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- SCREEN 12
- CLS
- 3
- CLS
- COLOR 4
- PRINT "WAR!"
- PRINT "By: TwinAction Software"
- PRINT "What skill level?"
- PRINT "The higher the easier!"
- PRINT "500 - 2500"
- COLOR 12
- INPUT ">", skill
- IF skill > 2500 THEN 3
- IF skill < 500 THEN 3
- 4
- CLS
- PRINT "How much time do you need?"
- PRINT "1000 - 100000"
- INPUT ">", tim
- IF tim > 100000 THEN GOTO 4
- IF tim < 1000 THEN GOTO 4
- CLS
- x1 = 5
- y1 = 40
- x = 15
- y = 40
- 1
- DO
- tim = tim - 1
- IF tim = o THEN GOTO 9999
- delay = delay + 1
- IF delay = skill THEN GOSUB enem
- COLOR 12
- LOCATE 26, 1: PRINT "Score: "; points; "Time Left: "; tim
- a$ = INKEY$
- IF a$ = CHR$(56) THEN GOSUB UP
- IF a$ = CHR$(52) THEN GOSUB Left
- IF a$ = CHR$(54) THEN GOSUB RIGHT
- IF a$ = CHR$(50) THEN GOSUB DOWN
- IF a$ = CHR$(32) THEN GOSUB shoot
- COLOR 10
- LOCATE x, y: PRINT CHR$(254)
- COLOR 2
- LOCATE x, 80: PRINT "*"
- LOCATE x, 1: PRINT "*"
- LOCATE 25, y: PRINT "*"
- LOCATE 1, y: PRINT "*"
- COLOR 12
- LOCATE x1, y1: PRINT CHR$(234)
- LOOP
- UP:
- IF x = 1 THEN RETURN
- COLOR 0
- LOCATE x, y: PRINT CHR$(254)
- COLOR 0
- LOCATE x, 80: PRINT "*"
- LOCATE x, 1: PRINT "*"
- LOCATE 25, y: PRINT "*"
- LOCATE 1, y: PRINT "*"
- x = x - 1
- RETURN
- Left:
- IF y = 1 THEN RETURN
- COLOR 0
- LOCATE x, y: PRINT CHR$(254)
- COLOR 0
- LOCATE x, 80: PRINT "*"
- LOCATE x, 1: PRINT "*"
- LOCATE 25, y: PRINT "*"
- LOCATE 1, y: PRINT "*"
- y = y - 1
- RETURN
- RIGHT:
- IF y = 80 THEN RETURN
- COLOR 0
- LOCATE x, y: PRINT CHR$(254)
- COLOR 0
- LOCATE x, 80: PRINT "*"
- LOCATE x, 1: PRINT "*"
- LOCATE 25, y: PRINT "*"
- LOCATE 1, y: PRINT "*"
- y = y + 1
- RETURN
- DOWN:
- IF x = 25 THEN RETURN
- COLOR 0
- LOCATE x, y: PRINT CHR$(254)
- COLOR 0
- LOCATE x, 80: PRINT "*"
- LOCATE x, 1: PRINT "*"
- LOCATE 25, y: PRINT "*"
- LOCATE 1, y: PRINT "*"
- x = x + 1
- RETURN
- enem:
- RANDOMIZE TIMER
- COLOR 0
- LOCATE x1, y1: PRINT CHR$(234)
- x1 = INT(RND * 23) + 2
- y1 = INT(RND * 78) + 2
- delay = 0
- points = points - 2
- RETURN
- shoot:
- IF x = x1 AND y = y1 THEN GOTO 120 ELSE points = points - 1: RETURN
- 120
- points = points + 4
- FOR snd = 440 TO 447
- SOUND snd, snd / 1000
- NEXT snd
- GOSUB enem
- RETURN
- 9999
- GOSUB register
- register:
- CLS
- COLOR 7
- PRINT "TwinAction Software hopes you enjoyed this game."
- PRINT "Please contact us for registration information."
- PRINT "Our information is below!"
- PRINT
- PRINT
- PRINT " TwinAction Software"
- PRINT " TwinAction@hotmail.com"
- PRINT " http://www.angelfire.com/md/TwinAction"
- SLEEP 4
- SYSTEM
-
-