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Sams Cobol 24 Hours
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Sams_Cobol_24_Hours.iso
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Cobol32
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CRW
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32BIT
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DISK6
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U2LSAMP1.MA_
/
U2LSAMP1.MA
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Text File
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1995-08-29
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8KB
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247 lines
# Microsoft Visual C++ Generated NMAKE File, Format Version 2.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
!IF "$(CFG)" == ""
CFG=Win32 Debug
!MESSAGE No configuration specified. Defaulting to Win32 Debug.
!ENDIF
!IF "$(CFG)" != "Win32 Release" && "$(CFG)" != "Win32 Debug"
!MESSAGE Invalid configuration "$(CFG)" specified.
!MESSAGE You can specify a configuration when running NMAKE on this makefile
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "u2lsamp1.mak" CFG="Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE
!ERROR An invalid configuration is specified.
!ENDIF
################################################################################
# Begin Project
# PROP Target_Last_Scanned "Win32 Debug"
MTL=MkTypLib.exe
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "WinRel"
# PROP BASE Intermediate_Dir "WinRel"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "WinRel"
# PROP Intermediate_Dir "WinRel"
OUTDIR=.\WinRel
INTDIR=.\WinRel
ALL : $(OUTDIR)/u2lsamp1.dll $(OUTDIR)/u2lsamp1.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "NDEBUG" /win32
# ADD MTL /nologo /D "NDEBUG" /win32
MTL_PROJ=/nologo /D "NDEBUG" /win32
# ADD BASE CPP /nologo /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /Zp8 /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /Zp8 /MT /W3 /GX /YX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
/FR$(INTDIR)/ /Fp$(OUTDIR)/"u2lsamp1.pch" /Fo$(INTDIR)/ /c
CPP_OBJS=.\WinRel/
# ADD BASE RSC /l 0x1009 /d "NDEBUG"
# ADD RSC /l 0x1009 /d "NDEBUG"
RSC_PROJ=/l 0x1009 /fo$(INTDIR)/"UFLSAMP1.res" /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"u2lsamp1.bsc"
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$(INTDIR)/UFMAIN.SBR \
$(INTDIR)/UFLSAMP1.SBR \
$(INTDIR)/WINTIME.SBR
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$(BSC32) @<<
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<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /MACHINE:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:no\
/PDB:$(OUTDIR)/"u2lsamp1.pdb" /MACHINE:I386 /DEF:".\U2LSAMP1.DEF"\
/OUT:$(OUTDIR)/"u2lsamp1.dll" /IMPLIB:$(OUTDIR)/"u2lsamp1.lib"
DEF_FILE=.\U2LSAMP1.DEF
LINK32_OBJS= \
$(INTDIR)/UFJOB.OBJ \
$(INTDIR)/UFMAIN.OBJ \
$(INTDIR)/UFLSAMP1.OBJ \
$(INTDIR)/WINTIME.OBJ \
$(INTDIR)/UFLSAMP1.res
$(OUTDIR)/u2lsamp1.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ELSEIF "$(CFG)" == "Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "WinDebug"
# PROP BASE Intermediate_Dir "WinDebug"
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "WinDebug"
# PROP Intermediate_Dir "WinDebug"
OUTDIR=.\WinDebug
INTDIR=.\WinDebug
ALL : $(OUTDIR)/u2lsamp1.dll $(OUTDIR)/u2lsamp1.bsc
$(OUTDIR) :
if not exist $(OUTDIR)/nul mkdir $(OUTDIR)
# ADD BASE MTL /nologo /D "_DEBUG" /win32
# ADD MTL /nologo /D "_DEBUG" /win32
MTL_PROJ=/nologo /D "_DEBUG" /win32
# ADD BASE CPP /nologo /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
# ADD CPP /nologo /Zp1 /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /FR /c
CPP_PROJ=/nologo /Zp1 /MT /W3 /GX /Zi /YX /Od /D "WIN32" /D "_DEBUG" /D\
"_WINDOWS" /FR$(INTDIR)/ /Fp$(OUTDIR)/"u2lsamp1.pch" /Fo$(INTDIR)/\
/Fd$(OUTDIR)/"u2lsamp1.pdb" /c
CPP_OBJS=.\WinDebug/
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
# ADD RSC /l 0x1009 /d "_DEBUG"
RSC_PROJ=/l 0x1009 /fo$(INTDIR)/"UFLSAMP1.res" /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
BSC32_FLAGS=/nologo /o$(OUTDIR)/"u2lsamp1.bsc"
BSC32_SBRS= \
$(INTDIR)/UFJOB.SBR \
$(INTDIR)/UFMAIN.SBR \
$(INTDIR)/UFLSAMP1.SBR \
$(INTDIR)/WINTIME.SBR
$(OUTDIR)/u2lsamp1.bsc : $(OUTDIR) $(BSC32_SBRS)
$(BSC32) @<<
$(BSC32_FLAGS) $(BSC32_SBRS)
<<
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /DEBUG /MACHINE:I386
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
odbccp32.lib /NOLOGO /SUBSYSTEM:windows /DLL /INCREMENTAL:yes\
/PDB:$(OUTDIR)/"u2lsamp1.pdb" /DEBUG /MACHINE:I386 /DEF:".\U2LSAMP1.DEF"\
/OUT:$(OUTDIR)/"u2lsamp1.dll" /IMPLIB:$(OUTDIR)/"u2lsamp1.lib"
DEF_FILE=.\U2LSAMP1.DEF
LINK32_OBJS= \
$(INTDIR)/UFJOB.OBJ \
$(INTDIR)/UFMAIN.OBJ \
$(INTDIR)/UFLSAMP1.OBJ \
$(INTDIR)/WINTIME.OBJ \
$(INTDIR)/UFLSAMP1.res
$(OUTDIR)/u2lsamp1.dll : $(OUTDIR) $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
.c{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cpp{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
.cxx{$(CPP_OBJS)}.obj:
$(CPP) $(CPP_PROJ) $<
################################################################################
# Begin Group "Source Files"
################################################################################
# Begin Source File
SOURCE=.\UFJOB.C
DEP_UFJOB=\
.\UFDLL.H\
.\UFMAIN.H\
.\UFUSER.H\
.\UFJOB.H
$(INTDIR)/UFJOB.OBJ : $(SOURCE) $(DEP_UFJOB) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\UFMAIN.C
DEP_UFMAI=\
.\UFDLL.H\
.\UFFUNCS.H\
.\UFMAIN.H\
.\UFUSER.H
$(INTDIR)/UFMAIN.OBJ : $(SOURCE) $(DEP_UFMAI) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\UFLSAMP1.C
DEP_UFLSA=\
.\UFDLL.H\
.\UFMAIN.H\
.\UFUSER.H\
.\UFJOB.H\
.\WINTIME.H
$(INTDIR)/UFLSAMP1.OBJ : $(SOURCE) $(DEP_UFLSA) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\WINTIME.C
DEP_WINTI=\
.\WINTIME.H
$(INTDIR)/WINTIME.OBJ : $(SOURCE) $(DEP_WINTI) $(INTDIR)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\UFLSAMP1.RC
DEP_UFLSAM=\
.\WINTIME.H
$(INTDIR)/UFLSAMP1.res : $(SOURCE) $(DEP_UFLSAM) $(INTDIR)
$(RSC) $(RSC_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\U2LSAMP1.DEF
# End Source File
# End Group
# End Project
################################################################################