home *** CD-ROM | disk | FTP | other *** search
/ SuperCharged Xpansion Pack / SUPRCHG.ISO / hxnwads / hxskate.txt < prev    next >
Text File  |  1995-12-17  |  11KB  |  147 lines

  1. /===========================================================================\
  2. |                                                                           |
  3. |    It's Hexen, it's hockey, it's totally twisted. It's Hexen Hockey!      |
  4. |                                                                           |
  5. :=======================.===================================================:
  6. | Title                 |  Hexen: Ice-Hockey <1.0>                          |
  7. :-----------------------:---------------------------------------------------:
  8. | Filename              |  HXSKATE.ZIP                                      |
  9. :-----------------------:---------------------------------------------------:
  10. | Author                |  David Russell                                    |
  11. :-----------------------:---------------------------------------------------:
  12. | Email Address         |  drussell@luminet.net                             |
  13. :-----------------------:---------------------------------------------------:
  14. | WWW Home Page         |  http://www.luminet.net/~drussell/                |
  15. :-----------------------:---------------------------------------------------:
  16. | Misc. Author Info     |      Um, I'm me... For real! OK, I'm a 15         |
  17. |                       |     year old male, who is deeply disturbed        |
  18. |                       |       and is highly intelligent.  While           |
  19. |                       |        unarmed, I should be considered            |
  20. |                       |      extremly dangerous.  In other words,         |
  21. |                       |             lock your doors.  ;->                 |
  22. |                       |                                                   |
  23. |                       |       All in the name of good `fun', of           |
  24. |                       |                     coarse.                       |
  25. :-----------------------:---------------------------------------------------:
  26. | Description           |   Well, what can I say about this.  I will say    |
  27. |                       | that I predict this to be the all American sport  |
  28. |                       |               in a year or two...                 |
  29. :-----------------------:---------------------------------------------------:
  30. | Other Notes           |  If you only read one part of this text file, let |
  31. |                       |    this be it!  To start with, in an one on one   |
  32. |                       |  match both players should be the fighter for one |
  33. |                       |   simple reason, all of the fighters weapons can  |
  34. |                       |   move the puck except his last.  The other two   |
  35. |                       |  are really not to effective.  The cleric cannot  |
  36. |                       |  move the puck with any weapons, but will always  |
  37. |                       |    have access to any (useful in matches w/ 3+    |
  38. |                       |   players?).  The wizard can only move the puck   |
  39. |                       |  with his lightning weapon, but that weapon will  |
  40. |                       |   get the puck clear across the arena with one    |
  41. |                       |   hit, too bad you can't alter it's coarse once   |
  42. |                       |    moving. :(  It should also be noted that the   |
  43. |                       | wizard will alway's have access to better weapons |
  44. |                       |       than the fighter (defensive player?).       |
  45. |                       | And lastly, the harder the difficulty is set, the |
  46. |                       |   fewer the items available.  I like setting 3.   |
  47. |                       |                                                   |
  48. |                       |  And for those of you wondering, I did not copy   |
  49. |                       |  Seth Cohn's Doom Hockey, in fact I was not aware |
  50. |                       |  of his 'till yesterday when my friend showed me  |
  51. |                       |   it.  Basically, I got this idea when me and my  |
  52. |                       |   brother where having a DM on his level when a   |
  53. |                       | disabled fire-demon (forget what they are really  |
  54. |                       | called.)  got in the cross-fire.  Well somehow we |
  55. |                       |  the started hiting it around and when my brother |
  56. |                       |  knocked it into the cage behind me he yelled out |
  57. |                       |  "he scores!", unlucky for him, I took the chance |
  58. |                       | and killed him, while he was unready. Anyway that |
  59. |                       |       soon evolved into what you are about to     |
  60. |                       |             experience: Hexen Hockey!             |
  61. |                       |                                                   |
  62. |                       |   Oh ya, I would like some input on how to make   |
  63. |                       |    it even cooler.  I'ld also like a demo that    |
  64. |                       |       shows a good game with lots of action.      |
  65. :-----------------------:---------------------------------------------------:
  66. | Additional Credits    |  My brother, and some other dorks.                |
  67. \=======================^===================================================/
  68.  
  69. /===.=======================================================================\
  70. | @ |                       Play Information                                |
  71. :===^====================:==================================================:
  72. |                        |                                                  |
  73. | Level #                | 1                                                |
  74. :------------------------:--------------------------------------------------:
  75. | Single Player          | Yes               "Just for practice"            |
  76. :------------------------:--------------------------------------------------:
  77. | Cooperative 2-8 Player | 2-4      "You can, but stuff won't re-appear"    |
  78. :------------------------:--------------------------------------------------:
  79. | Deathmatch 2-8 Player  | 2-8      "This is the recommended play mode!"    |
  80. :------------------------:--------------------------------------------------:
  81. | Difficulty Settings    | Yes   "Used to determine what items are present" |
  82. :------------------------:--------------------------------------------------:
  83. | New Sounds             | No                                               |
  84. :------------------------:--------------------------------------------------:
  85. | New Graphics           | No                                               |
  86. :------------------------:--------------------------------------------------:
  87. | New Music              | No                                               |
  88. :------------------------:--------------------------------------------------:
  89. | Demos Replaced         | None                                             |
  90. :------------------------:--------------------------------------------------:
  91. | PolyObjects            | No                                               |
  92. :------------------------:--------------------------------------------------:
  93. | New Scripts            | Yes                                              |
  94. \========================^==================================================/
  95.  
  96. /===.=======================================================================\
  97. | @ |                         Construction                                  |
  98. :===^====================:==================================================:
  99. |                        |                                                  |
  100. | Construction Time      | 'Bout 1 hour                                     |
  101. :------------------------:--------------------------------------------------:
  102. | Base                   | Level and scripts from scratch                   |
  103. :------------------------:--------------------------------------------------:
  104. | Editor(s) used         | HCK, Heth, Deep, Zennode, WARM, DEU              |
  105. :------------------------:--------------------------------------------------:
  106. | Known Bugs             |          Um, none to my knowledge.               |
  107. |                        |                                                  |
  108. |                        |      No exit... forgot that... Wouldn't          |
  109. |                        |      matter anyway, I have the MAPINFO           |
  110. |                        |              lump messed up.                     |
  111. |                        |       Someone want to make a simple              |
  112. |                        |        program to get around this?               |
  113. \========================^==================================================/
  114.  
  115. /===.=======================================================================\
  116. | @ |                    Copyright / Permissions                            |
  117. :===^=======================================================================:
  118. |                                                                           |
  119. |       Authors MAY use this level as a base to build additional            |
  120. |     levels and MAY use my scripts however they please as long as          |
  121. |                           credit is given!                                |
  122. |                                                                           |
  123. |      You MAY distribute this WAD, provided you include this file,         |
  124. |      with no modifications.  You may distribute this file in any          |
  125. |       electronic format (BBS, Diskette, CD, etc) as long as you           |
  126. |                       include this file intact.                           |
  127. |                                                                           |
  128. |      You may do whatever you want with these files as long as you         |
  129. |                            give me credit!                                |
  130. \===========================================================================/
  131.  
  132. /===.=======================================================================\
  133. | @ |                       Where to get this WAD                           |
  134. :===^=============.=========================================================:
  135. |                 |                                                         |
  136. | FTP sites       | ftp.cdrom.com                                           |
  137. |                 | ???                                                     |
  138. :-----------------:---------------------------------------------------------:
  139. | WWW sites       | http://www.luminet.net/~drussell/creation.html          |
  140. |                 | ???                                                     |
  141. :-----------------:---------------------------------------------------------:
  142. | BBS numbers     | ???                                                     |
  143. :-----------------:---------------------------------------------------------:
  144. | Other           | The presidents toilet, I'd recomend using gloves to     |
  145. |                 |                       retrieve!                         |
  146. \=================^=========================================================/
  147.