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- \Y___/e___/s___/C___/R___/E___/W___/
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- -=* CAPY *=-
-
-
-
- -------------------------------------------------------------------------
-
- Hi THERE!!
-
- Finally its here! CAPY, game of games ;).. After lotsa work and even
- more lazyness we finaly succed.. Thx to my injured arm, so have time
- to finish it... There is surely some bugs left, so please let us know
- bout them, so we can catch them in next year or two... ENJOY!!!
-
-
- CAPY MUST be started in 640*480*16 VGA. On RGB u must use some kind od
- screen expander (blowup, screenblaster, bla bla) and set 640*480*16 before
- u run game...
-
-
- We considered 256 col version but all we would gain it would be nicer
- background picture(s) and a lot bigger memory consumption + game would
- not run on TT. ST High version will be possible if there will be enough
- interest.. (fast hack to ST High already works)
-
-
-
- CAPY MENU:
- -------------------------------------------------------------------------
- In Menu u may select folowing options:
-
- F1 = New Game (well New game or if u load level).
- F2 = Back to Game (In case u jump from game to menu (RMB).
- F3 = Load WORLD (CAPY is designed for easy loading some kind
- of "scene" files, because registered users
- will receive GFX and Level editors).
- F4 = Load Game (u may save your current position in *.GAM .
- file and load it in game here. After that u
- must start new game (F1)).
- F5 = Save Game (Save game :) It saves current level).
- F6 = Music (CHIP/MOD/NONE)
- F7 = Effects (ON/OFF) When u choose CHIP musix effects are
- automaticaly set to OFF, becasue we have some
- little probs with effects and CHIP musix.
- F8 = Hi Scores Displays Hi Score list.
- F9 = Greetings Displays Greetings.
- F10 = QUIT Quit to desktop.
-
-
- CAPY IN GAME OPTIONS:
- -------------------------------------------------------------------------
-
- SPACE = Pause (Game jumps to menu, where u may save that
- level, or change sound setups, start new game
- Resume to Game with F2)
- * = Suicide (In case u get stuck, u must kill yourself.
- you will lost one live and had to start level
- again
-
-
- CAPY GAME FEATURES:
- -------------------------------------------------------------------------
-
- We must admit GFX file is a bit messed, so the only way to make new GFX
- is that u draw tiles over existing ones.. (sorry for that folks - some
- tiles must be on exact position in GFX file and those are already drawn in
- sample file). That way u will know what tile will actualy "do" in game.
-
- Here is little description of some special tiles in game, to make your
- life easier, or worse as u want :).
-
- *Slider tiles* (tiles with blue arrows)
- --------------
-
- When u step on those tiles u are pushed in direction of arrows, if wall is
- after slider u will get killed.
-
- *Moving tiles* (tiles with arrows relief)
- --------------
- Those tiles only go in direction of arrows. If tile is 2-way or 4-way u
- may steer it. But if tile stop on end of screen, u still may fell down if
- move in wrong direction.
-
- *Skull tiles*
- -------------
- Hm no need to explain that i guess :))).
-
- *Spring tiles*
- --------------
- They "throw2 u 4 tiles further. If u hit wall u will be killed.
-
- *Exit tile*
- ----------
- Warp u to the next level.
-
- *Scrappy tiles*
- ---------------
- Those tilles break down when u step on them... U have 1-2 seconds before
- they break completely.
-
- And there are also "pushing" tiles.. those may be pushed arround and
- fit into holes, etc... If they have icons of special tiles, they convert
- to those when pushed into holes..... Finaly, there are few elements in
- game too:
-
- *Clock*
- -------
- If u pick up the clock the remaining time will not be calculated in
- points, but it will be added to next level time.
-
- *Little CAPY*
- -------------
- Increases your life for 1.
-
- *Candy*
- -------
- Will add 200 to your score.
-
- *Fashing "coil"*
- ----------------
- Will increase your score by 500
-
-
-
-
- CAPY EDITOR(S):
- -------------------------------------------------------------------------
-
- Im not good at writting docs so ill describe it just briefly...
- CAPY editor(s) are level/gfx/font editors in one app. *HELP* is most
- important key, because it switch to main menu screen where can u:
-
- Load/Save WORLDs (WORLDs are folders where u have your own
- graphics file (RAW), levels, menu/game/hiscore musix
- (GT2), Background picture (RAW), Palette and 16*16
- Font (RAW). There ALSO must be *.DEF file which may
- be in any format, but we suggest that is text file,
- where u can put info and story bout your WORLD...)
-
- Cut/Copy/Paste/Etc Levels
- Load/Save Graphics (RAW)
- Load/Save Background (RAW)
- Call Editor (GFX or FONT)
- Toggle Music MOD/CHIP/NONE (Editor plays GAME.GT2 module)
- GoTo Level
- GoTo First Level
- GoTo Last Level
- Enter Level Time
-
-
- In LEVEL EDITOR screen u also have few key commands:
-
-
- B Set START point (CAPY will apears here).
- CURSORS UP/DOWN levels, FIRST/LAST level.
- ESC QUIT to desktop.
- SPACE GFX screen toggle.
- M MOD/CHIP/NONE musix swap.
- HELP MAIN MENU.
-
-
- Im sure i forgot something :))
-
-
-
- Using the EDITOR:
- -------------------------------------------------------------------------
-
- We tried to make work as easy is possible.... When u start editor
- it ask u for *.DEF file and after for CAPYLVL.LVL file. Curent level
- is shown on full screen... If u press SPACE, GFX will show up and
- here u now select item... then just PUT item on screen with mouse..
-
- GFX/FONT editors are small paint proggies... u swap GFX/EDITOR screen
- with button, not SPACE as in LEVEL editor... If u click on COLOR BAR
- with RIGHT mouse key u will be able to change current color.
-
- THERE ARE SOME SPECIAL TILES, WHICH MUST BE ON SAME PLACE! Because
- of that we included sample "WORLD" folder so u will load it and then
- save to OWN WORLD! In sample GFX only those tiles will exist which
- MUSTN'T be moved!
-
- To create new WORLD u should do:
-
- Create new folder.
- Copy content of "SMPWORLD" in your folder
- Copy GT2 files too (your own or those from existing WORLDs).
- Run editor and load SMPWORLD.DEF.
-
- *.DEF file MUST have 8 characters in name!!!!!!
- *.DEF is text file and u may put WORLD info in.
-
-
- Quick note bout GFX file format:
- -------------------------------------------------------------------------
-
- Tiles are tilled in lines... line under tile is reserved for mask.
- first 3 (6) lines are reserved for FLOOR, next 2 for OBSTACLES. Last two
- lines are reserved for ROOFS.. SOME of tiles/elements have fixed position
- and those are already drawn in sample.. UMAY change their shape but NOT
- their position!!
-
-
-
-
-
-
- From now on only boundary is your imagination ;))
-
-
-
-
- SWE/YesCREW
- LIMITATIONS:
- -------------------------------------------------------------------------
-
- U MUST be in 640*480*16 reslution... If u have RGB only u MUST use
- blowup software for enhance resolution. On TT u have CHIP sound only
- and effects interacts with musix :((. Because of that, effects are
- automaticaly switched off when u select CHIP musix (u must turn them on
- manualy).
-
-
-
- CAPY STATUS:
- -------------------------------------------------------------------------
-
- CAPY is FAIWARE.. Package has no limitation whatsoever, but we do
- expect money/postcards/stuff from U, espacialy "WORLDS" u will create,
- to share with other CAPY owners (we will put them on CAPY section on our
- pages).
-
-
- -------------------------------------------------------------------------
-
-
- Credits : Vido/YesCREW (Coding, GFX )
- SWE/YesCREW (Coding, GFX )
- Toodeloo/YesCREW ( Music )
- Jogeir Liljedahl ( Music )
- Thomas/NBD (Beta Testing )
- Kellis/YesCREW ( Tips&Tricks )
-
-
- Greetings: Read them in CAPY ;) We sincerely
- apologize to those we forgot!
-
- -----------------------------------------------------------------------------
-
-
- Contacts : SWE : jvalant@CAPYbara.sk-pttsc.lj.edus.si
- Toodeloo: toodeloo@swipnet.se
- Vido : uros.vidovic@guest.arnes.si
- Soundman: gaber@nd-mb.si
- Kellis : Kellis@primenet.com
- artTBL : arttbl@yahoo.com
- Draco : draco@mi.com.pl
- Entuzio : n/a
-
- YesCREW : yescrew@capybara.sk-pttsc.lj.edus.si
-
- Snail mail: Janez Valant
- Alpska 15
- 4260 BLED
- Slovenia
-
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-
-
- USE THIS SOFTWARE AT YOUR OWN RISK! ;)<g>
-
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