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- The Cube v2.00
- (C)opyright 1995 DKS Software
- Written By: Daniel Hogsett
-
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-
-
- warranty
- ------------
-
- I Daniel Hogsett, do not guarantee or warranty this product. The program
- is presented "as is" without guarantee of results/performance, or
- warranty of any kind. As the author, I cannot assume responsibility
- for any outcome resulting from the use or misuse of this product. Total
- responsibility is assumed by you. Therefore, I am not held accountable
- for any incidental occurences, damages or otherwise caused
- by the use or misuse of this program.
-
-
- Licensing agreement
- -----------------------
-
- By using this software you agree to the following terms:
-
- THIS IS COPYRIGHTED SOFTWARE!! Violating the following terms is strictly
- prohibited by FEDERAL LAW. By doing such, YOU are subject to any penalties
- and/or legal action that applies.
-
- This version of The Cube is distributed under the Shareware concept.
- There is a 30 day time period for evaluation of the
- door. When the 30 days are up, you are required to register.
-
- The Cube may be distributed freely, providing that the
- contents of the ZIP file are not altered in any way, and the ZIP
- file is not renamed.
-
- When the program is registered, you will receive a licensed file,
- CUBE.KEY, giving you the right to use the program on YOUR BBS System.
- You may use the door on a single BBS only. Along with the KEY file, you
- are required to accept certain responsibilities to protect and assure
- the safety of the program from unauthorized uses and/or reproduction.
- Only YOU may use the .KEY File.
-
- After registration, you do not own The Cube. You are only licensed
- to use it appropriately. DKS Software retains ALL
- rights to The Cube and all associated files and materials.
-
- YOU ARE NOT PERMITTED TO:
- Convert this software to another language.
- Decompile, Disassemble, Rewrite, Lease, Re-sell,
- Grant License or Sublicense this software.
-
- Failure to comply to the licensing agreement violates all rights to
- further use this product (DEMO or REGISTERED). Therefore your license to
- operate The Cube will be revoked without refund and you face
- the possibilty of legal action.
-
- ----------------------------------------------------------------------------
-
- Now that we're all done with that good junk:
-
-
- To setup, First create a directory for the door and put all of the files
- in it. Then you need to edit the file called "CUBE.CFG". It is pretty
- self explanitory.
-
- Example of Contents of .cfg file:
- -------------------------------------
-
- ALCATRAZ BBS!
- C:\BBS\DOORINFO1.DEF
- 10
- 25
- 3
- c:\ra\txtfiles\cube.ans
- c:\ra\txtfiles\cube.asc
- FOSSIL
- 02F8
- 3
-
- -----------------------------------------------------------------------------
- LINE 1 ' Name of BBS '
- LINE 2 ' Path and Name of Drop File '
- LINE 3 ' Number of hands allowed per day '
- LINE 4 ' Day number in which users can start play ahead days '
- LINE 5 ' Number of make-up days allowed per day '
- LINE 6 ' Path and filename to ANS Score file. '
- LINE 7 ' Path and filename to ASC Score file. '
- LINE 8 ' FOSSIL if you are using a Fossil Driver. Leave blank if you are not'
- LINE 9 ' If you are using FOSSIL then enter COM Port number, if you are not
- using a Fossil then enter base address for COM Port.
- Examples: COM1:03F8 IRQ 4 COM2:02F8 IRQ 3
- COM3:03E8 IRQ 4 COM4:02E8 IRQ 3
- NOTE!!!! Just enter base address if not using FOSSIL
- If you are using COM1 then just enter 03F8
- LINE 10 'Enter the IRQ value of your COM Port.
-
- -----------------------------------------------------------------------------
-
-
- COMMAND LINE:
- -----------------
- CUBE CUBE.CFG
- | |
- | | |Then you need to setup the door to run from a batch file.
- Here is how you would do it.:
-
- C:
- CD\DOORS\CUBE
- CUBE CUBE.CFG
- CD\BBS
-
-
- MULTI-NODE:
- ------------
- Just create another Config file and call it for example CUBE.CF1
- Then in the batch file for the second node just enter:
-
- CUBE CUBE.CF1 for the Command Line.
-
- ----------------------------------------------------------------------------
- THE GAME PLAY
-
- This game is very simple to play. All you have to do is to get
- the numbered blocks back in their original position after they are scrambled.
- Originally the blocks are arranged as follows:
-
- 1 1 2 2
- 1 1 2 2
- 3 3 4 4
- 3 3 4 4
-
- After they are scrambled they may look like this:
-
- 2 1 3 4
- 2 3 4 2
- 4 1 3 1
- 1 4 2 3
-
- You have to get them back in there original position by twisting
- four numbers at a time. The blocks posotions would be as follows:
-
- POSITIONS - These always stay the same. It has nothing to do with the
- ------------ individual blocks, this is just there positions.
-
- 1 2 3 4
- 5 6 7 8
- 9 10 11 12
- 13 14 15 16
-
- The blocks always twist clockwise.
-
- 1 4 would twist to 3 1
- 3 2 --------------> 2 4
-
- Now let's look at the full cube again already scrambled.
-
- 2 1 3 4
- 2 3 4 2
- 4 1 3 1
- 1 4 2 3
-
- In order to twist four numbers you would have to pick the four numbers
- that you wanted to twist and enter the position that the upper right number
- is in.
-
- Let's twist these four numbers:--| 2 1 3 4
- | |--------|
- | | 2 3 | 4 2
- |-->| |
- | 4 1 | 3 1
- |--------|
- 1 4 2 3
-
- The upper right corner is the 3, so we figure out what position it is in
- and we type that position number. It is in position "6". Then those numbers
- would twist into this:
-
- 2 1 3 4
- | |--------|
- | | 4 2 | 4 2
- |-->| |
- | 1 3 | 3 1
- |--------|
- 1 4 2 3
-
- If we twisted them again they would look like this:
-
- 2 1 3 4
- | |--------|
- | | 1 4 | 4 2
- |-->| |
- | 3 2 | 3 1
- |--------|
- 1 4 2 3
-
-
- You continue to twist numbers until they are back in the original position
- of:
-
- 1 1 2 2
- 1 1 2 2
- 3 3 4 4
- 3 3 4 4
-
- You earn points buy twisting as least times as possible.
-
- HOPE YOU ENJOY!
-
- ___________________________________________________________________________
-
-
-
-
- SEE REGISTER.FRM on how to register.
-
- How to contact me:
- FidoNet - 1:262/39
- BBS: (304)733-2995
- Voice: (304)733-1692
-
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