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- Resident data ends at 4898, program starts at 4898, file ends at 1907c
-
- Starting analysis pass at address 4895
-
- End of analysis pass, low address = 4898, high address = 15834
-
-
- [Start of text]
-
- S001: "Zork: The Undiscovered Underground, a text adventure prequel to Zork
- Grand Inquisitor"
- S002: "
- Copyright 1997 by Activision Inc.
- Written by Marc Blank and Mike Berlyn, programmed by Gerry Kevin Wilson.
- "
- S003: "960912"
- S004: "6/2"
- S005: "a"
- S006: "You can't go that way."
- S007: "the"
- S008: "the"
- S009: "the"
- S010: "the"
- S011: "the"
- S012: "the"
- S013: "the"
- S014: "the"
- S015: "the"
- S016: "the"
- S017: "the"
- S018: "the"
- S019: "Darkness"
- S020: "It is pitch dark, and you can't see a thing."
- S021: "As good-looking as ever."
- S022: "Nameless item"
- S023: "your former self"
- S024: "The grue is a sinister, lurking presence in the dark places of the
- earth. Its favorite diet is adventurers, but its insatiable appetite is
- tempered by its fear of light. No grue has ever been seen by the light of day,
- and few have survived its fearsome jaws to tell the tale."
- S025: "The Flathead dynasty ruled the old Underground Empire, back when
- Zorkmids were real Zorkmids."
- S026: "He's in charge of all the little daemons. He runs all the timed
- occurences in the game, because I like to choose the order in which my daemons
- run, and this is the easiest way."
- S027: "
- A passing thunderstorm drops eight feet of hail at your feet which immediately
- melts.
- "
- S028: "
- A strong gust of wind picks up -- you think you see a tornado on the horizon,
- carry a little girl wearing red slippers, but the gust quickly dies down.
- "
- S029: "
- The temperature quickly drops and you find yourself standing in a small
- blizzard. Thankfully, the snow quickly melts and you're dry before you know it.
- "
- S030: "
- You think you see the sun duck behind the clouds, then quickly realize you must
- be hallucinating.
- "
- S031: "A narrow, waist-high tunnel that winds out of sight to the northeast.
- This, you have been told, is the entrance to the newfound areas of the Great
- Underground Empire. "
- S032: "This is a cheaply-made sword of no antiquity whatsoever. With regard to
- grues or other underworldly denizens, your weapon is as likely to engender
- laughter as fear."
- S033: "The rat-ants have cleared a hole large enough for you to climb through."
- S034: "The boulders are, in reality, milky white crystals and fairly regular in
- shape, like giant diamonds."
- S035: "This imposing ante-room, the center of what was apparently the cultural
- center of the GUE, is adorned in the ghastly style of the GUE's "Grotesque
- Period." With leering gargoyles, cartoonish friezes depicting long-forgotten
- scenes of GUE history, and primitive statuary of pointy-headed personages
- unknown (perhaps very, very distant progenitors of the Flatheads), the place
- would have been best left undiscovered. North of here, a large hallway passes
- under the roughly hewn inscription "Convention Center." To the east, under a
- fifty-story triumphal arch, a passageway the size of a large city boulevard
- opens into the Royal Theater. A relatively small and unobtrusive sign (perhaps
- ten feet high) stands nearby. South, a smaller and more dignified (i.e.
- post-Dimwit) path leads into what is billed as the "Hall of Science.""
- S036: "The tunnel leads west."
- S037: "Unless you are inordinately masochistic, the less time spent examining
- the artwork, the better."
- S038: "The sign indicates today's performance, which (in honor of the
- festivities in the Convention Center) is "A Massacre on 34th Street." "
- S039: "The door leads north."
- S040: "The sign, written sloppily in red ink (well, you hope it's ink), says,
- "Anewal Confenshin. Opin to thu Publik.""
- S041: "According to art historians, this floor was originally (and handsomely)
- painted by Michaelangelo Flathead, one of the dimmer stars in the Flathead
- constellation. Although much admired by visitors, this masterwork's popularity
- soon faded (along with the artwork itself.) Little remains, although some
- brushstrokes can still be seen despite the rather thick veneer of dirt and the
- damage done by scuff marks and grue claws."
- S042: "You are in attendance at the annual Grue Convention, this year a rather
- somber affair due to the "adventurer famine" that has gripped gruedom in this
- isolated corner of the empire. Standing at a lectern on stage, a prominent grue
- is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?"
- All around you, grues are standing; some in conversation, some drinking, some
- even paying attention to the speaker.
-
- There is a trash chute in one of the walls, and a reader board hangs nearby."
- S043: "some"
- S044: "A closer look reveals their all-too-ghastly nature (but then again, you
- know what grues look like.) Looking any further might prove detrimental to
- your health, as grues are not known for their curiosity."
- S045: "The reader board indicates which speakers are on the agenda for today's
- program as well as the menu for tonight's dinner. Neither are recognizable,
- although the menu was more recognizable before some grues stumbled upon him."
- S046: "A wide trash chute leads down to who knows where. In action films, such
- a chute would provide an exciting means of escape when confronted by a few
- dozen enemies with automatic weapons."
- S047: "This is a roll-up brown felt hat with a flip-down brim. You've seen
- other adventurers and plunderers wear them, but it's just not your style."
- S048: "some"
- S049: "The nicest thing that can be said about these clothes is that there's no
- grue in them. Other than that, they're a total mess, having been ripped to
- shreds in the process of extricating their owner."
- S050: "some chewed-up"
- S051: "These are actually more like hiking boots. On their soles is a little
- imprint, "Give an ant a chance.""
- S052: "a pair of"
- S053: "candy bars"
- S054: "Something just isn't right with the salesman, whose hollow, unmoving,
- red eyes, glistening face, and bland expression are downright creepy."
- S055: "The label is covered with mystical runes, the meanings of which elude
- you. If this were a full-scale text adventure, there would be a puzzle
- associated with translating them, but not here. What did you expect from a
- free, promotional piece of retro-gaming?"
- S056: "If you can imagine, ZM$100000 used to be worth something! Nowadays, you
- can't even buy a used Invisiclues (TM) book for that!"
- S057: "The wrapper of this bar pictures the Milky Way, but the stars are all
- blood-red. Kids love them."
- S058: "some"
- S059: "The popcorn has a greenish hue, and there appears to be movement from
- underneath the surface. Experience has shown you that neither of these is a
- good sign."
- S060: "some"
- S061: "Each of the postcards is black, except for the same, tried-and-true
- slogan, "Don't forget to writhe! -- GUE 1066 Grue Convention.""
- S062: "The notice says, "Try on costumes inside!""
- S063: "pairs of gloves"
- S064: "a pair of"
- S065: "masks"
- S066: "body suits"
- S067: "an"
- S068: "The note says, "This note intentionally left, Blank.""
- S069: "This cavernous auditorium is reputed to be the most elaborate in the
- GUE. Built to the precise specifications of Lord Dimwit Flathead, its excessive
- structure holds 69,105 seats, not including the royal box seats that are
- centrally situated on the 37th mezzanine. The seats themselves are built like
- thrones, with high, wooden backs that obscure visibility and make the seating
- area seem rather like a forest of stunted trees. A long aisle runs the entire
- length of the auditorium from the Cultural Center to the west to the oversized
- stage to the east. In all other directions, narrow aisles have been arranged in
- the "maze of twisty passages" style that was so popular in Dimwit's day; I
- would strongly recommend avoiding them."
- S070: "the"
- S071: "To repeat, the seats are large, throne-like structures with high wooden
- backs. It would probably require a ladder to get into one."
- S072: "You are in an expansive area, surrounded by large, throne-like seats.
- Aisles lead in just about every direction. "
- S073: "the"
- S074: "To repeat, the seats are large, throne-like structures with high wooden
- backs. It would probably require a ladder to get into one."
- S075: "The rather large proscenium seems to have been designed mainly with live
- performances in mind (the dead were thought, not unreasonably, to be dreadfully
- dull.) As such, it sports a large, maroon curtain leading backstage and a row
- of brightly colored footlights. Rubble and debris block the ways to the wings,
- and a set of stairs leads back down into the theater's main aisle."
- S076: "The stairs are old, but serviceable."
- S077: "Although unused for decades, the curtain seems to be in surprisingly
- good shape, though I wouldn't want to test that hypothesis myself."
- S078: "Why, is there an ocean-going vessel here?"
- S079: "The lens appears soft and flexible, and a few inches in diameter. "
- S080: "The lens appears soft and flexible, and a few inches in diameter. "
- S081: "The lens appears soft and flexible, and a few inches in diameter. "
- S082: "The lens appears soft and flexible, and a few inches in diameter. "
- S083: "The lens appears soft and flexible, and a few inches in diameter. "
- S084: "What switch?"
- S085: "the"
- S086: "The rubble and debris is pretty much your standard sort, filled with the
- remains of crumbling walls, fallen rock, frivolous adventurers, and the like."
- S087: "The only way out is the way you came in. "
- S088: "Although unused for decades, the curtain seems to be in surprisingly
- good shape, though I wouldn't want to test that hypothesis myself."
- S089: "These sandbags were used as counterweights for the scenery and some
- still dangle precariously over your head, suspended from frayed ropes."
- S090: "some"
- S091: "All of these ropes have seen better times. You crane your neck and stare
- upward at the intricate braiding some artisan used to create them and marvel at
- how they can support such massive weight on the remaining connecting strands."
- S092: "some"
- S093: "Even an old steamer trunk, virtually decaying from age, rests in a
- corner."
- S094: "This is a theatrical trunk, with many exotic travel stickers on it. Its
- locking leather straps have long since decayed. "
- S095: "This is a coin, similar in shape and size to an old Chinese coin,
- complete with a square hole in its center. Stamped on its face is "5
- Zorkmids.""
- S096: "Oooh! Here's one from Frobnia, and one from Phobos. And here's one from
- Contra. And one from Flood Control Dam Number Three. Whoever owned this trunk
- was quite a traveler."
- S097: "the"
- S098: "The one background scrim you can still make out looks like it might have
- been used in a production of Uncle Flathead's Cabin."
- S099: "There are several painted scenery pieces, one of which is obviously a
- painted backdrop depicting an ancient sea scene, most probably of Duncanthrax's
- navy returning from its expedition to the eastern shore of the Great Sea."
- S100: "There's not much left but rags, tattered cloth, and dust. "
- S101: "Compared to the grandeur of the other parts of the Cultural Center, the
- Hall of Science is rather austere, serving mainly as the entrance to three
- smallish rooms, at the openings to which stand small reader-boards. These say
- "MUSEUM OF ILLUSIONS!" (east), "SEE THE MUD FORUM!" (south), and "MUSEUM OF
- ADVENTURE!" (west). The larger area to the north is the Cultural Center."
- S102: "the"
- S103: "The reader-boards are all slightly askew, but have remained upright, and
- were meant to indicate what was inside the various rooms within the Hall of
- Science. The words themselves were (as was the custom) placed in the
- reader-board letter by letter, and are neatly arranged. "
- S104: "the"
- S105: "They say "MUSEUM OF ILLUSIONS!" (east), "SEE THE MUD FORUM!" (south),
- and "MUSEUM OF ADVENTURE!" (west)."
- S106: "a tree"
- S107: "tree"
- S108: "a strand of"
- S109: "It appears to be a lone strand of tinsel from some ancient holiday."
- S110: "It appears to be left over from some ancient decorative holiday. Painted
- on the inner surface of the ball is a scene of a young man, lying by the curb
- right by a sewer grate in the street. He's apparently been fishing for coins;
- he holds in his hands a piece of string, on the end of which is a piece of gum.
- Stuck to the gum is a shiny coin."
- S111: "The house is a beautiful white colonial. Even in miniature, you can see
- the front door has been boarded. Sitting by the house, mounted on the same
- piece of cardboard, is a small mailbox. You are suddenly overcome with an odd
- feeling, like you've somehow experienced this before."
- S112: "If you insist. Sigh. The small mailbox is closed."
- S113: "The cardboard is painted green to represent an open field. A house and
- mailbox have been mounted to the cardboard."
- S114: "This wheeled hot-air balloon is a replica of those used by Royalty
- during the "musty" decade of Lord Dimwit Flathead's rule, when all standard
- ground transportation was banned to save then-valuable shoe leather. (How
- commoners got around is too arcane to attempt to relate.)"
- S115: "This is a tacky (albeit rare and semi-collectable) model of a royal
- Flathead, cloaked in royal purple. There's just enough detail on the model's
- face to make out its crossed-eyes and protruding tongue."
- S116: "The model raft is an obvious homage to the "yet mustier" decade of Lord
- Dimwit Flathead's rule, when hot-air balloons were banned due to their
- inability to navigate Aragain Falls, and ground transportation was banned. It
- does, however, look vaguely familiar, and bears the tiny inscription, "Made by
- the Frobozz Magic Boat Company." (Hello Sailor!)"
- S117: "spontaneously generate a third hand"
- S118: "juggle with incredible skill"
- S119: "reveal the extra hand you've been hiding"
- S120: "This is the canonical GUE button, colored yellow, and made (of course)
- by the Frobozz Magic Button Company (Hello, Pusher!)"
- S121: "There's no door handle for grasping it, and though you push, kick, shove
- and otherwise try to open, it remains steadfast. And closed."
- S122: "The sign reads, "Exhibit Closed! Danger!", and appears to be pasted over
- another sign which you can barely make out that says, "EXTRATERRESTRIAL
- MUSEUM.""
- S123: "This is a coin, similar in shape and size to an old Chinese coin,
- complete with a square hole in its center. Stamped on its face is "5 Zorkmids."
- Tied through the hole is a piece of tinsel."
- S124: "The sign reads, "Exhibit Closed! Danger!", and appears to be pasted over
- another sign which you can barely make out that says, "EXTRATERRESTRIAL
- MUSEUM.""
- S125: "The bars were obviously designed to keep separate the anteroom and the
- Mud Forum. They remind you of the bars you might see at a zoo. They make you
- wonder which side of the bars you're on."
- S126: "a swarm of"
- S127: "You look at the rat-ants. The rat-ants look at you. You weigh the odds,
- glance at their mandibles, the rows of razor sharp teeth, their claws and their
- size (they are Gigantus Mutantis after all), and figure you're in real trouble.
- Maybe that "Exhibit Closed! Danger!" sign was there for a reason?"
- S128: "Very impressive, yes."
- S129: "From his bust, you would hardly know that Marc received an M.D. just
- weeks before he founded Infocom with some MIT associates in the spring of 1979
- (his mother has since forgiven him for giving up medicine.) His career since
- leaving Infocom in 1986 has been an E-Ticket ride, and things have barely
- slowed down since arriving in Bend, Oregon nine years ago. Right now, he's
- sitting at his keyboard at Eidetic, Inc. (a game development house he founded
- with Mike Berlyn in 1993), looking at a pictur of his wive and daughtser (his
- spelling suffers when he's distracted.) He is currently available for small
- parties, although the next six months are filling up fast."
- S130: "Mike started his college career as a music composer. On hearing his
- first composition, his composition instructor encouraged him to pursue his
- artistic talent. Taking this as a compliment, Mike painted, sketched and filled
- canvases with various semi-organized fields of light, dark and color. His art
- instructors were so impressed, they unanimously encouraged him to pursue
- writing. His writing instructors were also suitably impressed, and encouraged
- him to pursue a career in the Sciences. On seeing him approach the Hall of
- Science, the instructors there quickly bolted the door, forcing him to graduate
- with a degree in Humanities. Four published novels later, he realized his
- talents were best suited to game creation and founded Sentient Software in 1981
- with his wife Muffy, later joining Infocom. He now finds himself saddled...
- er... partnered with Marc "the Wizard" Blank."
- S131: "Like that would fit?
- "
- S132: "Please, you're embarrassing me.
- "
- S133: "Yeah, sure, as soon as I modify its topology.
- "
- S134: "Try examining the slot.
- "
- S135: "This sword is pretty-much worthless now, the blade broken off right
- above the hilt."
- S136: "These look like excellent grue snacks."
- S137: "The door is locked. "
- S138: "The sign says, "Janitor's Closet. Authorized Personnel Only.""
- S139: "The plaque bears the following taxonomic nomenclature: "Adventurers
- Cretini.""
- S140: "A quick glance at these is all you need to offer up a moment of silence
- for those less fortunate souls who preceded you."
- S141: "The skeleton dangles from the ceiling by its skull. Thankfully, the
- spine is connected to the skull, the ribs to the spine, the legs to the spine,
- making Mr. Skeleton fairly complete."
- S142: "The ribs, first through sixth, are still in place, attached to the
- spine."
- S143: "Looks like this adventurer's backbone didn't do him much good in the
- long run. Let's hope yours does you better."
- S144: "Obviously a dancer's legs, these bones dangle from the spine with rhythm
- and grace. You can almost see them tap-dancing to the tune, "GUE Rag.""
- S145: "The skull appears to be rather small, as if capable of housing a
- smaller-than-average brain."
- S146: "As you step through the doorway, you realize you've entered a room so
- vast, you can see the distant curvature of the Earth. On the distant, foggy
- horizon, the ceiling appears to meet the floor, blending in the mist. The only
- thing in this enormous, cavernous area are shelves, shelves and more shelves,
- all of them empty, dwindling into nothingness. This of course disproves the
- ancient belief that there's never enough closet space."
- S147: "If you went too far in, you'd never find your way back out. Best stick
- by the doorway."
- S148: "The shelves stretch out for miles in all directions from the doorway.
- Mile after mile, row after row of empty shelves, reaching up until they
- disappear into the mists high overhead."
- S149: "This huge can has the following label on it: "Frobozz Magic Bug
- Repellent Company (Goodbye, Bugs!) Directions: Spray can at bugs ONLY""
- S150: "an"
- S151: "It's pitch black. You are likely to be eaten by a grue. "
- S152: "write to"
- S153: "read"
- S154: "send message"
- S155: "apply 'ofclass' for"
- S156: "recreate"
- S157: "destroy"
- S158: "copy"
- S159: "copy"
- S160: "<unknown attribute>"
- S161: "name"
- S162: "create"
- S163: "recreate"
- S164: "destroy"
- S165: "remaining"
- S166: "copy"
- S167: "call"
- S168: "print"
- S169: "print_to_array"
- S170: "animate"
- S171: "clothing"
- S172: "concealed"
- S173: "container"
- S174: "door"
- S175: "edible"
- S176: "enterable"
- S177: "female/absent"
- S178: "general"
- S179: "light"
- S180: "lockable"
- S181: "locked"
- S182: "moved"
- S183: "on"
- S184: "open"
- S185: "openable"
- S186: "proper"
- S187: "scenery"
- S188: "scored"
- S189: "static"
- S190: "supporter"
- S191: "switchable"
- S192: "talkable"
- S193: "transparent"
- S194: "visited"
- S195: "workflag"
- S196: "worn"
- S197: "before"
- S198: "after"
- S199: "life"
- S200: "n_to/door_to"
- S201: "s_to/when_closed/when_off"
- S202: "e_to/with_key"
- S203: "w_to/door_dir"
- S204: "ne_to/react_before"
- S205: "se_to/add_to_scope"
- S206: "nw_to/react_after"
- S207: "sw_to/list_together"
- S208: "u_to/invent"
- S209: "d_to/plural"
- S210: "in_to/grammar"
- S211: "out_to/orders"
- S212: "initial/when_open/when_on"
- S213: "description"
- S214: "describe"
- S215: "article"
- S216: "cant_go"
- S217: "found_in"
- S218: "time_left"
- S219: "number"
- S220: "time_out/daemon"
- S221: "each_turn"
- S222: "capacity"
- S223: "short_name"
- S224: "parse_name"
- S225: "Go"
- S226: "Take"
- S227: "Answer"
- S228: "Ask"
- S229: "AskFor"
- S230: "Tell"
- S231: "Remove"
- S232: "Look"
- S233: "GiveR"
- S234: "ShowR"
- S235: "Give"
- S236: "Show"
- S237: "cglove"
- S238: "cbod"
- S239: "cmask"
- S240: "Quit"
- S241: "Restart"
- S242: "Restore"
- S243: "Save"
- S244: "Verify"
- S245: "ScriptOn"
- S246: "ScriptOff"
- S247: "NotifyOn"
- S248: "NotifyOff"
- S249: "Places"
- S250: "Objects"
- S251: "Score"
- S252: "FullScore"
- S253: "Inv"
- S254: "InvTall"
- S255: "Insert"
- S256: "Drop"
- S257: "Disrobe"
- S258: "PutOn"
- S259: "Transfer"
- S260: "EmptyT"
- S261: "Examine"
- S262: "Enter"
- S263: "Exit"
- S264: "GetOff"
- S265: "VagueGo"
- S266: "LMode1"
- S267: "LMode2"
- S268: "LMode3"
- S269: "Search"
- S270: "LookUnder"
- S271: "Unlock"
- S272: "Lock"
- S273: "SwitchOn"
- S274: "SwitchOff"
- S275: "Open"
- S276: "Close"
- S277: "Wear"
- S278: "Eat"
- S279: "Yes"
- S280: "No"
- S281: "Burn"
- S282: "Pray"
- S283: "Wake"
- S284: "WakeOther"
- S285: "Think"
- S286: "Smell"
- S287: "Listen"
- S288: "Taste"
- S289: "Dig"
- S290: "Cut"
- S291: "Jump"
- S292: "JumpOver"
- S293: "Tie"
- S294: "Drink"
- S295: "Fill"
- S296: "Sorry"
- S297: "Strong"
- S298: "Mild"
- S299: "Swim"
- S300: "Swing"
- S301: "Blow"
- S302: "Rub"
- S303: "Set"
- S304: "SetTo"
- S305: "WaveHands"
- S306: "Buy"
- S307: "Sing"
- S308: "Climb"
- S309: "Sleep"
- S310: "Consult"
- S311: "Touch"
- S312: "Wave"
- S313: "Pull"
- S314: "Push"
- S315: "Turn"
- S316: "Wait"
- S317: "PushDir"
- S318: "Squeeze"
- S319: "ThrowAt"
- S320: "Attack"
- S321: "Kiss"
- S322: "grue"
- S323: "oracle"
- S324: "conv"
- S325: "parserc"
- S326: "oraccostume"
- S327: "oracglasses"
- S328: "oraclamp"
- S329: "oracsword"
- S330: "lanternd"
- S331: "grued"
- S332: "oracled"
- S333: "closetd"
- S334: "conventd"
- S335: "counter"
- S336: "shirk"
- S337: "Throw"
- S338: "Douse"
- S339: "ending"
- S340: "dead"
- S341: "checklens"
- S342: "color"
- S343: "lean"
- S344: "Talk"
- S345: "Hello"
- S346: "adjective"
- S347: "wander"
- S348: "list_lights"
- S349: "Find"
- S350: "Vandal"
- S351: "shape"
- S352: "floordesc"
- S353: "InvWide"
- S354: "Lift"
- S355: "checkact"
- S356: "Hold"
- S357: "Release"
- S358: "handfull"
- S359: "Untie"
- S360: "fed"
- S361: "die"
- S362: "Bend"
- S363: "state"
- S364: "startants"
- S365: "check"
- S366: "moveants"
- S367: "fans"
- S368: "eatbar"
- S369: "rib"
- S370: "oracle1"
- S371: "oracle2"
- S372: "mkormc"
- S373: "Pry"
- S374: "try_in"
- S375: "Spray"
- S376: "Sprayat"
- S377: "Sprayon"
- S378: "Pronouns"
- S379: "Version"
- S380: "Empty"
- S381: "GoIn"
- S382: "Query"
- S383: "Xyzzy"
- S384: "Zork"
- S385: "Help"
- S386: "Sailor"
- S387: "Diagnose"
- S388: "Time"
- S389: "Use"
-
- [End of text]
-
- [End of file]
-