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- Resident data ends at 32fc, program starts at 32fc, file ends at 104a4
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- Starting analysis pass at address 32fc
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- End of analysis pass, low address = 32fc, high address = f4e8
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- [Start of text]
-
- S001: "RALPH"
- S002: "
- An Interactive Sniffing.
- Copyright (C) 1996, 1997 by Miron Schmidt / Calyx Software.
- Project 010 / "
- S003: "970405"
- S004: "6/5"
- S005: "a"
- S006: "---"
- S007: "the"
- S008: "The "
- S009: "the "
- S010: "a "
- S011: "The "
- S012: "the "
- S013: "an "
- S014: "The "
- S015: "the "
- S016: "some "
- S017: "The "
- S018: "the "
- S019: "some "
- S020: "N = next subject"
- S021: "P = previous"
- S022: " Q = resume game"
- S023: "Q = previous menu"
- S024: "RETURN = read subject"
- S025: "Score: "
- S026: "Moves: "
- S027: "Time: "
- S028: "You can't go that way."
- S029: "your former self"
- S030: "yourself"
- S031: "Darkness"
- S032: "those things"
- S033: "that"
- S034: " or "
- S035: "nothing"
- S036: " is"
- S037: " are"
- S038: "is "
- S039: "are "
- S040: " and "
- S041: "whom "
- S042: "which "
- S043: "A thin beam of sunlight illuminates this shabby hut just enough to see
- what a mess it really is. Wood planks wildly nailed together, frozen drops of
- tar on the roof serve to show what dogs are worth to their masters nowadays.
- A somewhat rectangular hole in the eastern wall leads outward."
- S044: "The early sun has a slightly orange tint but, oddly, no smell at all."
- S045: "It leads outside."
- S046: "Your good old friend Blamant the Teddy is here."
- S047: "He's a fluffy Teddy bear that seems to be nearly indestructible, given
- all the effort you put into breaking him already."
- S048: "This hut is a terrible mess."
- S049: "The lawn stretches southward and northward here. To the northwest is the
- fence of the herb garden, east is the house, and west is your hut. The way
- northeast is blocked by dense bushes.
- In the beginning, the humans used to trim the lawn to a neat appearance, but
- eventually, seeing what you did to their efforts, they gave it up."
- S050: "The fence is too high."
- S051: "You can't seem to wriggle through the dense bushes."
- S052: "The fence is about twice your own height. It has been erected only this
- winter, to finally stop you from digging holes."
- S053: "some"
- S054: "The entrance door has a smaller door inlet in the lower part, now nailed
- shut because the cat used to enter the house through it. Scratchmarks of a very
- young dog's paws decorate most of the door and the walls next to it.
- The lawn is west, southward are the remains of a shed, and the way north is
- blocked by dense bushes."
- S055: "The door is closed."
- S056: "You can't seem to wriggle through the dense bushes."
- S057: "an"
- S058: "It used to be your entrance when you were little."
- S059: "some"
- S060: "You faintly remember creating the marks and being unable to sit a short
- while later. Everything in between is clouded."
- S061: "Here, the branches of a tall tree provide cool shade on sunny days and
- some basic protection from rain and snow on the less-than-sunny days.
- The lawn continues southward, while the ways east and west are blocked with
- dense bushes and a high, gated fence, respectively.
- Within the bushes, a tight hole seems to lead into a hollow."
- S062: "Impossible. Dogs weren't made for climbing."
- S063: "The gate, set tightly into the fence, has been here since winter, to
- prevent you from digging holes in the herb garden."
- S064: "An orange squash ball is lodged between the branches."
- S065: "When they feel like it, the humans sometimes throw it away and expect
- you to bring it back."
- S066: "When they feel like it, the humans sometimes throw it away and expect
- you to bring it back."
- S067: "Red-and-white, the usual sly look on his face."
- S068: "The neighbor's annoying cat is here."
- S069: "You can't make out any details between the green."
- S070: "You are standing amidst what was a tool shed once. Now, however,
- everything has fallen apart. The lawn is west and northwest, and the house
- front lies to the north."
- S071: "The house is in the way."
- S072: "It seems to be a leftover roof piece."
- S073: "The only sensible exit is east through the gate."
- S074: "To you, all these things look alike."
- S075: "some"
- S076: "some"
- S077: "You've seen this thing in action. It's oddly fascinating, but disgusting
- all the same."
- S078: "Nose wet: check. Fur clean: check. Tail up: check. Sexy."
- S079: ""The word 'dignity' is not"
- S080: "in a dog's vocabulary.""
- S081: ""
- S082: " - Garfield"
- S083: "Help Menu"
- S084: "About This Game"
- S085: "Special Commands"
- S086: "About the Author"
- S087: "Acknowledgements"
- S088: "Walkthrough"
- S089: "Trivia"
- S090: "There is information provided on the following:
-
- About this game
- Special commands
- About the Author
- Acknowledgements
- Walkthrough (Attention! Will start right away!)
- Trivia section (Please don't read until you've solved the game)
- "
- S091: "write to"
- S092: "read"
- S093: "send message"
- S094: "apply 'ofclass' for"
- S095: "recreate"
- S096: "destroy"
- S097: "copy"
- S098: "copy"
- S099: "<unknown attribute>"
- S100: "name"
- S101: "create"
- S102: "recreate"
- S103: "destroy"
- S104: "remaining"
- S105: "copy"
- S106: "call"
- S107: "print"
- S108: "print_to_array"
- S109: "animate"
- S110: "absent"
- S111: "clothing"
- S112: "concealed"
- S113: "container"
- S114: "door"
- S115: "edible"
- S116: "enterable"
- S117: "general"
- S118: "light"
- S119: "lockable"
- S120: "locked"
- S121: "moved"
- S122: "on"
- S123: "open"
- S124: "openable"
- S125: "proper"
- S126: "scenery"
- S127: "scored"
- S128: "static"
- S129: "supporter"
- S130: "switchable"
- S131: "talkable"
- S132: "transparent"
- S133: "visited"
- S134: "workflag"
- S135: "worn"
- S136: "male"
- S137: "female"
- S138: "neuter"
- S139: "pluralname"
- S140: "before"
- S141: "after"
- S142: "life"
- S143: "n_to"
- S144: "s_to"
- S145: "e_to"
- S146: "w_to"
- S147: "ne_to"
- S148: "se_to"
- S149: "nw_to"
- S150: "sw_to"
- S151: "u_to"
- S152: "d_to"
- S153: "in_to"
- S154: "out_to"
- S155: "door_to"
- S156: "with_key"
- S157: "door_dir"
- S158: "invent"
- S159: "plural"
- S160: "add_to_scope"
- S161: "list_together"
- S162: "react_before"
- S163: "react_after"
- S164: "grammar"
- S165: "orders"
- S166: "initial"
- S167: "when_open"
- S168: "when_closed"
- S169: "when_on"
- S170: "when_off"
- S171: "description"
- S172: "describe"
- S173: "article"
- S174: "cant_go"
- S175: "found_in"
- S176: "time_left"
- S177: "number"
- S178: "time_out"
- S179: "daemon"
- S180: "each_turn"
- S181: "capacity"
- S182: "short_name"
- S183: "short_name_indef"
- S184: "parse_name"
- S185: "articles"
- S186: "inside_description"
- S187: "play"
- S188: "Pronouns"
- S189: "Quit"
- S190: "Restart"
- S191: "Restore"
- S192: "Save"
- S193: "Verify"
- S194: "ScriptOn"
- S195: "ScriptOff"
- S196: "NotifyOn"
- S197: "NotifyOff"
- S198: "Places"
- S199: "Objects"
- S200: "Score"
- S201: "FullScore"
- S202: "Inv"
- S203: "Take"
- S204: "Drop"
- S205: "Remove"
- S206: "PutOn"
- S207: "Insert"
- S208: "EmptyT"
- S209: "Give"
- S210: "Show"
- S211: "Enter"
- S212: "GetOff"
- S213: "Exit"
- S214: "VagueGo"
- S215: "Go"
- S216: "LMode1"
- S217: "LMode2"
- S218: "LMode3"
- S219: "Look"
- S220: "Examine"
- S221: "LookUnder"
- S222: "Search"
- S223: "Unlock"
- S224: "Lock"
- S225: "SwitchOn"
- S226: "SwitchOff"
- S227: "Open"
- S228: "Close"
- S229: "Disrobe"
- S230: "Wear"
- S231: "Eat"
- S232: "Yes"
- S233: "No"
- S234: "Burn"
- S235: "Pray"
- S236: "Wake"
- S237: "WakeOther"
- S238: "Kiss"
- S239: "Think"
- S240: "Smell"
- S241: "Listen"
- S242: "Taste"
- S243: "Touch"
- S244: "Dig"
- S245: "Cut"
- S246: "Jump"
- S247: "JumpOver"
- S248: "Tie"
- S249: "Drink"
- S250: "Fill"
- S251: "Sorry"
- S252: "Strong"
- S253: "Mild"
- S254: "Attack"
- S255: "Swim"
- S256: "Swing"
- S257: "Blow"
- S258: "Rub"
- S259: "Set"
- S260: "SetTo"
- S261: "WaveHands"
- S262: "Wave"
- S263: "Pull"
- S264: "Push"
- S265: "Turn"
- S266: "PushDir"
- S267: "Squeeze"
- S268: "ThrowAt"
- S269: "Tell"
- S270: "Answer"
- S271: "Ask"
- S272: "Buy"
- S273: "Sing"
- S274: "Climb"
- S275: "Wait"
- S276: "Sleep"
- S277: "Consult"
- S278: "parse_input"
- S279: "AskFor"
- S280: "GiveR"
- S281: "ShowR"
- S282: "begin_action"
- S283: "end_turn_sequence"
- S284: "seen"
- S285: "Transfer"
- S286: "holes"
- S287: "Pee"
- S288: "Play"
- S289: "MyDig"
- S290: "Growl"
- S291: "Howl"
- S292: "ThrowOver"
- S293: "Scratch"
- S294: "Block"
- S295: "Wag"
- S296: "Bark"
- S297: "Version"
- S298: "Empty"
- S299: "InvTall"
- S300: "InvWide"
- S301: "GoIn"
- S302: "CantDo"
- S303: "MyKiss"
- S304: "Sit"
- S305: "Help"
- S306: "Xyzzy"
- S307: "Diagnose"
- S308: "Slobber"
- S309: "Meow"
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