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- ************************ VIEW POINT **********************
- A 3 DIMENSIONAL MODEL IS LOOKED AT FROM ANY ANGLE, OR HEIGHT
- THROUGH A CAMERA, OR A "VIEW POINT". A VIEW POINT IS
- CREATED, OR MODIFIED BY THE OPERATOR USING THE FUNCTION
- "VIEW POINT" IN THE GROUPS AREA. A VIEW POINT SIMPLY RE-
- PRESENTS THE OBSERVERS POSITION IN ANY 3D MODEL.
- <end>
- HAVING SELECTED "VIEW POINT" FROM THE MENU, TO CREATE A
- A VIEW POINT SELECT THE OPTION "CREAT" AND SELECT A POINT
- ON THE SCREEN FOR THE LOCATION OF THE VIEW POINT. THEN
- ENTER AN EYE LEVEL, OR HEIGHT FOLLOWED BY AN ANGLE CORR-
- ESPONDING TO UP AND DOWN MOVEMENT OF THE OBSERVERS HEAD.
- <end>
- A HEIGHT OF 1.5 METERS AND AN ANGLE OF ZERO (CAMERA LOOKS
- STRAIGHT AHEAD) HAVE BEEN INPUT INTO THE SYSTEM.
- <end>
- HERE IS A SIMPLE 3D TO BETTER DEMONSTRATE THIS FUNCTION.
- <end>
- PRESSING "F2" DISPLAYS ON THE SCREEN A PERSPECTIVE AS
- SEEN BY THE VIEW POINT.
- <end>
- TO RETURN TO THIS DISPLAY OF THE PLAN, KEY "6" WAS PRESSED.
- <end>
- NOW LET US CHANGE THE POSITION OF THE VIEW POINT WITH
- THE FUNCTION "SINGLE MOVE".
- <end>
- THE VIEW POINT WAS ALSO ROTATED BY PRESSING KEYS "+" & "-".
- <end>
- TO SEE THE PERSPECTIVE WITH IT'S HIDDEN LINES REMOVED, PRESS
- ALT F2.
- <end>
- NOW LET US CHANGE THE 3D ATTRIBUTES OF THE VIEW POINT. THAT
- IS CHANGING THE HEIGHT (OR EYE LEVEL) AND THE ANGLE OF
- ROTATION WHERE POSITIVE NUMBERS EQUAL TO LOOKING UP, AND
- NEGATIVE NUMBERS LOOKING DOWN.
- ********************** IMPORTANT *************************
- DO NOT USE A DECIMAL POINT WHEN SPECIFYING ANGLES.
- <end>
- AS YOU HAVE SEEN, TO MODIFY THE 3D ATTRIBUTES OF THE
- VIEW POINT IT WAS FIRST SELECTED (THERE COULD BE MORE THAN
- ONE POINT OF VIEW ON THE SCREEN). ONCE THE VIEW POINT IS
- HIGH-LIGHTED THEN OPTIONS "HIGHT" AND "ANGLE" ARE MODIFIED.
- A NEGATIVE VALUE FOR THE HEIGHT MEANS THE VIEW POINT IS
- MOVED BELOW GROUND. LET US SET "HIGHT" TO -5. METERS.
- <end>
- MANY COPIES OF THE VIEW POINT MAY BE ON THE SCREEN, HOWEVER,
- THE PERSPECTIVE IS GENERATED BASED ON THE LOCATION AND
- 3D ATTRIBUTES OF THE LAST VIEW POINT CREATED, OR COPIED.
- <end>
- VIEW POINTS ARE CREATED IN THE GROUPS AREA. DO NOT
- TRANSFER THEM TO THE CONSTRUCTION AREA SINCE THEY LOSE
- THEIR 3D ATTRIBUTES AND BECOME USELESS. HENCE A NEW ONE MUST
- BE CREATED. VIEW POINTS ARE USED IN CREATING ANIMATIONS.
-
- END OF TUTORIAL 009
- <end>