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- #include "colors.inc"
- #include "textures.inc"
- #include "shapes.inc"
-
- // Viewer
- camera {
- location <0, 0, -36>
- look_at <0, 6, 0>
- }
-
-
-
- // Sphere object
- object {
- sphere { <8, 4, 0> 8 }
- rotate <0, 180, 0>
- finish { ambient 1}
- pigment { gradient z
- scale <0, 0, 18>
- translate <0, 0, 9> }
- }
-
- // Cube object
- object { box { <0, 0, 0> <12, 12, 12> }
- rotate <45, 45,45>
- finish { ambient 1}
- pigment { gradient z
- scale <0 0 18>
- translate <0, 0, 9>
- }
- }