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- THIS LESSON INTRODUCES A FEW BASIC CONCEPTS OF FLASH!
- <end>
- THE FIRST THING TO LEARN IS THAT BY MOVING THE MOUSE, ARROW
- KEYS, OR THE DIGITIZER PEN (SUMMAGRAPHICS 961 OR COMPATIBLE)
- THE CURSOR MOVES AND THE COORDINATES NEXT TO THE CURSOR
- REGISTER IT'S HORIZONTAL (TOP NUMBER) AND VERTICAL (BOTTOM
- NUMBER) MOVEMENT.
- <end>
- THE UPPER COORDINATE NUMBER REPRESENTS THE HORIZONTAL
- DISTANCE (X). THE LOWER COORDINATE NUMBER REPRESENTS THE
- VERTICAL (Y) MOVEMENT OF THE CURSOR.
- <end>
- THE LEFT BUTTON ON THE MOUSE, OR THE STYLUS, IS PRESSED DOWN
- TO START TO DRAW LINES.
- <end>
- IMMEDIATELY RELEASING THE BUTTON BEGINS A NEW LINE.
- PRESS "0" TO STOP DRAWING LINES.
- <end>
- LET US CHANGE COLORS. MOVE THE CURSOR OVER ONE OF SIX
- AVAILABLE COLORS AND CLICK.
- <end>
- TO STOP DRAWING LINES YOU CAN ALSO CLICK THE RIGHT BUTTON
- ON THE MOUSE, OR THE ALTERNATE BUTTON ON THE PEN.
- <end>
- ALL THE KEYS ON THE NUMERIC SECTION OF THE KEYBOARD ARE
- PROGRAMMED FOR SPECIFIC FUNCTIONS TO BE USED EASILY WITH
- THE LEFT HAND (IF YOU ARE RIGHT HANDED).
- <end>
- THE KEY "2" ZOOMS OUT THE IMAGE ON THE SCREEN. OBSERVE
- AS THE KEY "2" IS PRESSED A FEW TIMES.
- <end>
- AS OBSERVED, THE SIZE OF THE IMAGE APPEARS SMALLER. HOWEVER,
- FLASH! MAINTAINS THE ACTUAL SIZE OF THE DRAWING IN MEMORY.
- NOW LET US ZOOM IN USING KEY "3".
- <end>
- THE KEYS "2" & "3" ZOOM OUT AND ZOOM IN RESPECTIVELY.
- ZOOM OUT MEANS THE DRAWING IS DISPLAYED SMALLER AND ZOOM
- IN MEANS THAT A SMALLER AREA OF THE DRAWING IS DISPLAYED
- LARGER WITH MORE DETAIL.
- HERE ARE SOME EXAMPLES.
- <end>
- -- IMPORTANT --
- BEFORE PRESSING THE KEY "3" TO ZOOM IN, THE CURSOR IS
- MOVED OVER THE AREA TO BE ENLARGED.
- <end>
- THE KEY "0", AS SEEN EARLIER, STOPS THE PROCESS OF DRAWING
- LINES. IT IS ALSO USED TO ZERO THE COORDINATES OF THE
- CURSOR. THIS IS TO MEASURE DISTANCES, OR ANGLES, BETWEEN
- ANY TWO POINTS ON THE SCREEN.
- <end>
- TO MEASURE THE BASE OF THIS TRIANGLE THE CURSOR IS PLACED
- ON THE LEFT CORNER AND "0" IS PRESSED.
- <end>
- NEXT THE CURSOR IS MOVED TO THE RIGHT CORNER. THE TOP
- NUMBER INDICATES THE HORIZONTAL MOVEMENT OF THE CURSOR AND
- THEREFORE THE SIZE OF THE BASE (THE "X" COORDINATES).
- <end>
- PANNING IS ANOTHER VERY IMPORTANT TASK. IT IS ACCOMPLISHED
- BY SIMPLY MOVING THE CURSOR. HERE ARE SOME EXAMPLES.
- <end>
- BY MOVING THE CURSOR YOU SIMPLY TELL FLASH! WHERE TO PAN TO.
- MOVING THE CURSOR IN ANY DIRECTION PANS THE IMAGE DISPLAYING
- MORE CONTENTS OF THE SCREEN. TO STOP PANNING, MOVE THE
- CURSOR TOWARDS THE CENTER OF THE SCREEN.
- <end>
- THE SAME APPLIES TO ALL OTHER DIRECTIONS.
- <end>
- THE SPEED OF THE MOVEMENT OF THE IMAGE DEPENDS ON HOW
- FAR THE CURSOR IS MOVED INTO THE SIDE OF THE SCREEN.
- THE FURTHER THE CURSOR IS MOVED OUT OF THE SCREEN, THE
- FASTER THE IMAGE IS PANNED, AND VICEVERSA.
- <end>
- THAT WAS PANNING SLOWLY.
- <end>
- THAT WAS PANNING QUICKLY.
- <end>
- ZOOMING AND PANNING PROVIDE EASY CONTROL OVER POSITIONING
- OF THE IMAGE.
- <end>
- BEYOND LINES, FLASH! CAN PERFORM A MULTITUDE OF OTHER
- IMPORTANT FUNCTIONS. TO DEMONSTRATE THIS, CALL THE MENU
- BY PRESSING KEY "1".
- <end>
- THIS MENU IS CALLED: THE CONSTRUCTION AREA MENU
- THERE IS ANOTHER MENU CALLED: THE GROUPS AREA MENU
-
- THE OBJECTIVE IS TO USE THE FUNCTIONS OF CONSTRUCTION MENU
- TO CREATE BASIC BUILDING BLOCKS CALLED GROUPS. THEN USE THE
- FUNCTIONS OF GROUPS AREA TO MOVE, COPY, AND ROTATE GROUPS.
- <end>
- LATER, THE CONSTRUCTION AREA MENU AND THE GROUPS AREA MENU
- ARE EXPLAINED IN MORE DETAIL.
- FOR NOW LET US SELECT A FUNCTION (OR COMMAND) SUCH AS
- RECTANGLES BY PLACING THE CURSOR OVER THE RECTANGLE
- BUTTON AND CLICK!
- <end>
- NOW WE CAN DRAW RECTANGLES. AT THE TOP CORNER OF THE SCREEN
- THE NAME OF THE COMMAND IS DISPLAYED. AT THE BOTTOM A SERIES
- OF SUBMENUS ARE AVAILABLE. SOME ARE PRESELECTED.
- HERE ARE SOME EXAMPLES OF THE FUNCTION "RECTANGLES".
- <end>
- WHILE DRAWING RECTANGLES THE "ZOOM" & "PAN" FUNCTIONS ARE
- AVAILABLE AT YOUR FINGERTIPS.
- <end>
- LET US SELECT A SUBMENU FUNCTION.
- <end>
- ONLY THE VERTICAL COMPONENTS OF THE RECTANGLE ARE DRAWN.
- <end>
- THE SUBMENU FUNCTIONS ARE EXPLAINED IN THE USERS MANUAL AND
- IN THE ON-LINE HELP FILE ACCESSED BY PRESSING "H". ONLY
- DURING THIS LESSON DOES THE MANUAL AUTOMATICALLY DISAPPEAR
- IN A FEW SECONDS.
- <end>
- TO EXIT THIS OR ANY FUNCTION SIMPLY PRESS ".".
- <end>
- THERE ARE MANY COMMANDS IN FLASH! TO CREATE GEOMETRIC SHAPES,
- TO ERASE, MOVE, COPY, ROTATE, ETC. ....
- <end>
- NOW, FOR EXAMPLE, LET US CANCEL WHAT HAS BEEN DRAWN THUS FAR.
- <end>
- THE CONTENTS OF THE SCREEN HAVE BEEN ERASED USING VARIOUS
- ERASE COMMANDS. NOW LET US CREATE SHAPES USING VARIOUS
- OTHER COMMANDS.
- <end>
- ERASE EVERYTHING.
- <end>
- HERE ARE SOME COPY COMMANDS.
- <end>
- AT THIS TIME IT IS NOT IMPORTANT TO FULLY UNDERSTAND THE
- USE OF THESE COMMANDS. FOR NOW IT IS IMPORTANT TO SEE
- AND EXPERIENCE THE IMPRESSIVE CAPABILITIES OF FLASH! AND
- TO KNOW THAT THESE FUNCTIONS EXIST.
- <end>
- FUNCTIONS CAN BE SELECTED FROM EITHER THE MAIN MENU BY
- PRESSING KEY "1", OR FROM ONE OF TWO "QUICK MENUs" LOCATED
- AT THE BOTTOM OF THE SCREEN. FUNCTIONS OF "QUICK MENU" ARE
- GENERALLY THOSE USED MOST FREQUENTLY, THEREFORE BY-PASSING
- THE MAIN MENUS OF "CONSTRUCTION" AND "GROUPS" AREA.
- <end>
- FOR EXAMPLE "RECTANGLES" WAS SELECTED FROM THE QUICK MENU.
- NOW LET US CALL THE CIRCLES FUNCTION.
- <end>
- ALL COMMANDS OF THE CONSTRUCTION MENU ARE USED TO CREATE
- GEOMETRY OF THE BASIC BUILDING BLOCKS OF THE DRAWING, WHICH
- ARE ALSO CALLED "GROUPS" (OR BLOCKS).
- LET US DEMONSTRATE HOW A "GROUP" IS CREATED.
- <end>
- BUT FIRST LET US ERASE EVERYTHING.
- <end>
- USING SOME OF THE FUNCTIONS DEMONSTRATED THUS FAR, HERE IS
- HOW AN ELEVATOR MAY BE DRAWN.
- <end>
- HERE IS THE ELEVATOR. NOW LET US TELL FLASH! TO CREATE A
- GROUP FROM THIS ELEVATOR. LET US SELECT THE COMMAND
- "WINDOW CC".
- <end>
- AS YOU SEE, AS SOON AS A GROUP IS CREATED IT IS DISPLAYED
- IN DOTS. THIS VISUALLY ASSISTS IN DISTINGUISHING THE
- GROUPS FROM ELEMENTS NOT YET GROUPED.
- LET US DRAW AND GROUP MORE SHAPES.
- <end>
- SELECT THE COMMAND "WINDOW CC".
- <end>
- AS DONE WITH THE ELEVATOR, A WINDOW IS DRAWN AROUND WHAT
- IS TO BE GROUPED TELLING FLASH! TO CREATE A UNIQUE "GROUP".
- <end>
- THE DOOR IS A GROUP.
- <end>
- THE SQUARE COLUMN IS ANOTHER GROUP.
- <end>
- THE COLUMN IS ANOTHER GROUP (APPEARS DOTTED).
- <end>
- SO FAR WE HAVE CREATED 4 GROUPS THAT ARE DISPLAYED IN A
- DOTTED PATTERN. NONE OF THE COMMANDS OF THE CONSTRUCTION
- AREA HAVE ANY EFFECT ON THESE GROUPS.
- LET US DEMONSTRATE THIS FACT.
- <end>
- HERE ARE A FEW RECTANGLES DRAWN OVER THE EXISTING GROUPS.
- <end>
- AN ERASE FUNCTION HAS BEEN SELECTED.
- <end>
- THE GROUPS ARE NOT ERASED.
- <end>
- A COPY FUNCTION HAS BEEN SELECTED.
- <end>
- THE GROUPS ARE NOT COPIED.
- <end>
- TO COPY, ERASE, AND MODIFY THE GROUPS THERE IS A SEPARATE
- MENU CALLED: THE GROUPS AREA MENU.
-
- HERE IS A DEMONSTRATION OF HOW THE "GROUPS AREA MENU" IS
- CALLED, WHAT IT LOOKS LIKE, & SOME OF THE SYSTEM PARAMETERS
- THAT CHANGE TO VISUALLY INDICATE THE "GROUPS AREA MENU".
- <end>
- LET US PRESS KEY "5" AND SEE WHAT HAPPENS.
- <end>
- 1) THE CURSOR HAS CHANGED IT'S SHAPE.
- 2) THE TITLE IN THE FUNCTION BAR (UPPER LEFT) IS CHANGED.
- 3) THE GROUPS THAT WERE DISPLAYED DOTTED ARE SOLID.
- 4) THE RECTANGLES THAT WERE DISPLAYED SOLID ARE NOW DOTTED.
- <end>
- PRESS KEY "5" AGAIN AND SEE THE RESULTS.
- <end>
- EVERYTHING HAS CHANGED BACK TO THE WAY IT WAS. THE CURSOR,
- THE TITLE IN THE FUNCTION BAR, AND THE DISPLAY OF THE GROUPS
- AND RECTANGLES. NOW LOOK CLOSELY.
- <end>
- NOW THE MENU FUNCTION INDICATES "THE GROUPS AREA". PRESS
- KEY "1" TO CALL THE MENU. THE "GROUPS AREA MENU".
- <end>
- AT FIRST GLANCE THE "GROUPS AREA MENU" LOOKS SIMILAR
- TO THE "CONSTRUCTION AREA MENU". HOWEVER, THERE ARE
- NO FUNCTIONS TO CREATE GEOMETRIC SHAPES (SUCH AS RECTANGLES,
- CIRCLES, ETC.). THE "GROUPS AREA MENU" FUNCTIONS LET US
- CREATE A DRAWING BY ASSEMBLING EXISTING GROUPS WITH THE AID
- OF FUNCTIONS SUCH AS "MOVE", "COPY", "ROTATE","TEXT", ETC.
- <end>
- LET US COPY EVERYTHING.
- <end>
- NOTICE THAT ONLY THE GROUPS ARE BEING COPIED AND NOT THE
- RECTANGLES THAT ARE STILL IN THE CONSTRUCTION AREA.
- <end>
- LET US ERASE.
- <end>
- AS EXPECTED, NO MATTER HOW LARGE THE ERASE WINDOW IS,
- ONLY THE GROUPS ARE ERASED. WHAT IS IN THE CONSTRUCTION
- AREA IS LEFT INTACT.
- <end>
- PRESS KEY "1" TO CALL THE MENU.
- <end>
- PRESS KEY "5" A FEW TIMES AND SEE HOW EACH TIME EITHER THE
- "CONSTRUCTION AREA MENU" OR THE "GROUPS AREA MENU" APPEARS
- ON THE SCREEN.
- <end>
- BASED ON WHAT WE HAVE DEMONSTRATED SO FAR, THE FOLLOWING
- STATEMENTS CAN BE MADE:
- 1) THE TASK OF DRAWING IS ACCOMPLISHED BY USING FUNCTIONS
- OF "THE CONSTRUCTION" AND "THE GROUPS" AREA MENUS.
- 2) USING THE CONSTRUCTION MENU, BASIC GEOMETRIC SHAPES
- SUCH AS LINES, RECTANGLES, CIRCLES, ETC. ARE CREATED.
- <end>
- 3) IN "THE CONSTRUCTION AREA" GROUPS ARE CREATED, AND
- IN "THE GROUPS AREA" THOSE GROUPS ARE MANIPULATED.
-
- LET US TRY AND COPY ONE OF THE GROUPS ON THE SCREEN.
- <end>
- TO SELECT A GROUP SIMPLY ACTIVATE CURSOR ON ANY POINT OF
- THAT GROUP. FLASH! REMEMBERS ALL THE LINES THAT MAKE UP
- THAT GROUP AND SELECTS THEM ALL TOGETHER.
- <end>
- YOU SEE HOW SIMPLE IT IS TO COPY GROUPS.
- <end>
- WE CAN ALSO FIND OUT "INFORMATION" ABOUT GROUPS SUCH AS
- HOW MANY OF THE SAME GROUP ARE ON THIS DRAWING.
- <end>
- LOOK DIRECTLY BELOW THE STATUS LINE AND ABOVE THIS TEXT.
- THERE ARE 7 COPIES OF THIS GROUP.
- <end>
- --- IMPORTANT ---
- IT IS MANDATORY TO GROUP ANY OBJECT CREATED IN THE
- CONSTRUCTION AREA. ANY SHAPE NOT MADE INTO A GROUP WILL NOT
- BE SAVED ON THE DISK.
- <end>
- THE CRITERIA FOR CREATING GROUPS IS SIMPLE. ANY COMPLETE
- SHAPE (A SYMBOL) SUCH AS A DOOR, SINK, WINDOW, ETC. THAT
- CAN BE REPEATED ELSEWHERE ON THE DRAWING SHOULD BE GROUPED
- BY ITSELF.
- <end>
- ALSO ANY SHAPE THAT MAY NOT BE REPEATED YET IS A PART OF THE
- DRAWING SUCH AS AN OUTLINE OF AN ELEVATION, THE WALLS OF A
- PLAN, BORDER LINES, ETC.
- <end>
- A GROUP MAY BE COPIED, ERASED, STRETCHED, OR ROTATED, BUT
- NOT MODIFIED IN SIZE, COLOR, OR SHAPE WHILE IT IS A GROUP.
- TO MODIFY A GROUP IT MUST BE "EXPLODED" (UNGROUPED). THIS
- AUTOMATICALLY PLACES THE EXPLODED GROUP IN THE CONSTRUCTION
- AREA WHERE ANY MODIFICATION CAN BE DONE. AFTER WHICH, THE
- MODIFIED ELEMENTS CAN BE MADE INTO A NEW GROUP.
- <end>
- NOW LET US MAKE A NEW GROUP.
- <end>
- NOW LET US MODIFY THIS GROUP.
- <end>
- TO SPEED UP THE PROCESS OF MAKING A GEOMETRIC SHAPE INTO A
- GROUP PRESS KEY "-". ALL THAT IS IN CONSTRUCTION AREA IS
- GROUPED TOGETHER INSTANTLY. HERE IS A ****WARNING******:
- KEY "-" (SAME AS THE FUNCTION:"ALLVECTORS" OF THE CONST-
- RUCTION MENU) CAN GROUP WHAT IS INTENDED TO BE GROUPED WITH
- ANY OTHER SHAPE NOT YET GROUPED. THIS IS UNDESIRABLE.
- <end>
- DONE.
- REMEMBER TO CREATE ONE GROUP AT A TIME IN A CONTROLLED
- FASHION. YOU DO NOT WANT TO ACCIDENTALLY OVER GROUP: MAKING
- A GROUP OUT OF A CHAIR AND PART OF A TABLE, OR UNDER GROUP:
- GROUPING A PART OF A CHAIR AND THEN GROUPING THE REMAINDER
- OF IT. THE CHAIR IS WRONGLY MADE FROM TWO GROUPS.
- <end>
- HERE ARE SOME VERY USEFUL EVERYDAY TASKS THAT CAN BE DONE
- WITH GROUPS.
- <end>
- CREATE A NEW GROUP.
- <end>
- NOW SUBSTITUTE ALL THE OLD COLUMNS WITH THE NEW COLUMNS.
- <end>
- CREATE USEFUL PATTERNS WITH ONE GROUP INSIDE ANOTHER.
- <end>
- THERE ARE 179 COPIES OF THIS BRICK.
- <end>
- TO SAVE THE GROUPS (IN OTHER WORDS, THE DRAWING) THE
- FUNCTION "SAVE FILE" IS UTILIZED.
- <end>
- SELECT THE FUNCTION "SAVE FILE" AND ASSIGN A FILE NAME WITH A
- MAXIMUM OF 8 CHARACTERS AND PRESS "ENTER".
- *****WARNING*****
- THE CONTENTS OF THE CONSTRUCTION AREA ARE NOT SAVED. ONLY
- GROUPS (COMPLETED SHAPES) ARE SAVED ON THE DISK.
- <end>
- TO LOAD A DRAWING FROM THE DISK,USE THE FUNCTION "LOAD FILE"
- THEN SELECT "NEW". TYPE THE NAME OF THE DRAWING TO BE
- LOADED AND PRESS "ENTER".
- IF THE DRAWING EXISTS IN THE PATH INDICATED, IT IS LOADED
- ONTO THE SCREEN REPLACING THE CURRENT CONTENTS OF THE
- SCREEN. USE "MERGE" IF YOU WISH TO MERGE THE NEW DRAWING.
- <end>
- THE DRAWING IS LOADED. PRESS "F1" TO SEE EVERYTHING.
- <end>
- CONSULT THE MANUAL AND OTHER LESSONS TO BETTER UNDERSTAND
- FLASH!. IT IS ALSO IMPORTANT TO PRACTICE AND DEVELOP A
- FUNDAMENTAL UNDERSTANDING OF VARIOUS FUNCTIONS INCLUDING
- CREATING AND USE OF 3 DIMENSIONAL GROUPS.
-
- END OF LESSON
- <end>