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FONTOG.ENC
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Text File
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1996-01-19
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3KB
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79 lines
// File Fontog.enc
//
// This file is read each time Fontographer begins execution.
// It can be used to define additional font encodings, such
// as non-Roman language fonts.
//
// The simplest way to add a new encoding is to open a font
// that has that encoding in Fontographer and export its
// encoding. Use the Export item in the File menu. This will
// generate a text file. Copy the text from that file to
// this file and save it with its current name (Fontog.enc).
// The next time you run Fontographer, the new encoding will
// be available to you, just like all the standard encoding
// that are built into the program.
//
// You may want to change the name of the encoding from that
// of the font you used to the language. To accomplish this,
// just change its name in the first line of the file. The
// encoding name follows the word Encoding:.
//
// The following is a commented example which shows how you
// might define your own Pig Latin encoding:
//
// Encoding: Pig Latin
// Size: 256
// 32 0020 space
// 33 0021 exclam
//
// < other punctuation characters go here >
//
// 65 0041 Aay
// 66 0042 EBay
// 67 0043 ECay
// 68 0044 EDay
//
// < more alphabetic and other characters go here >
//
// 255 02c7 aroncay
// -1
//
//
// The first line of the example names this encoding as Pig Latin.
//
// The second line tells you how many character slots are in the
// encoding.
//
// Each character slot is defined by a single line per slot. Each
// line contains the slot number, the Unicode value (hexidecimal),
// and the character's name. For example, slot 32 will contain
// the space character which has a Unicode value of 0020. If a
// slot does not have a Unicode value, use four spaces so that
// the character name aligns with the characters on the previous
// and following lines.
//
// The line following the last character in your encoding must
// have a -1 and nothing else.
//
// You can define several encodings using the Fontog.enc file by
// simply adding them to the other encodings that you have added.
// Each encoding should have a unique name. Otherwise, you won't
// know which one is which.
//
// WARNING: In order to use some foreign language fonts, you will
// probably also have to edit some of the OS/2 tables to tell
// so that the operating system will recognize that the font
// is a particular language. This is an envolved process. Attempt
// it if you already know what you are doing, or enjoy frustrating
// puzzles. Tech support won't be able to help you here. Refer
// to Font specifications such as the TrueType 1.0 Font Files
// Technical Specifications Revision 1.66 for details.
//
// NOTE: your definition lines should
// not begin with //.
//
// Add your encodings below. Have fun and good luck!
//