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Power-Programmierung
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CD1.mdf
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msysjour
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vol04
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03
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viohello
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hello1.h
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C/C++ Source or Header
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1989-01-19
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3KB
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120 lines
/* hello1.h RHS 12/14/88
*
* OS/2 and 1988 version of K&R's hello.c
* demonstrates multiple threads
*/
/* Defines and Typedefs *********************************/
#if !defined(TRUE)
#define TRUE 1
#endif
#if !defined(FALSE)
#define FALSE 0
#endif
#define LINES25 4 /* height in lines of frames*/
#define LINES43 6
#define LINES50 7
#define RANDOMIZER 5
#define MAXFRAMES 28 /* limit to max possible */
#define RAND() (rand() % maxframes);
#define THREADSTACK 400 /* size of stack each thread*/
#define IDCOL 15
#define ESC 0x1b
#define BLINKING 0x80
#define NOBLINKING (~BLINKING)
#define BRIGHT 0x08
#define NORMAL (~BRIGHT)
#define VIOHDL 0
#define KBDHDL 0
#define MAXUSERNAME 40
#define BLANK ' '
#define LEFTMARKER 16
#define RIGHTMARKER 17
#define BACKGROUND(n) (n << 4)
#define COLORS(foreground,background) (foreground | BACKGROUND(background))
#define FIELDROW 10
#define FIELDCOL 20
#define BACKGROUNDMASK 0x70
#define UPARROW 72
#define DOWNARROW 80
#define SAVE TRUE
#define RESTORE FALSE
#define SAVECUR 0x0001
#define RESTORECUR 0x0002
#define HIDECUR 0x0004
#define BYTES_PER_ROW 40
#define CGA_MAGENTA 2
#define UPPER_START_PIXEL 85
#define LEFT_START_PIXEL 130
#define BANK2OFFSET 8192
#define CGABUFSIZE 16384
#define MAPSIZE 31
#define Sizeof(stru) (stru.cb = sizeof(stru))
#define C0 (COLORS(BLACK,WHITE))
#define C1 (COLORS(BLUE, CYAN) | BRIGHT)
#define C2 (COLORS(GREEN,MAGENTA) | BRIGHT)
#define C3 (COLORS(CYAN,BLUE) | BRIGHT)
#define C4 (COLORS(BROWN, GREEN) | BRIGHT)
#define C5 (COLORS(WHITE, MAGENTA) | BRIGHT)
#define C6 (COLORS(RED, BLUE) | BRIGHT)
#define C7 (COLORS(BLACK,BLACK))
enum _colors
{
BLACK, BLUE, GREEN, CYAN, RED, MAGENTA, BROWN, WHITE
};
typedef struct _cell
{
char character;
char attribute;
} CELL;
typedef struct _frame /* frame structure */
{
unsigned frame_cleared;
unsigned row;
unsigned col;
unsigned threadid;
long startSem;
unsigned char attr;
char filler; /* insures stack on even byte*/
char threadstack[THREADSTACK];
} FRAME;
/* Function Prototypes ***************************/
void hello_thread(FRAME far *frameptr);
void box_thread(FRAME far *frameptr);
void keyboard_thread(void);
void main(int argc, char **argv);
void termination(void);
void initialization(void);
void startup(int argc, char **argv);
void flicker_frames(void);
void chasing_frames(void);
void WaitForThreadDeath(int i);
char *adapter(unsigned n);
char *display(unsigned n);
void Background(int n);
void Screen(int save);
void Cursor(unsigned hide);
int get_user_name(void);
void displayconfig(void);
void togglebackground(void);
void putpixel(int row, int col, unsigned color);
void clear_graphics_screen(register unsigned char far *bank1);
void SaveRestoreScreen(void);
void graphics(void);
/************ end of hello1.h ********************/