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- Resident data ends at 31c4, program starts at 31c4, file ends at d458
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- Starting analysis pass at address 31c1
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- End of analysis pass, low address = 31c4, high address = c8a0
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- [Start of text]
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- S001: "C.I.A. Adventure"
- S002: "
- Original Author Unknown.
- Ported from TRS-80 version on CPMNET BBS to GWBASIC by Pete Wohlmut (1982)
- Ported to Inform by J. Kevin Thomas (jkthomas@unity.ncsu.edu)
- "
- S003: "970405"
- S004: "6/5"
- S005: "a"
- S006: "---"
- S007: "the"
- S008: "The "
- S009: "the "
- S010: "a "
- S011: "The "
- S012: "the "
- S013: "an "
- S014: "The "
- S015: "the "
- S016: "some "
- S017: "The "
- S018: "the "
- S019: "some "
- S020: "N = next subject"
- S021: "P = previous"
- S022: " Q = resume game"
- S023: "Q = previous menu"
- S024: "RETURN = read subject"
- S025: "Score: "
- S026: "Moves: "
- S027: "Time: "
- S028: "You can't go that way."
- S029: "your former self"
- S030: "yourself"
- S031: "Darkness"
- S032: "those things"
- S033: "that"
- S034: " or "
- S035: "nothing"
- S036: " is"
- S037: " are"
- S038: "is "
- S039: "are "
- S040: " and "
- S041: "whom "
- S042: "which "
- S043: "You are on a busy street."
- S044: "a"
- S045: "You are in the lobby of the building."
- S046: "There's a button near the doors."
- S047: "You are in a small room."
- S048: "an"
- S049: "You are in a visitors room."
- S050: "You are in a dingy anteroom."
- S051: "You are in the president's office."
- S052: "It looks fragile."
- S053: "It looks heavy."
- S054: "You are in a hallway."
- S055: "It looks fragile."
- S056: "You are in a security office."
- S057: "You are in a cafeteria."
- S058: "You are in a maintenance closet."
- S059: "Its a very strong bag."
- S060: "You are in a short corridor."
- S061: "sleeping guard"
- S062: "There is a small slit beside the door."
- S063: "security guard"
- S064: "security guard"
- S065: "You are in a hallway made of metal."
- S066: "You are in a small plain room."
- S067: "You are in a small sound-proofed cubicle."
- S068: "You are in a side corridor."
- S069: "You are in the power generator room."
- S070: "It says: Watch out! Dangerous!"
- S071: "You are in a sub-basement below the chute."
- S072: "You are in the entrance to the secret complex."
- S073: "You are in a secret monitoring room."
- S074: "You see a room with a case on a pedestal in it."
- S075: "You are on a ledge in front of a metal pit 1000's of feet deep."
- S076: "You are on the other side of the pit."
- S077: "You are in a long corridor."
- S078: "You are in a narrow cross corridor."
- S079: "You are in a secret laboratory."
- S080: "You are in a large room."
- S081: "You see a picture of a grinning jackal."
- S082: "You are in a cross-examination room."
- S083: "You are in the office of the chief of CHAOS."
- S084: "You are in a small bathroom."
- S085: "You are in the CHAOS control room."
- S086: "You are near the end of the complex."
- S087: "read"
- S088: "send message"
- S089: "apply 'ofclass' for"
- S090: "recreate"
- S091: "destroy"
- S092: "copy"
- S093: "copy"
- S094: "<unknown attribute>"
- S095: "name"
- S096: "create"
- S097: "recreate"
- S098: "destroy"
- S099: "remaining"
- S100: "copy"
- S101: "call"
- S102: "print"
- S103: "print_to_array"
- S104: "animate"
- S105: "absent"
- S106: "clothing"
- S107: "concealed"
- S108: "container"
- S109: "door"
- S110: "edible"
- S111: "enterable"
- S112: "general"
- S113: "light"
- S114: "lockable"
- S115: "locked"
- S116: "moved"
- S117: "on"
- S118: "open"
- S119: "openable"
- S120: "proper"
- S121: "scenery"
- S122: "scored"
- S123: "static"
- S124: "supporter"
- S125: "switchable"
- S126: "talkable"
- S127: "transparent"
- S128: "visited"
- S129: "workflag"
- S130: "worn"
- S131: "male"
- S132: "female"
- S133: "neuter"
- S134: "pluralname"
- S135: "before"
- S136: "after"
- S137: "life"
- S138: "n_to"
- S139: "s_to"
- S140: "e_to"
- S141: "w_to"
- S142: "ne_to"
- S143: "se_to"
- S144: "nw_to"
- S145: "sw_to"
- S146: "u_to"
- S147: "d_to"
- S148: "in_to"
- S149: "out_to"
- S150: "door_to"
- S151: "with_key"
- S152: "door_dir"
- S153: "invent"
- S154: "plural"
- S155: "add_to_scope"
- S156: "list_together"
- S157: "react_before"
- S158: "react_after"
- S159: "grammar"
- S160: "orders"
- S161: "initial"
- S162: "when_open"
- S163: "when_closed"
- S164: "when_on"
- S165: "when_off"
- S166: "description"
- S167: "describe"
- S168: "article"
- S169: "cant_go"
- S170: "found_in"
- S171: "time_left"
- S172: "number"
- S173: "time_out"
- S174: "daemon"
- S175: "each_turn"
- S176: "capacity"
- S177: "short_name"
- S178: "short_name_indef"
- S179: "parse_name"
- S180: "articles"
- S181: "inside_description"
- S182: "play"
- S183: "Pronouns"
- S184: "Quit"
- S185: "Restart"
- S186: "Restore"
- S187: "Save"
- S188: "Verify"
- S189: "ScriptOn"
- S190: "ScriptOff"
- S191: "NotifyOn"
- S192: "NotifyOff"
- S193: "Places"
- S194: "Objects"
- S195: "Score"
- S196: "FullScore"
- S197: "Inv"
- S198: "Take"
- S199: "Drop"
- S200: "Remove"
- S201: "PutOn"
- S202: "Insert"
- S203: "EmptyT"
- S204: "Give"
- S205: "Show"
- S206: "Enter"
- S207: "GetOff"
- S208: "Exit"
- S209: "VagueGo"
- S210: "Go"
- S211: "LMode1"
- S212: "LMode2"
- S213: "LMode3"
- S214: "Look"
- S215: "Examine"
- S216: "LookUnder"
- S217: "Search"
- S218: "Unlock"
- S219: "Lock"
- S220: "SwitchOn"
- S221: "SwitchOff"
- S222: "Open"
- S223: "Close"
- S224: "Disrobe"
- S225: "Wear"
- S226: "Eat"
- S227: "Yes"
- S228: "No"
- S229: "Burn"
- S230: "Pray"
- S231: "Wake"
- S232: "WakeOther"
- S233: "Kiss"
- S234: "Think"
- S235: "Smell"
- S236: "Listen"
- S237: "Taste"
- S238: "Touch"
- S239: "Dig"
- S240: "Cut"
- S241: "Jump"
- S242: "JumpOver"
- S243: "Tie"
- S244: "Drink"
- S245: "Fill"
- S246: "Sorry"
- S247: "Strong"
- S248: "Mild"
- S249: "Attack"
- S250: "Swim"
- S251: "Swing"
- S252: "Blow"
- S253: "Rub"
- S254: "Set"
- S255: "SetTo"
- S256: "WaveHands"
- S257: "Wave"
- S258: "Pull"
- S259: "Push"
- S260: "Turn"
- S261: "PushDir"
- S262: "Squeeze"
- S263: "ThrowAt"
- S264: "Tell"
- S265: "Answer"
- S266: "Ask"
- S267: "Buy"
- S268: "Sing"
- S269: "Climb"
- S270: "Wait"
- S271: "Sleep"
- S272: "Consult"
- S273: "parse_input"
- S274: "AskFor"
- S275: "GiveR"
- S276: "ShowR"
- S277: "begin_action"
- S278: "end_turn_sequence"
- S279: "Transfer"
- S280: "hidden"
- S281: "poisoned"
- S282: "Version"
- S283: "Empty"
- S284: "InvTall"
- S285: "InvWide"
- S286: "GoIn"
- S287: "Bond007"
- S288: "Mission"
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