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- Ultragammonâ 96 Evaluation Version 1.3
- ___________________________________________________________
-
- Ultragammon 96 can be played on Win3.1+, Win95 and WindowsNT
- To install from floppy disk:
- 1. Start Windows
- 2. Insert disk in drive a:
- 3. From Program manager (or Explorer) choose run
- 4. Type a:\install and press enter
-
- To install from an Internet download:
- 1. Log into the directory where you have downloaded Ultrazip.exe
- 2. Execute Ultrazip.exe to expand compressed files
- 3. After expansion run the install.exe program from that directory
- ___________________________________________________________
-
- Ultragammon can be registered live at http://www.intermart.co.nz
- Registration is currently $US35 payable by Visa or Mastercard
- email: ultra@intermart.co.nz for further details. Payment can be
- made by Bank Draft and should be addressed to:
- Intermart Software, PO Box 3819, Christchurch 8000, New Zealand
- ___________________________________________________________
-
- View the basics of Ultragammonâ by watching the tips on the Menu
- Bar. Press START on the menu bar to begin. By default the directions
- of the disks are head to head. This can be changed in the OPTIONS
- menu.
-
- BASICS
- 1. You click once on a piece to move it. The arrow will CHANGE SIZE
- when it is clickable. You can undo your move by clicking UNDO on
- the menu bar. You have two MOVES per turn. Each dice is ONE move.
- Ultragammon is automatically set to move by the left hand dice.
- If you want to move by the right hand dice first, click on it
- before you take your move. DOUBLES, if "on", give the right to
- another turn. If you pass the mouse over any of your pieces the
- blue POINTER shows you where you can move.
-
- 2. Whenever you stack THREE pieces onto a square (apart from the
- Start positions) this square then becomes your BASE this remains
- yours even if you move away. Bases are automatically marked with
- a coloured marble.
-
- 3. Whenever you land on any of your BASE(s) you automatically
- score ONE point. If you land on your opponents BASE(s), your opponent
- scores ONE point per piece. If you place THREE pieces on an opponents
- base it becomes your BASE. The first player to score 30 points WINS
- the game.
-
- 4. Pieces CANNOT land on on any square where an OPPONENT has PIECE(s)
- placed. This can be used strategically to BLOCK. A draw can be forced
- by placing six or more pieces in a row. When your opponent has ALL his
- pieces stacked directly on the square behind the block, the game is
- DRAWN.
-
- ULTRAGAMMON has three skill levels and has several other customisable
- options. You can change options in direction, sound and doubles.
- ___________________________________________________________
-
- Ultragammon is protected by International Copyright law
- Copyright PFHatherley 1981,1992,1996