experimental - Unrated
  981. COMMENT Experimental
  982.  
  983. NAME    danzig01.map
  984. RUNSPEC %DUKE3D% -map %DUKE%\danzig01\danzig01
  985. PATH    %DUKEPATH%
  986. PICTURE %PCX%\danzi011.pcx
  987. PICTURE %PCX%\danzi012.pcx
  988. TEXT    %DUKE%\danzig01\danzig01.txt
  989. TYPE    Duke3D Hybrid - Good
  990. COMMENT Nice look.
  991.  
  992. NAME    danzig02.map
  993. RUNSPEC %DUKE3D% -map %DUKE%\danzig02\danzig02
  994. PATH    %DUKEPATH%
  995. PICTURE %PCX%\danzi021.pcx
  996. PICTURE %PCX%\danzi022.pcx
  997. TEXT    %DUKE%\danzig02\danzig02.txt
  998. TYPE    Duke3D Deathmatch - Best
  999. COMMENT Nice look.
  1000.  
  1001. NAME    danzig03.map
  1002. RUNSPEC %DUKE3D% -map %DUKE%\danzig03\danzig03
  1003. PATH    %DUKEPATH%
  1004. PICTURE %PCX%\danzi031.pcx
  1005. PICTURE %PCX%\danzi032.pcx
  1006. TEXT    %DUKE%\danzig03\danzig03.txt
  1007. TYPE    Duke3D Deathmatch - Best
  1008. COMMENT Nice look.
  1009.  
  1010. NAME    danzig05.map
  1011. RUNSPEC %DUKE3D% -map %DUKE%\danzig05\danzig05
  1012. PATH    %DUKEPATH%
  1013. PICTURE %PCX%\danzi051.pcx
  1014. PICTURE %PCX%\danzi052.pcx
  1015. TEXT    %DUKE%\danzig05\danzig05.txt
  1016. TYPE    Duke3D Deathmatch - Average
  1017.  
  1018. NAME    danzig06.map
  1019. RUNSPEC %DUKE3D% -map %DUKE%\danzig06\danzig06
  1020. PATH    %DUKEPATH%
  1021. PICTURE %PCX%\danzi061.pcx
  1022. PICTURE %PCX%\danzi062.pcx
  1023. TEXT    %DUKE%\danzig06\danzig06.txt
  1024. TYPE    Duke3D Deathmatch - Good
  1025.  
  1026. NAME    danzig07.map
  1027. RUNSPEC %DUKE3D% -map %DUKE%\danzig07\danzig07
  1028. PATH    %DUKEPATH%
  1029. PICTURE %PCX%\danzi071.pcx
  1030. PICTURE %PCX%\danzi072.pcx
  1031. TEXT    %DUKE%\danzig07\danzig07.txt
  1032. TYPE    Duke3D Deathmatch - Average
  1033.  
  1034. NAME    danzig08.map
  1035. RUNSPEC %DUKE3D% -map %DUKE%\danzig08\danzig08
  1036. PATH    %DUKEPATH%
  1037. PICTURE %PCX%\danzi081.pcx
  1038. PICTURE %PCX%\danzi082.pcx
  1039. TEXT    %DUKE%\danzig08\danzig08.txt
  1040. TYPE    Duke3D Deathmatch - Average
  1041.  
  1042. NAME    danzig09.map
  1043. RUNSPEC %DUKE3D% -map %DUKE%\danzig09\danzig09
  1044. PATH    %DUKEPATH%
  1045. PICTURE %PCX%\danzi091.pcx
  1046. PICTURE %PCX%\danzi092.pcx
  1047. TEXT    %DUKE%\danzig09\danzig09.txt
  1048. TYPE    Duke3D Deathmatch - Average
  1049.  
  1050. NAME    darkhart.map
  1051. RUNSPEC %DUKE3D% -map %DUKE%\darkhart\darkhart
  1052. PATH    %DUKEPATH%
  1053. PICTURE %PCX%\darkhar1.pcx
  1054. PICTURE %PCX%\darkhar2.pcx
  1055. TEXT    %DUKE%\darkhart\darkhart.txt
  1056. TYPE    Duke3D Deathmatch - Best
  1057. COMMENT Nice look.
  1058.  
  1059. NAME    dave1.map
  1060. RUNSPEC %DUKE3D% -map %DUKE%\dave1\dave1
  1061. PATH    %DUKEPATH%
  1062. PICTURE %PCX%\dave11.pcx
  1063. PICTURE %PCX%\dave12.pcx
  1064. TEXT    %DUKE%\dave1\dave1.txt
  1065. TYPE    Duke3D Hybrid - Average
  1066. COMMENT That's one unhappy space marine.
  1067.  
  1068. NAME    davepyr.map
  1069. RUNSPEC %DUKE3D% -map %DUKE%\davepyr\davepyr
  1070. PATH    %DUKEPATH%
  1071. PICTURE %PCX%\davepyr1.pcx
  1072. PICTURE %PCX%\davepyr2.pcx
  1073. TEXT    %DUKE%\davepyr\davepyr.txt
  1074. TYPE    Duke3D Deathmatch - Good
  1075. COMMENT Close quarters.
  1076.  
  1077. NAME    dayoff.map
  1078. RUNSPEC %DUKE3D% -map %DUKE%\dayoff\dayoff
  1079. PATH    %DUKEPATH%
  1080. PICTURE %PCX%\dayoff1.pcx
  1081. PICTURE %PCX%\dayoff2.pcx
  1082. TEXT    %DUKE%\dayoff\dayoff.txt
  1083. TYPE    Duke3D Hybrid - Good
  1084. COMMENT "Good level, well built."
  1085.  
  1086. NAME    dblspace.map
  1087. RUNSPEC %DUKE3D% -map %DUKE%\dblspace\dblspace
  1088. PATH    %DUKEPATH%
  1089. PICTURE %PCX%\dblspac1.pcx
  1090. PICTURE %PCX%\dblspac2.pcx
  1091. TEXT    %DUKE%\dblspace\dblspace.txt
  1092. TYPE    Duke3D Deathmatch - Best
  1093. COMMENT "Nice look, but easy enemies."
  1094.  
  1095. NAME    demi.map
  1096. RUNSPEC %DUKE3D% -map %DUKE%\demi\demi
  1097. PATH    %DUKEPATH%
  1098. PICTURE %PCX%\demi1.pcx
  1099. PICTURE %PCX%\demi2.pcx
  1100. TEXT    %DUKE%\demi\demi.txt
  1101. TYPE    Duke3D Deathmatch - Best
  1102. COMMENT Nice looking.
  1103.  
  1104. NAME    demolish.map
  1105. RUNSPEC %DUKE3D% -map %DUKE%\demolish\demolish
  1106. PATH    %DUKEPATH%
  1107. PICTURE %PCX%\demolis1.pcx
  1108. PICTURE %PCX%\demolis2.pcx
  1109. TEXT    %DUKE%\demolish\demolish.txt
  1110. TYPE    Duke3D Hybrid - Good
  1111. COMMENT Fair challenge. Big for deathmatch.
  1112.  
  1113. NAME    desslit.map
  1114. RUNSPEC %DUKE3D% -map %DUKE%\desslit\desslit
  1115. PATH    %DUKEPATH%
  1116. PICTURE %PCX%\desslit1.pcx
  1117. PICTURE %PCX%\desslit2.pcx
  1118. TEXT    %DUKE%\desslit\desslit.txt
  1119. TYPE    Duke3D Deathmatch - Good
  1120. COMMENT Nice look.
  1121.  
  1122. NAME    deth.map
  1123. RUNSPEC %DUKE3D% -map %DUKE%\deth\deth
  1124. PATH    %DUKEPATH%
  1125. PICTURE %PCX%\deth1.pcx
  1126. PICTURE %PCX%\deth2.pcx
  1127. TEXT    %DUKE%\deth\deth.txt
  1128. TYPE    Duke3D Deathmatch - Average
  1129.  
  1130. NAME    dethtiny.map
  1131. RUNSPEC %DUKE3D% -map %DUKE%\dethtiny\dethtiny
  1132. PATH    %DUKEPATH%
  1133. PICTURE %PCX%\dethtin1.pcx
  1134. PICTURE %PCX%\dethtin2.pcx
  1135. TEXT    %DUKE%\dethtiny\template.txt
  1136. TYPE    Duke3D Deathmatch - Best
  1137.  
  1138. NAME    devmap9.map
  1139. RUNSPEC %DUKE3D% -map %DUKE%\devmap9\devmap9
  1140. PATH    %DUKEPATH%
  1141. PICTURE %PCX%\devmap91.pcx
  1142. PICTURE %PCX%\devmap92.pcx
  1143. TEXT    %DUKE%\devmap9\devmap9.txt
  1144. TYPE    Duke3D Deathmatch - Best
  1145.  
  1146. NAME    dfactory.map
  1147. RUNSPEC %DUKE3D% -map %DUKE%\dfactory\dfactory
  1148. PATH    %DUKEPATH%
  1149. PICTURE %PCX%\dfactor1.pcx
  1150. PICTURE %PCX%\dfactor2.pcx
  1151. TEXT    %DUKE%\dfactory\dfactory.txt
  1152. TYPE    Duke3D Deathmatch - Good
  1153. COMMENT Nice look.
  1154.  
  1155. NAME    dhouse.map
  1156. RUNSPEC %DUKE3D% -map %DUKE%\dhouse\dhouse
  1157. PATH    %DUKEPATH%
  1158. PICTURE %PCX%\dhouse1.pcx
  1159. PICTURE %PCX%\dhouse2.pcx
  1160. TEXT    %DUKE%\dhouse\dhouse.txt
  1161. TYPE    Duke3D Hybrid - Good
  1162. COMMENT Very attractive.
  1163.  
  1164. NAME    diablo.map
  1165. RUNSPEC %DUKE3D% -map %DUKE%\diablo\diablo
  1166. PATH    %DUKEPATH%
  1167. PICTURE %PCX%\diablo1.pcx
  1168. PICTURE %PCX%\diablo2.pcx
  1169. TEXT    %DUKE%\diablo\diablo.txt
  1170. TYPE    Duke3D Hybrid - Good
  1171. COMMENT Very gory.
  1172.  
  1173. NAME    discrete.map
  1174. RUNSPEC %DUKE3D% -map %DUKE%\discrete\discrete
  1175. PATH    %DUKEPATH%
  1176. PICTURE %PCX%\discret1.pcx
  1177. PICTURE %PCX%\discret2.pcx
  1178. TEXT    %DUKE%\discrete\discrete.txt
  1179. TYPE    Duke3D Hybrid - Good
  1180. COMMENT Blue key is a bit easy to find.
  1181.  
  1182. NAME    dkdoom.map
  1183. RUNSPEC %DUKE3D% -map %DUKE%\dkdoom\dkdoom
  1184. PATH    %DUKEPATH%
  1185. PICTURE %PCX%\dkdoom1.pcx
  1186. PICTURE %PCX%\dkdoom2.pcx
  1187. TEXT    %DUKE%\dkdoom\dkdoom.txt
  1188. TYPE    Duke3D Hybrid - Best
  1189. COMMENT Very attractive first level of doom 1
  1190.  
  1191. NAME    dm_house.map
  1192. RUNSPEC %DUKE3D% -map %DUKE%\dm_house\dm_house
  1193. PATH    %DUKEPATH%
  1194. PICTURE %PCX%\dm_hous1.pcx
  1195. PICTURE %PCX%\dm_hous2.pcx
  1196. TEXT    %DUKE%\dm_house\dm_house.txt
  1197. TYPE    Duke3D Deathmatch - Best
  1198. COMMENT Another fine house.
  1199.  
  1200. NAME    dm.map
  1201. RUNSPEC %DUKE3D% -map %DUKE%\dm\dm
  1202. PATH    %DUKEPATH%
  1203. PICTURE %PCX%\dm1.pcx
  1204. PICTURE %PCX%\dm2.pcx
  1205. TEXT    %DUKE%\dm\dm.txt
  1206. TYPE    Duke3D Deathmatch - Best
  1207. COMMENT Interesting city type level.
  1208.  
  1209. NAME    dm2map01.map
  1210. RUNSPEC %DUKE3D% -map %DUKE%\dm2map01\dm2map01
  1211. PATH    %DUKEPATH%
  1212. PICTURE %PCX%\dm2map01.pcx
  1213. PICTURE %PCX%\dm2map02.pcx
  1214. TEXT    %DUKE%\dm2map01\dm2map01.txt
  1215. TYPE    Duke3D Deathmatch - Best
  1216. COMMENT Moderately hard. Nice looking.
  1217.  
  1218. NAME    dmarena1.map
  1219. RUNSPEC %DUKE3D% -map %DUKE%\dmarena1\dmarena1
  1220. PATH    %DUKEPATH%
  1221. PICTURE %PCX%\dmarena1.pcx
  1222. PICTURE %PCX%\dmarena2.pcx
  1223. TEXT    %DUKE%\dmarena1\dmarena1.txt
  1224. TYPE    Duke3D Hybrid - Best
  1225. COMMENT Well sized for multi-play.
  1226.  
  1227. NAME    dmatch22.map
  1228. RUNSPEC %DUKE3D% -map %DUKE%\dmatch22\dmatch22
  1229. PATH    %DUKEPATH%
  1230. PICTURE %PCX%\dmatch21.pcx
  1231. PICTURE %PCX%\dmatch22.pcx
  1232. TEXT    %DUKE%\dmatch22\dmatch22.txt
  1233. TYPE    Duke3D Deathmatch - Best
  1234. COMMENT Overkill.
  1235.  
  1236. NAME    dmcastle.map
  1237. RUNSPEC %DUKE3D% -map %DUKE%\dmcastle\dmcastle
  1238. PATH    %DUKEPATH%
  1239. PICTURE %PCX%\dmcastl1.pcx
  1240. PICTURE %PCX%\dmcastl2.pcx
  1241. TEXT    %DUKE%\dmcastle\dmcastle.txt
  1242. TYPE    Duke3D Deathmatch - Good
  1243. COMMENT Nice looking.
  1244.  
  1245. NAME    dmduke1.map
  1246. RUNSPEC %DUKE3D% -map %DUKE%\dmduke1\dmduke1
  1247. PATH    %DUKEPATH%
  1248. PICTURE %PCX%\dmduke11.pcx
  1249. PICTURE %PCX%\dmduke12.pcx
  1250. TEXT    %DUKE%\dmduke1\dmduke1.txt
  1251. TYPE    Duke3D Hybrid - Good
  1252. COMMENT Fairly difficult
  1253.  
  1254. NAME    doctor.map
  1255. RUNSPEC %DUKE3D% -map %DUKE%\doctor\doctor
  1256. PATH    %DUKEPATH%
  1257. PICTURE %PCX%\doctor1.pcx
  1258. PICTURE %PCX%\doctor2.pcx
  1259. TEXT    %DUKE%\doctor\doctor.txt
  1260. TYPE    Duke3D Hybrid - Best
  1261.  
  1262. NAME    dome.map
  1263. RUNSPEC %DUKE3D% -map %DUKE%\dome\dome
  1264. PATH    %DUKEPATH%
  1265. PICTURE %PCX%\dome1.pcx
  1266. PICTURE %PCX%\dome2.pcx
  1267. TEXT    %DUKE%\dome\dome.txt
  1268. TYPE    Duke3D Deathmatch - Good
  1269. COMMENT "Small, good for multi-player only."
  1270.  
  1271. NAME    dookie1.map
  1272. RUNSPEC %DUKE3D% -map %DUKE%\dookie1\dookie1
  1273. PATH    %DUKEPATH%
  1274. PICTURE %PCX%\dookie11.pcx
  1275. PICTURE %PCX%\dookie12.pcx
  1276. TEXT    %DUKE%\dookie1\dookie1.txt
  1277. TYPE    Duke3D Deathmatch - Best
  1278. COMMENT Great death-match arena.
  1279.  
  1280. NAME    doom2.map
  1281. RUNSPEC %DUKE3D% -map %DUKE%\doom2\doom2
  1282. PATH    %DUKEPATH%
  1283. PICTURE %PCX%\doom21.pcx
  1284. PICTURE %PCX%\doom22.pcx
  1285. TEXT    %DUKE%\doom2\doom2.txt
  1286. TYPE    Duke3D Hybrid - Good
  1287. COMMENT Map 01 monsters.
  1288.  
  1289. NAME    doomed.map
  1290. RUNSPEC %DUKE3D% -map %DUKE%\doomed\doomed
  1291. PATH    %DUKEPATH%
  1292. PICTURE %PCX%\doomed1.pcx
  1293. PICTURE %PCX%\doomed2.pcx
  1294. TEXT    %DUKE%\doomed\info.txt
  1295. TYPE    Duke3D Deathmatch - Best
  1296. COMMENT First Doom I level. Well ported.
  1297.  
  1298. NAME    doomnukm.map
  1299. RUNSPEC %DUKE3D% -map %DUKE%\doomnukm\doomnukm
  1300. PATH    %DUKEPATH%
  1301. PICTURE %PCX%\doomnuk1.pcx
  1302. PICTURE %PCX%\doomnuk2.pcx
  1303. TEXT    %DUKE%\doomnukm\doomnukm.txt
  1304. TYPE    Duke3D Hybrid - Best
  1305. COMMENT Nice looking port of Doom I level.
  1306.  
  1307. NAME    doomrem.map
  1308. RUNSPEC %DUKE3D% -map %DUKE%\doomrem\doomrem
  1309. PATH    %DUKEPATH%
  1310. PICTURE %PCX%\doomrem1.pcx
  1311. PICTURE %PCX%\doomrem2.pcx
  1312. TEXT    %DUKE%\doomrem\doomrem.txt
  1313. TYPE    Duke3D Hybrid - Best
  1314. COMMENT Doom II level 1 modified. Very nice.
  1315.  
  1316. NAME    downtown.map
  1317. RUNSPEC %DUKE3D% -map %DUKE%\downtown\downtown
  1318. PATH    %DUKEPATH%
  1319. PICTURE %PCX%\downtow1.pcx
  1320. PICTURE %PCX%\downtow2.pcx
  1321. TEXT    %DUKE%\downtown\downtown.txt
  1322. TYPE    Duke3D Hybrid - Good
  1323. COMMENT City-scape.
  1324.  
  1325. NAME    downtwn.map
  1326. RUNSPEC %DUKE3D% -map %DUKE%\downtwn\downtwn
  1327. PATH    %DUKEPATH%
  1328. PICTURE %PCX%\downtwn1.pcx
  1329. PICTURE %PCX%\downtwn2.pcx
  1330. TEXT    %DUKE%\downtwn\downtwn.txt
  1331. TYPE    Duke3D Deathmatch - Best
  1332. COMMENT Nice town map.
  1333.  
  1334. NAME    downundr.map
  1335. RUNSPEC %DUKE3D% -map %DUKE%\downundr\downundr
  1336. PATH    %DUKEPATH%
  1337. PICTURE %PCX%\downund1.pcx
  1338. PICTURE %PCX%\downund2.pcx
  1339. TEXT    %DUKE%\downundr\downundr.txt
  1340. TYPE    Duke3D Hybrid - Good
  1341. COMMENT Nice looking.
  1342.  
  1343. NAME    drainage.map
  1344. RUNSPEC %DUKE3D% -map %DUKE%\drainage\drainage
  1345. PATH    %DUKEPATH%
  1346. PICTURE %PCX%\drainag1.pcx
  1347. PICTURE %PCX%\drainag2.pcx
  1348. TEXT    %DUKE%\drainage\drainage.txt
  1349. TYPE    Duke3D Deathmatch - Best
  1350.  
  1351. NAME    dropdead.map
  1352. RUNSPEC %DUKE3D% -map %DUKE%\dropdead\dropdead
  1353. PATH    %DUKEPATH%
  1354. PICTURE %PCX%\dropdea1.pcx
  1355. PICTURE %PCX%\dropdea2.pcx
  1356. TEXT    %DUKE%\dropdead\dropdead.txt
  1357. TYPE    Duke3D Deathmatch - Best
  1358. COMMENT Nice looking.
  1359.  
  1360. NAME    dstar.map
  1361. RUNSPEC %DUKE3D% -map %DUKE%\dstar\dstar
  1362. PATH    %DUKEPATH%
  1363. PICTURE %PCX%\dstar1.pcx
  1364. PICTURE %PCX%\dstar2.pcx
  1365. TEXT    %DUKE%\dstar\dstar.txt
  1366. TYPE    Duke3D Hybrid - Good
  1367. COMMENT Moderately hard. Nice looking.
  1368.  
  1369. NAME    dta.map
  1370. RUNSPEC %DUKE3D% -map %DUKE%\dta\dta
  1371. PATH    %DUKEPATH%
  1372. PICTURE %PCX%\dta1.pcx
  1373. PICTURE %PCX%\dta2.pcx
  1374. TEXT    %DUKE%\dta\dta.txt
  1375. TYPE    Duke3D Hybrid - Average
  1376. COMMENT Close quarters.
  1377.  
  1378. NAME    dukbatle.map
  1379. RUNSPEC %DUKE3D% -map %DUKE%\dukbatle\dukbatle
  1380. PATH    %DUKEPATH%
  1381. PICTURE %PCX%\dukbatl1.pcx
  1382. PICTURE %PCX%\dukbatl2.pcx
  1383. TEXT    %DUKE%\dukbatle\dukbatle.txt
  1384. TYPE    Duke3D Hybrid - Good
  1385. COMMENT Moderately hard. Nice looking.
  1386.  
  1387. NAME    duke97.map
  1388. RUNSPEC %DUKE3D% -map %DUKE%\duke97\duke97
  1389. PATH    %DUKEPATH%
  1390. PICTURE %PCX%\duke971.pcx
  1391. PICTURE %PCX%\duke972.pcx
  1392. TEXT    %DUKE%\duke97\duke97.txt
  1393. TYPE    Duke3D Deathmatch - Best
  1394. COMMENT Nice looking.
  1395.  
  1396. NAME    dukecity.map
  1397. RUNSPEC %DUKE3D% -map %DUKE%\dukecity\dukecity
  1398. PATH    %DUKEPATH%
  1399. PICTURE %PCX%\dukecit1.pcx
  1400. PICTURE %PCX%\dukecit2.pcx
  1401. TEXT    %DUKE%\dukecity\dukecity.txt
  1402. TYPE    Duke3D Deathmatch - Best
  1403. COMMENT Nice looking.
  1404.  
  1405. NAME    dukefest.map
  1406. RUNSPEC %DUKE3D% -map %DUKE%\dukefest\dukefest
  1407. PATH    %DUKEPATH%
  1408. PICTURE %PCX%\dukefes1.pcx
  1409. PICTURE %PCX%\dukefes2.pcx
  1410. TEXT    %DUKE%\dukefest\dukefest.txt
  1411. TYPE    Duke3D Deathmatch - Good
  1412.  
  1413. NAME    dukem69.map
  1414. RUNSPEC %DUKE3D% -map %DUKE%\dukem69\dukem69
  1415. PATH    %DUKEPATH%
  1416. PICTURE %PCX%\dukem691.pcx
  1417. PICTURE %PCX%\dukem692.pcx
  1418. TEXT    %DUKE%\dukem69\dukem69.txt
  1419. TYPE    Duke3D Deathmatch - Good
  1420. COMMENT Close quarters.
  1421.  
  1422. NAME    dukemall.map
  1423. RUNSPEC %DUKE3D% -map %DUKE%\dukemall\dukemall
  1424. PATH    %DUKEPATH%
  1425. PICTURE %PCX%\dukemal1.pcx
  1426. PICTURE %PCX%\dukemal2.pcx
  1427. TEXT    %DUKE%\dukemall\dukemall.txt
  1428. TYPE    Duke3D Deathmatch - Best
  1429. COMMENT "Nice looking. Yeah, it's a mall."
  1430.  
  1431. NAME    dukeprox.map
  1432. RUNSPEC %DUKE3D% -map %DUKE%\dukeprox\dukeprox
  1433. PATH    %DUKEPATH%
  1434. PICTURE %PCX%\dukepro1.pcx
  1435. PICTURE %PCX%\dukepro2.pcx
  1436. TEXT    %DUKE%\dukeprox\dukeprox.txt
  1437. TYPE    Duke3D Hybrid - Good
  1438. COMMENT Insanely hard.
  1439.  
  1440. NAME    dunkin.map
  1441. RUNSPEC %DUKE3D% -map %DUKE%\dunkin\dunkin
  1442. PATH    %DUKEPATH%
  1443. PICTURE %PCX%\dunkin1.pcx
  1444. PICTURE %PCX%\dunkin2.pcx
  1445. TEXT    %DUKE%\dunkin\dunkin.txt
  1446. TYPE    Duke3D Hybrid - Good
  1447. COMMENT Many monsters. Interesting underwater
  1448.  
  1449. NAME    dwl2duke.map
  1450. RUNSPEC %DUKE3D% -map %DUKE%\dwl2duke\dwl2duke
  1451. PATH    %DUKEPATH%
  1452. PICTURE %PCX%\dwl2duk1.pcx
  1453. PICTURE %PCX%\dwl2duk2.pcx
  1454. TEXT    %DUKE%\dwl2duke\dwl2duke.txt
  1455. TYPE    Duke3D Hybrid - Best
  1456. COMMENT Nice looking.
  1457.  
  1458. NAME    e1m4.map
  1459. RUNSPEC %DUKE3D% -map %DUKE%\e1m4\e1m4
  1460. PATH    %DUKEPATH%
  1461. PICTURE %PCX%\e1m41.pcx
  1462. PICTURE %PCX%\e1m42.pcx
  1463. TEXT    %DUKE%\e1m4\e1m4.txt
  1464. TYPE    Duke3D Hybrid - Good
  1465. COMMENT Nice looking Doom level.
  1466.  
  1467. NAME    e1m5.map
  1468. RUNSPEC %DUKE3D% -map %DUKE%\e1m5\e1m5
  1469. PATH    %DUKEPATH%
  1470. PICTURE %PCX%\e1m51.pcx
  1471. PICTURE %PCX%\e1m52.pcx
  1472. TEXT    %DUKE%\e1m5\e1m5.txt
  1473. TYPE    Duke3D Hybrid - Good
  1474. COMMENT Nice and hard.
  1475.  
  1476. NAME    ecity10.map
  1477. RUNSPEC %DUKE3D% -map %DUKE%\ecity10\ecity10
  1478. PATH    %DUKEPATH%
  1479. PICTURE %PCX%\ecity101.pcx
  1480. PICTURE %PCX%\ecity102.pcx
  1481. TEXT    %DUKE%\ecity10\ecity10.txt
  1482. TYPE    Duke3D Deathmatch - Best
  1483. COMMENT Nice look.
  1484.  
  1485. NAME    eclipse.map
  1486. RUNSPEC %DUKE3D% -map %DUKE%\eclipse\eclipse
  1487. PATH    %DUKEPATH%
  1488. PICTURE %PCX%\eclipse1.pcx
  1489. PICTURE %PCX%\eclipse2.pcx
  1490. TEXT    %DUKE%\eclipse\eclipse.txt
  1491. TYPE    Duke3D Hybrid - Good
  1492. COMMENT Moderately hard. Nice looking.
  1493.  
  1494. NAME    edited.map
  1495. RUNSPEC %DUKE3D% -map %DUKE%\edited\edited
  1496. PATH    %DUKEPATH%
  1497. PICTURE %PCX%\edited1.pcx
  1498. PICTURE %PCX%\edited2.pcx
  1499. TEXT    %DUKE%\edited\edited.txt
  1500. TYPE    Duke3D Hybrid - Good
  1501. COMMENT Variant of emerald
  1502.  
  1503. NAME    ejcity.map
  1504. RUNSPEC %DUKE3D% -map %DUKE%\ejcity\ejcity
  1505. PATH    %DUKEPATH%
  1506. PICTURE %PCX%\ejcity1.pcx
  1507. PICTURE %PCX%\ejcity2.pcx
  1508. TEXT    %DUKE%\ejcity\ejcity.txt
  1509. TYPE    Duke3D Deathmatch - Average
  1510.  
  1511. NAME    electric.map
  1512. RUNSPEC %DUKE3D% -map %DUKE%\electric\electric
  1513. PATH    %DUKEPATH%
  1514. PICTURE %PCX%\electri1.pcx
  1515. PICTURE %PCX%\electri2.pcx
  1516. TEXT    %DUKE%\electric\electric.txt
  1517. TYPE    Duke3D Hybrid - Best
  1518. COMMENT Nice looking.
  1519.  
  1520. NAME    emerald.map
  1521. RUNSPEC %DUKE3D% -map %DUKE%\emerald\emerald
  1522. PATH    %DUKEPATH%
  1523. PICTURE %PCX%\emerald1.pcx
  1524. PICTURE %PCX%\emerald2.pcx
  1525. TEXT    %DUKE%\emerald\emerald.txt
  1526. TYPE    Duke3D Deathmatch - Best
  1527. COMMENT Excellent multiplayer map. Nice looking.
  1528.  
  1529. NAME    escape.map
  1530. RUNSPEC %DUKE3D% -map %DUKE%\escape\escape
  1531. PATH    %DUKEPATH%
  1532. PICTURE %PCX%\escape1.pcx
  1533. PICTURE %PCX%\escape2.pcx
  1534. TEXT    %DUKE%\escape\escape.txt
  1535. TYPE    Duke3D Hybrid - Good
  1536. COMMENT Harder and harder.
  1537.  
  1538. NAME    executor.map
  1539. RUNSPEC %DUKE3D% -map %DUKE%\executor\executor
  1540. PATH    %DUKEPATH%
  1541. PICTURE %PCX%\executo1.pcx
  1542. PICTURE %PCX%\executo2.pcx
  1543. TEXT    %DUKE%\executor\executor.txt
  1544. TYPE    Duke3D Single-Player - Good
  1545. COMMENT I did it. Can you?
  1546.  
  1547. NAME    eyeball.map
  1548. RUNSPEC %DUKE3D% -map %DUKE%\eyeball\eyeball
  1549. PATH    %DUKEPATH%
  1550. PICTURE %PCX%\eyeball1.pcx
  1551. PICTURE %PCX%\eyeball2.pcx
  1552. TEXT    %DUKE%\eyeball\eyeball.txt
  1553. TYPE    Duke3D Hybrid - Good
  1554.  
  1555. NAME    ffest96.map
  1556. RUNSPEC %DUKE3D% -map %DUKE%\ffest96\ffest96
  1557. PATH    %DUKEPATH%
  1558. PICTURE %PCX%\ffest961.pcx
  1559. PICTURE %PCX%\ffest962.pcx
  1560. TEXT    %DUKE%\ffest96\ffest96.txt
  1561. TYPE    Duke3D Deathmatch - Best
  1562. COMMENT Excellent level. Nice looking.
  1563.  
  1564. NAME    fight.map
  1565. RUNSPEC %DUKE3D% -map %DUKE%\fight\fight
  1566. PATH    %DUKEPATH%
  1567. PICTURE %PCX%\fight1.pcx
  1568. PICTURE %PCX%\fight2.pcx
  1569. TEXT    %DUKE%\fight\fight.txt
  1570. TYPE    Duke3D Deathmatch - Best
  1571. COMMENT Excellent level.
  1572.  
  1573. NAME    fire_pit.map
  1574. RUNSPEC %DUKE3D% -map %DUKE%\fire_pit\fire_pit
  1575. PATH    %DUKEPATH%
  1576. PICTURE %PCX%\fire_pi1.pcx
  1577. PICTURE %PCX%\fire_pi2.pcx
  1578. TEXT    %DUKE%\fire_pit\fire_pit.txt
  1579. TYPE    Duke3D Hybrid - Best
  1580. COMMENT Moderately difficult. Nice looking.
  1581.  
  1582. NAME    firefite.map
  1583. RUNSPEC %DUKE3D% -map %DUKE%\firefite\firefite
  1584. PATH    %DUKEPATH%
  1585. PICTURE %PCX%\firefit1.pcx
  1586. PICTURE %PCX%\firefit2.pcx
  1587. TEXT    %DUKE%\firefite\firefite.txt
  1588. TYPE    Duke3D Deathmatch - Best
  1589.  
  1590. NAME    fireplc.map
  1591. RUNSPEC %DUKE3D% -map %DUKE%\fireplc\fireplc
  1592. PATH    %DUKEPATH%
  1593. PICTURE %PCX%\fireplc1.pcx
  1594. PICTURE %PCX%\fireplc2.pcx
  1595. TEXT    %DUKE%\fireplc\fireplc.txt
  1596. TYPE    Duke3D Hybrid - Good
  1597.  
  1598. NAME    fish.map
  1599. RUNSPEC %DUKE3D% -map %DUKE%\fish\fish
  1600. PATH    %DUKEPATH%
  1601. PICTURE %PCX%\fish1.pcx
  1602. PICTURE %PCX%\fish2.pcx
  1603. TEXT    %DUKE%\fish\fish.txt
  1604. TYPE    Duke3D Deathmatch - Good
  1605. COMMENT Nice looking.
  1606.  
  1607. NAME    flanor.map
  1608. RUNSPEC %DUKE3D% -map %DUKE%\flanor\flanor
  1609. PATH    %DUKEPATH%
  1610. PICTURE %PCX%\flanor1.pcx
  1611. PICTURE %PCX%\flanor2.pcx
  1612. TEXT    %DUKE%\flanor\flanor.txt
  1613. TYPE    Duke3D Hybrid - Good
  1614. COMMENT Well decorated.
  1615.  
  1616. NAME    flood.map
  1617. RUNSPEC %DUKE3D% -map %DUKE%\flood\flood
  1618. PATH    %DUKEPATH%
  1619. PICTURE %PCX%\flood1.pcx
  1620. PICTURE %PCX%\flood2.pcx
  1621. TEXT    %DUKE%\flood\flood.txt
  1622. TYPE    Duke3D Hybrid - Good
  1623. COMMENT Moderately difficult
  1624.  
  1625. NAME    fly_die.map
  1626. RUNSPEC %DUKE3D% -map %DUKE%\fly_die\fly_die
  1627. PATH    %DUKEPATH%
  1628. PICTURE %PCX%\fly_die1.pcx
  1629. PICTURE %PCX%\fly_die2.pcx
  1630. TEXT    %DUKE%\fly_die\fly_die.txt
  1631. TYPE    Duke3D Deathmatch - Good
  1632. COMMENT "Too, too hard."
  1633.  
  1634. NAME    force1.map
  1635. RUNSPEC %DUKE3D% -map %DUKE%\force1\force1
  1636. PATH    %DUKEPATH%
  1637. PICTURE %PCX%\force11.pcx
  1638. PICTURE %PCX%\force12.pcx
  1639. TEXT    %DUKE%\force1\force1.txt
  1640. TYPE    Duke3D Deathmatch - Good
  1641. COMMENT Big level. Nice looking.
  1642.  
  1643. NAME    fort3.map
  1644. RUNSPEC %DUKE3D% -map %DUKE%\fort3\fort3
  1645. PATH    %DUKEPATH%
  1646. PICTURE %PCX%\fort31.pcx
  1647. PICTURE %PCX%\fort32.pcx
  1648. TEXT    %DUKE%\fort3\fort3.txt
  1649. TYPE    Duke3D Deathmatch - Good
  1650. COMMENT Straight forward layout.
  1651.  
  1652. NAME    fortduke.map
  1653. RUNSPEC %DUKE3D% -map %DUKE%\fortduke\fortduke
  1654. PATH    %DUKEPATH%
  1655. PICTURE %PCX%\fortduk1.pcx
  1656. PICTURE %PCX%\fortduk2.pcx
  1657. TEXT    %DUKE%\fortduke\fortduke.txt
  1658. TYPE    Duke3D Hybrid - Good
  1659. COMMENT Tough level.
  1660.  
  1661. NAME    fox.map
  1662. RUNSPEC %DUKE3D% -map %DUKE%\fox\fox
  1663. PATH    %DUKEPATH%
  1664. PICTURE %PCX%\fox1.pcx
  1665. PICTURE %PCX%\fox2.pcx
  1666. TEXT    %DUKE%\fox\fox.txt
  1667. TYPE    Duke3D Deathmatch - Good
  1668. COMMENT Nice looking
  1669.  
  1670. NAME    foxbase.map
  1671. RUNSPEC %DUKE3D% -map %DUKE%\foxbase\foxbase
  1672. PATH    %DUKEPATH%
  1673. PICTURE %PCX%\foxbase1.pcx
  1674. PICTURE %PCX%\foxbase2.pcx
  1675. TEXT    %DUKE%\foxbase\foxbase.txt
  1676. TYPE    Duke3D Deathmatch - Good
  1677. COMMENT Nice looking
  1678.  
  1679. NAME    fplanet.map
  1680. RUNSPEC %DUKE3D% -map %DUKE%\fplanet\fplanet
  1681. PATH    %DUKEPATH%
  1682. PICTURE %PCX%\fplanet1.pcx
  1683. PICTURE %PCX%\fplanet2.pcx
  1684. TEXT    %DUKE%\fplanet\readme.txt
  1685. TYPE    Duke3D Deathmatch - Best
  1686. COMMENT "Nice, hard level. Surprising level."
  1687.  
  1688. NAME    fragcity.map
  1689. RUNSPEC %DUKE3D% -map %DUKE%\fragcity\fragcity
  1690. PATH    %DUKEPATH%
  1691. PICTURE %PCX%\fragcit1.pcx
  1692. PICTURE %PCX%\fragcit2.pcx
  1693. TEXT    %DUKE%\fragcity\frag.txt
  1694. TYPE    Duke3D Deathmatch - Best
  1695. COMMENT Nice looking
  1696.  
  1697. NAME    fulmovie.map
  1698. RUNSPEC %DUKE3D% -map %DUKE%\fulmovie\fulmovie
  1699. PATH    %DUKEPATH%
  1700. PICTURE %PCX%\fulmovi1.pcx
  1701. PICTURE %PCX%\fulmovi2.pcx
  1702. TEXT    %DUKE%\fulmovie\fulmovie.txt
  1703. TYPE    Duke3D Deathmatch - Best
  1704. COMMENT Variant of Duke level 1
  1705.  
  1706. NAME    fun_fun.map
  1707. RUNSPEC %DUKE3D% -map %DUKE%\fun_fun\fun_fun
  1708. PATH    %DUKEPATH%
  1709. PICTURE %PCX%\fun_fun1.pcx
  1710. PICTURE %PCX%\fun_fun2.pcx
  1711. TEXT    %DUKE%\fun_fun\fun_fun.txt
  1712. TYPE    Duke3D Deathmatch - Best
  1713. COMMENT Nice looking
  1714.  
  1715. NAME    funhous4.map
  1716. RUNSPEC %DUKE3D% -map %DUKE%\funhous4\funhous4
  1717. PATH    %DUKEPATH%
  1718. PICTURE %PCX%\funhous1.pcx
  1719. PICTURE %PCX%\funhous2.pcx
  1720. TEXT    %DUKE%\funhous4\funhous4.txt
  1721. TYPE    Duke3D Deathmatch - Best
  1722.  
  1723. NAME    funky.map
  1724. RUNSPEC %DUKE3D% -map %DUKE%\funky\funky
  1725. PATH    %DUKEPATH%
  1726. PICTURE %PCX%\funky1.pcx
  1727. PICTURE %PCX%\funky2.pcx
  1728. TEXT    %DUKE%\funky\funky.txt
  1729. TYPE    Duke3D Hybrid - Average
  1730.  
  1731. NAME    garage.map
  1732. RUNSPEC %DUKE3D% -map %DUKE%\garage\garage
  1733. PATH    %DUKEPATH%
  1734. PICTURE %PCX%\garage1.pcx
  1735. PICTURE %PCX%\garage2.pcx
  1736. TEXT    %DUKE%\garage\garage.txt
  1737. TYPE    Duke3D Deathmatch - Best
  1738. COMMENT Nice looking.
  1739.  
  1740. NAME    gary4.map
  1741. RUNSPEC %DUKE3D% -map %DUKE%\gary4\gary4
  1742. PATH    %DUKEPATH%
  1743. PICTURE %PCX%\gary41.pcx
  1744. PICTURE %PCX%\gary42.pcx
  1745. TEXT    %DUKE%\gary4\caves.txt
  1746. TYPE    Duke3D Deathmatch - Best
  1747. COMMENT Nice look.
  1748.  
  1749. NAME    gbhome.map
  1750. RUNSPEC %DUKE3D% -map %DUKE%\gbhome\gbhome
  1751. PATH    %DUKEPATH%
  1752. PICTURE %PCX%\gbhome1.pcx
  1753. PICTURE %PCX%\gbhome2.pcx
  1754. TEXT    %DUKE%\gbhome\gbhome.txt
  1755. TYPE    Duke3D Deathmatch - Good
  1756. COMMENT Nice looking.
  1757.  
  1758. NAME    geo1.map
  1759. RUNSPEC %DUKE3D% -map %DUKE%\geo1\geo1
  1760. PATH    %DUKEPATH%
  1761. PICTURE %PCX%\geo11.pcx
  1762. PICTURE %PCX%\geo12.pcx
  1763. TEXT    %DUKE%\geo1\geo1.txt
  1764. TYPE    Duke3D Hybrid - Good
  1765. COMMENT Good level. Nice looking.
  1766.  
  1767. NAME    george1.map
  1768. RUNSPEC %DUKE3D% -map %DUKE%\george1\george1
  1769. PATH    %DUKEPATH%
  1770. PICTURE %PCX%\george11.pcx
  1771. PICTURE %PCX%\george12.pcx
  1772. TEXT    %DUKE%\george1\readme.txt
  1773. TYPE    Duke3D Experimental - Unrated
  1774. COMMENT Experimental
  1775.  
  1776. NAME    ghouse.map
  1777. RUNSPEC %DUKE3D% -map %DUKE%\ghouse\ghouse
  1778. PATH    %DUKEPATH%
  1779. PICTURE %PCX%\ghouse1.pcx
  1780. PICTURE %PCX%\ghouse2.pcx
  1781. TEXT    %DUKE%\ghouse\ghouse.txt
  1782. TYPE    Duke3D Hybrid - Best
  1783. COMMENT Nice looking.
  1784.  
  1785. NAME    girders.map
  1786. RUNSPEC %DUKE3D% -map %DUKE%\girders\girders
  1787. PATH    %DUKEPATH%
  1788. PICTURE %PCX%\girders1.pcx
  1789. PICTURE %PCX%\girders2.pcx
  1790. TEXT    %DUKE%\girders\girders.txt
  1791. TYPE    Duke3D Deathmatch - Best
  1792. COMMENT Nice looking.
  1793.  
  1794. NAME    gkdmrb2.map
  1795. RUNSPEC %DUKE3D% -map %DUKE%\gkdmrb2\gkdmrb2
  1796. PATH    %DUKEPATH%
  1797. PICTURE %PCX%\gkdmrb21.pcx
  1798. PICTURE %PCX%\gkdmrb22.pcx
  1799. TEXT    %DUKE%\gkdmrb2\gkdmrb.txt
  1800. TYPE    Duke3D Hybrid - Best
  1801. COMMENT Good dodging practice.
  1802.  
  1803. NAME    gkdmrb3.map
  1804. RUNSPEC %DUKE3D% -map %DUKE%\gkdmrb3\gkdmrb3
  1805. PATH    %DUKEPATH%
  1806. PICTURE %PCX%\gkdmrb31.pcx
  1807. PICTURE %PCX%\gkdmrb32.pcx
  1808. TEXT    %DUKE%\gkdmrb3\gkdmrb.txt
  1809. TYPE    Duke3D Hybrid - Best
  1810. COMMENT Good dodging practice.
  1811.  
  1812. NAME    gooncity.map
  1813. RUNSPEC %DUKE3D% -map %DUKE%\gooncity\gooncity
  1814. PATH    %DUKEPATH%
  1815. PICTURE %PCX%\gooncit1.pcx
  1816. PICTURE %PCX%\gooncit2.pcx
  1817. TEXT    %DUKE%\gooncity\gooncity.txt
  1818. TYPE    Duke3D Single-Player - Good
  1819. COMMENT Good level.
  1820.  
  1821. NAME    gorge.map
  1822. RUNSPEC %DUKE3D% -map %DUKE%\gorge\gorge
  1823. PATH    %DUKEPATH%
  1824. PICTURE %PCX%\gorge1.pcx
  1825. PICTURE %PCX%\gorge2.pcx
  1826. TEXT    %DUKE%\gorge\gorge.txt
  1827. TYPE    Duke3D Deathmatch - Best
  1828. COMMENT Nice looking.
  1829.  
  1830. NAME    gotme.map
  1831. RUNSPEC %DUKE3D% -map %DUKE%\gotme\gotme
  1832. PATH    %DUKEPATH%
  1833. PICTURE %PCX%\gotme1.pcx
  1834. PICTURE %PCX%\gotme2.pcx
  1835. TEXT    %DUKE%\gotme\gotme.txt
  1836. TYPE    Duke3D Deathmatch - Best
  1837.  
  1838. NAME    grosse.map
  1839. RUNSPEC %DUKE3D% -map %DUKE%\grosse\grosse
  1840. PATH    %DUKEPATH%
  1841. PICTURE %PCX%\grosse1.pcx
  1842. PICTURE %PCX%\grosse2.pcx
  1843. TEXT    %DUKE%\grosse\grosse.txt
  1844. TYPE    Duke3D Hybrid - Good
  1845. COMMENT Huge.
  1846.  
  1847. NAME    gurka.map
  1848. RUNSPEC %DUKE3D% -map %DUKE%\gurka\gurka
  1849. PATH    %DUKEPATH%
  1850. PICTURE %PCX%\gurka1.pcx
  1851. PICTURE %PCX%\gurka2.pcx
  1852. TEXT    %DUKE%\gurka\gurka.txt
  1853. TYPE    Duke3D Deathmatch - Best
  1854. COMMENT "Excellent, intense death match level."
  1855.  
  1856. NAME    h_ledges.map
  1857. RUNSPEC %DUKE3D% -map %DUKE%\h_ledges\h_ledges
  1858. PATH    %DUKEPATH%
  1859. PICTURE %PCX%\h_ledge1.pcx
  1860. PICTURE %PCX%\h_ledge2.pcx
  1861. TEXT    %DUKE%\h_ledges\h_ledges.txt
  1862. TYPE    Duke3D Deathmatch - Best
  1863. COMMENT Nice looking.
  1864.  
  1865. NAME    h2h_dm1.map
  1866. RUNSPEC %DUKE3D% -map %DUKE%\h2h_dm1\h2h_dm1
  1867. PATH    %DUKEPATH%
  1868. PICTURE %PCX%\h2h_dm11.pcx
  1869. PICTURE %PCX%\h2h_dm12.pcx
  1870. TEXT    %DUKE%\h2h_dm1\h2h_dm1.txt
  1871. TYPE    Duke3D Hybrid - Best
  1872. COMMENT Nice looking.
  1873.  
  1874. NAME    h2hduke2.map
  1875. RUNSPEC %DUKE3D% -map %DUKE%\h2hduke2\h2hduke2
  1876. PATH    %DUKEPATH%
  1877. PICTURE %PCX%\h2hduke1.pcx
  1878. PICTURE %PCX%\h2hduke2.pcx
  1879. TEXT    %DUKE%\h2hduke2\h2hduke2.txt
  1880. TYPE    Duke3D Deathmatch - Average
  1881.  
  1882. NAME    hangar.map
  1883. RUNSPEC %DUKE3D% -map %DUKE%\hangar\hangar
  1884. PATH    %DUKEPATH%
  1885. PICTURE %PCX%\hangar1.pcx
  1886. PICTURE %PCX%\hangar2.pcx
  1887. TEXT    %DUKE%\hangar\hangar.txt
  1888. TYPE    Duke3D Hybrid - Best
  1889. COMMENT "Very nice version of Doom 1, level 1."
  1890.  
  1891. NAME    hardcr1.map
  1892. RUNSPEC %DUKE3D% -map %DUKE%\hardcr1\hardcr1
  1893. PATH    %DUKEPATH%
  1894. PICTURE %PCX%\hardcr11.pcx
  1895. PICTURE %PCX%\hardcr12.pcx
  1896. TEXT    %DUKE%\hardcr1\hardcr1.txt
  1897. TYPE    Duke3D Deathmatch - Best
  1898. COMMENT Nice looking.
  1899.  
  1900. NAME    harm1.map
  1901. RUNSPEC %DUKE3D% -map %DUKE%\harm1\harm1
  1902. PATH    %DUKEPATH%
  1903. PICTURE %PCX%\harm11.pcx
  1904. PICTURE %PCX%\harm12.pcx
  1905. TEXT    %DUKE%\harm1\harm1.txt
  1906. TYPE    Duke3D Deathmatch - Best
  1907. COMMENT Excellent level.
  1908.  
  1909. NAME    heck.map
  1910. RUNSPEC %DUKE3D% -map %DUKE%\heck\heck
  1911. PATH    %DUKEPATH%
  1912. PICTURE %PCX%\heck1.pcx
  1913. PICTURE %PCX%\heck2.pcx
  1914. TEXT    %DUKE%\heck\heck.txt
  1915. TYPE    Duke3D Deathmatch - Best
  1916. COMMENT Excellent level.
  1917.  
  1918. NAME    hell.map
  1919. RUNSPEC %DUKE3D% -map %DUKE%\hell\hell
  1920. PATH    %DUKEPATH%
  1921. PICTURE %PCX%\hell1.pcx
  1922. PICTURE %PCX%\hell2.pcx
  1923. TEXT    %DUKE%\hell\hell.txt
  1924. TYPE    Duke3D Single-Player - Good
  1925. COMMENT Good challenge.
  1926.  
  1927. NAME    helltown.map
  1928. RUNSPEC %DUKE3D% -map %DUKE%\helltown\helltown
  1929. PATH    %DUKEPATH%
  1930. PICTURE %PCX%\helltow1.pcx
  1931. PICTURE %PCX%\helltow2.pcx
  1932. TEXT    %DUKE%\helltown\helltown.txt
  1933. TYPE    Duke3D Hybrid - Best
  1934. COMMENT Hard. Good for multi-player.
  1935.  
  1936. NAME    her_e4m1.map
  1937. RUNSPEC %DUKE3D% -map %DUKE%\her_e4m1\her_e4m1
  1938. PATH    %DUKEPATH%
  1939. PICTURE %PCX%\her_e4m1.pcx
  1940. PICTURE %PCX%\her_e4m2.pcx
  1941. TEXT    %DUKE%\her_e4m1\her_e4m1.txt
  1942. TYPE    Duke3D Deathmatch - Best
  1943. COMMENT Nice version of Heretic e4m1.
  1944.  
  1945. NAME    hex.map
  1946. RUNSPEC %DUKE3D% -map %DUKE%\hex\hex
  1947. PATH    %DUKEPATH%
  1948. PICTURE %PCX%\hex1.pcx
  1949. PICTURE %PCX%\hex2.pcx
  1950. TEXT    %DUKE%\hex\hex.txt
  1951. TYPE    Duke3D Deathmatch - Best
  1952.  
  1953. NAME    hexarena.map
  1954. RUNSPEC %DUKE3D% -map %DUKE%\hexarena\hexarena
  1955. PATH    %DUKEPATH%
  1956. PICTURE %PCX%\hexaren1.pcx
  1957. PICTURE %PCX%\hexaren2.pcx
  1958. TEXT    %DUKE%\hexarena\hexarena.txt
  1959. TYPE    Duke3D Deathmatch - Best
  1960. COMMENT Excellent level. Nice looking.
  1961.  
  1962. NAME    hexhouse.map
  1963. RUNSPEC %DUKE3D% -map %DUKE%\hexhouse\hexhouse
  1964. PATH    %DUKEPATH%
  1965. PICTURE %PCX%\hexhous1.pcx
  1966. PICTURE %PCX%\hexhous2.pcx
  1967. TEXT    %DUKE%\hexhouse\hexhouse.txt
  1968. TYPE    Duke3D Hybrid - Best
  1969. COMMENT Good level.
  1970.  
  1971. NAME    hilltop.map
  1972. RUNSPEC %DUKE3D% -map %DUKE%\hilltop\hilltop
  1973. PATH    %DUKEPATH%
  1974. PICTURE %PCX%\hilltop1.pcx
  1975. PICTURE %PCX%\hilltop2.pcx
  1976. TEXT    %DUKE%\hilltop\hilltop.txt
  1977. TYPE    Duke3D Deathmatch - Good
  1978. COMMENT Very hard.
  1979.  
  1980. NAME    hockey.map
  1981. RUNSPEC %DUKE3D% -map %DUKE%\hockey\hockey
  1982. PATH    %DUKEPATH%
  1983. PICTURE %PCX%\hockey1.pcx
  1984. PICTURE %PCX%\hockey2.pcx
  1985. TEXT    %DUKE%\hockey\hockey.txt
  1986. TYPE    Duke3D Hybrid - Best
  1987. COMMENT Nice looking ice rink.
  1988.  
  1989. NAME    hockey1.map
  1990. RUNSPEC %DUKE3D% -map %DUKE%\hockey1\hockey1
  1991. PATH    %DUKEPATH%
  1992. PICTURE %PCX%\hockey11.pcx
  1993. PICTURE %PCX%\hockey12.pcx
  1994. TEXT    %DUKE%\hockey1\hockey1.txt
  1995. TYPE    Duke3D Deathmatch - Good
  1996. COMMENT Very hard. Interestingly odd.
  1997.  
  1998. NAME    hole.map
  1999. RUNSPEC %DUKE3D% -map %DUKE%\hole\hole
  2000. PATH    %DUKEPATH%
  2001. PICTURE %PCX%\hole1.pcx
  2002. PICTURE %PCX%\hole2.pcx
  2003. TEXT    %DUKE%\hole\hole.txt
  2004. TYPE    Duke3D Experimental - Unrated
  2005. COMMENT Experimental
  2006.  
  2007. NAME    homerdm1.map
  2008. RUNSPEC %DUKE3D% -map %DUKE%\homerdm1\homerdm1
  2009. PATH    %DUKEPATH%
  2010. PICTURE %PCX%\homerd11.pcx
  2011. PICTURE %PCX%\homerd12.pcx
  2012. TEXT    %DUKE%\homerdm1\homerdm1.txt
  2013. TYPE    Duke3D Deathmatch - Good
  2014.  
  2015. NAME    homerdm2.map
  2016. RUNSPEC %DUKE3D% -map %DUKE%\homerdm2\homerdm2
  2017. PATH    %DUKEPATH%
  2018. PICTURE %PCX%\homerd21.pcx
  2019. PICTURE %PCX%\homerd22.pcx
  2020. TEXT    %DUKE%\homerdm2\homerdm2.txt
  2021. TYPE    Duke3D Deathmatch - Best
  2022. COMMENT Excellent level.
  2023.  
  2024. NAME    homerdm3.map
  2025. RUNSPEC %DUKE3D% -map %DUKE%\homerdm3\homerdm3
  2026. PATH    %DUKEPATH%
  2027. PICTURE %PCX%\homerd31.pcx
  2028. PICTURE %PCX%\homerd32.pcx
  2029. TEXT    %DUKE%\homerdm3\homerdm3.txt
  2030. TYPE    Duke3D Deathmatch - Best
  2031. COMMENT Excellent level.
  2032.  
  2033. NAME    horror.map
  2034. RUNSPEC %DUKE3D% -map %DUKE%\horror\horror
  2035. PATH    %DUKEPATH%
  2036. PICTURE %PCX%\horror1.pcx
  2037. PICTURE %PCX%\horror2.pcx
  2038. TEXT    %DUKE%\horror\horror.txt
  2039. TYPE    Duke3D Hybrid - Good
  2040. COMMENT Not quite horrifying.
  2041.  
  2042. NAME    hospital.map
  2043. RUNSPEC %DUKE3D% -map %DUKE%\hospital\hospital
  2044. PATH    %DUKEPATH%
  2045. PICTURE %PCX%\hospita1.pcx
  2046. PICTURE %PCX%\hospita2.pcx
  2047. TEXT    %DUKE%\hospital\hospital.txt
  2048. TYPE    Duke3D Hybrid - Average
  2049. COMMENT Decorative only.
  2050.  
  2051. NAME    hotel.map
  2052. RUNSPEC %DUKE3D% -map %DUKE%\hotel\hotel
  2053. PATH    %DUKEPATH%
  2054. PICTURE %PCX%\hotel1.pcx
  2055. PICTURE %PCX%\hotel2.pcx
  2056. TEXT    %DUKE%\hotel\hotel.txt
  2057. TYPE    Duke3D Single-Player - Good
  2058. COMMENT "Good level, but very tough."
  2059.  
  2060. NAME    hotel3.map
  2061. RUNSPEC %DUKE3D% -map %DUKE%\hotel3\hotel3
  2062. PATH    %DUKEPATH%
  2063. PICTURE %PCX%\hotel31.pcx
  2064. PICTURE %PCX%\hotel32.pcx
  2065. TEXT    %DUKE%\hotel3\hotel3.txt
  2066. TYPE    Duke3D Deathmatch - Good
  2067. COMMENT "Nice looking. With foes, could be single."
  2068.  
  2069. NAME    house2.map
  2070. RUNSPEC %DUKE3D% -map %DUKE%\house2\house2
  2071. PATH    %DUKEPATH%
  2072. PICTURE %PCX%\house21.pcx
  2073. PICTURE %PCX%\house22.pcx
  2074. TEXT    %DUKE%\house2\house2.txt
  2075. TYPE    Duke3D Hybrid - Good
  2076. COMMENT Very nice look. Moderately hard.
  2077.  
  2078. NAME    house29.map
  2079. RUNSPEC %DUKE3D% -map %DUKE%\house29\house29
  2080. PATH    %DUKEPATH%
  2081. PICTURE %PCX%\house291.pcx
  2082. PICTURE %PCX%\house292.pcx
  2083. TEXT    %DUKE%\house29\house29.txt
  2084. TYPE    Duke3D Deathmatch - Best
  2085. COMMENT Another fine house.
  2086.  
  2087. NAME    htrain.map
  2088. RUNSPEC %DUKE3D% -map %DUKE%\htrain\htrain
  2089. PATH    %DUKEPATH%
  2090. PICTURE %PCX%\htrain1.pcx
  2091. PICTURE %PCX%\htrain2.pcx
  2092. TEXT    %DUKE%\htrain\htrain.txt
  2093. TYPE    Duke3D Hybrid - Good
  2094. COMMENT Interesting level.
  2095.  
  2096. NAME    huge2.map
  2097. RUNSPEC %DUKE3D% -map %DUKE%\huge2\huge2
  2098. PATH    %DUKEPATH%
  2099. PICTURE %PCX%\huge21.pcx
  2100. PICTURE %PCX%\huge22.pcx
  2101. TEXT    %DUKE%\huge2\huge2.txt
  2102. TYPE    Duke3D Deathmatch - Good
  2103. COMMENT Tough level. Nice looking.
  2104.  
  2105. NAME    hugemap.map
  2106. RUNSPEC %DUKE3D% -map %DUKE%\hugemap\hugemap
  2107. PATH    %DUKEPATH%
  2108. PICTURE %PCX%\hugemap1.pcx
  2109. PICTURE %PCX%\hugemap2.pcx
  2110. TEXT    %DUKE%\hugemap\huge.txt
  2111. TYPE    Duke3D Deathmatch - Good
  2112.  
  2113. NAME    hunthall.map
  2114. RUNSPEC %DUKE3D% -map %DUKE%\hunthall\hunthall
  2115. PATH    %DUKEPATH%
  2116. PICTURE %PCX%\hunthal1.pcx
  2117. PICTURE %PCX%\hunthal2.pcx
  2118. TEXT    %DUKE%\hunthall\batlbowl.txt
  2119. TYPE    Duke3D Hybrid - Best
  2120. COMMENT Great deathmatch.
  2121.  
  2122. NAME    icity.map
  2123. RUNSPEC %DUKE3D% -map %DUKE%\icity\icity
  2124. PATH    %DUKEPATH%
  2125. PICTURE %PCX%\icity1.pcx
  2126. PICTURE %PCX%\icity2.pcx
  2127. TEXT    %DUKE%\icity\icity.txt
  2128. TYPE    Duke3D Hybrid - Good
  2129. COMMENT Tough level.
  2130.  
  2131. NAME    ihotel.map
  2132. RUNSPEC %DUKE3D% -map %DUKE%\ihotel\ihotel
  2133. PATH    %DUKEPATH%
  2134. PICTURE %PCX%\ihotel1.pcx
  2135. PICTURE %PCX%\ihotel2.pcx
  2136. TEXT    %DUKE%\ihotel\ihotel.txt
  2137. TYPE    Duke3D Hybrid - Good
  2138. COMMENT Tough level.
  2139.  
  2140. NAME    indust.map
  2141. RUNSPEC %DUKE3D% -map %DUKE%\indust\indust
  2142. PATH    %DUKEPATH%
  2143. PICTURE %PCX%\indust1.pcx
  2144. PICTURE %PCX%\indust2.pcx
  2145. TEXT    %DUKE%\indust\indust.txt
  2146. TYPE    Duke3D Deathmatch - Best
  2147.  
  2148. NAME    indy2.map
  2149. RUNSPEC %DUKE3D% -map %DUKE%\indy2\indy2
  2150. PATH    %DUKEPATH%
  2151. PICTURE %PCX%\indy21.pcx
  2152. PICTURE %PCX%\indy22.pcx
  2153. TEXT    %DUKE%\indy2\indy2.txt
  2154. TYPE    Duke3D Hybrid - Average
  2155. COMMENT Crashes a lot.
  2156.  
  2157. NAME    inferno.map
  2158. RUNSPEC %DUKE3D% -map %DUKE%\inferno\inferno
  2159. PATH    %DUKEPATH%
  2160. PICTURE %PCX%\inferno1.pcx
  2161. PICTURE %PCX%\inferno2.pcx
  2162. TEXT    %DUKE%\inferno\inferno.txt
  2163. TYPE    Duke3D Hybrid - Best
  2164. COMMENT Better as single. Quite hard. Nice look.
  2165.  
  2166. NAME    invaders.map
  2167. RUNSPEC %DUKE3D% -map %DUKE%\invaders\invaders
  2168. PATH    %DUKEPATH%
  2169. PICTURE %PCX%\invader1.pcx
  2170. PICTURE %PCX%\invader2.pcx
  2171. TEXT    %DUKE%\invaders\invaders.txt
  2172. TYPE    Duke3D Hybrid - Good
  2173. COMMENT Visit the gun shop first. Nice & hard.
  2174.  
  2175. NAME    island1.map
  2176. RUNSPEC %DUKE3D% -map %DUKE%\island1\island1
  2177. PATH    %DUKEPATH%
  2178. PICTURE %PCX%\island11.pcx
  2179. PICTURE %PCX%\island12.pcx
  2180. TEXT    %DUKE%\island1\island1.txt
  2181. TYPE    Duke3D Single-Player - Best
  2182. COMMENT Good level. Nice looking.
  2183.  
  2184. NAME    j1.map
  2185. RUNSPEC %DUKE3D% -map %DUKE%\j1\j1
  2186. PATH    %DUKEPATH%
  2187. PICTURE %PCX%\j11.pcx
  2188. PICTURE %PCX%\j12.pcx
  2189. TEXT    %DUKE%\j1\j1.txt
  2190. TYPE    Duke3D Single-Player - Good
  2191. COMMENT "Very, very  hard. Interesting colors."
  2192.  
  2193. NAME    j2_a.map
  2194. RUNSPEC %DUKE3D% -map %DUKE%\j2_a\j2_a
  2195. PATH    %DUKEPATH%
  2196. PICTURE %PCX%\j2_a1.pcx
  2197. PICTURE %PCX%\j2_a2.pcx
  2198. TEXT    %DUKE%\j2_a\j2_a.txt
  2199. TYPE    Duke3D Single-Player - Good
  2200. COMMENT "Very, very  hard. Interesting colors."
  2201.  
  2202. NAME    jason.map
  2203. RUNSPEC %DUKE3D% -map %DUKE%\jason\jason
  2204. PATH    %DUKEPATH%
  2205. PICTURE %PCX%\jason1.pcx
  2206. PICTURE %PCX%\jason2.pcx
  2207. TEXT    %DUKE%\jason\jason.txt
  2208. TYPE    Duke3D Hybrid - Best
  2209. COMMENT Very nice look. Feel like a rat.
  2210.  
  2211. NAME    jl_aptmt.map
  2212. RUNSPEC %DUKE3D% -map %DUKE%\jl_aptmt\jl_aptmt
  2213. PATH    %DUKEPATH%
  2214. PICTURE %PCX%\jl_aptm1.pcx
  2215. PICTURE %PCX%\jl_aptm2.pcx
  2216. TEXT    %DUKE%\jl_aptmt\jl_aptmt.txt
  2217. TYPE    Duke3D Deathmatch - Good
  2218. COMMENT Variant of jenn-apt.
  2219.  
  2220. NAME    jl_dma01.map
  2221. RUNSPEC %DUKE3D% -map %DUKE%\jl_dma01\jl_dma01
  2222. PATH    %DUKEPATH%
  2223. PICTURE %PCX%\jl_dma01.pcx
  2224. PICTURE %PCX%\jl_dma02.pcx
  2225. TEXT    %DUKE%\jl_dma01\jl_dma01.txt
  2226. TYPE    Duke3D Deathmatch - Best
  2227. COMMENT Excellent. Nice looking.
  2228.  
  2229. NAME    jl_space.map
  2230. RUNSPEC %DUKE3D% -map %DUKE%\jl_space\jl_space
  2231. PATH    %DUKEPATH%
  2232. PICTURE %PCX%\jl_spac1.pcx
  2233. PICTURE %PCX%\jl_spac2.pcx
  2234. TEXT    %DUKE%\jl_space\jl_space.txt
  2235. TYPE    Duke3D Deathmatch - Best
  2236. COMMENT Excellent. Don't slip & blow up shuttle.
  2237.  
  2238. NAME    junkyard.map
  2239. RUNSPEC %DUKE3D% -map %DUKE%\junkyard\junkyard
  2240. PATH    %DUKEPATH%
  2241. PICTURE %PCX%\junkyar1.pcx
  2242. PICTURE %PCX%\junkyar2.pcx
  2243. TEXT    %DUKE%\junkyard\junkyard.txt
  2244. TYPE    Duke3D Deathmatch - Best
  2245. COMMENT Fair challenge.
  2246.  
  2247. NAME    kickass.map
  2248. RUNSPEC %DUKE3D% -map %DUKE%\kickass\kickass
  2249. PATH    %DUKEPATH%
  2250. PICTURE %PCX%\kickass1.pcx
  2251. PICTURE %PCX%\kickass2.pcx
  2252. TEXT    %DUKE%\kickass\kickass.txt
  2253. TYPE    Duke3D Deathmatch - Good
  2254. COMMENT Odd level.
  2255.  
  2256. NAME    kickbox.map
  2257. RUNSPEC %DUKE3D% -map %DUKE%\kickbox\kickbox
  2258. PATH    %DUKEPATH%
  2259. PICTURE %PCX%\kickbox1.pcx
  2260. PICTURE %PCX%\kickbox2.pcx
  2261. TEXT    %DUKE%\kickbox\kickbox.txt
  2262. TYPE    Duke3D Deathmatch - Good
  2263. COMMENT Interesting. Nice looking.
  2264.  
  2265. NAME    killer.map
  2266. RUNSPEC %DUKE3D% -map %DUKE%\killer\killer
  2267. PATH    %DUKEPATH%
  2268. PICTURE %PCX%\killer1.pcx
  2269. PICTURE %PCX%\killer2.pcx
  2270. TEXT    %DUKE%\killer\killer.txt
  2271. TYPE    Duke3D Deathmatch - Best
  2272. COMMENT Poorly named but nice looking.
  2273.  
  2274. NAME    killerst.map
  2275. RUNSPEC %DUKE3D% -map %DUKE%\killerst\killerst
  2276. PATH    %DUKEPATH%
  2277. PICTURE %PCX%\killers1.pcx
  2278. PICTURE %PCX%\killers2.pcx
  2279. TEXT    %DUKE%\killerst\killerst.txt
  2280. TYPE    Duke3D Single-Player - Average
  2281. COMMENT Close quarters.
  2282.  
  2283. NAME    killfac.map
  2284. RUNSPEC %DUKE3D% -map %DUKE%\killfac\killfac
  2285. PATH    %DUKEPATH%
  2286. PICTURE %PCX%\killfac1.pcx
  2287. PICTURE %PCX%\killfac2.pcx
  2288. TEXT    %DUKE%\killfac\killfac.txt
  2289. TYPE    Duke3D Single-Player - Good
  2290. COMMENT Moderately hard. Nice looking.
  2291.  
  2292. NAME    killseum.map
  2293. RUNSPEC %DUKE3D% -map %DUKE%\killseum\killseum
  2294. PATH    %DUKEPATH%
  2295. PICTURE %PCX%\killseu1.pcx
  2296. PICTURE %PCX%\killseu2.pcx
  2297. TEXT    %DUKE%\killseum\batlbowl.txt
  2298. TYPE    Duke3D Deathmatch - Good
  2299.  
  2300. NAME    kilo14.map
  2301. RUNSPEC %DUKE3D% -map %DUKE%\kilo14\kilo14
  2302. PATH    %DUKEPATH%
  2303. PICTURE %PCX%\kilo141.pcx
  2304. PICTURE %PCX%\kilo142.pcx
  2305. TEXT    %DUKE%\kilo14\kilo14.txt
  2306. TYPE    Duke3D Hybrid - Good
  2307. COMMENT Nice looking. Not too hard.
  2308.  
  2309. NAME    kilo15.map
  2310. RUNSPEC %DUKE3D% -map %DUKE%\kilo15\kilo15
  2311. PATH    %DUKEPATH%
  2312. PICTURE %PCX%\kilo151.pcx
  2313. PICTURE %PCX%\kilo152.pcx
  2314. TEXT    %DUKE%\kilo15\kilo15.txt
  2315. TYPE    Duke3D Hybrid - Best
  2316. COMMENT Mostly multiplay.
  2317.  
  2318. NAME    kitchen.map
  2319. RUNSPEC %DUKE3D% -map %DUKE%\kitchen\kitchen
  2320. PATH    %DUKEPATH%
  2321. PICTURE %PCX%\kitchen1.pcx
  2322. PICTURE %PCX%\kitchen2.pcx
  2323. TEXT    %DUKE%\kitchen\kitchen.txt
  2324. TYPE    Duke3D Hybrid - Average
  2325. COMMENT Very hard and very gory.
  2326.  
  2327. NAME    kop_p.map
  2328. RUNSPEC %DUKE3D% -map %DUKE%\kop_p\kop_p
  2329. PATH    %DUKEPATH%
  2330. PICTURE %PCX%\kop_p1.pcx
  2331. PICTURE %PCX%\kop_p2.pcx
  2332. TEXT    %DUKE%\kop_p\kop_p.txt
  2333. TYPE    Duke3D Deathmatch - Good
  2334. COMMENT Nice looking.
  2335.  
  2336. NAME    kraven.map
  2337. RUNSPEC %DUKE3D% -map %DUKE%\kraven\kraven
  2338. PATH    %DUKEPATH%
  2339. PICTURE %PCX%\kraven1.pcx
  2340. PICTURE %PCX%\kraven2.pcx
  2341. TEXT    %DUKE%\kraven\kraven.txt
  2342. TYPE    Duke3D Single-Player - Good
  2343. COMMENT Tough level. Well done.
  2344.  
  2345. NAME    kythouse.map
  2346. RUNSPEC %DUKE3D% -map %DUKE%\kythouse\kythouse
  2347. PATH    %DUKEPATH%
  2348. PICTURE %PCX%\kythous1.pcx
  2349. PICTURE %PCX%\kythous2.pcx
  2350. TEXT    %DUKE%\kythouse\kythouse.txt
  2351. TYPE    Duke3D Deathmatch - Best
  2352. COMMENT Nice looking.
  2353.  
  2354. NAME    lab.map
  2355. RUNSPEC %DUKE3D% -map %DUKE%\lab\lab
  2356. PATH    %DUKEPATH%
  2357. PICTURE %PCX%\lab1.pcx
  2358. PICTURE %PCX%\lab2.pcx
  2359. TEXT    %DUKE%\lab\lab.txt
  2360. TYPE    Duke3D Single-Player - Best
  2361. COMMENT Good and hard. Tricky.
  2362.  
  2363. NAME    labyrnth.map
  2364. RUNSPEC %DUKE3D% -map %DUKE%\labyrnth\labyrnth
  2365. PATH    %DUKEPATH%
  2366. PICTURE %PCX%\labyrnt1.pcx
  2367. PICTURE %PCX%\labyrnt2.pcx
  2368. TEXT    %DUKE%\labyrnth\labyrnth.txt
  2369. TYPE    Duke3D Deathmatch - Best
  2370. COMMENT Good and hard. Tricky.
  2371.  
  2372. NAME    lagoon.map
  2373. RUNSPEC %DUKE3D% -map %DUKE%\lagoon\lagoon
  2374. PATH    %DUKEPATH%
  2375. PICTURE %PCX%\lagoon1.pcx
  2376. PICTURE %PCX%\lagoon2.pcx
  2377. TEXT    %DUKE%\lagoon\lagoon.txt
  2378. TYPE    Duke3D Hybrid - Best
  2379. COMMENT Lots of swimming.
  2380.  
  2381. NAME    lastchan.map
  2382. RUNSPEC %DUKE3D% -map %DUKE%\lastchan\lastchan
  2383. PATH    %DUKEPATH%
  2384. PICTURE %PCX%\lastcha1.pcx
  2385. PICTURE %PCX%\lastcha2.pcx
  2386. TEXT    %DUKE%\lastchan\lastchan.txt
  2387. TYPE    Duke3D Hybrid - Good
  2388. COMMENT Interesting layout. Jaws.
  2389.  
  2390. NAME    le_rock.map
  2391. RUNSPEC %DUKE3D% -map %DUKE%\le_rock\le_rock
  2392. PATH    %DUKEPATH%
  2393. PICTURE %PCX%\le_rock1.pcx
  2394. PICTURE %PCX%\le_rock2.pcx
  2395. TEXT    %DUKE%\le_rock\le_rock.txt
  2396. TYPE    Duke3D Hybrid - Good
  2397. COMMENT Tough level. Good challenge.
  2398.  
  2399. NAME    legoland.map
  2400. RUNSPEC %DUKE3D% -map %DUKE%\legoland\legoland
  2401. PATH    %DUKEPATH%
  2402. PICTURE %PCX%\legolan1.pcx
  2403. PICTURE %PCX%\legolan2.pcx
  2404. TEXT    %DUKE%\legoland\legoland.txt
  2405. TYPE    Duke3D Deathmatch - Best
  2406. COMMENT Excellent level.
  2407.  
  2408. NAME    level1.map
  2409. RUNSPEC %DUKE3D% -map %DUKE%\level1\level1
  2410. PATH    %DUKEPATH%
  2411. PICTURE %PCX%\level11.pcx
  2412. PICTURE %PCX%\level12.pcx
  2413. TEXT    %DUKE%\level1\level1.txt
  2414. TYPE    Duke3D Hybrid - Best
  2415. COMMENT Modified Doom II level. Nice / hard.
  2416.  
  2417. NAME    lifts.map
  2418. RUNSPEC %DUKE3D% -map %DUKE%\lifts\lifts
  2419. PATH    %DUKEPATH%
  2420. PICTURE %PCX%\lifts1.pcx
  2421. PICTURE %PCX%\lifts2.pcx
  2422. TEXT    %DUKE%\lifts\lifts.txt
  2423. TYPE    Duke3D Experimental - Unrated
  2424. COMMENT Experimental
  2425.  
  2426. NAME    lilpig2.map
  2427. RUNSPEC %DUKE3D% -map %DUKE%\lilpig2\lilpig2
  2428. PATH    %DUKEPATH%
  2429. PICTURE %PCX%\lilpig21.pcx
  2430. PICTURE %PCX%\lilpig22.pcx
  2431. TEXT    %DUKE%\lilpig2\lilpig2.txt
  2432. TYPE    Duke3D Deathmatch - Good
  2433. COMMENT Nice room design.
  2434.  
  2435. NAME    logic.map
  2436. RUNSPEC %DUKE3D% -map %DUKE%\logic\logic
  2437. PATH    %DUKEPATH%
  2438. PICTURE %PCX%\logic1.pcx
  2439. PICTURE %PCX%\logic2.pcx
  2440. TEXT    %DUKE%\logic\logic.txt
  2441. TYPE    Duke3D Deathmatch - Good
  2442. COMMENT Weird level.
  2443.  
  2444. NAME    looney.map
  2445. RUNSPEC %DUKE3D% -map %DUKE%\looney\looney
  2446. PATH    %DUKEPATH%
  2447. PICTURE %PCX%\looney1.pcx
  2448. PICTURE %PCX%\looney2.pcx
  2449. TEXT    %DUKE%\looney\looney.txt
  2450. TYPE    Duke3D Deathmatch - Good
  2451. COMMENT Mild challenge.
  2452.  
  2453. NAME    loybeta3.map
  2454. RUNSPEC %DUKE3D% -map %DUKE%\loybeta3\loybeta3
  2455. PATH    %DUKEPATH%
  2456. PICTURE %PCX%\loybeta1.pcx
  2457. PICTURE %PCX%\loybeta2.pcx
  2458. TEXT    %DUKE%\loybeta3\loybeta3.txt
  2459. TYPE    Duke3D Deathmatch - Good
  2460. COMMENT Nice looking.
  2461.  
  2462. NAME    loyco.map
  2463. RUNSPEC %DUKE3D% -map %DUKE%\loyco\loyco
  2464. PATH    %DUKEPATH%
  2465. PICTURE %PCX%\loyco1.pcx
  2466. PICTURE %PCX%\loyco2.pcx
  2467. TEXT    %DUKE%\loyco\loyco.txt
  2468. TYPE    Duke3D Deathmatch - Good
  2469. COMMENT Variant of loybeta?
  2470.  
  2471. NAME    lunar.map
  2472. RUNSPEC %DUKE3D% -map %DUKE%\lunar\lunar
  2473. PATH    %DUKEPATH%
  2474. PICTURE %PCX%\lunar1.pcx
  2475. PICTURE %PCX%\lunar2.pcx
  2476. TEXT    %DUKE%\lunar\lunar.txt
  2477. TYPE    Duke3D Hybrid - Good
  2478. COMMENT Nice looking.
  2479.  
  2480. NAME    lunar1.map
  2481. RUNSPEC %DUKE3D% -map %DUKE%\lunar1\lunar1
  2482. PATH    %DUKEPATH%
  2483. PICTURE %PCX%\lunar11.pcx
  2484. PICTURE %PCX%\lunar12.pcx
  2485. TEXT    %DUKE%\lunar1\lunar1.txt
  2486. TYPE    Duke3D Hybrid - Good
  2487. COMMENT Gory level.
  2488.  
  2489. NAME    lurker1.map
  2490. RUNSPEC %DUKE3D% -map %DUKE%\lurker1\lurker1
  2491. PATH    %DUKEPATH%
  2492. PICTURE %PCX%\lurker11.pcx
  2493. PICTURE %PCX%\lurker12.pcx
  2494. TEXT    %DUKE%\lurker1\lurker1.txt
  2495. TYPE    Duke3D Deathmatch - Best
  2496. COMMENT Nice looking.
  2497.  
  2498. NAME    madhouse.map
  2499. RUNSPEC %DUKE3D% -map %DUKE%\madhouse\madhouse
  2500. PATH    %DUKEPATH%
  2501. PICTURE %PCX%\madhous1.pcx
  2502. PICTURE %PCX%\madhous2.pcx
  2503. TEXT    %DUKE%\madhouse\madhouse.txt
  2504. TYPE    Duke3D Hybrid - Good
  2505. COMMENT Another fine house.
  2506.  
  2507. NAME    mall1.map
  2508. RUNSPEC %DUKE3D% -map %DUKE%\mall1\mall1
  2509. PATH    %DUKEPATH%
  2510. PICTURE %PCX%\mall11.pcx
  2511. PICTURE %PCX%\mall12.pcx
  2512. TEXT    %DUKE%\mall1\mall1.txt
  2513. TYPE    Duke3D Hybrid - Best
  2514. COMMENT Nice looking.
  2515.  
  2516. NAME    mancar2.map
  2517. RUNSPEC %DUKE3D% -map %DUKE%\mancar2\mancar2
  2518. PATH    %DUKEPATH%
  2519. PICTURE %PCX%\mancar21.pcx
  2520. PICTURE %PCX%\mancar22.pcx
  2521. TEXT    %DUKE%\mancar2\mancar2.txt
  2522. TYPE    Duke3D Deathmatch - Best
  2523. COMMENT "Excellent level, nice look."
  2524.  
  2525. NAME    mancer01.map
  2526. RUNSPEC %DUKE3D% -map %DUKE%\mancer01\mancer01
  2527. PATH    %DUKEPATH%
  2528. PICTURE %PCX%\mancer01.pcx
  2529. PICTURE %PCX%\mancer02.pcx
  2530. TEXT    %DUKE%\mancer01\mancer01.txt
  2531. TYPE    Duke3D Deathmatch - Best
  2532. COMMENT Nice looking.
  2533.  
  2534. NAME    mangler.map
  2535. RUNSPEC %DUKE3D% -map %DUKE%\mangler\mangler
  2536. PATH    %DUKEPATH%
  2537. PICTURE %PCX%\mangler1.pcx
  2538. PICTURE %PCX%\mangler2.pcx
  2539. TEXT    %DUKE%\mangler\mangler.txt
  2540. TYPE    Duke3D Deathmatch - Best
  2541. COMMENT "Excellent level, nice look."
  2542.  
  2543. NAME    map10.map
  2544. RUNSPEC %DUKE3D% -map %DUKE%\map10\map10
  2545. PATH    %DUKEPATH%
  2546. PICTURE %PCX%\map101.pcx
  2547. PICTURE %PCX%\map102.pcx
  2548. TEXT    %DUKE%\map10\kilo10.txt
  2549. TYPE    Duke3D Hybrid - Good
  2550. COMMENT "Medium hard, nice look."
  2551.  
  2552. NAME    martin.map
  2553. RUNSPEC %DUKE3D% -map %DUKE%\martin\martin
  2554. PATH    %DUKEPATH%
  2555. PICTURE %PCX%\martin1.pcx
  2556. PICTURE %PCX%\martin2.pcx
  2557. TEXT    %DUKE%\martin\martin.txt
  2558. TYPE    Duke3D Deathmatch - Good
  2559. COMMENT "Medium hard, nice look."
  2560.  
  2561. NAME    master1.map
  2562. RUNSPEC %DUKE3D% -map %DUKE%\master1\master1
  2563. PATH    %DUKEPATH%
  2564. PICTURE %PCX%\master11.pcx
  2565. PICTURE %PCX%\master12.pcx
  2566. TEXT    %DUKE%\master1\master1.txt
  2567. TYPE    Duke3D Deathmatch - Good
  2568. COMMENT "Nice look, odd level."
  2569.  
  2570. NAME    match.map
  2571. RUNSPEC %DUKE3D% -map %DUKE%\match\match
  2572. PATH    %DUKEPATH%
  2573. PICTURE %PCX%\match1.pcx
  2574. PICTURE %PCX%\match2.pcx
  2575. TEXT    %DUKE%\match\match.txt
  2576. TYPE    Duke3D Deathmatch - Good
  2577.  
  2578. NAME    mathouse.map
  2579. RUNSPEC %DUKE3D% -map %DUKE%\mathouse\mathouse
  2580. PATH    %DUKEPATH%
  2581. PICTURE %PCX%\mathous1.pcx
  2582. PICTURE %PCX%\mathous2.pcx
  2583. TEXT    %DUKE%\mathouse\mathouse.txt
  2584. TYPE    Duke3D Deathmatch - Average
  2585. COMMENT Crashes a lot.
  2586.  
  2587. NAME    maze.map
  2588. RUNSPEC %DUKE3D% -map %DUKE%\maze\maze
  2589. PATH    %DUKEPATH%
  2590. PICTURE %PCX%\maze1.pcx
  2591. PICTURE %PCX%\maze2.pcx
  2592. TEXT    %DUKE%\maze\maze.txt
  2593. TYPE    Duke3D Deathmatch - Good
  2594. COMMENT A surprise at first.
  2595.  
  2596. NAME    mckinley.map
  2597. RUNSPEC %DUKE3D% -map %DUKE%\mckinley\mckinley
  2598. PATH    %DUKEPATH%
  2599. PICTURE %PCX%\mckinle1.pcx
  2600. PICTURE %PCX%\mckinle2.pcx
  2601. TEXT    %DUKE%\mckinley\future.txt
  2602. TYPE    Duke3D Deathmatch - Good
  2603. COMMENT Good atmosphere.
  2604.  
  2605. NAME    medieval.map
  2606. RUNSPEC %DUKE3D% -map %DUKE%\medieval\medieval
  2607. PATH    %DUKEPATH%
  2608. PICTURE %PCX%\medieva1.pcx
  2609. PICTURE %PCX%\medieva2.pcx
  2610. TEXT    %DUKE%\medieval\medieval.txt
  2611. TYPE    Duke3D Hybrid - Good
  2612. COMMENT Tough level. Good challenge.
  2613.  
  2614. NAME    metacity.map
  2615. RUNSPEC %DUKE3D% -map %DUKE%\metacity\metacity
  2616. PATH    %DUKEPATH%
  2617. PICTURE %PCX%\metacit1.pcx
  2618. PICTURE %PCX%\metacit2.pcx
  2619. TEXT    %DUKE%\metacity\metacity.txt
  2620. TYPE    Duke3D Deathmatch - Good
  2621. COMMENT Similar to subway66
  2622.  
  2623. NAME    metal.map
  2624. RUNSPEC %DUKE3D% -map %DUKE%\metal\metal
  2625. PATH    %DUKEPATH%
  2626. PICTURE %PCX%\metal1.pcx
  2627. PICTURE %PCX%\metal2.pcx
  2628. TEXT    %DUKE%\metal\metal.txt
  2629. TYPE    Duke3D Deathmatch - Good
  2630. COMMENT Nice looking.
  2631.  
  2632. NAME    micdm20.map
  2633. RUNSPEC %DUKE3D% -map %DUKE%\micdm20\micdm20
  2634. PATH    %DUKEPATH%
  2635. PICTURE %PCX%\micdm201.pcx
  2636. PICTURE %PCX%\micdm202.pcx
  2637. TEXT    %DUKE%\micdm20\micdm20.txt
  2638. TYPE    Duke3D Deathmatch - Best
  2639. COMMENT Excellent level.
  2640.  
  2641. NAME    mix.map
  2642. RUNSPEC %DUKE3D% -map %DUKE%\mix\mix
  2643. PATH    %DUKEPATH%
  2644. PICTURE %PCX%\mix1.pcx
  2645. PICTURE %PCX%\mix2.pcx
  2646. TEXT    %DUKE%\mix\mix.txt
  2647. TYPE    Duke3D Hybrid - Good
  2648. COMMENT Very hard.
  2649.  
  2650. NAME    mltistep.map
  2651. RUNSPEC %DUKE3D% -map %DUKE%\mltistep\mltistep
  2652. PATH    %DUKEPATH%
  2653. PICTURE %PCX%\mltiste1.pcx
  2654. PICTURE %PCX%\mltiste2.pcx
  2655. TEXT    %DUKE%\mltistep\howto.txt
  2656. TYPE    Duke3D Single-Player - Average
  2657. COMMENT Lots of walls.
  2658.  
  2659. NAME    mm1.map
  2660. RUNSPEC %DUKE3D% -map %DUKE%\mm1\mm1
  2661. PATH    %DUKEPATH%
  2662. PICTURE %PCX%\mm11.pcx
  2663. PICTURE %PCX%\mm12.pcx
  2664. TEXT    %DUKE%\mm1\mm1.txt
  2665. TYPE    Duke3D Hybrid - Best
  2666. COMMENT Nice look.
  2667.  
  2668. NAME    moon12.map
  2669. RUNSPEC %DUKE3D% -map %DUKE%\moon12\moon12
  2670. PATH    %DUKEPATH%
  2671. PICTURE %PCX%\moon121.pcx
  2672. PICTURE %PCX%\moon122.pcx
  2673. TEXT    %DUKE%\moon12\moon12.txt
  2674. TYPE    Duke3D Hybrid - Average
  2675. COMMENT Impossible?
  2676.  
  2677. NAME    moonbas1.map
  2678. RUNSPEC %DUKE3D% -map %DUKE%\moonbas1\moonbas1
  2679. PATH    %DUKEPATH%
  2680. PICTURE %PCX%\moonbas1.pcx
  2681. PICTURE %PCX%\moonbas2.pcx
  2682. TEXT    %DUKE%\moonbas1\readme.txt
  2683. TYPE    Duke3D Hybrid - Good
  2684. COMMENT Interesting ways to die here.
  2685.  
  2686. NAME    moonlab.map
  2687. RUNSPEC %DUKE3D% -map %DUKE%\moonlab\moonlab
  2688. PATH    %DUKEPATH%
  2689. PICTURE %PCX%\moonlab1.pcx
  2690. PICTURE %PCX%\moonlab2.pcx
  2691. TEXT    %DUKE%\moonlab\moonlab.txt
  2692. TYPE    Duke3D Single-Player - Good
  2693. COMMENT Well decorated. Reminds me of Alien II.
  2694.  
  2695. NAME    mt_duke.map
  2696. RUNSPEC %DUKE3D% -map %DUKE%\mt_duke\mt_duke
  2697. PATH    %DUKEPATH%
  2698. PICTURE %PCX%\mt_duke1.pcx
  2699. PICTURE %PCX%\mt_duke2.pcx
  2700. TEXT    %DUKE%\mt_duke\mt_duke.txt
  2701. TYPE    Duke3D Hybrid - Good
  2702. COMMENT "Nice looking, medium hard."
  2703.  
  2704. NAME    myhouse.map
  2705. RUNSPEC %DUKE3D% -map %DUKE%\myhouse\myhouse
  2706. PATH    %DUKEPATH%
  2707. PICTURE %PCX%\myhouse1.pcx
  2708. PICTURE %PCX%\myhouse2.pcx
  2709. TEXT    %DUKE%\myhouse\myhouse.txt
  2710. TYPE    Duke3D Deathmatch - Good
  2711. COMMENT Watch out for traps. 
  2712.  
  2713. NAME    myworld.map
  2714. RUNSPEC %DUKE3D% -map %DUKE%\myworld\myworld
  2715. PATH    %DUKEPATH%
  2716. PICTURE %PCX%\myworld1.pcx
  2717. PICTURE %PCX%\myworld2.pcx
  2718. TEXT    %DUKE%\myworld\myworld.txt
  2719. TYPE    Duke3D Hybrid - Best
  2720. COMMENT "Big, good multi-player level."
  2721.  
  2722. NAME    nail.map
  2723. RUNSPEC %DUKE3D% -map %DUKE%\nail\nail
  2724. PATH    %DUKEPATH%
  2725. PICTURE %PCX%\nail1.pcx
  2726. PICTURE %PCX%\nail2.pcx
  2727. TEXT    %DUKE%\nail\nail.txt
  2728. TYPE    Duke3D Hybrid - Good
  2729. COMMENT Moderate challenge.
  2730.  
  2731. NAME    nailed.map
  2732. RUNSPEC %DUKE3D% -map %DUKE%\nailed\nailed
  2733. PATH    %DUKEPATH%
  2734. PICTURE %PCX%\nailed1.pcx
  2735. PICTURE %PCX%\nailed2.pcx
  2736. TEXT    %DUKE%\nailed\nailed.txt
  2737. TYPE    Duke3D Hybrid - Good
  2738. COMMENT Difficult challenge. Nice look.
  2739.  
  2740. NAME    nascar.map
  2741. RUNSPEC %DUKE3D% -map %DUKE%\nascar\nascar
  2742. PATH    %DUKEPATH%
  2743. PICTURE %PCX%\nascar1.pcx
  2744. PICTURE %PCX%\nascar2.pcx
  2745. TEXT    %DUKE%\nascar\jester.txt
  2746. TYPE    Duke3D Deathmatch - Best
  2747.  
  2748. NAME    nasty24.map
  2749. RUNSPEC %DUKE3D% -map %DUKE%\nasty24\nasty24
  2750. PATH    %DUKEPATH%
  2751. PICTURE %PCX%\nasty241.pcx
  2752. PICTURE %PCX%\nasty242.pcx
  2753. TEXT    %DUKE%\nasty24\nasty24.txt
  2754. TYPE    Duke3D Deathmatch - Good
  2755.  
  2756. NAME    nest.map
  2757. RUNSPEC %DUKE3D% -map %DUKE%\nest\nest
  2758. PATH    %DUKEPATH%
  2759. PICTURE %PCX%\nest1.pcx
  2760. PICTURE %PCX%\nest2.pcx
  2761. TEXT    %DUKE%\nest\nest.txt
  2762. TYPE    Duke3D Hybrid - Good
  2763. COMMENT Well named.
  2764.  
  2765. NAME    newart.map
  2766. RUNSPEC %DUKE3D% -map %DUKE%\newart\newart
  2767. PATH    %DUKEPATH%
  2768. PICTURE %PCX%\newart1.pcx
  2769. PICTURE %PCX%\newart2.pcx
  2770. TEXT    %DUKE%\newart\newart.txt
  2771. TYPE    Duke3D Experimental - Unrated
  2772. COMMENT Experimental
  2773.  
  2774. NAME    newboard.map
  2775. RUNSPEC %DUKE3D% -map %DUKE%\newboard\newboard
  2776. PATH    %DUKEPATH%
  2777. PICTURE %PCX%\newboar1.pcx
  2778. PICTURE %PCX%\newboar2.pcx
  2779. TEXT    %DUKE%\newboard\newboard.txt
  2780. TYPE    Duke3D Single-Player - Average
  2781. COMMENT Showdown with a big boss in strip club.
  2782.  
  2783. NAME    newfort.map
  2784. RUNSPEC %DUKE3D% -map %DUKE%\newfort\newfort
  2785. PATH    %DUKEPATH%
  2786. PICTURE %PCX%\newfort1.pcx
  2787. PICTURE %PCX%\newfort2.pcx
  2788. TEXT    %DUKE%\newfort\newfort.txt
  2789. TYPE    Duke3D Deathmatch - Good
  2790. COMMENT "Nice look, well designed."
  2791.  
  2792. NAME    newyork.map
  2793. RUNSPEC %DUKE3D% -map %DUKE%\newyork\newyork
  2794. PATH    %DUKEPATH%
  2795. PICTURE %PCX%\newyork1.pcx
  2796. PICTURE %PCX%\newyork2.pcx
  2797. TEXT    %DUKE%\newyork\newyork.txt
  2798. TYPE    Duke3D Deathmatch - Good
  2799.  
  2800. NAME    night1.map
  2801. RUNSPEC %DUKE3D% -map %DUKE%\night1\night1
  2802. PATH    %DUKEPATH%
  2803. PICTURE %PCX%\night11.pcx
  2804. PICTURE %PCX%\night12.pcx
  2805. TEXT    %DUKE%\night1\night1.txt
  2806. TYPE    Duke3D Hybrid - Good
  2807. COMMENT Nice looking. Find the blue key.
  2808.  
  2809. NAME    nihil01.map
  2810. RUNSPEC %DUKE3D% -map %DUKE%\nihil01\nihil01
  2811. PATH    %DUKEPATH%
  2812. PICTURE %PCX%\nihil011.pcx
  2813. PICTURE %PCX%\nihil012.pcx
  2814. TEXT    %DUKE%\nihil01\nihil01.txt
  2815. TYPE    Duke3D Deathmatch - Good
  2816. COMMENT Moderately hard. Nice looking.
  2817.  
  2818. NAME    nukem1.map
  2819. RUNSPEC %DUKE3D% -map %DUKE%\nukem1\nukem1
  2820. PATH    %DUKEPATH%
  2821. PICTURE %PCX%\nukem11.pcx
  2822. PICTURE %PCX%\nukem12.pcx
  2823. TEXT    %DUKE%\nukem1\nukem1.txt
  2824. TYPE    Duke3D Hybrid - Average
  2825. COMMENT Blue key?
  2826.  
  2827. NAME    oasis.map
  2828. RUNSPEC %DUKE3D% -map %DUKE%\oasis\oasis
  2829. PATH    %DUKEPATH%
  2830. PICTURE %PCX%\oasis1.pcx
  2831. PICTURE %PCX%\oasis2.pcx
  2832. TEXT    %DUKE%\oasis\oasis.txt
  2833. TYPE    Duke3D Hybrid - Good
  2834. COMMENT Hard and gory.
  2835.  
  2836. NAME    oneway.map
  2837. RUNSPEC %DUKE3D% -map %DUKE%\oneway\oneway
  2838. PATH    %DUKEPATH%
  2839. PICTURE %PCX%\oneway1.pcx
  2840. PICTURE %PCX%\oneway2.pcx
  2841. TEXT    %DUKE%\oneway\oneway.txt
  2842. TYPE    Duke3D Deathmatch - Good
  2843. COMMENT Small cluster of rooms with teleporters.
  2844.  
  2845. NAME    ourhouse.map
  2846. RUNSPEC %DUKE3D% -map %DUKE%\ourhouse\ourhouse
  2847. PATH    %DUKEPATH%
  2848. PICTURE %PCX%\ourhous1.pcx
  2849. PICTURE %PCX%\ourhous2.pcx
  2850. TEXT    %DUKE%\ourhouse\ourhouse.txt
  2851. TYPE    Duke3D Deathmatch - Good
  2852. COMMENT You live in a weird house.
  2853.  
  2854. NAME    overkill.map
  2855. RUNSPEC %DUKE3D% -map %DUKE%\overkill\overkill
  2856. PATH    %DUKEPATH%
  2857. PICTURE %PCX%\overkil1.pcx
  2858. PICTURE %PCX%\overkil2.pcx
  2859. TEXT    %DUKE%\overkill\readme.txt
  2860. TYPE    Duke3D Deathmatch - Best
  2861. COMMENT Nice looking
  2862.  
  2863. NAME    panic.map
  2864. RUNSPEC %DUKE3D% -map %DUKE%\panic\panic
  2865. PATH    %DUKEPATH%
  2866. PICTURE %PCX%\panic1.pcx
  2867. PICTURE %PCX%\panic2.pcx
  2868. TEXT    %DUKE%\panic\panic.txt
  2869. TYPE    Duke3D Deathmatch - Best
  2870. COMMENT Good multi-player.
  2871.  
  2872. NAME    park.map
  2873. RUNSPEC %DUKE3D% -map %DUKE%\park\park
  2874. PATH    %DUKEPATH%
  2875. PICTURE %PCX%\park1.pcx
  2876. PICTURE %PCX%\park2.pcx
  2877. TEXT    %DUKE%\park\park.txt
  2878. TYPE    Duke3D Deathmatch - Good
  2879. COMMENT "Nice look, tough challenge. Well done."
  2880.  
  2881. NAME    parking.map
  2882. RUNSPEC %DUKE3D% -map %DUKE%\parking\parking
  2883. PATH    %DUKEPATH%
  2884. PICTURE %PCX%\parking1.pcx
  2885. PICTURE %PCX%\parking2.pcx
  2886. TEXT    %DUKE%\parking\parking.txt
  2887. TYPE    Duke3D Deathmatch - Good
  2888.  
  2889. NAME    parkod.map
  2890. RUNSPEC %DUKE3D% -map %DUKE%\parkod\parkod
  2891. PATH    %DUKEPATH%
  2892. PICTURE %PCX%\parkod1.pcx
  2893. PICTURE %PCX%\parkod2.pcx
  2894. TEXT    %DUKE%\parkod\parkod.txt
  2895. TYPE    Duke3D Deathmatch - Best
  2896. COMMENT Stadium ++!
  2897.  
  2898. NAME    patrol.map
  2899. RUNSPEC %DUKE3D% -map %DUKE%\patrol\patrol
  2900. PATH    %DUKEPATH%
  2901. PICTURE %PCX%\patrol1.pcx
  2902. PICTURE %PCX%\patrol2.pcx
  2903. TEXT    %DUKE%\patrol\patrol.txt
  2904. TYPE    Duke3D Deathmatch - Good
  2905. COMMENT Interesting and nice looking.
  2906.  
  2907. NAME    pduke1.map
  2908. RUNSPEC %DUKE3D% -map %DUKE%\pduke1\pduke1
  2909. PATH    %DUKEPATH%
  2910. PICTURE %PCX%\pduke11.pcx
  2911. PICTURE %PCX%\pduke12.pcx
  2912. TEXT    %DUKE%\pduke1\pduke1.txt
  2913. TYPE    Duke3D Deathmatch - Best
  2914. COMMENT Well-designed multiplayer map.
  2915.  
  2916. NAME    pit.map
  2917. RUNSPEC %DUKE3D% -map %DUKE%\pit\pit
  2918. PATH    %DUKEPATH%
  2919. PICTURE %PCX%\pit1.pcx
  2920. PICTURE %PCX%\pit2.pcx
  2921. TEXT    %DUKE%\pit\pit.txt
  2922. TYPE    Duke3D Deathmatch - Average
  2923.  
  2924. NAME    pitfall.map
  2925. RUNSPEC %DUKE3D% -map %DUKE%\pitfall\pitfall
  2926. PATH    %DUKEPATH%
  2927. PICTURE %PCX%\pitfall1.pcx
  2928. PICTURE %PCX%\pitfall2.pcx
  2929. TEXT    %DUKE%\pitfall\pitfall.txt
  2930. TYPE    Duke3D Deathmatch - Good
  2931.  
  2932. NAME    pitwars1.map
  2933. RUNSPEC %DUKE3D% -map %DUKE%\pitwars1\pitwars1
  2934. PATH    %DUKEPATH%
  2935. PICTURE %PCX%\pitwars1.pcx
  2936. PICTURE %PCX%\pitwars2.pcx
  2937. TEXT    %DUKE%\pitwars1\pitwars1.txt
  2938. TYPE    Duke3D Deathmatch - Good
  2939. COMMENT Open air maze surrounded by lava.
  2940.  
  2941. NAME    planetdk.map
  2942. RUNSPEC %DUKE3D% -map %DUKE%\planetdk\planetdk
  2943. PATH    %DUKEPATH%
  2944. PICTURE %PCX%\planetd1.pcx
  2945. PICTURE %PCX%\planetd2.pcx
  2946. TEXT    %DUKE%\planetdk\planetdk.txt
  2947. TYPE    Duke3D Deathmatch - Good
  2948. COMMENT Weird level.
  2949.  
  2950. NAME    plcst.map
  2951. RUNSPEC %DUKE3D% -map %DUKE%\plcst\plcst
  2952. PATH    %DUKEPATH%
  2953. PICTURE %PCX%\plcst1.pcx
  2954. PICTURE %PCX%\plcst2.pcx
  2955. TEXT    %DUKE%\plcst\plcst.txt
  2956. TYPE    Duke3D Deathmatch - Good
  2957. COMMENT Network of hallways.
  2958.  
  2959. NAME    pntball.map
  2960. RUNSPEC %DUKE3D% -map %DUKE%\pntball\pntball
  2961. PATH    %DUKEPATH%
  2962. PICTURE %PCX%\pntball1.pcx
  2963. PICTURE %PCX%\pntball2.pcx
  2964. TEXT    %DUKE%\pntball\pntball.txt
  2965. TYPE    Duke3D Hybrid - Best
  2966. COMMENT Great design.
  2967.  
  2968. NAME    pool.map
  2969. RUNSPEC %DUKE3D% -map %DUKE%\pool\pool
  2970. PATH    %DUKEPATH%
  2971. PICTURE %PCX%\pool1.pcx
  2972. PICTURE %PCX%\pool2.pcx
  2973. TEXT    %DUKE%\pool\pool.txt
  2974. TYPE    Duke3D Hybrid - Good
  2975. COMMENT Nice looking.
  2976.  
  2977. NAME    prey.map
  2978. RUNSPEC %DUKE3D% -map %DUKE%\prey\prey
  2979. PATH    %DUKEPATH%
  2980. PICTURE %PCX%\prey1.pcx
  2981. PICTURE %PCX%\prey2.pcx
  2982. TEXT    %DUKE%\prey\prey.txt
  2983. TYPE    Duke3D Deathmatch - Good
  2984.  
  2985. NAME    prison.map
  2986. RUNSPEC %DUKE3D% -map %DUKE%\prison\prison
  2987. PATH    %DUKEPATH%
  2988. PICTURE %PCX%\prison1.pcx
  2989. PICTURE %PCX%\prison2.pcx
  2990. TEXT    %DUKE%\prison\prison.txt
  2991. TYPE    Duke3D Hybrid - Good
  2992. COMMENT Big level.
  2993.  
  2994. NAME    prisonr.map
  2995. RUNSPEC %DUKE3D% -map %DUKE%\prisonr\prisonr
  2996. PATH    %DUKEPATH%
  2997. PICTURE %PCX%\prisonr1.pcx
  2998. PICTURE %PCX%\prisonr2.pcx
  2999. TEXT    %DUKE%\prisonr\prisonr.txt
  3000. TYPE    Duke3D Single-Player - Best
  3001. COMMENT Very well done.
  3002.  
  3003. NAME    pyramid.map
  3004. RUNSPEC %DUKE3D% -map %DUKE%\pyramid\pyramid
  3005. PATH    %DUKEPATH%
  3006. PICTURE %PCX%\pyramid1.pcx
  3007. PICTURE %PCX%\pyramid2.pcx
  3008. TEXT    %DUKE%\pyramid\pyramid.txt
  3009. TYPE    Duke3D Deathmatch - Best
  3010.  
  3011. NAME    qtest2dn.map
  3012. RUNSPEC %DUKE3D% -map %DUKE%\qtest2dn\qtest2dn
  3013. PATH    %DUKEPATH%
  3014. PICTURE %PCX%\qtest2d1.pcx
  3015. PICTURE %PCX%\qtest2d2.pcx
  3016. TEXT    %DUKE%\qtest2dn\qtest2dn.txt
  3017. TYPE    Duke3D Hybrid - Best
  3018. COMMENT Very odd. Try to find the freezer.
  3019.  
  3020. NAME    quad.map
  3021. RUNSPEC %DUKE3D% -map %DUKE%\quad\quad
  3022. PATH    %DUKEPATH%
  3023. PICTURE %PCX%\quad1.pcx
  3024. PICTURE %PCX%\quad2.pcx
  3025. TEXT    %DUKE%\quad\quad.txt
  3026. TYPE    Duke3D Hybrid - Good
  3027. COMMENT Mean level. Hard.
  3028.  
  3029. NAME    qyvcars.map
  3030. RUNSPEC %DUKE3D% -map %DUKE%\qyvcars\qyvcars
  3031. PATH    %DUKEPATH%
  3032. PICTURE %PCX%\qyvcars1.pcx
  3033. PICTURE %PCX%\qyvcars2.pcx
  3034. TEXT    %DUKE%\qyvcars\qyvcars.txt
  3035. TYPE    Duke3D Hybrid - Good
  3036. COMMENT Nice looking. Don't get run over.
  3037.  
  3038. NAME    racho.map
  3039. RUNSPEC %DUKE3D% -map %DUKE%\racho\racho
  3040. PATH    %DUKEPATH%
  3041. PICTURE %PCX%\racho1.pcx
  3042. PICTURE %PCX%\racho2.pcx
  3043. TEXT    %DUKE%\racho\racho.txt
  3044. TYPE    Duke3D Hybrid - Best
  3045. COMMENT Lots of detail. Good sized.
  3046.  
  3047. NAME    rainnier.map
  3048. RUNSPEC %DUKE3D% -map %DUKE%\rainnier\rainnier
  3049. PATH    %DUKEPATH%
  3050. PICTURE %PCX%\rainnie1.pcx
  3051. PICTURE %PCX%\rainnie2.pcx
  3052. TEXT    %DUKE%\rainnier\rainnier.txt
  3053. TYPE    Duke3D Deathmatch - Average
  3054.  
  3055. NAME    rampage.map
  3056. RUNSPEC %DUKE3D% -map %DUKE%\rampage\rampage
  3057. PATH    %DUKEPATH%
  3058. PICTURE %PCX%\rampage1.pcx
  3059. PICTURE %PCX%\rampage2.pcx
  3060. TEXT    %DUKE%\rampage\rampage.txt
  3061. TYPE    Duke3D Deathmatch - Best
  3062.  
  3063. NAME    rando2.map
  3064. RUNSPEC %DUKE3D% -map %DUKE%\rando2\rando2
  3065. PATH    %DUKEPATH%
  3066. PICTURE %PCX%\rando21.pcx
  3067. PICTURE %PCX%\rando22.pcx
  3068. TEXT    %DUKE%\rando2\rando2.txt
  3069. TYPE    Duke3D Hybrid - Good
  3070. COMMENT "Odd, nice looking, no exit."
  3071.  
  3072. NAME    rattrap.map
  3073. RUNSPEC %DUKE3D% -map %DUKE%\rattrap\rattrap
  3074. PATH    %DUKEPATH%
  3075. PICTURE %PCX%\rattrap1.pcx
  3076. PICTURE %PCX%\rattrap2.pcx
  3077. TEXT    %DUKE%\rattrap\rattrap.txt
  3078. TYPE    Duke3D Hybrid - Good
  3079. COMMENT Difficult
  3080.  
  3081. NAME    rcastle.map
  3082. RUNSPEC %DUKE3D% -map %DUKE%\rcastle\rcastle
  3083. PATH    %DUKEPATH%
  3084. PICTURE %PCX%\rcastle1.pcx
  3085. PICTURE %PCX%\rcastle2.pcx
  3086. TEXT    %DUKE%\rcastle\rcastle.txt
  3087. TYPE    Duke3D Hybrid - Best
  3088. COMMENT Well designed multi-player.
  3089.  
  3090. NAME    redline1.map
  3091. RUNSPEC %DUKE3D% -map %DUKE%\redline1\redline1
  3092. PATH    %DUKEPATH%
  3093. PICTURE %PCX%\redline1.pcx
  3094. PICTURE %PCX%\redline2.pcx
  3095. TEXT    %DUKE%\redline1\redline1.txt
  3096. TYPE    Duke3D Hybrid - Good
  3097. COMMENT Tough level. 
  3098.  
  3099. NAME    redrum.map
  3100. RUNSPEC %DUKE3D% -map %DUKE%\redrum\redrum
  3101. PATH    %DUKEPATH%
  3102. PICTURE %PCX%\redrum1.pcx
  3103. PICTURE %PCX%\redrum2.pcx
  3104. TEXT    %DUKE%\redrum\redrum.txt
  3105. TYPE    Duke3D Single-Player - Best
  3106. COMMENT Clever name. Maze-like level.
  3107.  
  3108. NAME    redsky.map
  3109. RUNSPEC %DUKE3D% -map %DUKE%\redsky\redsky
  3110. PATH    %DUKEPATH%
  3111. PICTURE %PCX%\redsky1.pcx
  3112. PICTURE %PCX%\redsky2.pcx
  3113. TEXT    %DUKE%\redsky\redsky.txt
  3114. TYPE    Duke3D Deathmatch - Best
  3115. COMMENT Nice looking.
  3116.  
  3117. NAME    rgdm1.map
  3118. RUNSPEC %DUKE3D% -map %DUKE%\rgdm1\rgdm1
  3119. PATH    %DUKEPATH%
  3120. PICTURE %PCX%\rgdm11.pcx
  3121. PICTURE %PCX%\rgdm12.pcx
  3122. TEXT    %DUKE%\rgdm1\readme.txt
  3123. TYPE    Duke3D Hybrid - Good
  3124. COMMENT Tough level.
  3125.  
  3126. NAME    rgdm2.map
  3127. RUNSPEC %DUKE3D% -map %DUKE%\rgdm2\rgdm2
  3128. PATH    %DUKEPATH%
  3129. PICTURE %PCX%\rgdm21.pcx
  3130. PICTURE %PCX%\rgdm22.pcx
  3131. TEXT    %DUKE%\rgdm2\readme.txt
  3132. TYPE    Duke3D Hybrid - Good
  3133. COMMENT Tough level.
  3134.  
  3135. NAME    rgdm3.map
  3136. RUNSPEC %DUKE3D% -map %DUKE%\rgdm3\rgdm3
  3137. PATH    %DUKEPATH%
  3138. PICTURE %PCX%\rgdm31.pcx
  3139. PICTURE %PCX%\rgdm32.pcx
  3140. TEXT    %DUKE%\rgdm3\readme.txt
  3141. TYPE    Duke3D Hybrid - Good
  3142. COMMENT Tough level.
  3143.  
  3144. NAME    rgdm4.map
  3145. RUNSPEC %DUKE3D% -map %DUKE%\rgdm4\rgdm4
  3146. PATH    %DUKEPATH%
  3147. PICTURE %PCX%\rgdm41.pcx
  3148. PICTURE %PCX%\rgdm42.pcx
  3149. TEXT    %DUKE%\rgdm4\readme.txt
  3150. TYPE    Duke3D Hybrid - Good
  3151. COMMENT Variant of _zoo
  3152.  
  3153. NAME    rgdm5.map
  3154. RUNSPEC %DUKE3D% -map %DUKE%\rgdm5\rgdm5
  3155. PATH    %DUKEPATH%
  3156. PICTURE %PCX%\rgdm51.pcx
  3157. PICTURE %PCX%\rgdm52.pcx
  3158. TEXT    %DUKE%\rgdm5\readme.txt
  3159. TYPE    Duke3D Hybrid - Good
  3160. COMMENT Tough level.
  3161.  
  3162. NAME    rgdm6.map
  3163. RUNSPEC %DUKE3D% -map %DUKE%\rgdm6\rgdm6
  3164. PATH    %DUKEPATH%
  3165. PICTURE %PCX%\rgdm61.pcx
  3166. PICTURE %PCX%\rgdm62.pcx
  3167. TEXT    %DUKE%\rgdm6\readme.txt
  3168. TYPE    Duke3D Hybrid - Good
  3169. COMMENT Tough level.
  3170.  
  3171. NAME    rgdm7.map
  3172. RUNSPEC %DUKE3D% -map %DUKE%\rgdm7\rgdm7
  3173. PATH    %DUKEPATH%
  3174. PICTURE %PCX%\rgdm71.pcx
  3175. PICTURE %PCX%\rgdm72.pcx
  3176. TEXT    %DUKE%\rgdm7\readme.txt
  3177. TYPE    Duke3D Hybrid - Good
  3178. COMMENT Tough level.
  3179.  
  3180. NAME    rink2.map
  3181. RUNSPEC %DUKE3D% -map %DUKE%\rink2\rink2
  3182. PATH    %DUKEPATH%
  3183. PICTURE %PCX%\rink21.pcx
  3184. PICTURE %PCX%\rink22.pcx
  3185. TEXT    %DUKE%\rink2\rink2.txt
  3186. TYPE    Duke3D Deathmatch - Average
  3187.  
  3188. NAME    rivwild.map
  3189. RUNSPEC %DUKE3D% -map %DUKE%\rivwild\rivwild
  3190. PATH    %DUKEPATH%
  3191. PICTURE %PCX%\rivwild1.pcx
  3192. PICTURE %PCX%\rivwild2.pcx
  3193. TEXT    %DUKE%\rivwild\rivwild.txt
  3194. TYPE    Duke3D Hybrid - Good
  3195. COMMENT Interesting layout.
  3196.  
  3197. NAME    rob1.map
  3198. RUNSPEC %DUKE3D% -map %DUKE%\rob1\rob1
  3199. PATH    %DUKEPATH%
  3200. PICTURE %PCX%\rob11.pcx
  3201. PICTURE %PCX%\rob12.pcx
  3202. TEXT    %DUKE%\rob1\rob1.txt
  3203. TYPE    Duke3D Hybrid - Good
  3204. COMMENT Hope you like conveyor belts.
  3205.  
  3206. NAME    rob2.map
  3207. RUNSPEC %DUKE3D% -map %DUKE%\rob2\rob2
  3208. PATH    %DUKEPATH%
  3209. PICTURE %PCX%\rob21.pcx
  3210. PICTURE %PCX%\rob22.pcx
  3211. TEXT    %DUKE%\rob2\rob2.txt
  3212. TYPE    Duke3D Hybrid - Good
  3213. COMMENT Tough level. Nice looking.
  3214.  
  3215. NAME    rob3.map
  3216. RUNSPEC %DUKE3D% -map %DUKE%\rob3\rob3
  3217. PATH    %DUKEPATH%
  3218. PICTURE %PCX%\rob31.pcx
  3219. PICTURE %PCX%\rob32.pcx
  3220. TEXT    %DUKE%\rob3\rob3.txt
  3221. TYPE    Duke3D Hybrid - Good
  3222. COMMENT Moderate challenge.
  3223.  
  3224. NAME    rob4.map
  3225. RUNSPEC %DUKE3D% -map %DUKE%\rob4\rob4
  3226. PATH    %DUKEPATH%
  3227. PICTURE %PCX%\rob41.pcx
  3228. PICTURE %PCX%\rob42.pcx
  3229. TEXT    %DUKE%\rob4\rob4.txt
  3230. TYPE    Duke3D Hybrid - Good
  3231. COMMENT Duke e2m1 except add the Borg.
  3232.  
  3233. NAME    robator2.map
  3234. RUNSPEC %DUKE3D% -map %DUKE%\robator2\robator2
  3235. PATH    %DUKEPATH%
  3236. PICTURE %PCX%\robato21.pcx
  3237. PICTURE %PCX%\robato22.pcx
  3238. TEXT    %DUKE%\robator2\pred.txt
  3239. TYPE    Duke3D Hybrid - Average
  3240. COMMENT Big room.
  3241.  
  3242. NAME    robator3.map
  3243. RUNSPEC %DUKE3D% -map %DUKE%\robator3\robator3
  3244. PATH    %DUKEPATH%
  3245. PICTURE %PCX%\robato31.pcx
  3246. PICTURE %PCX%\robato32.pcx
  3247. TEXT    %DUKE%\robator3\pred.txt
  3248. TYPE    Duke3D Hybrid - Average
  3249. COMMENT Big room.
  3250.  
  3251. NAME    robator5.map
  3252. RUNSPEC %DUKE3D% -map %DUKE%\robator5\robator5
  3253. PATH    %DUKEPATH%
  3254. PICTURE %PCX%\robato51.pcx
  3255. PICTURE %PCX%\robato52.pcx
  3256. TEXT    %DUKE%\robator5\pred.txt
  3257. TYPE    Duke3D Hybrid - Average
  3258. COMMENT Big room.
  3259.  
  3260. NAME    robot.map
  3261. RUNSPEC %DUKE3D% -map %DUKE%\robot\robot
  3262. PATH    %DUKEPATH%
  3263. PICTURE %PCX%\robot1.pcx
  3264. PICTURE %PCX%\robot2.pcx
  3265. TEXT    %DUKE%\robot\robot.txt
  3266. TYPE    Duke3D Hybrid - Good
  3267. COMMENT Quite surprising. Hard.
  3268.  
  3269. NAME    rooftops.map
  3270. RUNSPEC %DUKE3D% -map %DUKE%\rooftops\rooftops
  3271. PATH    %DUKEPATH%
  3272. PICTURE %PCX%\rooftop1.pcx
  3273. PICTURE %PCX%\rooftop2.pcx
  3274. TEXT    %DUKE%\rooftops\rooftops.txt
  3275. TYPE    Duke3D Deathmatch - Average
  3276. COMMENT Another arena.
  3277.  
  3278. NAME    rooftopz.map
  3279. RUNSPEC %DUKE3D% -map %DUKE%\rooftopz\rooftopz
  3280. PATH    %DUKEPATH%
  3281. PICTURE %PCX%\rooftop1.pcx
  3282. PICTURE %PCX%\rooftop2.pcx
  3283. TEXT    %DUKE%\rooftopz\rooftopz.txt
  3284. TYPE    Duke3D Deathmatch - Good
  3285. COMMENT Nice looking.
  3286.  
  3287. NAME    ross1b5.map
  3288. RUNSPEC %DUKE3D% -map %DUKE%\ross1b5\ross1b5
  3289. PATH    %DUKEPATH%
  3290. PICTURE %PCX%\ross1b51.pcx
  3291. PICTURE %PCX%\ross1b52.pcx
  3292. TEXT    %DUKE%\ross1b5\ross1b5.txt
  3293. TYPE    Duke3D Deathmatch - Average
  3294. COMMENT Nice looking.
  3295.  
  3296. NAME    runabutt.map
  3297. RUNSPEC %DUKE3D% -map %DUKE%\runabutt\runabutt
  3298. PATH    %DUKEPATH%
  3299. PICTURE %PCX%\runabut1.pcx
  3300. PICTURE %PCX%\runabut2.pcx
  3301. TEXT    %DUKE%\runabutt\runarond.txt
  3302. TYPE    Duke3D Hybrid - Best
  3303. COMMENT Interesting design.
  3304.  
  3305. NAME    runarond.map
  3306. RUNSPEC %DUKE3D% -map %DUKE%\runarond\runarond
  3307. PATH    %DUKEPATH%
  3308. PICTURE %PCX%\runaron1.pcx
  3309. PICTURE %PCX%\runaron2.pcx
  3310. TEXT    %DUKE%\runarond\runarond.txt
  3311. TYPE    Duke3D Deathmatch - Best
  3312. COMMENT Nice looking.
  3313.  
  3314. NAME    runngun.map
  3315. RUNSPEC %DUKE3D% -map %DUKE%\runngun\runngun
  3316. PATH    %DUKEPATH%
  3317. PICTURE %PCX%\runngun1.pcx
  3318. PICTURE %PCX%\runngun2.pcx
  3319. TEXT    %DUKE%\runngun\runngun.txt
  3320. TYPE    Duke3D Deathmatch - Best
  3321. COMMENT Variant of Water1.
  3322.  
  3323. NAME    ryahouse.map
  3324. RUNSPEC %DUKE3D% -map %DUKE%\ryahouse\ryahouse
  3325. PATH    %DUKEPATH%
  3326. PICTURE %PCX%\ryahous1.pcx
  3327. PICTURE %PCX%\ryahous2.pcx
  3328. TEXT    %DUKE%\ryahouse\ryan1.txt
  3329. TYPE    Duke3D Hybrid - Best
  3330. COMMENT Nice defense system for a house.
  3331.  
  3332. NAME    ryanb01.map
  3333. RUNSPEC %DUKE3D% -map %DUKE%\ryanb01\ryanb01
  3334. PATH    %DUKEPATH%
  3335. PICTURE %PCX%\ryanb011.pcx
  3336. PICTURE %PCX%\ryanb012.pcx
  3337. TEXT    %DUKE%\ryanb01\ryanb01.txt
  3338. TYPE    Duke3D Deathmatch - Best
  3339. COMMENT Excellent level. Nice looking.
  3340.  
  3341. NAME    ryanshep.map
  3342. RUNSPEC %DUKE3D% -map %DUKE%\ryanshep\ryanshep
  3343. PATH    %DUKEPATH%
  3344. PICTURE %PCX%\ryanshe1.pcx
  3345. PICTURE %PCX%\ryanshe2.pcx
  3346. TEXT    %DUKE%\ryanshep\ryan1.txt
  3347. TYPE    Duke3D Hybrid - Good
  3348. COMMENT "Nice, but weird house."
  3349.  
  3350. NAME    s_days.map
  3351. RUNSPEC %DUKE3D% -map %DUKE%\s_days\s_days
  3352. PATH    %DUKEPATH%
  3353. PICTURE %PCX%\s_days1.pcx
  3354. PICTURE %PCX%\s_days2.pcx
  3355. TEXT    %DUKE%\s_days\school.txt
  3356. TYPE    Duke3D Single-Player - Good
  3357. COMMENT Small but nice looking.
  3358.  
  3359. NAME    sactown.map
  3360. RUNSPEC %DUKE3D% -map %DUKE%\sactown\sactown
  3361. PATH    %DUKEPATH%
  3362. PICTURE %PCX%\sactown1.pcx
  3363. PICTURE %PCX%\sactown2.pcx
  3364. TEXT    %DUKE%\sactown\sactown.txt
  3365. TYPE    Duke3D Deathmatch - Best
  3366. COMMENT Nice looking.
  3367.  
  3368. NAME    sand.map
  3369. RUNSPEC %DUKE3D% -map %DUKE%\sand\sand
  3370. PATH    %DUKEPATH%
  3371. PICTURE %PCX%\sand1.pcx
  3372. PICTURE %PCX%\sand2.pcx
  3373. TEXT    %DUKE%\sand\sand.txt
  3374. TYPE    Duke3D Hybrid - Best
  3375. COMMENT Nice level. Challenging. Best as death.
  3376.  
  3377. NAME    sandbar.map
  3378. RUNSPEC %DUKE3D% -map %DUKE%\sandbar\sandbar
  3379. PATH    %DUKEPATH%
  3380. PICTURE %PCX%\sandbar1.pcx
  3381. PICTURE %PCX%\sandbar2.pcx
  3382. TEXT    %DUKE%\sandbar\readme.txt
  3383. TYPE    Duke3D Hybrid - Best
  3384. COMMENT "Really fun, large, well thought out."
  3385.  
  3386. NAME    sc.map
  3387. RUNSPEC %DUKE3D% -map %DUKE%\sc\sc
  3388. PATH    %DUKEPATH%
  3389. PICTURE %PCX%\sc1.pcx
  3390. PICTURE %PCX%\sc2.pcx
  3391. TEXT    %DUKE%\sc\sc.txt
  3392. TYPE    Duke3D Deathmatch - Average
  3393.  
  3394. NAME    screw_u2.map
  3395. RUNSPEC %DUKE3D% -map %DUKE%\screw_u2\screw_u2
  3396. PATH    %DUKEPATH%
  3397. PICTURE %PCX%\screw_u1.pcx
  3398. PICTURE %PCX%\screw_u2.pcx
  3399. TEXT    %DUKE%\screw_u2\screw_u2.txt
  3400. TYPE    Duke3D Hybrid - Best
  3401. COMMENT Good balance. Nice look.
  3402.  
  3403. NAME    screwed.map
  3404. RUNSPEC %DUKE3D% -map %DUKE%\screwed\screwed
  3405. PATH    %DUKEPATH%
  3406. PICTURE %PCX%\screwed1.pcx
  3407. PICTURE %PCX%\screwed2.pcx
  3408. TEXT    %DUKE%\screwed\screwed.txt
  3409. TYPE    Duke3D Hybrid - Good
  3410. COMMENT Very difficult
  3411.  
  3412. NAME    scumcity.map
  3413. RUNSPEC %DUKE3D% -map %DUKE%\scumcity\scumcity
  3414. PATH    %DUKEPATH%
  3415. PICTURE %PCX%\scumcit1.pcx
  3416. PICTURE %PCX%\scumcit2.pcx
  3417. TEXT    %DUKE%\scumcity\scumcity.txt
  3418. TYPE    Duke3D Hybrid - Good
  3419. COMMENT Lots to kill. Nice looking.
  3420.  
  3421. NAME    se7en04.map
  3422. RUNSPEC %DUKE3D% -map %DUKE%\se7en04\se7en04
  3423. PATH    %DUKEPATH%
  3424. PICTURE %PCX%\se7en041.pcx
  3425. PICTURE %PCX%\se7en042.pcx
  3426. TEXT    %DUKE%\se7en04\se7en.txt
  3427. TYPE    Duke3D Hybrid - Good
  3428. COMMENT Cruel level.
  3429.  
  3430. NAME    shaft.map
  3431. RUNSPEC %DUKE3D% -map %DUKE%\shaft\shaft
  3432. PATH    %DUKEPATH%
  3433. PICTURE %PCX%\shaft1.pcx
  3434. PICTURE %PCX%\shaft2.pcx
  3435. TEXT    %DUKE%\shaft\shaft.txt
  3436. TYPE    Duke3D Deathmatch - Good
  3437. COMMENT Nice looking. City map.
  3438.  
  3439. NAME    ship.map
  3440. RUNSPEC %DUKE3D% -map %DUKE%\ship\ship
  3441. PATH    %DUKEPATH%
  3442. PICTURE %PCX%\ship1.pcx
  3443. PICTURE %PCX%\ship2.pcx
  3444. TEXT    %DUKE%\ship\ship.txt
  3445. TYPE    Duke3D Deathmatch - Good
  3446. COMMENT Good for death match only.
  3447.  
  3448. NAME    shocker.map
  3449. RUNSPEC %DUKE3D% -map %DUKE%\shocker\shocker
  3450. PATH    %DUKEPATH%
  3451. PICTURE %PCX%\shocker1.pcx
  3452. PICTURE %PCX%\shocker2.pcx
  3453. TEXT    %DUKE%\shocker\shocker.txt
  3454. TYPE    Duke3D Hybrid - Good
  3455. COMMENT Really cool doors.
  3456.  
  3457. NAME    showcase.map
  3458. RUNSPEC %DUKE3D% -map %DUKE%\showcase\showcase
  3459. PATH    %DUKEPATH%
  3460. PICTURE %PCX%\showcas1.pcx
  3461. PICTURE %PCX%\showcas2.pcx
  3462. TEXT    %DUKE%\showcase\showcase.txt
  3463. TYPE    Duke3D Deathmatch - Best
  3464. COMMENT Good for death match.
  3465.  
  3466. NAME    showdown.map
  3467. RUNSPEC %DUKE3D% -map %DUKE%\showdown\showdown
  3468. PATH    %DUKEPATH%
  3469. PICTURE %PCX%\showdow1.pcx
  3470. PICTURE %PCX%\showdow2.pcx
  3471. TEXT    %DUKE%\showdown\readme.txt
  3472. TYPE    Duke3D Hybrid - Best
  3473. COMMENT Great death-match.
  3474.  
  3475. NAME    shred.map
  3476. RUNSPEC %DUKE3D% -map %DUKE%\shred\shred
  3477. PATH    %DUKEPATH%
  3478. PICTURE %PCX%\shred1.pcx
  3479. PICTURE %PCX%\shred2.pcx
  3480. TEXT    %DUKE%\shred\shred.txt
  3481. TYPE    Duke3D Deathmatch - Best
  3482. COMMENT Nice looking.
  3483.  
  3484. NAME    shroom.map
  3485. RUNSPEC %DUKE3D% -map %DUKE%\shroom\shroom
  3486. PATH    %DUKEPATH%
  3487. PICTURE %PCX%\shroom1.pcx
  3488. PICTURE %PCX%\shroom2.pcx
  3489. TEXT    %DUKE%\shroom\shroom.txt
  3490. TYPE    Duke3D Hybrid - Good
  3491. COMMENT Moderately hard. Nice looking.
  3492.  
  3493. NAME    siege2.map
  3494. RUNSPEC %DUKE3D% -map %DUKE%\siege2\siege2
  3495. PATH    %DUKEPATH%
  3496. PICTURE %PCX%\siege21.pcx
  3497. PICTURE %PCX%\siege22.pcx
  3498. TEXT    %DUKE%\siege2\siege2.txt
  3499. TYPE    Duke3D Deathmatch - Best
  3500. COMMENT Nice looking.
  3501.  
  3502. NAME    sinister.map
  3503. RUNSPEC %DUKE3D% -map %DUKE%\sinister\sinister
  3504. PATH    %DUKEPATH%
  3505. PICTURE %PCX%\siniste1.pcx
  3506. PICTURE %PCX%\siniste2.pcx
  3507. TEXT    %DUKE%\sinister\sinister.txt
  3508. TYPE    Duke3D Hybrid - Best
  3509. COMMENT Nice looking. Best as multi-player.
  3510.  
  3511. NAME    slugfest.map
  3512. RUNSPEC %DUKE3D% -map %DUKE%\slugfest\slugfest
  3513. PATH    %DUKEPATH%
  3514. PICTURE %PCX%\slugfes1.pcx
  3515. PICTURE %PCX%\slugfes2.pcx
  3516. TEXT    %DUKE%\slugfest\slufest.txt
  3517. TYPE    Duke3D Deathmatch - Best
  3518. COMMENT Nice looking.
  3519.  
  3520. NAME    slumcity.map
  3521. RUNSPEC %DUKE3D% -map %DUKE%\slumcity\slumcity
  3522. PATH    %DUKEPATH%
  3523. PICTURE %PCX%\slumcit1.pcx
  3524. PICTURE %PCX%\slumcit2.pcx
  3525. TEXT    %DUKE%\slumcity\slumcity.txt
  3526. TYPE    Duke3D Hybrid - Good
  3527. COMMENT Hard. Some crashes.
  3528.  
  3529. NAME    sluts.map
  3530. RUNSPEC %DUKE3D% -map %DUKE%\sluts\sluts
  3531. PATH    %DUKEPATH%
  3532. PICTURE %PCX%\sluts1.pcx
  3533. PICTURE %PCX%\sluts2.pcx
  3534. TEXT    %DUKE%\sluts\sluts.txt
  3535. TYPE    Duke3D Deathmatch - Best
  3536. COMMENT Nice looking.
  3537.  
  3538. NAME    smack.map
  3539. RUNSPEC %DUKE3D% -map %DUKE%\smack\smack
  3540. PATH    %DUKEPATH%
  3541. PICTURE %PCX%\smack1.pcx
  3542. PICTURE %PCX%\smack2.pcx
  3543. TEXT    %DUKE%\smack\smack.txt
  3544. TYPE    Duke3D Deathmatch - Good
  3545.  
  3546. NAME    sniper.map
  3547. RUNSPEC %DUKE3D% -map %DUKE%\sniper\sniper
  3548. PATH    %DUKEPATH%
  3549. PICTURE %PCX%\sniper1.pcx
  3550. PICTURE %PCX%\sniper2.pcx
  3551. TEXT    %DUKE%\sniper\sniper.txt
  3552. TYPE    Duke3D Deathmatch - Best
  3553. COMMENT Excellent level. Nice looking.
  3554.  
  3555. NAME    sniper2.map
  3556. RUNSPEC %DUKE3D% -map %DUKE%\sniper2\sniper2
  3557. PATH    %DUKEPATH%
  3558. PICTURE %PCX%\sniper21.pcx
  3559. PICTURE %PCX%\sniper22.pcx
  3560. TEXT    %DUKE%\sniper2\sniper2.txt
  3561. TYPE    Duke3D Deathmatch - Good
  3562. COMMENT Small but good deathmatch arena.
  3563.  
  3564. NAME    soidm1.map
  3565. RUNSPEC %DUKE3D% -map %DUKE%\soidm1\soidm1
  3566. PATH    %DUKEPATH%
  3567. PICTURE %PCX%\soidm11.pcx
  3568. PICTURE %PCX%\soidm12.pcx
  3569. TEXT    %DUKE%\soidm1\soidm1.txt
  3570. TYPE    Duke3D Deathmatch - Good
  3571.  
  3572. NAME    songtong.map
  3573. RUNSPEC %DUKE3D% -map %DUKE%\songtong\songtong
  3574. PATH    %DUKEPATH%
  3575. PICTURE %PCX%\songton1.pcx
  3576. PICTURE %PCX%\songton2.pcx
  3577. TEXT    %DUKE%\songtong\songtong.txt
  3578. TYPE    Duke3D Deathmatch - Best
  3579. COMMENT Nice looking.
  3580.  
  3581. NAME    splish1.map
  3582. RUNSPEC %DUKE3D% -map %DUKE%\splish1\splish1
  3583. PATH    %DUKEPATH%
  3584. PICTURE %PCX%\splish11.pcx
  3585. PICTURE %PCX%\splish12.pcx
  3586. TEXT    %DUKE%\splish1\splish1.txt
  3587. TYPE    Duke3D Deathmatch - Best
  3588. COMMENT Nice looking but odd.
  3589.  
  3590. NAME    stadium2.map
  3591. RUNSPEC %DUKE3D% -map %DUKE%\stadium2\stadium2
  3592. PATH    %DUKEPATH%
  3593. PICTURE %PCX%\stadium1.pcx
  3594. PICTURE %PCX%\stadium2.pcx
  3595. TEXT    %DUKE%\stadium2\stadium2.txt
  3596. TYPE    Duke3D Deathmatch - Best
  3597. COMMENT A bit small for a great deathmatch.
  3598.  
  3599. NAME    stairs.map
  3600. RUNSPEC %DUKE3D% -map %DUKE%\stairs\stairs
  3601. PATH    %DUKEPATH%
  3602. PICTURE %PCX%\stairs1.pcx
  3603. PICTURE %PCX%\stairs2.pcx
  3604. TEXT    %DUKE%\stairs\stairs.txt
  3605. TYPE    Duke3D Deathmatch - Best
  3606. COMMENT Nice looking.
  3607.  
  3608. NAME    starship.map
  3609. RUNSPEC %DUKE3D% -map %DUKE%\starship\starship
  3610. PATH    %DUKEPATH%
  3611. PICTURE %PCX%\starshi1.pcx
  3612. PICTURE %PCX%\starshi2.pcx
  3613. TEXT    %DUKE%\starship\orion.txt
  3614. TYPE    Duke3D Deathmatch - Best
  3615. COMMENT 2 players only
  3616.  
  3617. NAME    stickit.map
  3618. RUNSPEC %DUKE3D% -map %DUKE%\stickit\stickit
  3619. PATH    %DUKEPATH%
  3620. PICTURE %PCX%\stickit1.pcx
  3621. PICTURE %PCX%\stickit2.pcx
  3622. TEXT    %DUKE%\stickit\stickit.txt
  3623. TYPE    Duke3D Deathmatch - Best
  3624. COMMENT Nice looking.
  3625.  
  3626. NAME    strmine.map
  3627. RUNSPEC %DUKE3D% -map %DUKE%\strmine\strmine
  3628. PATH    %DUKEPATH%
  3629. PICTURE %PCX%\strmine1.pcx
  3630. PICTURE %PCX%\strmine2.pcx
  3631. TEXT    %DUKE%\strmine\readme.txt
  3632. TYPE    Duke3D Hybrid - Good
  3633. COMMENT Ammo shortage level.
  3634.  
  3635. NAME    sub2.map
  3636. RUNSPEC %DUKE3D% -map %DUKE%\sub2\sub2
  3637. PATH    %DUKEPATH%
  3638. PICTURE %PCX%\sub21.pcx
  3639. PICTURE %PCX%\sub22.pcx
  3640. TEXT    %DUKE%\sub2\sub2.txt
  3641. TYPE    Duke3D Hybrid - Average
  3642. COMMENT Underwater maze is cool.
  3643.  
  3644. NAME    subcity.map
  3645. RUNSPEC %DUKE3D% -map %DUKE%\subcity\subcity
  3646. PATH    %DUKEPATH%
  3647. PICTURE %PCX%\subcity1.pcx
  3648. PICTURE %PCX%\subcity2.pcx
  3649. TEXT    %DUKE%\subcity\subcity.txt
  3650. TYPE    Duke3D Hybrid - Good
  3651. COMMENT Good variety of enemies.
  3652.  
  3653. NAME    subpen10.map
  3654. RUNSPEC %DUKE3D% -map %DUKE%\subpen10\subpen10
  3655. PATH    %DUKEPATH%
  3656. PICTURE %PCX%\subpen11.pcx
  3657. PICTURE %PCX%\subpen12.pcx
  3658. TEXT    %DUKE%\subpen10\subpen10.txt
  3659. TYPE    Duke3D Deathmatch - Best
  3660. COMMENT Nice looking.
  3661.  
  3662. NAME    subway.map
  3663. RUNSPEC %DUKE3D% -map %DUKE%\subway\subway
  3664. PATH    %DUKEPATH%
  3665. PICTURE %PCX%\subway1.pcx
  3666. PICTURE %PCX%\subway2.pcx
  3667. TEXT    %DUKE%\subway\subway.txt
  3668. TYPE    Duke3D Deathmatch - Best
  3669. COMMENT Good hide and seek map.
  3670.  
  3671. NAME    subway66.map
  3672. RUNSPEC %DUKE3D% -map %DUKE%\subway66\subway66
  3673. PATH    %DUKEPATH%
  3674. PICTURE %PCX%\subway61.pcx
  3675. PICTURE %PCX%\subway62.pcx
  3676. TEXT    %DUKE%\subway66\subway66.txt
  3677. TYPE    Duke3D Deathmatch - Good
  3678.  
  3679. NAME    sur101.map
  3680. RUNSPEC %DUKE3D% -map %DUKE%\sur101\sur101
  3681. PATH    %DUKEPATH%
  3682. PICTURE %PCX%\sur1011.pcx
  3683. PICTURE %PCX%\sur1012.pcx
  3684. TEXT    %DUKE%\sur101\sur101.txt
  3685. TYPE    Duke3D Deathmatch - Best
  3686. COMMENT Good death match.
  3687.  
  3688. NAME    swimming.map
  3689. RUNSPEC %DUKE3D% -map %DUKE%\swimming\swimming
  3690. PATH    %DUKEPATH%
  3691. PICTURE %PCX%\swimmin1.pcx
  3692. PICTURE %PCX%\swimmin2.pcx
  3693. TEXT    %DUKE%\swimming\swimming.txt
  3694. TYPE    Duke3D Deathmatch - Best
  3695. COMMENT Too much water. Nice look.
  3696.  
  3697. NAME    tamt1.map
  3698. RUNSPEC %DUKE3D% -map %DUKE%\tamt1\tamt1
  3699. PATH    %DUKEPATH%
  3700. PICTURE %PCX%\tamt11.pcx
  3701. PICTURE %PCX%\tamt12.pcx
  3702. TEXT    %DUKE%\tamt1\tamt1.txt
  3703. TYPE    Duke3D Deathmatch - Good
  3704. COMMENT Nice looking. Doesn't like Doom?
  3705.  
  3706. NAME    teleland.map
  3707. RUNSPEC %DUKE3D% -map %DUKE%\teleland\teleland
  3708. PATH    %DUKEPATH%
  3709. PICTURE %PCX%\telelan1.pcx
  3710. PICTURE %PCX%\telelan2.pcx
  3711. TEXT    %DUKE%\teleland\teleland.txt
  3712. TYPE    Duke3D Deathmatch - Good
  3713. COMMENT Nice looking. Hard to see teleports.
  3714.  
  3715. NAME    test.map
  3716. RUNSPEC %DUKE3D% -map %DUKE%\test\test
  3717. PATH    %DUKEPATH%
  3718. PICTURE %PCX%\test1.pcx
  3719. PICTURE %PCX%\test2.pcx
  3720. TEXT    %DUKE%\test\test.txt
  3721. TYPE    Duke3D Single-Player - Good
  3722. COMMENT You can die weird ways in here.
  3723.  
  3724. NAME    testlevl.map
  3725. RUNSPEC %DUKE3D% -map %DUKE%\testlevl\testlevl
  3726. PATH    %DUKEPATH%
  3727. PICTURE %PCX%\testlev1.pcx
  3728. PICTURE %PCX%\testlev2.pcx
  3729. TEXT    %DUKE%\testlevl\testlevl.txt
  3730. TYPE    Duke3D Hybrid - Average
  3731. COMMENT Yes it is.
  3732.  
  3733. NAME    the_base.map
  3734. RUNSPEC %DUKE3D% -map %DUKE%\the_base\the_base
  3735. PATH    %DUKEPATH%
  3736. PICTURE %PCX%\the_bas1.pcx
  3737. PICTURE %PCX%\the_bas2.pcx
  3738. TEXT    %DUKE%\the_base\thebase.txt
  3739. TYPE    Duke3D Single-Player - Good
  3740. COMMENT Moderately hard. Nice looking.
  3741.  
  3742. NAME    the_clap.map
  3743. RUNSPEC %DUKE3D% -map %DUKE%\the_clap\the_clap
  3744. PATH    %DUKEPATH%
  3745. PICTURE %PCX%\the_cla1.pcx
  3746. PICTURE %PCX%\the_cla2.pcx
  3747. TEXT    %DUKE%\the_clap\the_clap.txt
  3748. TYPE    Duke3D Hybrid - Average
  3749.  
  3750. NAME    the_duel.map
  3751. RUNSPEC %DUKE3D% -map %DUKE%\the_duel\the_duel
  3752. PATH    %DUKEPATH%
  3753. PICTURE %PCX%\the_due1.pcx
  3754. PICTURE %PCX%\the_due2.pcx
  3755. TEXT    %DUKE%\the_duel\theduel.txt
  3756. TYPE    Duke3D Deathmatch - Good
  3757. COMMENT Interesting. 
  3758.  
  3759. NAME    thecity.map
  3760. RUNSPEC %DUKE3D% -map %DUKE%\thecity\thecity
  3761. PATH    %DUKEPATH%
  3762. PICTURE %PCX%\thecity1.pcx
  3763. PICTURE %PCX%\thecity2.pcx
  3764. TEXT    %DUKE%\thecity\thecity.txt
  3765. TYPE    Duke3D Deathmatch - Average
  3766.  
  3767. NAME    thehole.map
  3768. RUNSPEC %DUKE3D% -map %DUKE%\thehole\thehole
  3769. PATH    %DUKEPATH%
  3770. PICTURE %PCX%\thehole1.pcx
  3771. PICTURE %PCX%\thehole2.pcx
  3772. TEXT    %DUKE%\thehole\thehole.txt
  3773. TYPE    Duke3D Deathmatch - Best
  3774. COMMENT Nice looking.
  3775.  
  3776. NAME    thepond.map
  3777. RUNSPEC %DUKE3D% -map %DUKE%\thepond\thepond
  3778. PATH    %DUKEPATH%
  3779. PICTURE %PCX%\thepond1.pcx
  3780. PICTURE %PCX%\thepond2.pcx
  3781. TEXT    %DUKE%\thepond\thepond.txt
  3782. TYPE    Duke3D Hybrid - Good
  3783. COMMENT A little hard.
  3784.  
  3785. NAME    tiger3.map
  3786. RUNSPEC %DUKE3D% -map %DUKE%\tiger3\tiger3
  3787. PATH    %DUKEPATH%
  3788. PICTURE %PCX%\tiger31.pcx
  3789. PICTURE %PCX%\tiger32.pcx
  3790. TEXT    %DUKE%\tiger3\tiger3.txt
  3791. TYPE    Duke3D Hybrid - Good
  3792.  
  3793. NAME    tiger4.map
  3794. RUNSPEC %DUKE3D% -map %DUKE%\tiger4\tiger4
  3795. PATH    %DUKEPATH%
  3796. PICTURE %PCX%\tiger41.pcx
  3797. PICTURE %PCX%\tiger42.pcx
  3798. TEXT    %DUKE%\tiger4\tiger4.txt
  3799. TYPE    Duke3D Deathmatch - Best
  3800. COMMENT Cool. Catwalks good idea.
  3801.  
  3802. NAME    tikkanen.map
  3803. RUNSPEC %DUKE3D% -map %DUKE%\tikkanen\tikkanen
  3804. PATH    %DUKEPATH%
  3805. PICTURE %PCX%\tikkane1.pcx
  3806. PICTURE %PCX%\tikkane2.pcx
  3807. TEXT    %DUKE%\tikkanen\tikkanen.txt
  3808. TYPE    Duke3D Hybrid - Good
  3809. COMMENT Moderately hard. Nice looking.
  3810.  
  3811. NAME    time.map
  3812. RUNSPEC %DUKE3D% -map %DUKE%\time\time
  3813. PATH    %DUKEPATH%
  3814. PICTURE %PCX%\time1.pcx
  3815. PICTURE %PCX%\time2.pcx
  3816. TEXT    %DUKE%\time\time.txt
  3817. TYPE    Duke3D Hybrid - Average
  3818. COMMENT Nice but simple.
  3819.  
  3820. NAME    timehop.map
  3821. RUNSPEC %DUKE3D% -map %DUKE%\timehop\timehop
  3822. PATH    %DUKEPATH%
  3823. PICTURE %PCX%\timehop1.pcx
  3824. PICTURE %PCX%\timehop2.pcx
  3825. TEXT    %DUKE%\timehop\timehop.txt
  3826. TYPE    Duke3D Hybrid - Good
  3827. COMMENT Interesting level.
  3828.  
  3829. NAME    tinz.map
  3830. RUNSPEC %DUKE3D% -map %DUKE%\tinz\tinz
  3831. PATH    %DUKEPATH%
  3832. PICTURE %PCX%\tinz1.pcx
  3833. PICTURE %PCX%\tinz2.pcx
  3834. TEXT    %DUKE%\tinz\tinz.txt
  3835. TYPE    Duke3D Deathmatch - Good
  3836. COMMENT Another fine house.
  3837.  
  3838. NAME    tomk.map
  3839. RUNSPEC %DUKE3D% -map %DUKE%\tomk\tomk
  3840. PATH    %DUKEPATH%
  3841. PICTURE %PCX%\tomk1.pcx
  3842. PICTURE %PCX%\tomk2.pcx
  3843. TEXT    %DUKE%\tomk\tomk.txt
  3844. TYPE    Duke3D Hybrid - Average
  3845.  
  3846. NAME    tommap.map
  3847. RUNSPEC %DUKE3D% -map %DUKE%\tommap\tommap
  3848. PATH    %DUKEPATH%
  3849. PICTURE %PCX%\tommap1.pcx
  3850. PICTURE %PCX%\tommap2.pcx
  3851. TEXT    %DUKE%\tommap\tommap.txt
  3852. TYPE    Duke3D Deathmatch - Best
  3853. COMMENT Another fine house.
  3854.  
  3855. NAME    tomsdm.map
  3856. RUNSPEC %DUKE3D% -map %DUKE%\tomsdm\tomsdm
  3857. PATH    %DUKEPATH%
  3858. PICTURE %PCX%\tomsdm1.pcx
  3859. PICTURE %PCX%\tomsdm2.pcx
  3860. TEXT    %DUKE%\tomsdm\tomsdm.txt
  3861. TYPE    Duke3D Deathmatch - Average
  3862. COMMENT Too large.
  3863.  
  3864. NAME    toodark.map
  3865. RUNSPEC %DUKE3D% -map %DUKE%\toodark\toodark
  3866. PATH    %DUKEPATH%
  3867. PICTURE %PCX%\toodark1.pcx
  3868. PICTURE %PCX%\toodark2.pcx
  3869. TEXT    %DUKE%\toodark\toodark.txt
  3870. TYPE    Duke3D Hybrid - Good
  3871. COMMENT Nice look and gory.
  3872.  
  3873. NAME    tore.map
  3874. RUNSPEC %DUKE3D% -map %DUKE%\tore\tore
  3875. PATH    %DUKEPATH%
  3876. PICTURE %PCX%\tore1.pcx
  3877. PICTURE %PCX%\tore2.pcx
  3878. TEXT    %DUKE%\tore\tore.txt
  3879. TYPE    Duke3D Deathmatch - Good
  3880. COMMENT Variant of Duke level 1
  3881.  
  3882. NAME    torture.map
  3883. RUNSPEC %DUKE3D% -map %DUKE%\torture\torture
  3884. PATH    %DUKEPATH%
  3885. PICTURE %PCX%\torture1.pcx
  3886. PICTURE %PCX%\torture2.pcx
  3887. TEXT    %DUKE%\torture\torture.txt
  3888. TYPE    Duke3D Deathmatch - Good
  3889. COMMENT Small torture facility.
  3890.  
  3891. NAME    towers.map
  3892. RUNSPEC %DUKE3D% -map %DUKE%\towers\towers
  3893. PATH    %DUKEPATH%
  3894. PICTURE %PCX%\towers1.pcx
  3895. PICTURE %PCX%\towers2.pcx
  3896. TEXT    %DUKE%\towers\towers.txt
  3897. TYPE    Duke3D Deathmatch - Best
  3898. COMMENT Intense deathmatch level.
  3899.  
  3900. NAME    town.map
  3901. RUNSPEC %DUKE3D% -map %DUKE%\town\town
  3902. PATH    %DUKEPATH%
  3903. PICTURE %PCX%\town1.pcx
  3904. PICTURE %PCX%\town2.pcx
  3905. TEXT    %DUKE%\town\town.txt
  3906. TYPE    Duke3D Hybrid - Good
  3907.  
  3908. NAME    tport.map
  3909. RUNSPEC %DUKE3D% -map %DUKE%\tport\tport
  3910. PATH    %DUKEPATH%
  3911. PICTURE %PCX%\tport1.pcx
  3912. PICTURE %PCX%\tport2.pcx
  3913. TEXT    %DUKE%\tport\tport.txt
  3914. TYPE    Duke3D Hybrid - Best
  3915. COMMENT Confusing but cool multi-player.
  3916.  
  3917. NAME    train.map
  3918. RUNSPEC %DUKE3D% -map %DUKE%\train\train
  3919. PATH    %DUKEPATH%
  3920. PICTURE %PCX%\train1.pcx
  3921. PICTURE %PCX%\train2.pcx
  3922. TEXT    %DUKE%\train\train.txt
  3923. TYPE    Duke3D Deathmatch - Good
  3924. COMMENT Can you find the RPG?
  3925.  
  3926. NAME    trenches.map
  3927. RUNSPEC %DUKE3D% -map %DUKE%\trenches\trenches
  3928. PATH    %DUKEPATH%
  3929. PICTURE %PCX%\trenche1.pcx
  3930. PICTURE %PCX%\trenche2.pcx
  3931. TEXT    %DUKE%\trenches\trenches.txt
  3932. TYPE    Duke3D Hybrid - Best
  3933. COMMENT Can you find the shrinker?
  3934.  
  3935. NAME    tunnel.map
  3936. RUNSPEC %DUKE3D% -map %DUKE%\tunnel\tunnel
  3937. PATH    %DUKEPATH%
  3938. PICTURE %PCX%\tunnel1.pcx
  3939. PICTURE %PCX%\tunnel2.pcx
  3940. TEXT    %DUKE%\tunnel\tunnel.txt
  3941. TYPE    Duke3D Deathmatch - Best
  3942. COMMENT Nice looking.
  3943.  
  3944. NAME    tunnels.map
  3945. RUNSPEC %DUKE3D% -map %DUKE%\tunnels\tunnels
  3946. PATH    %DUKEPATH%
  3947. PICTURE %PCX%\tunnels1.pcx
  3948. PICTURE %PCX%\tunnels2.pcx
  3949. TEXT    %DUKE%\tunnels\tunnels.txt
  3950. TYPE    Duke3D Deathmatch - Good
  3951. COMMENT Big.
  3952.  
  3953. NAME    twintows.map
  3954. RUNSPEC %DUKE3D% -map %DUKE%\twintows\twintows
  3955. PATH    %DUKEPATH%
  3956. PICTURE %PCX%\twintow1.pcx
  3957. PICTURE %PCX%\twintow2.pcx
  3958. TEXT    %DUKE%\twintows\twintows.txt
  3959. TYPE    Duke3D Deathmatch - Best
  3960. COMMENT Great death-match level.
  3961.  
  3962. NAME    ultima.map
  3963. RUNSPEC %DUKE3D% -map %DUKE%\ultima\ultima
  3964. PATH    %DUKEPATH%
  3965. PICTURE %PCX%\ultima1.pcx
  3966. PICTURE %PCX%\ultima2.pcx
  3967. TEXT    %DUKE%\ultima\ultima.txt
  3968. TYPE    Duke3D Deathmatch - Best
  3969. COMMENT "Excellent level. Doom II, level 7."
  3970.  
  3971. NAME    ultimate.map
  3972. RUNSPEC %DUKE3D% -map %DUKE%\ultimate\ultimate
  3973. PATH    %DUKEPATH%
  3974. PICTURE %PCX%\ultimat1.pcx
  3975. PICTURE %PCX%\ultimat2.pcx
  3976. TEXT    %DUKE%\ultimate\ultimate.txt
  3977. TYPE    Duke3D Deathmatch - Best
  3978. COMMENT Lots and lots of RPGs.
  3979.  
  3980. NAME    unakacty.map
  3981. RUNSPEC %DUKE3D% -map %DUKE%\unakacty\unakacty
  3982. PATH    %DUKEPATH%
  3983. PICTURE %PCX%\unakact1.pcx
  3984. PICTURE %PCX%\unakact2.pcx
  3985. TEXT    %DUKE%\unakacty\unakacty.txt
  3986. TYPE    Duke3D Single-Player - Good
  3987. COMMENT "Good layout, unpredictable. "
  3988.  
  3989. NAME    unreal.map
  3990. RUNSPEC %DUKE3D% -map %DUKE%\unreal\unreal
  3991. PATH    %DUKEPATH%
  3992. PICTURE %PCX%\unreal1.pcx
  3993. PICTURE %PCX%\unreal2.pcx
  3994. TEXT    %DUKE%\unreal\unreal.txt
  3995. TYPE    Duke3D Hybrid - Good
  3996. COMMENT Hard and nice looking.
  3997.  
  3998. NAME    upchook.map
  3999. RUNSPEC %DUKE3D% -map %DUKE%\upchook\upchook
  4000. PATH    %DUKEPATH%
  4001. PICTURE %PCX%\upchook1.pcx
  4002. PICTURE %PCX%\upchook2.pcx
  4003. TEXT    %DUKE%\upchook\upchook.txt
  4004. TYPE    Duke3D Deathmatch - Good
  4005. COMMENT Variant of _zoo
  4006.  
  4007. NAME    uptown.map
  4008. RUNSPEC %DUKE3D% -map %DUKE%\uptown\uptown
  4009. PATH    %DUKEPATH%
  4010. PICTURE %PCX%\uptown1.pcx
  4011. PICTURE %PCX%\uptown2.pcx
  4012. TEXT    %DUKE%\uptown\uptown.txt
  4013. TYPE    Duke3D Hybrid - Good
  4014. COMMENT Too hard. Good look.
  4015.  
  4016. NAME    valuejet.map
  4017. RUNSPEC %DUKE3D% -map %DUKE%\valuejet\valuejet
  4018. PATH    %DUKEPATH%
  4019. PICTURE %PCX%\valueje1.pcx
  4020. PICTURE %PCX%\valueje2.pcx
  4021. TEXT    %DUKE%\valuejet\valuejet.txt
  4022. TYPE    Duke3D Hybrid - Best
  4023. COMMENT Unique. Shotgun interesting.
  4024.  
  4025. NAME    vrtlcty.map
  4026. RUNSPEC %DUKE3D% -map %DUKE%\vrtlcty\vrtlcty
  4027. PATH    %DUKEPATH%
  4028. PICTURE %PCX%\vrtlcty1.pcx
  4029. PICTURE %PCX%\vrtlcty2.pcx
  4030. TEXT    %DUKE%\vrtlcty\vrtlcty.txt
  4031. TYPE    Duke3D Deathmatch - Best
  4032. COMMENT Nice looking.
  4033.  
  4034. NAME    waffle.map
  4035. RUNSPEC %DUKE3D% -map %DUKE%\waffle\waffle
  4036. PATH    %DUKEPATH%
  4037. PICTURE %PCX%\waffle1.pcx
  4038. PICTURE %PCX%\waffle2.pcx
  4039. TEXT    %DUKE%\waffle\waffle.txt
  4040. TYPE    Duke3D Deathmatch - Good
  4041. COMMENT Named well. Kind of odd.
  4042.  
  4043. NAME    wankies.map
  4044. RUNSPEC %DUKE3D% -map %DUKE%\wankies\wankies
  4045. PATH    %DUKEPATH%
  4046. PICTURE %PCX%\wankies1.pcx
  4047. PICTURE %PCX%\wankies2.pcx
  4048. TEXT    %DUKE%\wankies\wankies.txt
  4049. TYPE    Duke3D Deathmatch - Good
  4050. COMMENT Nice looking.
  4051.  
  4052. NAME    war.map
  4053. RUNSPEC %DUKE3D% -map %DUKE%\war\war
  4054. PATH    %DUKEPATH%
  4055. PICTURE %PCX%\war1.pcx
  4056. PICTURE %PCX%\war2.pcx
  4057. TEXT    %DUKE%\war\duke.txt
  4058. TYPE    Duke3D Hybrid - Good
  4059. COMMENT Very hard. Overkill.
  4060.  
  4061. NAME    warhose.map
  4062. RUNSPEC %DUKE3D% -map %DUKE%\warhose\warhose
  4063. PATH    %DUKEPATH%
  4064. PICTURE %PCX%\warhose1.pcx
  4065. PICTURE %PCX%\warhose2.pcx
  4066. TEXT    %DUKE%\warhose\warhose.txt
  4067. TYPE    Duke3D Deathmatch - Best
  4068.  
  4069. NAME    warped.map
  4070. RUNSPEC %DUKE3D% -map %DUKE%\warped\warped
  4071. PATH    %DUKEPATH%
  4072. PICTURE %PCX%\warped1.pcx
  4073. PICTURE %PCX%\warped2.pcx
  4074. TEXT    %DUKE%\warped\info.txt
  4075. TYPE    Duke3D Deathmatch - Best
  4076. COMMENT Excellent level. Nice looking.
  4077.  
  4078. NAME    warzone.map
  4079. RUNSPEC %DUKE3D% -map %DUKE%\warzone\warzone
  4080. PATH    %DUKEPATH%
  4081. PICTURE %PCX%\warzone1.pcx
  4082. PICTURE %PCX%\warzone2.pcx
  4083. TEXT    %DUKE%\warzone\warzone.txt
  4084. TYPE    Duke3D Deathmatch - Average
  4085. COMMENT Big death match arena.
  4086.  
  4087. NAME    water7.map
  4088. RUNSPEC %DUKE3D% -map %DUKE%\water7\water7
  4089. PATH    %DUKEPATH%
  4090. PICTURE %PCX%\water71.pcx
  4091. PICTURE %PCX%\water72.pcx
  4092. TEXT    %DUKE%\water7\water7.txt
  4093. TYPE    Duke3D Hybrid - Good
  4094. COMMENT Moderately hard. Nice looking.
  4095.  
  4096. NAME    waterdam.map
  4097. RUNSPEC %DUKE3D% -map %DUKE%\waterdam\waterdam
  4098. PATH    %DUKEPATH%
  4099. PICTURE %PCX%\waterda1.pcx
  4100. PICTURE %PCX%\waterda2.pcx
  4101. TEXT    %DUKE%\waterdam\waterdam.txt
  4102. TYPE    Duke3D Deathmatch - Average
  4103. COMMENT Small.
  4104.  
  4105. NAME    waterone.map
  4106. RUNSPEC %DUKE3D% -map %DUKE%\waterone\waterone
  4107. PATH    %DUKEPATH%
  4108. PICTURE %PCX%\wateron1.pcx
  4109. PICTURE %PCX%\wateron2.pcx
  4110. TEXT    %DUKE%\waterone\waterone.txt
  4111. TYPE    Duke3D Deathmatch - Best
  4112. COMMENT Odd level.
  4113.  
  4114. NAME    waterway.map
  4115. RUNSPEC %DUKE3D% -map %DUKE%\waterway\waterway
  4116. PATH    %DUKEPATH%
  4117. PICTURE %PCX%\waterwa1.pcx
  4118. PICTURE %PCX%\waterwa2.pcx
  4119. TEXT    %DUKE%\waterway\waterway.txt
  4120. TYPE    Duke3D Deathmatch - Good
  4121. COMMENT Nice looking.
  4122.  
  4123. NAME    western.map
  4124. RUNSPEC %DUKE3D% -map %DUKE%\western\western
  4125. PATH    %DUKEPATH%
  4126. PICTURE %PCX%\western1.pcx
  4127. PICTURE %PCX%\western2.pcx
  4128. TEXT    %DUKE%\western\western.txt
  4129. TYPE    Duke3D Deathmatch - Good
  4130. COMMENT Nice look. Find the bottomless pit.
  4131.  
  4132. NAME    whit.map
  4133. RUNSPEC %DUKE3D% -map %DUKE%\whit\whit
  4134. PATH    %DUKEPATH%
  4135. PICTURE %PCX%\whit1.pcx
  4136. PICTURE %PCX%\whit2.pcx
  4137. TEXT    %DUKE%\whit\whit.txt
  4138. TYPE    Duke3D Hybrid - Good
  4139. COMMENT Nice but hard.
  4140.  
  4141. NAME    whore03.map
  4142. RUNSPEC %DUKE3D% -map %DUKE%\whore03\whore03
  4143. PATH    %DUKEPATH%
  4144. PICTURE %PCX%\whore031.pcx
  4145. PICTURE %PCX%\whore032.pcx
  4146. TEXT    %DUKE%\whore03\whore03.txt
  4147. TYPE    Duke3D Hybrid - Good
  4148. COMMENT Mean moving sector. Crashes.
  4149.  
  4150. NAME    wildside.map
  4151. RUNSPEC %DUKE3D% -map %DUKE%\wildside\wildside
  4152. PATH    %DUKEPATH%
  4153. PICTURE %PCX%\wildsid1.pcx
  4154. PICTURE %PCX%\wildsid2.pcx
  4155. TEXT    %DUKE%\wildside\wildside.txt
  4156. TYPE    Duke3D Hybrid - Best
  4157. COMMENT Good level.
  4158.  
  4159. NAME    wingle1.map
  4160. RUNSPEC %DUKE3D% -map %DUKE%\wingle1\wingle1
  4161. PATH    %DUKEPATH%
  4162. PICTURE %PCX%\wingle11.pcx
  4163. PICTURE %PCX%\wingle12.pcx
  4164. TEXT    %DUKE%\wingle1\wingle1.txt
  4165. TYPE    Duke3D Deathmatch - Good
  4166. COMMENT Nice looking.
  4167.  
  4168. NAME    wired.map
  4169. RUNSPEC %DUKE3D% -map %DUKE%\wired\wired
  4170. PATH    %DUKEPATH%
  4171. PICTURE %PCX%\wired1.pcx
  4172. PICTURE %PCX%\wired2.pcx
  4173. TEXT    %DUKE%\wired\wired.txt
  4174. TYPE    Duke3D Deathmatch - Good
  4175. COMMENT Nice looking. Add foes for single.
  4176.  
  4177. NAME    wolf.map
  4178. RUNSPEC %DUKE3D% -map %DUKE%\wolf\wolf
  4179. PATH    %DUKEPATH%
  4180. PICTURE %PCX%\wolf1.pcx
  4181. PICTURE %PCX%\wolf2.pcx
  4182. TEXT    %DUKE%\wolf\readme.txt
  4183. TYPE    Duke3D Deathmatch - Best
  4184. COMMENT Nice looking.
  4185.  
  4186. NAME    wresring.map
  4187. RUNSPEC %DUKE3D% -map %DUKE%\wresring\wresring
  4188. PATH    %DUKEPATH%
  4189. PICTURE %PCX%\wresrin1.pcx
  4190. PICTURE %PCX%\wresrin2.pcx
  4191. TEXT    %DUKE%\wresring\wresring.txt
  4192. TYPE    Duke3D Hybrid - Good
  4193. COMMENT Nice looking  wrestling ring.
  4194.  
  4195. NAME    x_files.map
  4196. RUNSPEC %DUKE3D% -map %DUKE%\x_files\x_files
  4197. PATH    %DUKEPATH%
  4198. PICTURE %PCX%\x_files1.pcx
  4199. PICTURE %PCX%\x_files2.pcx
  4200. TEXT    %DUKE%\x_files\readme.txt
  4201. TYPE    Duke3D Hybrid - Good
  4202. COMMENT Nice looking.
  4203.  
  4204. NAME    xecution.map
  4205. RUNSPEC %DUKE3D% -map %DUKE%\xecution\xecution
  4206. PATH    %DUKEPATH%
  4207. PICTURE %PCX%\xecutio1.pcx
  4208. PICTURE %PCX%\xecutio2.pcx
  4209. TEXT    %DUKE%\xecution\sound.txt
  4210. TYPE    Duke3D Single-Player - Good
  4211. COMMENT Big death match arena.
  4212.  
  4213. NAME    yep.map
  4214. RUNSPEC %DUKE3D% -map %DUKE%\yep\yep
  4215. PATH    %DUKEPATH%
  4216. PICTURE %PCX%\yep1.pcx
  4217. PICTURE %PCX%\yep2.pcx
  4218. TEXT    %DUKE%\yep\yep.txt
  4219. TYPE    Duke3D Hybrid - Good
  4220. COMMENT Moderately hard. Nice looking.
  4221.  
  4222. NAME    z_trobe.map
  4223. RUNSPEC %DUKE3D% -map %DUKE%\z_trobe\z_trobe
  4224. PATH    %DUKEPATH%
  4225. PICTURE %PCX%\z_trobe1.pcx
  4226. PICTURE %PCX%\z_trobe2.pcx
  4227. TEXT    %DUKE%\z_trobe\z_trobe.txt
  4228. TYPE    Duke3D Deathmatch - Best
  4229. COMMENT Nice looking.
  4230.  
  4231. NAME    zone.map
  4232. RUNSPEC %DUKE3D% -map %DUKE%\zone\zone
  4233. PATH    %DUKEPATH%
  4234. PICTURE %PCX%\zone1.pcx
  4235. PICTURE %PCX%\zone2.pcx
  4236. TEXT    %DUKE%\zone\zone.txt
  4237. TYPE    Duke3D Hybrid - Good
  4238. COMMENT Typical Duke level.
  4239.