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- CHESSRP3 Version 3.4 Comments: Sept 1993
- --------------------------------
- There are some differences going from version 3.3 to version 3.4 of
- program CHESSRP3 that you should be aware of - especially if you have
- already become accustomed to version 3.3.
- ------------------------
- The version 3.4 program is packaged as: CHESSRP3.EXE
- The version 3.3 program is packaged as: CHESSR33.EXE
- ------------------------
- The difference is in the way the 2 programs handle COMMENTS records.
-
- Of the 5 record types used by these programs, these 3 remain unchanged:
- > The title record
- $ The begin (or END) selective chessmen placement
- WRa1 The 'place selective chessmen statements'.
-
- How version 3.3 selects MOVES and COMMENTS records:
- 1. A COMMENTS record is identified by an '*' in record column 1.
- 2. A MOVES record is a record which does not fit the description of any
- of the previously mentioned record types.
-
- How version 3.4 selected MOVES and COMMENTS records:
- 1. A MOVES record is identified by the first non-blank character being
- a numeric.
- 2. A COMMENTS record is a record wich does not fit the description of
- of the previously mentioned types.
-
- To let the player know, what type of record program CHESSRP3 (version 3.4)
- assumes it is working with, it highlights the current MOVES record in
- a different color than it highlights a COMMENTS record in.
-
- MOVES records are highlighted in YELLOW (as is done in version 3.3)
- COMMENTS records are highlighted in GREEN.
-
- If a record you expected to be a MOVES record, actually is treated as a
- COMMENT, then inspect the 1st character in the record.
- For example: 1 d4 d5 might be coded erroneously
- as: l d4 d5 ( a lower case L as opposed to a numeric 1 )
- or: O1 d4 d5 ( a capital O as opposed to a 0 - zero )
-
- You might notice, that version 3.4 is capable of playing version 3.3
- games which must be coded with a field preceeding the actual MOVES
- statement. CHESSRP3 version 3.3 did not care what was in this first
- field as long as it was there, but CHESS games in print (which is the
- assumed source of PC coded games) always give a MOVES number here.
-
- Should you prefer the version 3.3 to the 3.4 version, you still have
- both games in your package. You can leave them named as provided or
- rename them to your chosen names.
-
- PS: Program 3.3 is now 3.3a. A flaw in the programs handling of
- castling move has been corrected.
- If you care to see the flaw in the original version 3.3, then play a
- game to the first castling, then back off the castling and go forward
- once more.
- This confused the program as to whoes move was next and caused it to
- stop with a castling error condition.
-
- Remember, the author is very interested in correcting programming
- errors and hopes that should you find one, that you will immediately
- bring it to our attention.
-
- Thank you for becoming a subscriber to CHESSRPL Software.
-
- We hope that you will participate in the distribution of CHESS MOVES
- files to BBS's, members of your CHESS club and whereever such files
- can be made available.
-
- Sincerely, your CHESSRP3 author.