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- Resident data ends at 304c, program starts at 304c, file ends at 11a4c
-
- Starting analysis pass at address 304b
-
- End of analysis pass, low address = 304c, high address = ff74
-
-
- [Start of text]
-
- S001: "ALL QUIET ON THE LIBRARY FRONT"
- S002: "
- An Interactive Vignette
- "
- S003: "951024"
- S004: "5/12"
- S005: "a"
- S006: "You can't go that way."
- S007: "the"
- S008: "the"
- S009: "the"
- S010: "the"
- S011: "the"
- S012: "the"
- S013: "the"
- S014: "the"
- S015: "the"
- S016: "the"
- S017: "the"
- S018: "the"
- S019: "Darkness"
- S020: "It is pitch dark, and you can't see a thing."
- S021: "As good-looking as ever."
- S022: "Nameless item"
- S023: "your former self"
- S024: "[She] is one of the secret masters of the"
- S025: "world: a librarian. They control information."
- S026: "Don't ever piss one off."
- S027: " -- Spider Robinson, The Callahan Touch"
- S028: "No book is of much importance, the vital thing"
- S029: "is, What do you yourself think?"
- S030: " -- Elbert Hubbard, Philistine, vol. xviii."
- S031: "Books for general reading always smell badly."
- S032: "The odor of common people hangs about them."
- S033: " -- Friedrich Wilhelm Nietzsche"
- S034: " And [a library] distorts space. It distorts"
- S035: "it into polyfractal L-space."
- S036: " So, while the Dewey system has its fine points,"
- S037: "when you're setting out to look something up in"
- S038: "the multidimensional folds of L-space, what you"
- S039: "really need is a ball of string."
- S040: " -- Terry Pratchett, Guards! Guards!"
- S041: "Meek young men grow up in libraries."
- S042: " -- Ralph Waldo Emerson,"
- S043: " Nature, Addresses and Lectures:"
- S044: " The American Scholar"
- S045: "A best-seller is the gilded tombstone of a"
- S046: "mediocre talent."
- S047: " -- Logan Pearsall Smith"
- S048: "This is the entrance to the library. The circulation desk dominates the
- room, seemingly cobbled together over the course of several generations from an
- assortment of desks and tables. A pair of security gates stands before the
- front doors to prevent people from stealing books. A card catalog lurks in a
- dark and dusty corner of the room, seemingly cringing away from the harsh
- flourescent light. Glass doors to the west lead to the book stacks; an archway
- to the northwest is labelled "Duplicating Services"; a door to the north bears
- a sign marked "Private" in large friendly letters; and the exit is to the east"
- S049: "Almost no light penetrates this corner of the room. The card catalog is
- in the usual shape, a box on legs with a myriad of small drawers, each labelled
- in crabbed writing. However, the entire card catalog is festooned with cobwebs.
- The dust on top is so thick that it looks like grubby grey felt."
- S050: "The signs of careful scavenging of whatever materials came to hand are
- present. There are many outdated notices and signs posted on the walls nearby."
- S051: "There are notices of closing times for each of the past ten years,
- posters mentioning upcoming events of 1951, calendars which are decades old,
- and a suggestion board that has a note saying the library could use some more
- books."
- S052: ""Hi, I'm Alan.""
- S053: "This key is on a flourescent yellow keychain, which is, in turn,
- attached to a rather large chunk of wood. The whole thing is awkward, and
- difficult to hide within a backpack (not that you have one with you) or a
- pocket."
- S054: "Maybe you should go out through the doors to the southeast."
- S055: "All the offices are locked up, perhaps it is better to go out through
- the doors to the south."
- S056: "This appears to be the Technical Services area, where books are normally
- catalogued. All of the offices are locked up, however, and no one is around.
- Maybe you shouldn't be here, and maybe it is time to leave through the doors to
- the south before the attendant notices or a librarian walks in on you and kicks
- you out!"
- S057: "This cavernous room is lit with flickering flourescent lighting which
- makes the ceiling look even lower than it really is. It is filled with
- half-empty shelves, upon which rest the dusty boxes of many early games. To one
- side sits a massive, ancient desk, its surface cluttered with paperwork. A sign
- on the wall indicates that this is the reference desk, which would make the
- prim young woman sitting behind it the reference librarian. A doorway to the
- north is labelled "Stairs", and glass doors lead east to the lobby."
- S058: "The games on these shelves range from every installment of the Zork
- series, through something simply marked as LTOI. There is a special shelf
- devoted to a game called, simply, "Curses", with labels like "R12", "R14",
- "R15", and "Curses95". Other shelves cover "Christminster", "Theatre",
- "Balances", and many, many others.
-
- Off in one corner are several magazines dedicated to IF, including XYZZYNews
- and SPAG."
- S059: "Wow, what a complete collection of games!"
- S060: "The squat, brown desk is covered with papers, printouts, games, and
- source listings. It looks like the reference librarian has her hands full
- cataloging all this information!"
- S061: "There are stacks upon stacks of papers, printouts, games, and source
- listings upon the desk."
- S062: "The sign reads "Reference Librarian", so it's a good bet that the person
- sitting at the desk is the reference librarian."
- S063: "These glass-paned doors lead to the Lobby."
- S064: "The same eye-aching, brain-melting, cheap flourescent lighting which is
- installed everywhere here at the College. Perhaps slightly more flickering than
- usual."
- S065: "These IF magazines include XYZZYNews (named for an old magic word from
- "Colossal Caves") and SPAG, the Society for the Preservation of Adventure
- Games."
- S066: ""Hi! I'm Marion.""
- S067: "Its point glimmers in the flourescent light like some malignant weapon."
- S068: "Grungy stairs lead upwards, to the second level. A damaged picture hangs
- on the wall. The door to the ground floor shelving area is to the south."
- S069: "This defaced painting may once have been a company logo of some sort,
- but it has been damaged severely by some sort of sharp instrument. All that
- remains is a letter A to the left, some sort of check mark in the middle, and
- the letter N at the far right."
- S070: "These grungy stairs lead upwards. Dust bunnies romp and play all over
- the place, and the dust sure seems thick. Maybe the cleaning staff is on
- vacation."
- S071: "This is a smelly, reddish fish."
- S072: "Grungy stairs lead downwards. The lights are dim, and a painting hangs
- on the wall. A door to the south appears to open into a room of shelves."
- S073: "The stairs wind down into the dinginess. They could use a good sweeping
- and mopping, or even some traffic to cut through all the dust."
- S074: "This painting could pass for a black canvas. The small plaque below it
- has "Grue" engraved."
- S075: "These shelves are bare, although they seem to be well-dusted. Labels are
- already on the sides, despite the lack of a collection. The labels read "FTP"
- on the far left, "GMD" in the middle and "DE" on the far right.
-
- It is a very confusing order, not Dewey Decimal or alphabetical. At a guess, it
- is the Library of Congress classification system."
- S076: "The small amber bulbs flicker pathetically."
- S077: "Elaborate wrought-iron sconces are attached to the walls on either side,
- but since this is a library and would go up in an instant if flame were
- introduced, they are occupied by pathetic little amber light bulbs which glow
- dimly. A small plaque of polished brass is attached to the wall under one
- sconce. There is engraving above the door, on the heavy lintel."
- S078: ""The key to the rare-books room may be obtained at the front desk.""
- S079: ""Abandon Hope, All Ye Who Enter Here.""
- S080: "A rollicking read, but not quite suited to your tastes (which run more
- towards fiction with a good atmosphere, memorable characters, and a certain
- level of interaction with the plot)."
- S081: "This entire room hums with the combined output of several dozen
- computers. All of them are hopelessly out of date, but at least they're still
- good for word processing.
-
- A bank of printers on one side of the room frantically churns out paper."
- S082: "The faintly-glowing, phosphorescent screens are displaying various IF
- games in different positions. There are also some screen dumps, and the
- technician's terminal is showing a maze of twisty Web pages, all alike."
- S083: "The printer is churning away at the source for a very complicated game,
- while a stack of printouts is piled nearby."
- S084: ""Hi! My name is Tom.""
- S085: "This is a lengthy printout of the life and times of the entire Zork
- series, cross-referenced and annotated. It appears to have been printed from a
- World-Wide Web page. There sure is a lot of information in it!
-
- (Unfortunately, none of it is even remotely useful to you at the present
- time.)"
- S086: "There are half a dozen biographies of computer game authors, including
- William Gates III, who is said to have produced a game called, simply,
- "Microsloth Windoesn't"."
- S087: "Wow, a complete set!"
- S088: "This charming little book details the life and times of Graham Nelson,
- author of "Inform", "Curses", "Jigsaw", and other fascinating IF adventures. It
- will be invaluable in saving your tail, given that you have slacked off all
- semester long!"
- S089: "an"
- S090: "This small, plastic card has all sorts of information about you, most of
- it at least half wrong, and a picture of you that doesn't look anything like
- you at all."
- S091: "Every library should try to be complete"
- S092: "on something, if it were only the history"
- S093: "of pinheads."
- S094: " -- Oliver Wendell Holmes,"
- S095: " The Poet at the Breakfast-Table"
- S096: "Introduction (or what has gone before)"
- S097: "Release Information"
- S098: "Licensing Information"
- S099: "Credit where credit is due"
- S100: "Changes since the first release"
- S101: "About FTP.GMD.DE"
- S102: "About Inform"
- S103: "Critiques (not for the faint of heart)"
- S104: "You asked for a hint, and your hint is..."
- S105: "About this game..."
- S106: "The LIBRARY help menu:
-
- Introduction (the story so far...)
- Information about the game
- License
- Credits
- Changes
- About ftp.gmd.de
- About Inform
- Post-contest comments on the game
- Need a hint?
- "
-
- [End of text]
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- [End of file]
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