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- //
- // Create stone slab for RDSGEN background map
- //
-
- #include "colors.inc"
- #include "textures.inc"
- #include "shapes.inc"
- #include "stones.inc"
-
- // Point of view
- camera {
- location <0.0, 0, -44>
- look_at <0, 0, 0>
- }
-
- // Light source
- light_source { <0, 0, -200> color White }
-
- // Stone plane
- object {
- intersection {
- plane { < 1, 0, 0 > 20 }
- plane { <-1, 0, 0 > 20 }
- plane { < 0, 1, 0 > 20 }
- plane { < 0, 1, 0 > 18 }
- plane { < 0, 0, 1 > 20 }
- plane { < 0, 0, -1 > 20 }
- }
- texture { Stone20
- finish { phong 0.0 }
- ambient 1
- diffuse 0
- scale 2.0
- }
- }
-
-