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Ray Dream Gallery - The Best of 1995
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00136_Script_136
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1994-12-01
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693b
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31 lines
---
on MakePopSound
Global PopSound
if objectP ( PopSound) then Popsound( mDispose)
set menulist = the text of cast B78
set PopSound to PopMenu(mNew, menuList, 201)
PopSound(mSetItemMark,0)
on SoundMenu
Global PopSound, SoundItemz
set sH = the left of sprite 8 + the stageLeft -22
Set sV = The Top of sprite 8 + the stageTop -80
set result = Popsound(mPopNum, sH, sV, 0)
if result = 1 then set the volume of sound 1 to 0
else
if result = 2 then nothing
else
if result = 3 then set the volume of sound 1 to 60
else
if result = 4 then set the volume of sound 1 to 120
else
if result = 5 then set the volume of sound 1 to 240
end if
end if
end if
end if
end if