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Text File  |  1996-01-04  |  16KB  |  504 lines

  1. # Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
  2. # ** DO NOT EDIT **
  3.  
  4. # TARGTYPE "Win32 (x86) Application" 0x0101
  5.  
  6. !IF "$(CFG)" == ""
  7. CFG=Win32 Debug
  8. !MESSAGE No configuration specified.  Defaulting to Win32 Debug.
  9. !ENDIF 
  10.  
  11. !IF "$(CFG)" != "Win32 Debug" && "$(CFG)" != "Win32 Release"
  12. !MESSAGE Invalid configuration "$(CFG)" specified.
  13. !MESSAGE You can specify a configuration when running NMAKE on this makefile
  14. !MESSAGE by defining the macro CFG on the command line.  For example:
  15. !MESSAGE 
  16. !MESSAGE NMAKE /f "lesson3.mak" CFG="Win32 Debug"
  17. !MESSAGE 
  18. !MESSAGE Possible choices for configuration are:
  19. !MESSAGE 
  20. !MESSAGE "Win32 Debug" (based on "Win32 (x86) Application")
  21. !MESSAGE "Win32 Release" (based on "Win32 (x86) Application")
  22. !MESSAGE 
  23. !ERROR An invalid configuration is specified.
  24. !ENDIF 
  25.  
  26. ################################################################################
  27. # Begin Project
  28. # PROP Target_Last_Scanned "Win32 Release"
  29. MTL=MkTypLib.exe
  30. CPP=cl.exe
  31. RSC=rc.exe
  32.  
  33. !IF  "$(CFG)" == "Win32 Debug"
  34.  
  35. # PROP BASE Use_MFC 5
  36. # PROP BASE Use_Debug_Libraries 1
  37. # PROP BASE Output_Dir "WinDebug"
  38. # PROP BASE Intermediate_Dir "WinDebug"
  39. # PROP Use_MFC 5
  40. # PROP Use_Debug_Libraries 1
  41. # PROP Output_Dir "WinDebug"
  42. # PROP Intermediate_Dir "WinDebug"
  43. OUTDIR=.\WinDebug
  44. INTDIR=.\WinDebug
  45.  
  46. ALL : $(OUTDIR)/lesson3.exe $(OUTDIR)/lesson3.bsc
  47.  
  48. $(OUTDIR) : 
  49.     if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
  50.  
  51. # ADD BASE CPP /nologo /MT /W3 /GX /Zi /Od /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /c
  52. # ADD CPP /nologo /MT /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\3dr" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D "AMBER_3DR" /FR /Yu"stdafx.h" /c
  53. CPP_PROJ=/nologo /MT /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\3dr" /D\
  54.  "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D\
  55.  "SHAREWARE" /D "AMBER_3DR" /FR$(INTDIR)/ /Fp$(OUTDIR)/"lesson3.pch"\
  56.  /Yu"stdafx.h" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"lesson3.pdb" /c 
  57. CPP_OBJS=.\WinDebug/
  58. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  59. # ADD RSC /l 0x409 /d "_DEBUG"
  60. RSC_PROJ=/l 0x409 /fo$(INTDIR)/"lesson3.res" /d "_DEBUG" 
  61. BSC32=bscmake.exe
  62. # ADD BASE BSC32 /nologo
  63. # ADD BSC32 /nologo
  64. BSC32_FLAGS=/nologo /o$(OUTDIR)/"lesson3.bsc" 
  65. BSC32_SBRS= \
  66.     $(INTDIR)/stdafx.sbr \
  67.     $(INTDIR)/mainfrm.sbr \
  68.     $(INTDIR)/lessodoc.sbr \
  69.     $(INTDIR)/lessovw.sbr \
  70.     $(INTDIR)/lesson3.sbr \
  71.     $(INTDIR)/spin.sbr \
  72.     $(INTDIR)/spingrav.sbr
  73.  
  74. $(OUTDIR)/lesson3.bsc : $(OUTDIR)  $(BSC32_SBRS)
  75.     $(BSC32) @<<
  76.   $(BSC32_FLAGS) $(BSC32_SBRS)
  77. <<
  78.  
  79. LINK32=link.exe
  80. # ADD BASE LINK32 /NOLOGO /SUBSYSTEM:windows /DEBUG /MACHINE:I386
  81. # SUBTRACT BASE LINK32 /PDB:none
  82. # ADD LINK32 /NOLOGO /SUBSYSTEM:windows /DEBUG /MACHINE:I386
  83. # SUBTRACT LINK32 /PDB:none
  84. LINK32_FLAGS=/NOLOGO /SUBSYSTEM:windows /INCREMENTAL:yes\
  85.  /PDB:$(OUTDIR)/"lesson3.pdb" /DEBUG /MACHINE:I386 /OUT:$(OUTDIR)/"lesson3.exe" 
  86. DEF_FILE=
  87. LINK32_OBJS= \
  88.     $(INTDIR)/stdafx.obj \
  89.     $(INTDIR)/mainfrm.obj \
  90.     $(INTDIR)/lessodoc.obj \
  91.     $(INTDIR)/lessovw.obj \
  92.     $(INTDIR)/lesson3.obj \
  93.     $(INTDIR)/lesson3.res \
  94.     $(INTDIR)/spin.obj \
  95.     $(INTDIR)/spingrav.obj \
  96.     \amber\release\ambersw\lib\amberSWD.lib \
  97.     \amber\release\ambersw\lib\3DR32.LIB \
  98.     \amber\release\ambersw\lib\3DG32.LIB
  99.  
  100. $(OUTDIR)/lesson3.exe : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS)
  101.     $(LINK32) @<<
  102.   $(LINK32_FLAGS) $(LINK32_OBJS)
  103. <<
  104.  
  105. !ELSEIF  "$(CFG)" == "Win32 Release"
  106.  
  107. # PROP BASE Use_MFC 5
  108. # PROP BASE Use_Debug_Libraries 0
  109. # PROP BASE Output_Dir "WinRel"
  110. # PROP BASE Intermediate_Dir "WinRel"
  111. # PROP Use_MFC 5
  112. # PROP Use_Debug_Libraries 0
  113. # PROP Output_Dir "WinRel"
  114. # PROP Intermediate_Dir "WinRel"
  115. OUTDIR=.\WinRel
  116. INTDIR=.\WinRel
  117.  
  118. ALL : $(OUTDIR)/lesson3.exe $(OUTDIR)/lesson3.bsc
  119.  
  120. $(OUTDIR) : 
  121.     if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
  122.  
  123. # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /c
  124. # ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\include" /I "..\..\3dr" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D "AMBER_3DR" /FR /Yu"stdafx.h" /c
  125. CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\..\include" /I "..\..\3dr" /D "NDEBUG"\
  126.  /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D\
  127.  "AMBER_3DR" /FR$(INTDIR)/ /Fp$(OUTDIR)/"lesson3.pch" /Yu"stdafx.h"\
  128.  /Fo$(INTDIR)/ /c 
  129. CPP_OBJS=.\WinRel/
  130. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  131. # ADD RSC /l 0x409 /d "NDEBUG"
  132. RSC_PROJ=/l 0x409 /fo$(INTDIR)/"lesson3.res" /d "NDEBUG" 
  133. BSC32=bscmake.exe
  134. # ADD BASE BSC32 /nologo
  135. # ADD BSC32 /nologo
  136. BSC32_FLAGS=/nologo /o$(OUTDIR)/"lesson3.bsc" 
  137. BSC32_SBRS= \
  138.     $(INTDIR)/stdafx.sbr \
  139.     $(INTDIR)/mainfrm.sbr \
  140.     $(INTDIR)/lessodoc.sbr \
  141.     $(INTDIR)/lessovw.sbr \
  142.     $(INTDIR)/lesson3.sbr \
  143.     $(INTDIR)/spin.sbr \
  144.     $(INTDIR)/spingrav.sbr
  145.  
  146. $(OUTDIR)/lesson3.bsc : $(OUTDIR)  $(BSC32_SBRS)
  147.     $(BSC32) @<<
  148.   $(BSC32_FLAGS) $(BSC32_SBRS)
  149. <<
  150.  
  151. LINK32=link.exe
  152. # ADD BASE LINK32 /NOLOGO /SUBSYSTEM:windows /MACHINE:I386
  153. # SUBTRACT BASE LINK32 /PDB:none
  154. # ADD LINK32 /NOLOGO /SUBSYSTEM:windows /MACHINE:I386
  155. # SUBTRACT LINK32 /PDB:none
  156. LINK32_FLAGS=/NOLOGO /SUBSYSTEM:windows /INCREMENTAL:no\
  157.  /PDB:$(OUTDIR)/"lesson3.pdb" /MACHINE:I386 /OUT:$(OUTDIR)/"lesson3.exe" 
  158. DEF_FILE=
  159. LINK32_OBJS= \
  160.     $(INTDIR)/stdafx.obj \
  161.     $(INTDIR)/mainfrm.obj \
  162.     $(INTDIR)/lessodoc.obj \
  163.     $(INTDIR)/lessovw.obj \
  164.     $(INTDIR)/lesson3.obj \
  165.     $(INTDIR)/lesson3.res \
  166.     $(INTDIR)/spin.obj \
  167.     $(INTDIR)/spingrav.obj \
  168.     \amber\release\ambersw\lib\amberSW.lib \
  169.     \amber\release\ambersw\lib\3DR32.LIB \
  170.     \amber\release\ambersw\lib\3DG32.LIB
  171.  
  172. $(OUTDIR)/lesson3.exe : $(OUTDIR)  $(DEF_FILE) $(LINK32_OBJS)
  173.     $(LINK32) @<<
  174.   $(LINK32_FLAGS) $(LINK32_OBJS)
  175. <<
  176.  
  177. !ENDIF 
  178.  
  179. MTL_PROJ=
  180.  
  181. .c{$(CPP_OBJS)}.obj:
  182.    $(CPP) $(CPP_PROJ) $<  
  183.  
  184. .cpp{$(CPP_OBJS)}.obj:
  185.    $(CPP) $(CPP_PROJ) $<  
  186.  
  187. .cxx{$(CPP_OBJS)}.obj:
  188.    $(CPP) $(CPP_PROJ) $<  
  189.  
  190. ################################################################################
  191. # Begin Group "Source Files"
  192.  
  193. ################################################################################
  194. # Begin Source File
  195.  
  196. SOURCE=.\stdafx.cpp
  197. DEP_STDAF=\
  198.     .\stdafx.h
  199.  
  200. !IF  "$(CFG)" == "Win32 Debug"
  201.  
  202. # ADD BASE CPP /Yc"stdafx.h"
  203. # ADD CPP /Yc"stdafx.h"
  204.  
  205. $(INTDIR)/stdafx.obj :  $(SOURCE)  $(DEP_STDAF) $(INTDIR)
  206.    $(CPP) /nologo /MT /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\3dr" /D\
  207.  "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D\
  208.  "SHAREWARE" /D "AMBER_3DR" /FR$(INTDIR)/ /Fp$(OUTDIR)/"lesson3.pch"\
  209.  /Yc"stdafx.h" /Fo$(INTDIR)/ /Fd$(OUTDIR)/"lesson3.pdb" /c  $(SOURCE) 
  210.  
  211. !ELSEIF  "$(CFG)" == "Win32 Release"
  212.  
  213. # ADD BASE CPP /Yc"stdafx.h"
  214. # ADD CPP /Yc"stdafx.h"
  215.  
  216. $(INTDIR)/stdafx.obj :  $(SOURCE)  $(DEP_STDAF) $(INTDIR)
  217.    $(CPP) /nologo /MT /W3 /GX /O2 /I "..\..\include" /I "..\..\3dr" /D "NDEBUG"\
  218.  /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D\
  219.  "AMBER_3DR" /FR$(INTDIR)/ /Fp$(OUTDIR)/"lesson3.pch" /Yc"stdafx.h"\
  220.  /Fo$(INTDIR)/ /c  $(SOURCE) 
  221.  
  222. !ENDIF 
  223.  
  224. # End Source File
  225. ################################################################################
  226. # Begin Source File
  227.  
  228. SOURCE=.\mainfrm.cpp
  229. DEP_MAINF=\
  230.     .\stdafx.h\
  231.     .\lesson3.h\
  232.     .\mainfrm.h
  233.  
  234. $(INTDIR)/mainfrm.obj :  $(SOURCE)  $(DEP_MAINF) $(INTDIR) $(INTDIR)/stdafx.obj
  235.  
  236. # End Source File
  237. ################################################################################
  238. # Begin Source File
  239.  
  240. SOURCE=.\lessodoc.cpp
  241. DEP_LESSO=\
  242.     .\stdafx.h\
  243.     .\lesson3.h\
  244.     .\lessodoc.h
  245.  
  246. $(INTDIR)/lessodoc.obj :  $(SOURCE)  $(DEP_LESSO) $(INTDIR)\
  247.  $(INTDIR)/stdafx.obj
  248.  
  249. # End Source File
  250. ################################################################################
  251. # Begin Source File
  252.  
  253. SOURCE=.\lessovw.cpp
  254. DEP_LESSOV=\
  255.     .\stdafx.h\
  256.     .\lesson3.h\
  257.     .\lessodoc.h\
  258.     .\lessovw.h\
  259.     \amber\release\ambersw\include\amber.hpp\
  260.     .\spin.hpp\
  261.     .\spingrav.hpp\
  262.     \amber\release\ambersw\include\channel.hpp\
  263.     \amber\release\ambersw\include\mouse.hpp\
  264.     \amber\release\ambersw\include\messages.hpp\
  265.     \amber\release\ambersw\include\vrtypes.hpp\
  266.     \amber\release\ambersw\include\position.hpp\
  267.     \amber\release\ambersw\include\quat.hpp\
  268.     \amber\release\ambersw\include\vector.hpp\
  269.     \amber\release\ambersw\include\vertex.hpp\
  270.     \amber\release\ambersw\include\line.hpp\
  271.     \amber\release\ambersw\include\triangle.hpp\
  272.     \amber\release\ambersw\include\polygon.hpp\
  273.     \amber\release\ambersw\include\geometry.hpp\
  274.     \amber\release\ambersw\include\slink.hpp\
  275.     \amber\release\ambersw\include\univ.hpp\
  276.     \amber\release\ambersw\include\sim.hpp\
  277.     \amber\release\ambersw\include\style.hpp\
  278.     \amber\release\ambersw\include\shapes.hpp\
  279.     \amber\release\ambersw\include\law.hpp\
  280.     \amber\release\ambersw\include\kine.hpp\
  281.     \COMP\MSVC20\INCLUDE\gl\GL.H\
  282.     \amber\release\ambersw\include\intxmsg.hpp\
  283.     \amber\release\ambersw\include\sensor.hpp\
  284.     \amber\release\ambersw\include\material.hpp\
  285.     \amber\release\ambersw\include\texture.hpp\
  286.     \amber\release\ambersw\include\primset.hpp\
  287.     \amber\release\ambersw\include\matrix.hpp\
  288.     \amber\release\ambersw\include\light.hpp\
  289.     \amber\release\ambersw\include\stack.hpp\
  290.     \amber\release\ambersw\include\point.hpp
  291.  
  292. $(INTDIR)/lessovw.obj :  $(SOURCE)  $(DEP_LESSOV) $(INTDIR)\
  293.  $(INTDIR)/stdafx.obj
  294.  
  295. # End Source File
  296. ################################################################################
  297. # Begin Source File
  298.  
  299. SOURCE=.\readme.txt
  300. # End Source File
  301. ################################################################################
  302. # Begin Source File
  303.  
  304. SOURCE=.\lesson3.cpp
  305. DEP_LESSON=\
  306.     .\stdafx.h\
  307.     .\lesson3.h\
  308.     .\mainfrm.h\
  309.     .\lessodoc.h\
  310.     .\lessovw.h\
  311.     \amber\release\ambersw\include\amber.hpp\
  312.     \amber\release\ambersw\include\channel.hpp\
  313.     \amber\release\ambersw\include\mouse.hpp\
  314.     \amber\release\ambersw\include\messages.hpp\
  315.     \amber\release\ambersw\include\vrtypes.hpp\
  316.     \amber\release\ambersw\include\position.hpp\
  317.     \amber\release\ambersw\include\quat.hpp\
  318.     \amber\release\ambersw\include\vector.hpp\
  319.     \amber\release\ambersw\include\vertex.hpp\
  320.     \amber\release\ambersw\include\line.hpp\
  321.     \amber\release\ambersw\include\triangle.hpp\
  322.     \amber\release\ambersw\include\polygon.hpp\
  323.     \amber\release\ambersw\include\geometry.hpp\
  324.     \amber\release\ambersw\include\slink.hpp\
  325.     \amber\release\ambersw\include\univ.hpp\
  326.     \amber\release\ambersw\include\sim.hpp\
  327.     \COMP\MSVC20\INCLUDE\gl\GL.H\
  328.     \amber\release\ambersw\include\intxmsg.hpp\
  329.     \amber\release\ambersw\include\sensor.hpp\
  330.     \amber\release\ambersw\include\style.hpp\
  331.     \amber\release\ambersw\include\material.hpp\
  332.     \amber\release\ambersw\include\texture.hpp\
  333.     \amber\release\ambersw\include\primset.hpp\
  334.     \amber\release\ambersw\include\matrix.hpp\
  335.     \amber\release\ambersw\include\shapes.hpp\
  336.     \amber\release\ambersw\include\light.hpp\
  337.     \amber\release\ambersw\include\law.hpp\
  338.     \amber\release\ambersw\include\stack.hpp\
  339.     \amber\release\ambersw\include\point.hpp\
  340.     \amber\release\ambersw\include\kine.hpp
  341.  
  342. $(INTDIR)/lesson3.obj :  $(SOURCE)  $(DEP_LESSON) $(INTDIR)\
  343.  $(INTDIR)/stdafx.obj
  344.  
  345. # End Source File
  346. ################################################################################
  347. # Begin Source File
  348.  
  349. SOURCE=.\lesson3.rc
  350. DEP_LESSON3=\
  351.     .\res\lesson3.ico\
  352.     .\res\lessodoc.ico\
  353.     .\res\toolbar.bmp\
  354.     .\res\lesson3.rc2
  355.  
  356. $(INTDIR)/lesson3.res :  $(SOURCE)  $(DEP_LESSON3) $(INTDIR)
  357.    $(RSC) $(RSC_PROJ)  $(SOURCE) 
  358.  
  359. # End Source File
  360. ################################################################################
  361. # Begin Source File
  362.  
  363. SOURCE=.\spin.cpp
  364. DEP_SPIN_=\
  365.     .\spin.hpp\
  366.     \amber\release\ambersw\include\style.hpp\
  367.     \amber\release\ambersw\include\shapes.hpp\
  368.     \amber\release\ambersw\include\slink.hpp\
  369.     \amber\release\ambersw\include\vrtypes.hpp\
  370.     \amber\release\ambersw\include\geometry.hpp\
  371.     \amber\release\ambersw\include\texture.hpp\
  372.     \amber\release\ambersw\include\quat.hpp\
  373.     \amber\release\ambersw\include\vector.hpp\
  374.     \amber\release\ambersw\include\primset.hpp\
  375.     \amber\release\ambersw\include\matrix.hpp\
  376.     \amber\release\ambersw\include\material.hpp\
  377.     \amber\release\ambersw\include\vertex.hpp\
  378.     \amber\release\ambersw\include\line.hpp\
  379.     \amber\release\ambersw\include\triangle.hpp\
  380.     \amber\release\ambersw\include\polygon.hpp\
  381.     \amber\release\ambersw\include\point.hpp\
  382.     \amber\release\ambersw\include\stack.hpp\
  383.     \amber\release\ambersw\include\position.hpp\
  384.     \amber\release\ambersw\include\intxmsg.hpp
  385.  
  386. !IF  "$(CFG)" == "Win32 Debug"
  387.  
  388. # SUBTRACT CPP /Yu
  389.  
  390. $(INTDIR)/spin.obj :  $(SOURCE)  $(DEP_SPIN_) $(INTDIR)
  391.    $(CPP) /nologo /MT /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\3dr" /D\
  392.  "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D\
  393.  "SHAREWARE" /D "AMBER_3DR" /FR$(INTDIR)/ /Fo$(INTDIR)/\
  394.  /Fd$(OUTDIR)/"lesson3.pdb" /c  $(SOURCE) 
  395.  
  396. !ELSEIF  "$(CFG)" == "Win32 Release"
  397.  
  398. # SUBTRACT CPP /Yu
  399.  
  400. $(INTDIR)/spin.obj :  $(SOURCE)  $(DEP_SPIN_) $(INTDIR)
  401.    $(CPP) /nologo /MT /W3 /GX /O2 /I "..\..\include" /I "..\..\3dr" /D "NDEBUG"\
  402.  /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D\
  403.  "AMBER_3DR" /FR$(INTDIR)/ /Fo$(INTDIR)/ /c  $(SOURCE) 
  404.  
  405. !ENDIF 
  406.  
  407. # End Source File
  408. ################################################################################
  409. # Begin Source File
  410.  
  411. SOURCE=.\spingrav.cpp
  412. DEP_SPING=\
  413.     .\spingrav.hpp\
  414.     \amber\release\ambersw\include\law.hpp\
  415.     .\spin.hpp\
  416.     \amber\release\ambersw\include\kine.hpp\
  417.     \amber\release\ambersw\include\style.hpp\
  418.     \amber\release\ambersw\include\shapes.hpp\
  419.     \amber\release\ambersw\include\vrtypes.hpp\
  420.     \amber\release\ambersw\include\slink.hpp\
  421.     \amber\release\ambersw\include\geometry.hpp\
  422.     \amber\release\ambersw\include\texture.hpp\
  423.     \amber\release\ambersw\include\quat.hpp\
  424.     \amber\release\ambersw\include\vector.hpp\
  425.     \amber\release\ambersw\include\primset.hpp\
  426.     \amber\release\ambersw\include\matrix.hpp\
  427.     \amber\release\ambersw\include\material.hpp\
  428.     \amber\release\ambersw\include\vertex.hpp\
  429.     \amber\release\ambersw\include\line.hpp\
  430.     \amber\release\ambersw\include\triangle.hpp\
  431.     \amber\release\ambersw\include\polygon.hpp\
  432.     \amber\release\ambersw\include\point.hpp\
  433.     \amber\release\ambersw\include\stack.hpp\
  434.     \amber\release\ambersw\include\position.hpp\
  435.     \amber\release\ambersw\include\intxmsg.hpp
  436.  
  437. !IF  "$(CFG)" == "Win32 Debug"
  438.  
  439. # SUBTRACT CPP /Yu
  440.  
  441. $(INTDIR)/spingrav.obj :  $(SOURCE)  $(DEP_SPING) $(INTDIR)
  442.    $(CPP) /nologo /MT /W3 /GX /Zi /Od /I "..\..\include" /I "..\..\3dr" /D\
  443.  "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D\
  444.  "SHAREWARE" /D "AMBER_3DR" /FR$(INTDIR)/ /Fo$(INTDIR)/\
  445.  /Fd$(OUTDIR)/"lesson3.pdb" /c  $(SOURCE) 
  446.  
  447. !ELSEIF  "$(CFG)" == "Win32 Release"
  448.  
  449. # SUBTRACT CPP /Yu
  450.  
  451. $(INTDIR)/spingrav.obj :  $(SOURCE)  $(DEP_SPING) $(INTDIR)
  452.    $(CPP) /nologo /MT /W3 /GX /O2 /I "..\..\include" /I "..\..\3dr" /D "NDEBUG"\
  453.  /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "AMBER_FLOAT_LIB" /D "SHAREWARE" /D\
  454.  "AMBER_3DR" /FR$(INTDIR)/ /Fo$(INTDIR)/ /c  $(SOURCE) 
  455.  
  456. !ENDIF 
  457.  
  458. # End Source File
  459. # End Group
  460. ################################################################################
  461. # Begin Group "LIB"
  462.  
  463. ################################################################################
  464. # Begin Source File
  465.  
  466. SOURCE=\amber\release\ambersw\lib\amberSW.lib
  467.  
  468. !IF  "$(CFG)" == "Win32 Debug"
  469.  
  470. # PROP Exclude_From_Build 1
  471.  
  472. !ELSEIF  "$(CFG)" == "Win32 Release"
  473.  
  474. !ENDIF 
  475.  
  476. # End Source File
  477. ################################################################################
  478. # Begin Source File
  479.  
  480. SOURCE=\amber\release\ambersw\lib\amberSWD.lib
  481.  
  482. !IF  "$(CFG)" == "Win32 Debug"
  483.  
  484. !ELSEIF  "$(CFG)" == "Win32 Release"
  485.  
  486. # PROP Exclude_From_Build 1
  487.  
  488. !ENDIF 
  489.  
  490. # End Source File
  491. ################################################################################
  492. # Begin Source File
  493.  
  494. SOURCE=\amber\release\ambersw\lib\3DR32.LIB
  495. # End Source File
  496. ################################################################################
  497. # Begin Source File
  498.  
  499. SOURCE=\amber\release\ambersw\lib\3DG32.LIB
  500. # End Source File
  501. # End Group
  502. # End Project
  503. ################################################################################
  504.