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- /* Emacs style mode select -*- C++ -*- */
- /* ----------------------------------------------------------------------------- */
- /* */
- /* $Id:$ */
- /* */
- /* Copyright (C) 1993-1996 by id Software, Inc. */
- /* */
- /* This source is available for distribution and/or modification */
- /* only under the terms of the DOOM Source Code License as */
- /* published by id Software. All rights reserved. */
- /* */
- /* The source is distributed in the hope that it will be useful, */
- /* but WITHOUT ANY WARRANTY; without even the implied warranty of */
- /* FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License */
- /* for more details. */
- /* */
- /* $Log:$ */
- /* */
- /* DESCRIPTION: */
- /* Put all global tate variables here. */
- /* */
- /* ----------------------------------------------------------------------------- */
-
- static const char
- rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $";
-
-
- #ifdef __GNUG__
- #pragma implementation "doomstat.h"
- #endif
- #include "doomstat.h"
-
-
- /* Game Mode - identify IWAD as shareware, retail etc. */
- GameMode_t gamemode = indetermined;
- GameMission_t gamemission = doom;
-
- /* Language. */
- Language_t language = english;
-
- /* Set if homebrew PWAD stuff has been added. */
- boolean modifiedgame;
-
-
-
-
-