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- "THE MAGIC CANDLE II"
- ====================
-
- System Requirements:
-
- IBM/Tandy/100% Compatibles (Minimum 512K RAM required)
- EGA/VGA/Tandy Graphics
- Hard Drive Required for play, requires 5 Megabytes of free space
-
- ** IMPORTANT **
-
- Mouse Information
-
- Please read the enclosed Mouse information card for information
- on mouse support for 'The Magic Candle II'.
-
- Sound Card Information:
-
- The MC2INST program automatically detects machine hardware but
- some Sound Blaster and Adlib compatible cards may show as 'no
- sound board' but you will be allowed to override that and choose
- the board that your card is compatible to. The program does not
- automatically detect a Roland sound card, but will allow you to
- choose Roland for music (you can also choose Adlib or Sound Blaster
- for sound effects if you have that board also installed).
-
- Optionally, Sound Blaster owners may wish to try both Adlib and
- Sound Blaster settings for sound effects and then choose the one
- that you like best.
-
- ----------------------------------------------------------------
-
- IBM DEMO NOTE:
-
- As a special feature, players playing the IBM Playable Demo
- may transfer all their save games from the demo into this game by
- installing this complete version into the same directory in which the
- Demo is currently installed on the hard drive (do not delete your
- existing files in that directory).
-
- SPECIAL GAME INFORMATION:
-
- During the course of your hero's adventures in 'Magic Candle II',
- your characters will have a chance to learn special "songs" that will
- enable them to both entertain the party as well as magically effect
- certain monsters. It is up to the characters to find out which songs
- exist, who can teach that song (to those with musical ability), what
- instrument is used to play the song, and what special effects (if any)
- that song will produce when played. A song which produces special
- effects will sound like just another tune unless played in the
- correct situation.
-
- As described in the game manual, hero profile E starts the game
- with several musical instruments as well as several songs known.
- To learn which songs known can produce magical effects, he must
- still uncover clues throughout his adventures or by experimentation.
-
- HINT: Using the Lyre when encountering slimes will play the song
- "Mage's Joy" and lull the slimes to sleep.
-
- ---------------------------------------------------------------------
-
- BOX CONTENTS
-
- "The Magic Candle II" game box should contain the following items:
-
- Either 2 - 5 1/4" High-Density (1.2 MB) game diskettes
- OR 3 - 3 1/2" Low-Density (720K) game diskettes
-
- "The Magic Candle II" Game Manual
-
- "The Magic Candle II" Paragraph Booklet
-
- "The Magic Candle II" Full-Color Map of Gurtex
-
- "The Magic Candle II" Reference Sheet (Map of Telermain)
-
- Mouse Support Information Card
-
- A prepaid registration postcard
-
- Mindcraft Special Offer Sheet
-
- Mindcraft Order Form
-
-