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- <<<<<<<<<<<<<<<<************** AniPaint **************>>>>>>>>>>>>>>>>>
-
-
- AniPaint 4.3 copyright (c) 1994 Rick Sobie
-
-
- Thank You for choosing AniPaint.
-
- You have two options that will make this a fully operational
- program allowing you to use all the tools and effects.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Registration Option #1
-
- Run CONFIGIT and chose register, then send $49 to the address there.
-
- With Option #1 You get the full package.
- You receive a Master Registration Number that will work for All
- copies and versions past present and future.
- You only have to register once!
- If a newer version exists you will also receive the newest version in
- the mail. Your registration number will also work for that and all
- subsequent versions that are available by BBS.
-
- You will also receive Playact1 the stand alone Animation Presentation
- Player free as well as 2 aditional 256 color, Clip Art Libraries on high
- density floppy. (Full package option #1 only).
- When you register with Option #1, you also receive Tips, Tricks, Hints
- and shortcuts that will allow you to really get the most out of the program.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Registration Option #2
-
- Run CONFIGIT and chose register then send $20 to the address there.
-
- You will receive a registration number that will activate all the
- features of this release.
-
- The Option #2 registration number will not activate prior or subsequent
- versions, it will fully activate this release.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- If you have some ACT1 animation you are proud, of send it along,
- if it is one of the best it could be spotlighted in a future
- version of AniPaint as a Demo. Your work could be seen by
- thousands of people. Include a short paragraph about yourself
- to accompany the demo.
-
- Support
- ~~~~~~~
- Important! With Option #1, Once you register AniPaint you NEVER HAVE TO
- PAY FOR IT AGAIN! Your registration number is good for life.
-
- AniPaint is upgraded regularly. If I make an improvement, I try to
- make it available as quickly as possible, sometimes the same day.
- If you have a modem, and can access Exec-PC (the largest BBS in
- the world) you can get the newest version of AniPaint hot off
- the press. (see near the end of this document for the phone number)
- They have over 250 phone lines and I have never received a busy
- signal. Now you can even access EXEC-PC via Compuserve.
-
- This program requires a mouse. It also creates it's own cursors.
- It hides the usual arrow. If you see the arrow during use of
- the program, your pointing device is not completely compatible
- with the AniPaint program.
- see FILEINFO.DOC in CONFIGIT.
-
- If you have not done so already, I suggest you print the manual in the
- Documents Menu of CONFIGIT. It is approx. 110 pages in length. I used the
- DOS command "COPY filename.ext PRN" so it should print on any printer.
- It is formatted for a 66 line page with a 6 line header and a 6 line
- footer.
-
- Important! Keep your unregistered, original, complete, compressed, copy,
- of this release as a backup and for giving away. If registered, put
- your registration number in a safe place. (Under your monitor is good.)
-
- This program works in modes from 320x200 to 1200x1024 in 16 or 256 colors.
- It is capable of making animated movies and takes a bit of practice to
- master. Complete Documentation, Demonstrations and Help are included to
- make the learning process as easy as possible.
- You may want to print the documentation to read it easier.
-
- Even a 486 66mhz is going to seem slow when it has to process millions of
- bits of information. So if this program seems slow to you, that is why. One
- screen at 1200x1024 is over 1,200,000 bytes.
- This program was designed for a top end graphics machine, however if you
- are still using a 286 don't despair. This program requires at minimum, a
- 286 with a VGA adapter. See speeding up the program in SCREENRM.DOC. I have
- done my best to include as many machine types as possible. You will be
- operating at less than peak efficiency but with a little practice,
- creativity and patience you will still be able to enjoy this program. If
- your system is capable, switch to a higher mode when reading text. If you
- receive any message concerning mode changes while in the program, you have
- mode switching disabled in the Program Options Menu of CONFIGIT. Be sure
- you install AniPaint with CONFIGIT to ensure correct operation of the
- program.
-
- Anipaint contains tools and options not found in other paint programs.
- Many new and innovative ideas are included, some behind the scenes and
- not even noticeable. It also loads and saves PCX files in 256 color mode.
-
-
- Tools such as:
-
- Magnetic Blob Draw
- ~~~~~~~~~~~~~~~~~~
- New to this release.
- A tool for the imagination.
- Use this tool to create gradient color drawings. Possibly the
- most difficult tool to use, but the most interesting.
- Click Both Buttons on the Icon for help with it, then try it.
-
- The Pixel Movers
- ~~~~~~~~~~~~~~~~~
- A very handy set of tools for creating fast animation sequences or just
- moving things around. You can even omit colors from the process and just
- move pixels that aren't excluded.
-
- Gradient Curves
- ~~~~~~~~~~~~~~~~
- 6 choices, self tracking, anchored, S curve, etc.. all flexible with
- 3D orientation.
-
- Magnetic Vector Lines
- ~~~~~~~~~~~~~~~~~~~~~
- Two editable magnetic lines that move towards the cursor.
- One for curves and one for square corners, or straight vertical
- or horizontal lines.
- Ends shrink and grow as well.
-
- On the Spot Animation
- ~~~~~~~~~~~~~~~~~~~~~~
- Take a full screen picture and animate any part of it with Act1
- animation.
-
- Copy Cut and Paste palettes
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Select a color range and copy a range of palette colors to another
- or the same palette file. Capture palettes from pictures etc.
-
- Easy Zooming In and Out
- ~~~~~~~~~~~~~~~~~~~~~~~
- With most paint programs they have one zoom feature and when activated you
- draw with blocks. Well this program does that too. But it also allows you
- to quickly zoom any picture in a window in and out and use ANY tool on the
- picture in a zoomed out state, including animation.
-
- Greyscale and Sort Color Images
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- How many times have you tried to paste into a picture only to find the
- color all messed up because of different palettes. Well this is the
- solution. If you greyscale the image and use a scaled palette it looks
- like the original, but in shades of one color.
-
- Efficient File Handling
- ~~~~~~~~~~~~~~~~~~~~~~~~
- Locate any file on your disk in seconds with Searchmode.
- Consecutive open. Just mark all the files in one blow and one after
- another the file is loaded onto the screen.
- Text, Bitmapped Graphics, Animation and Vector Graphics all in their own
- specially designed windows with controls to match their own unique
- properties.
-
- Undo and Redo with Autosave
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Undo and Redo even with limited memory once you understand how it works.
-
- A Dos Shell
- ~~~~~~~~~~~
- EMS XMS and a RAMDRIVE are all used along with your hardrive and
- conventional memory to give you the best possible performance. If you don't
- have some of these or don't know what they are, don't worry, you won't know
- the difference. It will use your hardrive instead.
-
- Install and Uninstall
- ~~~~~~~~~~~~~~~~~~~~~
- If you find that this program just isn't for you, you can totally remove
- it with the touch of a button.
-
- Pack for Moving and Pack for Giving are also two options that make these
- jobs a breeze.
- The utility CONFIGIT.EXE is included to ease you into AniPaint and out
- again if you so desire.
-
- A whole series of Cut and Paste tools
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Cut a rectangle, Cut a polygon, lighten, darken, flip, mirror , rotate
- etc. with an unlimited amount of clipboards. Even capture, cut and paste
- palettes, or create your own palettes and incorporate them right into the
- program menus to give it your own special touch.
-
- Vector Graphics with Objects
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Includes a New Grid System that allows you to snap to the sizeable grid
- or line points or place points anywhere without shutting off the grid.
- Create or add to Objects. Hide part of your drawing, Step edit etc..
-
- Several ways to Animate
- ~~~~~~~~~~~~~~~~~~~~~~~
- Act1 is zoomable upward 100x80, Act2 is 320x200 or 200x320. if you use
- 320x200 you may also play them back using the full screen 320x200 VGA
- assembler routines which are quite fast.
-
- Professional Looking Presentations
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Once you have a good understanding how the program works, you will be
- able to make presentations that combine Full screen images with Text
- and Animation. Share them with your friends even if they don't have
- AniPaint. A specially designed script player called PLAYACT1 is
- available free of charge (when you register Option #1) for you to give
- for private use.
-
- CyberFind
- ~~~~~~~~~
- Cyberfind, an intelligent reference utility, can quickly search huge
- documents and automatically clip paragraphs to a temporary file.
- Find that elusive information you need fast.
- Scenario 1:
- Having enjoyed a week of Golf you suddenly realize that report is
- due in 15 minutes.
- You quickly flash up AniPaint, then combine several text files into
- a large file and quickly search all your information switching
- fonts and capturing text. You paste this onto a new page and add
- a few 256 color clip art stamps or PCX bitmaps etc. and export it as a
- PCX to your fax software directory. You fax the report to the printer, he
- makes twenty lazer quality color copies and on your way to the meeting
- you pick them up. Everyone praises your work, you get the raise
- and soon you are playing Golf with the Boss.
- (registration required)
-
- Documentation
- ~~~~~~~~~~~~~~
- Demos and plenty of help are also available to make learning and problem
- solving easy. Plenty of Documentation on all aspects of the program in
- language that is easy to understand.
- Print complete documents, or from line # to line #, or print the current
- page etc.
-
- Fonts
- ~~~~~~
- Create your own fonts with ease in seconds with the Font Editor.
- Thousands of combinations are possible.
-
-
- There are many exciting features and over a 120 tools for you to
- explore, but the most exciting part of all is the natural talent you bring
- to the program and how you find new and creative ways to use it.
-
- To begin, use CONFIGIT to make sure your machine's graphic adapter is
- compatible, and your mouse is set to the correct delay.
- When you are finished type ANIPAINT at DOS to load the program. If you are
- using Microsoft Windows use ANIPAINT.PIF and the ANIPAINT.ICO Icon in
- the ANIPAINT Directory. If you have a slow machine that uses the 16 color
- drivers you may find the program runs faster from DOS.
-
- Please Give Unregistered copies of AniPaint to your friends. Once Anipaint
- is registered ,only give your original compressed copy, or use the Option,
- "Pack for Giving" in CONFIGIT.EXE. It makes the job easy and the program
- will work when it get's there. Otherwise it will not.
- Unregistered copies may be given providing they are in their original form.
- Let me explain why.
-
- Example: Joe Florentino From Moosejaw is an interior decorator
- that loves the color purple. So he converts all
- his menu palettes to these lovely shades of purple.
- He uploads the program onto his favourite BBS and
- when people download it they say "What ugly color."
-
- This is only one example. What if you don't include the drivers, or forget
- to include the Documentation? Simply put, AniPaint protects it's copyright
- and it's integrity and will check to make sure everything is intact or it
- will not work. It will merely state that it is a corrupted copy and then
- exit.
-
- Optimizing your System for AniPaint
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- A good system would be a 486 66Mhz with 8 meg of RAM, an SVGA Monitor with
- a VESA compatible display adapter with 1 meg of on-board memory.
-
- AniPaint does not require Extended or Expanded memory but it's operation is
- enhanced. A minimum 286 CPU is required. Anything less is too slow.
-
- Your math coprocessor will be used if one exists.
-
- If Expanded memory (EMS) is available AniPaint will automatically load the
- program itself into it and run from there. (approx. 600 k needed,
- autodetected at runtime - LIM standard).
-
- To optimize your system:
-
- Free as much conventional memory as possible by loading DOS HIGH etc. Some
- options are affected if conventional memory is of short supply.
-
- Create a Ramdrive or Virtual Disk if you have enough Extended (XMS) or an
- excess of Expanded Memory.
- The optimum size of ramdisk would be 4 meg. More if you work with large
- screen modes or large pictures.
-
- Why a Ramdrive? It provides a user friendly way for you to access your
- extended or expanded memory like any other disk drive. When registered you
- will be prompted to backup D: C:\_DBACKUP prior to exit. A ramdrive or
- virtual disk is temporary and disappears when you shut off your system.
- Use the Load Button to restore the files in C:\_DBACKUP to D:.
- (registration req.)
-
- If you only have 1 meg of extra EMS or XMS try either:
- A Ramdrive - no extra EMS for overlay so it will run from disk, temp files
- will be put on D: until D: is full, then will switch to C:. or
- Convert XMS to EMS - Program will run in EMS, will use C: for temp files.
- (See your DOS Manual on EMM386.SYS and SMARTDRV.SYS);
- or
- Use EMS - same as XMS to EMS above.
- Use whichever gives the best performance on your machine.
-
- Microsoft Windows can create EMS from your Hard Disk C:. It will
- however lessen your free space on C: so make plenty of space available.
- SMARTDRV.SYS Disk Swapping sometimes slows this program's performance
- and sometimes speeds this program's performance. You decide.
-
- Make as much space on drive C: available as possible. 10 to 20 meg would be
- optimum. The program will not operate correctly if drive C: becomes full.
- AniPaint uses your hardrive as a virtual disk when D: becomes full or when
- D: is not available.
-
- You cannot run AniPaint from floppies.
-
- Only use resolutions that you know are O.K. to use with your monitor. See
- your monitor documentation.
-
- Autodetection does not detect the IBM8514.
- Autodetection defaults to 640x480 16 color VGA mode.
-
- Read DRIVERS.DOC for help with drivers.
-
- AniPaint may conflict with memory resident programs. Trial and error is the
- only way to find out. If the system locks up, reboot and "rem" them out.
- You may want to create a batch file that uses one copy of CONFIG.SYS and
- AUTOEXEC.BAT for AniPaint. See your DOS manual.
-
- 16 Color modes may work slightly faster from DOS rather than Microsoft
- Windows, although you may be able to task switch using 16 modes.
- ( you may not be able to display AniPaint in 256 color mode,
- in a Microsoft Window)
-
- Always use CONFIGIT.EXE to move, give, or configure AniPaint or it will not
- function correctly. Set the mouse, set the driver, and set the user
- definable options. They are preset to the optimum default settings and may
- be reinitialized by choosing Default 256 or Default 16.
- Test the driver first using the drivers menu from the Main Menu before you
- save the settings.(IBM8514, ATT400, excluded, they are
- entered by switch on the command line.) see help in Drivers Menu in
- CONFIGIT. (Set it at Autodetection for IBM8514 and ATT400,
- then use the commandline switch.)
-
- Use the Window Cursor instead of the Ball Cursor in the Screening Room, if
- you have a slow machine. Run CONFIGIT.
- For best picture quality when loading PCX files, use the 256 color modes.
- When working on photographic quality PCX, greyscale for best editing
- results.
- Older PCX files or 16 color or less, are converted to 2 colors with a 256
- color palette. In 16 color mode, only the first 16 palette color entries
- are visible.
- Use the tools on images in a zoomed out state for best results.
-
- If you have a machine with a CPU speed of less than 50 Mhz, see Speeding up
- the Program at the end of SCREENRM.DOC.
-
- See your DOS manual on Optimizing your System for more info.
-
- Remember! Use CONFIGIT to install and configure the program correctly.
- (Type CONFIGIT at DOS in the ANIPAINT directory, where CONFIGIT.EXE should
- be.)
-
- Important !! This program requires command.com to be in the root directory
- C:\
- If it is not, it will not operate correctly.
-
- C:\ANIPAINT should be in your PATH in AUTOEXEC.BAT
- if not AniPaint may have trouble finding files. see DOS manual
- on the PATH command.
- You need the line FILES=30 in your CONFIG.SYS. This tells
- DOS how many files can be open at the same time. In some situations
- you may need to increase this number. (see your DOS Manual)
-
- Microsoft Windows Users:
- If you intend to run AniPaint from Windows, you may use the
- Icons supplied. There is one for the program, ANIPAINT.ICO,
- and one for CONFIGIT ( the configuration utility for AniPaint),
- ANICFGIT.ICO.
- There is also a PIF file, ANIPAINT.PIF. Use this file as
- the program startup file. It contains the optimum settings
- for speed and best memory usage. Not all computers are the
- same though, so if you are an experienced user, you may
- want to check this file to ensure it is set correctly for
- your system. AniPaint does not use Extended memory directly.
- Convert it to EMS, and or use it for a RAMDRIVE.
- It uses Expanded memory for it's overlay. The best use
- of your Extended memory beyond 1 meg, is a ramdrive .
- Test the program from DOS to see if it works faster
- than when run from Windows. (not the Shell)
- On some systems an increase in speed may be noticed. If you
- are entering switches on the commandline, such as for an
- alternate driver, you may want to add the switch in the
- PIF file, or request you be prompted for the commandline
- option. see your Windows documentation for information or
- help in Windows on commandline options. ( put a ? in the
- paramaters box)
- This is a DOS graphic application and you may not be able
- to "display" it in a window. You will not be able to "run"
- AniPaint or PLAYACT1 in a window. They requires full screen
- because of the way they use the palette.
- You may run CONFIGIT in a Window but it works much better
- full screen. CONFIGIT is a DOS text application.
- PLAYACT1 requires you to pass a script name and driver name
- on the commandline, so use RUN in the top left corner and
- enter the full pathname of the script, to play it. (see note)
- type PLAYACT1 /h for help with PLAYACT1.
- There are no PIF files supplied for CONFIGIT or PLAYACT1. If
- you wish you may use the PIF editor to create them. Choose the
- default settings. ( _DEFAULT.PIF )
-
- note: Playact1 is available with registration Option #1.
- If you move PLAYACT1 around, your PIF may not be able
- to find it. PLAYACT1 can be copied to your WINDOWS directory
- to insure that WINDOWS can always find it.
- However in your scripts you must use FULL pathnames of all
- filenames or PLAYACT1 will not be able to find them.
- It may be easier to include the directory where you keep
- your animation in your PATH. Edit your autoexec.bat file
- and include that directory into the line PATH=etc...
- see your DOS manual before you do this, or you will
- most certainly totally disable your entire system if
- you are not an experienced user.
- To aviod all this, shell to DOS, keep all script files, and
- the files to play, in the same directory as PLAYACT1,
- and it will always find the script and animation files.
-
- You will find it very handy having the CONFIGIT Icon beside
- the AniPaint Icon. In this way you can quickly switch drivers
- or change the other options prior to loading AniPaint.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- Here is the List of Files that should be with this package.
-
- ANIPAINT.EXE Main Program File
-
- BIN1.FLE
- BIN2.FLE
- BIN3.FLE Program Binary Data Files
- BIN4.FLE
- BIN5.FLE
- BIN6.FLE
- BIN7.FLE
- BIN8.FLE
- BIN9.FLE
- BIN10.FLE
- BIN11.FLE
- BIN12.FLE
- BIN13.FLE
- BIN14.FLE
- BIN15.FLE
- BIN16.FLE
- BIN17.FLE
- BIN18.FLE
- BIN19.FLE
- BIN20.FLE
- BIN21.FLE
- BIN22.FLE
- BIN23.FLE
-
- FNTSPALS.LST List of all included Fonts and Palettes
-
- EGAVGA.BGI EGA and VGA 16 color graphics driver
- VGA256.BGI VGA 256 color graphics driver
- VESA16.BGI VESA compatible SVGA 16 color graphics driver
- SVGA16.BGI Super VGA 16 color graphics driver
- SVGA256.BGI Super VGA 256 color graphics driver
- IBM8514.BGI IBM8514 256 color graphics driver
- ATT.BGI ATT400 graphics driver
-
- BOLD CHR
- EURO CHR
- GOTH CHR
- LCOM CHR
- LITT CHR 10 Program Fonts
- SANS CHR
- SCRI CHR
- SIMP CHR
- TRIP CHR
- TSCR CHR
-
- ANIPAINT.PIF Microsoft Windows file for those users
- ANIPAINT.ICO Two Icons for use in Microsoft Windows
- ANICFGIT.ICO for Windows users.
- (These icon are not AniPaint compatible and cannot be loaded into
- AniPaint.)
-
- CONFIGIT.EXE Configuration Utility needed for setup
-
- REGISTER.DOC Registration information.
- README.1ST This file
-
- SVGADEMO.ACT Sample SVGA 640x480 256 color Act script
- SAMPLE.ACT Sample SVGA 640x480 256 Presentation script
- VGADEMO.ACT Sample VGA 320x200 256 color Act script
- 16DEMO.ACT Sample VGA 640x480 16 color Act script
-
-
- These below are unpacked by CONFIGIT with the install Option
- ************************************************************
-
- C:\ANIPAINT\DEMOS\DEMOVCX.VCX Sample VCX picture 256 color
-
- 9 Sample Act1 Animation files
-
- C:\ANIPAINT\DEMOS\SILVER.ANI 16 or 256 colors
- C:\ANIPAINT\DEMOS\HNDPOINT.ANI 16 or 256 colors
- C:\ANIPAINT\DEMOS\FPLACE.ANI 16 or 256 colors
- C:\ANIPAINT\DEMOS\BFLY.ANI 16 or 256 colors
- C:\ANIPAINT\DEMOS\THEAD.ANI 16 or 256 colors
- C:\ANIPAINT\DEMOS\CHRIS.ANI 256 color mode only
- C:\ANIPAINT\DEMOS\DINO4.ANI 256 color mode only
- C:\ANIPAINT\DEMOS\PAINTER.ANI 256 color mode only
- C:\ANIPAINT\DEMOS\WINDEMO.SHW Window Action Help File
-
- C:\ANIPAINT\STAMPS\STAMP1.VCX 2 color Clip Art
- C:\ANIPAINT\STAMPS\STAMP2.VCX 256 color Clip Art
- C:\ANIPAINT\STAMPS\STAMP3.VCX 256 color Clip Art
-
- C:\ANIPAINT\OBJECTS\ARROWS.PNT Object Library of arrows
- C:\ANIPAINT\OBJECTS\3DGRAPH.PNT Blank 3D Graph Object
- C:\ANIPAINT\OBJECTS\SIMPGRAF.PNT Blank Simple Graph Object
- C:\ANIPAINT\OBJECTS\FLOWER.PNT Flower Sample traced Object
- C:\ANIPAINT\OBJECTS\REDTAPE.PNT Sample for ACT2 demo
-
-
- C:\ANIPAINT\HELPDOCS\SCREENRM.DOC Screening Room help file.
- C:\ANIPAINT\HELPDOCS\ANIMATE.DOC Animation help file.
- C:\ANIPAINT\HELPDOCS\STUDIO.DOC Paint Studio help file.
- C:\ANIPAINT\HELPDOCS\CYBRFIND.DOC CybrFind help file
- C:\ANIPAINT\HELPDOCS\HELPINDX.DOC Half width help file
- C:\ANIPAINT\HELPDOCS\FILEINFO.DOC Error handling help file
- C:\ANIPAINT\HELPDOCS\DRIVERS.DOC Graph Drivers help file
- C:\ANIPAINT\HELPDOCS\CUTTNGRM.DOC ACT1 animation help File
- C:\ANIPAINT\HELPDOCS\PRINTQ&A.DOC Printing help File
-
- C:\ANIPAINT\PALETTES\16*.PAL 16 color palettes
- C:\ANIPAINT\PALETTES\*.PAL 256 color palettes
-
- C:\ANIPAINT\FONTS\*.FNT AniPaint Font Files
-
- There are other files created when AniPaint is used but the above
- should be there to insure proper operation of AniPaint
-
- Important!! If any files are missing, you have a corrupted copy and
- should write me for a complete copy. Once registered, only use
- CONFIGIT to move or give AniPaint. It will not work otherwise.
- =====================================================================
-
- Here is the directory structure created by CONFIGIT
-
- C:\ANIPAINT
- DEMOS - | - HELPDOCS
- / | \
- STAMPS OBJECTS CLIPS FONTS PALETTES
-
- All are subdirectories of C:\ANIPAINT
-
- DEMOS - Will contain the Demo Files
-
- STAMPS - Contains the Clip Art
-
- CLIPS - Your Clip Board Files will be put here if you use C:
- (If a ramdrive is available D:\CLIPS will be created)
-
- OBJECTS - Sample Vector graphic PNT files
-
- FONTS - Sample Fonts created by the program.
-
- PALETTES - Menu and Sample Color Palettes created by the program
-
- HELPDOCS - Help files and Documentation.
-
- If you change this structure the program will not operate correctly.
- All files should be left where they are put by CONFIGIT.
-
- If you already have a Program called ANIPAINT on C:\ANIPAINT you had better
- move it to avoid confusion. (unless you want AniPaint to write over the
- files there.)
- ANIPAINT needs the directory C:\ANIPAINT to operate. It is not necessary,
- to have two copies of AniPaint active on your hard drive. AniPaint has a
- "save workspace option". Just as a book can not be in two places at the
- same time, either should active, registered copies of AniPaint.
-
- AniPaint has been thouroughly tested, but with the myriad of platforms,
- versions of DOS, Windows, mouse drivers etc., it is possible that some
- incompatibility still exists.
- If you find a serious problem (crashing, runtime errors etc..)
- see FILEINFO.DOC
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Important Notes for Uploading to BBS's!
- =======================================
- This program should be of valuable use for years to come.
- However, BBS's are more and more insisting that files contained in the
- program be less than 6 mos or so old. If you find that the BBS you
- wish to upload this program to does not have AniPaint, but the age
- of the files do not meet their requirements then you should
-
- 1) Contact the BBS below for a more current version.
- or
- 2) Write me for a current version.
-
-
- The most current version of AniPaint is always available on
- EXEC-PC
- The Largest BBS in the World
- 414-789-4360
- (Membership Required, free limited access on first call).
-
- Some BBS's restrict the size of the file. This program compressed is
- over 800,000 bytes. You may have to make three separate archives in
- order to upload it on some boards. A 2400 or 1200 baud modem cannot
- download this file in the allotted time on-line.
- eg:ANIPNT#1.ZIP ANIPNT#2.ZIP ANIPNT#3.ZIP
- Important! If you do this, be sure to include "1 of 3" "2 of 3" and
- "3 of 3" in the upload description.
- You must always include the version number of the program.
-
- This program represents many hours of hard work and is not free. If
- you use it, you must pay for it, but only once if you choose the
- full package deal. All future releases will be fully activated
- with your registration number. Just choose option #1 in the
- Registration menu of CONFIGIT.
-
- Bulletin Board Service Upload Descriptions
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- SHORT 1 liner:
- AniPaint ver 4.3 Paint & Animate 120+ tools!
-
- 5 Line Description:
- AniPaint 4.3 Paint and Animate in 256 colors.
- VGA, SVGA to 1200x1024. Make animated movies,
- Presentations etc. Complete Documentation and
- Demos. Bitmap/Vector, Undo/Redo with Autosave,
- Over 120 tools, Import/Export PCX, mouse req.
-
- Verbose Description:
- AniPaint 4.3 Paint and Animate in 256 colors. Requires minimum 286 with
- VGA or SVGA and mouse. Resolutions from 320x200 to 1200x1024. Make
- animated movies, Presentations etc. Complete Documentation and Demos.
- Bitmap & Vector graphics with clip art and objects. Font editor, cut &
- paste palettes, Undo/Redo with Autosave, Over 120 tools, Gradient Curves
- Magnetic Lines, Easy to install, Complete photo editing with greyscale.
- Import/Export PCX.
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-
- The following is the standard disclaimers and licensing information that
- goes with all applications of this type.
-
-
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- OWNERSHIP: Except to the extent expressly licensed by me, I have and
- reserve the exclusive copyright and other right, title and interest
- concerning the Program and all versions of it, including utilities and all
- other program files accompanying the program excluding those files that
- carry copyright notices other than by Rick Sobie. (Drivers and .CHR)
-
- You may Distribute unregistered copies, in there original form complete in
- all respects as per the original package, for private use only. Any
- Commercial distributors must first arrange a commercial license agreement
- with me, the author of Anipaint, Rick Sobie.
- Until such an agreement has been made, no fee may be charged for this
- program other than by me.
- Please use the BBS upload descriptions above.
-
- You are encouraged to upload unregistered original copies to bulletin
- boards and give unregistered copies to your friends. It is a violation of
- copyright and this license agreement to give, upload or otherwise
- distribute any copy of AniPaint that is registered.
- Registered copies are for personal private use. Each copy of AniPaint
- requires it's own registration number as provided by me, once consideration
- is received by me. Commercial site licenses are also
- available for school, government or other institutional use.
- It is a violation of this agreement to remove any copyright notice that
- appears anywhere in any file in this package.
-
- Your right to distribute under this license is personal, and does not
- include any right to sublicense or otherwise cause any copying or
- distribution of the Program by anyone else without my consent in writing,
- or rent or lease the Program, or sell it as part of any hardware
- or software package.
- You may not alter or disassemble or attempt to bypass any copyright
- protection without risk of penalty.
-
- THE PROGRAM IS PROVIDED "AS-IS". NO WARRANTIES OF ANY KIND, EXPRESS OR
- IMPLIED, ARE MADE AS TO IT OR ANY MEDIUM IT MAY BE ON. I WILL PROVIDE NO
- REMEDY FOR INDIRECT, CONSEQUENTIAL, PUNITIVE OR INCIDENTAL DAMAGES ARISING
- FROM IT, INCLUDING SUCH FROM NEGLIGENCE, STRICT LIABILITY, OR BREACH OF
- WARRANTY OR CONTRACT, EVEN AFTER NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.
-
-
- Since I would be irreparably damaged if any part of this License
- were breached, I will be entitled without bond, other security or
- proof of damages, to appropriate equitable remedies with respect
- to breaches of the above, in addition to such other remedies as I
- may have.
-
- You will hold me harmless from damage, loss and expense arising
- directly or indirectly from your acts and omissions in copying and
- distributing the Program.
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-
- AniPaint copyright (c) 1994 Rick Sobie
- Configit copyright (c) 1994 Rick Sobie
- Playact1 copyright (c) 1994 Rick Sobie
- All other company names mentioned in the documentation of this program
- are the trademarks or tradenames of the respective companies.