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- info:
- General Help
- @
- Use the Up/Down Cursor keys to select the menu
- to the left. Use the right and left cursor keys
- to select the top right menu item.
- info#
- library:
- Help for Selecting a Library
- @
- A Library is a grouping or category of games.
- To add games, a Library must first be created.
- For example you may want to group one of your
- tournament set of games in a particular
- library or maybe a set of great master games.
- @
- The Library has two sub-menus, 1) Select and
- 2) Edit. To select either of the sub-menus,
- use the Right/Left Cursor Keys.
- @
- The Select sub-menu permits you to add,delete
- or modify Library Titles. The Library titles
- are presented in a scrollable listing. To
- select a library, use the +/- keys to scroll
- 1 line at a time. Use the PgUp/PgDn keys for
- paging. To select a library, highlight it,
- then depress the SPACE bar. Use the INS key
- to add another library, or use the DEL key to
- delete the HIGHLIGHTED library. When a Library
- is added, "Untitled Library" is the default
- title. To change the title, select the Edit
- sub-menu.
- @
- The current Library is displayed at the bottom
- of the screen. When selecting a game file, the
- current library is used.
- @
- library#
- file:
- Help for Selecting a Game
- @
- The games listed are for the current Library
- only. The Games Selection has two sub-menus,
- 1) Select and 2) Edit. To select either of the
- sub-menus, use the Right/Left Cursor Keys.
- @
- The Select sub-menu permits you to add,delete
- or modify Game Files. The Game File Names are
- presented in a scrollable listing. To select a
- game, use the +/- keys to scroll 1 line at a
- time. Use the PgUp/PgDn keys for paging. To
- select a game, highlight it, then depress the
- SPACE bar. Use the INS key to add another
- game, or use the DEL key to delete the
- HIGHLIGHTED selected game. When a Game is
- added, "Open" is displayed as the file name.
- To change the file name, select the Edit
- sub-menu.
- @
- The current Game File is displayed at the
- bottom of the screen. When viewing a game,
- the current selected game is displayed.
- @
- file#
- tourney:
- Help for Selecting a Tournament
- @
- The Tournament selection is available for
- entering/editing special tournament data.
- The Tournament Selection has three sub-menus,
- 1) Select, 2) Edit and 3) Analysis. To select
- either of the sub-menus, use the Right/Left
- Cursor Keys.
- @
- The Select sub-menu permits you to add,delete
- or modify Tournaments. The Tournament titles
- are presented in a scrollable listing. To
- select a tournament, use the +/- keys to scroll
- 1 line at a time. Use the PgUp/PgDn keys for
- paging. To select a tournament, highlight it,
- then depress the SPACE bar. Use the INS key to
- add another tournament, or use the DEL key to
- delete the HIGHLIGHTED selected tournament.
- When a Tournament is added the title is
- displayed as "Untitled Tournament". To change
- the title, select the Edit sub-menu.
- @
- The current Tournament is displayed at the
- bottom of the screen.
- @
- tourney#
- printer:
- Help for Selecting a Printer
- @
- The printer selection, provides over 75 of
- the more popular printers. In order to print
- board positions, you must have a printer that
- is compatible with 1 of the printers on this
- list. If you do not find your printer, try the
- the default selection, "IBM Graphics". This
- selection will work for most of the pin
- printers.
- @
- The Printers are presented in a scrollable
- listing. To select a Printer, use the +/- keys
- to scroll 1 line at a time. Use the PgUp/PgDn
- keys for paging. To select a Printer,
- highlight it, then depress the SPACE bar.
- @
- The current Selected Printer is displayed at
- the bottom of the screen.
- @
- printer#
- ledit:
- Help for Library Edit
- @
- The Edit selection permits you to change the
- title of the Library. Just Key in the title
- you want, then depress ENTER to save the new
- title. Press ESC or the Right/Left/Up/Down
- cursor keys to leave the selection without any
- changes.
- @
- ledit#
- fedit:
- Help for Game Edit
- @
- The edit selection permits you to enter or
- change information about your game.
- @
- @ 1) Enter the complete File name
- @ including the extension.
- @ 2) Enter the title of the game.
- @ 3) Enter the player as White.
- @ 4) Enter the player as Black.
- @ 5) Enter the date.
- @
- Use the TAB/SHIFT+TAB to move through the
- fields. Press ENTER to save the data. Press ESC
- or the Right/Left/Up/Down cursor keys to leave
- the selection without any changes.
- @
- fedit#
- fview:
- Help for Viewing a Game
- @
- This selection permits you to view the game on
- a graphics board. You can also enter a game
- from scratch, add/edit comments, print out the
- game with board positions and comments.
- @
- To enter a game from SCRATCH, create a new game
- on the Game Select menu, then add the new file
- name and information using the Game Edit menu.
- After that, select View and edit the game moves.
- @
- The current selected game will be displayed for
- viewing first. To select another game in the
- library, depress either the Right of Left
- cursor key. Depress F1 for help, on the viewing
- board for more features.
- @
- The following is a summary of key commands
- while viewing a game:
- @
- @ F1 Help (This List)
- @ F2 Inverts the Board
- @ Reverses the position of the
- @ White/Black Pieces
- @ F3 Toggles Comments On/OFF
- @ Placing in the OFF position
- @ the comments will not be
- @ displayed.
- @ F4 Enters/Exits Edit Mode
- @ Press ALT+C to edit comments
- @ Press ESC/ENTER to return
- @ to the game.
- @ F5 Auto Move On/Off
- @ F6 Print Complete Game Moves
- @ F7 Print Board Position
- @ F8 Auto Print of Moves
- @ F9 Edit Moves
- @ Permits entering moves with
- @ the cursor keys. Pressing F9
- @ again exits the move edits.
- @ Press F1 while editing moves
- @ for more commands.
- @ HOME Restarts the Current Game
- @ ESC Exits to the Main Menu
- @Cursor Down Makes next move
- @Cursor Up Backs up 1 move
- @Cursor Right Loads next game in Library
- @Cursor Left Loads previous game in Library
- @ ! + ? Enter these characters to
- @ provide exclamatory remarks
- @ for a move. Depress the
- @ BACKSPACE key to erase them.
- @
- fview#
- tedit:
- Help for Tournament Data Entry
- @
- This screen permits you to enter historical
- tournament data. It will also calculate your
- performance rating, estimated post tournament
- rating, points gained/lost by opponent and by
- overall tournament.
- @
- The following functions are performed by
- pressing the associated key:
- @
- @ ESC Exits without saving
- @ ENTER Saves the data
- @ TAB Advances to the next field
- @ SHIFT+TAB Previous field
- @ RIGHT/LEFT moves cursor in the field
- @ F3 Prints the screen
- @ F4 Calculates ratings
- @
- Field Descriptions:
- @
- @1) Event Name:Description
- @2) Date:Event Date
- @3) Time Controls:Moves/Minutes
- @4) Pairing Number:Your pairing number
- @5) Current USCF Rating:Your rating
- @
- The following are for each round:
- @7) Opponent:Opponents name for each
- @8) Rate:Opponent's rating
- @9) Pr#:Opponent's pairing number
- 10) Opening:The opening title
- 11) C:Your Color (W)hite or (B)lack
- 12) S:Score (W)in (L)oss or (D)raw
- @
- @The remaining fields are calculated.
- @
- tedit#
- analysis:
- Help for Analysis
- @
- This selection performs analysis based on the
- tournament data that has been entered. It will
- provide statistics based on performance by
- rating class, opening, opponent and time
- controls. Each of the analysis shows how you
- performed as White, Black and combined.
- @
- You have three available options; 1) Prepare,
- 2) Display and 3) Print. Preparing performs
- analysis on all the current tournament data.
- Selecting 2 will display the analysis to the
- screen and selecting 3 will print the analysis.
- @
- The analysis is stored in a text file called
- "ANALYSIS.LOG". This file can be edited in any
- word processor or text editor. Each time the
- analysis is prepared, this file is erased and
- re-written.
- @
- analysis#
- setup:
- Help for Program Setup
- @
- This Selection is available for customizing
- program parameters. You can set up reverse
- displays for Laptop computers, modify the
- pause time between moves for auto-play and
- establish the scaling factors for the board
- print size.
- @
- Setting the field Laptops to 1 will reverse
- the colors for the board squares and piece
- colors.
- @
- The Pause field is in seconds. Any value
- between 0 and 99.
- @
- The Scaling factors can be a value between 101
- and 9999. Although it is best never to drop
- below 750 as the print resolution starts
- desintegrating rapidly. To get a good print
- ratio, normally set the Y scaling factor
- to approximately 150 higher than you do for
- the X factor. However this may vary from
- printer to printer. You may want to experiment
- in this area for your best setting. The lower
- the factors, the smaller the print.
- @
- setup#
-